| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <functional> |
| #include <memory> |
| #include <mutex> |
| #include <queue> |
| |
| #include "common/bind.h" |
| #include "common/callback.h" |
| #include "common/contextual_callback.h" |
| #include "os/thread.h" |
| #include "os/utils.h" |
| |
| namespace bluetooth { |
| namespace os { |
| |
| // A message-queue style handler for reactor-based thread to handle incoming events from different threads. When it's |
| // constructed, it will register a reactable on the specified thread; when it's destroyed, it will unregister itself |
| // from the thread. |
| class Handler : public common::IPostableContext { |
| public: |
| // Create and register a handler on given thread |
| explicit Handler(Thread* thread); |
| |
| Handler(const Handler&) = delete; |
| Handler& operator=(const Handler&) = delete; |
| |
| // Unregister this handler from the thread and release resource. Unhandled events will be discarded and not executed. |
| virtual ~Handler(); |
| |
| // Enqueue a closure to the queue of this handler |
| virtual void Post(common::OnceClosure closure) override; |
| |
| // Remove all pending events from the queue of this handler |
| void Clear(); |
| |
| // Die if the current reactable doesn't stop before the timeout. Must be called after Clear() |
| void WaitUntilStopped(std::chrono::milliseconds timeout); |
| |
| template <typename Functor, typename... Args> |
| void Call(Functor&& functor, Args&&... args) { |
| Post(common::BindOnce(std::forward<Functor>(functor), std::forward<Args>(args)...)); |
| } |
| |
| template <typename T, typename Functor, typename... Args> |
| void CallOn(T* obj, Functor&& functor, Args&&... args) { |
| Post(common::BindOnce(std::forward<Functor>(functor), common::Unretained(obj), std::forward<Args>(args)...)); |
| } |
| |
| template <typename Functor, typename... Args> |
| common::ContextualOnceCallback<common::MakeUnboundRunType<Functor, Args...>> BindOnce( |
| Functor&& functor, Args&&... args) { |
| return common::ContextualOnceCallback<common::MakeUnboundRunType<Functor, Args...>>( |
| common::BindOnce(std::forward<Functor>(functor), std::forward<Args>(args)...), this); |
| } |
| |
| template <typename Functor, typename T, typename... Args> |
| common::ContextualOnceCallback<common::MakeUnboundRunType<Functor, T, Args...>> BindOnceOn( |
| T* obj, Functor&& functor, Args&&... args) { |
| return common::ContextualOnceCallback<common::MakeUnboundRunType<Functor, T, Args...>>( |
| common::BindOnce(std::forward<Functor>(functor), common::Unretained(obj), std::forward<Args>(args)...), this); |
| } |
| |
| template <typename Functor, typename... Args> |
| common::ContextualCallback<common::MakeUnboundRunType<Functor, Args...>> Bind(Functor&& functor, Args&&... args) { |
| return common::ContextualCallback<common::MakeUnboundRunType<Functor, Args...>>( |
| common::Bind(std::forward<Functor>(functor), std::forward<Args>(args)...), this); |
| } |
| |
| template <typename Functor, typename T, typename... Args> |
| common::ContextualCallback<common::MakeUnboundRunType<Functor, T, Args...>> BindOn( |
| T* obj, Functor&& functor, Args&&... args) { |
| return common::ContextualCallback<common::MakeUnboundRunType<Functor, T, Args...>>( |
| common::Bind(std::forward<Functor>(functor), common::Unretained(obj), std::forward<Args>(args)...), this); |
| } |
| |
| template <typename T> |
| friend class Queue; |
| |
| friend class Alarm; |
| |
| friend class RepeatingAlarm; |
| |
| private: |
| inline bool was_cleared() const { |
| return tasks_ == nullptr; |
| }; |
| std::queue<common::OnceClosure>* tasks_; |
| Thread* thread_; |
| std::unique_ptr<Reactor::Event> event_; |
| Reactor::Reactable* reactable_; |
| mutable std::mutex mutex_; |
| void handle_next_event(); |
| }; |
| |
| } // namespace os |
| } // namespace bluetooth |