| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| package com.android.launcher3.graphics; |
| |
| import android.animation.Animator; |
| import android.animation.AnimatorListenerAdapter; |
| import android.animation.ObjectAnimator; |
| import android.content.Context; |
| import android.graphics.Bitmap; |
| import android.graphics.Canvas; |
| import android.graphics.Matrix; |
| import android.graphics.Paint; |
| import android.graphics.Path; |
| import android.graphics.PathMeasure; |
| import android.graphics.Rect; |
| import android.util.Property; |
| import android.util.SparseArray; |
| |
| import com.android.launcher3.FastBitmapDrawable; |
| import com.android.launcher3.ItemInfoWithIcon; |
| import com.android.launcher3.anim.Interpolators; |
| |
| import java.lang.ref.WeakReference; |
| |
| /** |
| * Extension of {@link FastBitmapDrawable} which shows a progress bar around the icon. |
| */ |
| public class PreloadIconDrawable extends FastBitmapDrawable { |
| |
| private static final Property<PreloadIconDrawable, Float> INTERNAL_STATE = |
| new Property<PreloadIconDrawable, Float>(Float.TYPE, "internalStateProgress") { |
| @Override |
| public Float get(PreloadIconDrawable object) { |
| return object.mInternalStateProgress; |
| } |
| |
| @Override |
| public void set(PreloadIconDrawable object, Float value) { |
| object.setInternalProgress(value); |
| } |
| }; |
| |
| public static final int PATH_SIZE = 100; |
| |
| private static final float PROGRESS_WIDTH = 7; |
| private static final float PROGRESS_GAP = 2; |
| private static final int MAX_PAINT_ALPHA = 255; |
| |
| private static final long DURATION_SCALE = 500; |
| |
| // The smaller the number, the faster the animation would be. |
| // Duration = COMPLETE_ANIM_FRACTION * DURATION_SCALE |
| private static final float COMPLETE_ANIM_FRACTION = 0.3f; |
| |
| private static final int COLOR_TRACK = 0x77EEEEEE; |
| private static final int COLOR_SHADOW = 0x55000000; |
| |
| private static final float SMALL_SCALE = 0.6f; |
| |
| private static final SparseArray<WeakReference<Bitmap>> sShadowCache = new SparseArray<>(); |
| |
| private final Matrix mTmpMatrix = new Matrix(); |
| private final PathMeasure mPathMeasure = new PathMeasure(); |
| |
| private final Context mContext; |
| |
| // Path in [0, 100] bounds. |
| private final Path mProgressPath; |
| |
| private final Path mScaledTrackPath; |
| private final Path mScaledProgressPath; |
| private final Paint mProgressPaint; |
| |
| private Bitmap mShadowBitmap; |
| private final int mIndicatorColor; |
| |
| private int mTrackAlpha; |
| private float mTrackLength; |
| private float mIconScale; |
| |
| private boolean mRanFinishAnimation; |
| |
| // Progress of the internal state. [0, 1] indicates the fraction of completed progress, |
| // [1, (1 + COMPLETE_ANIM_FRACTION)] indicates the progress of zoom animation. |
| private float mInternalStateProgress; |
| |
| private ObjectAnimator mCurrentAnim; |
| |
| /** |
| * @param progressPath fixed path in the bounds [0, 0, 100, 100] representing a progress bar. |
| */ |
| public PreloadIconDrawable(ItemInfoWithIcon info, Path progressPath, Context context) { |
| super(info); |
| mContext = context; |
| mProgressPath = progressPath; |
| mScaledTrackPath = new Path(); |
| mScaledProgressPath = new Path(); |
| |
| mProgressPaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG); |
| mProgressPaint.setStyle(Paint.Style.STROKE); |
| mProgressPaint.setStrokeCap(Paint.Cap.ROUND); |
| mIndicatorColor = IconPalette.getPreloadProgressColor(context, mIconColor); |
| |
| setInternalProgress(0); |
| } |
| |
| @Override |
| protected void onBoundsChange(Rect bounds) { |
| super.onBoundsChange(bounds); |
| mTmpMatrix.setScale( |
| (bounds.width() - 2 * PROGRESS_WIDTH - 2 * PROGRESS_GAP) / PATH_SIZE, |
| (bounds.height() - 2 * PROGRESS_WIDTH - 2 * PROGRESS_GAP) / PATH_SIZE); |
| mTmpMatrix.postTranslate( |
| bounds.left + PROGRESS_WIDTH + PROGRESS_GAP, |
| bounds.top + PROGRESS_WIDTH + PROGRESS_GAP); |
| |
| mProgressPath.transform(mTmpMatrix, mScaledTrackPath); |
| float scale = bounds.width() / PATH_SIZE; |
| mProgressPaint.setStrokeWidth(PROGRESS_WIDTH * scale); |
| |
| mShadowBitmap = getShadowBitmap(bounds.width(), bounds.height(), |
| (PROGRESS_GAP ) * scale); |
| mPathMeasure.setPath(mScaledTrackPath, true); |
| mTrackLength = mPathMeasure.getLength(); |
| |
| setInternalProgress(mInternalStateProgress); |
| } |
| |
| private Bitmap getShadowBitmap(int width, int height, float shadowRadius) { |
| int key = (width << 16) | height; |
| WeakReference<Bitmap> shadowRef = sShadowCache.get(key); |
| Bitmap shadow = shadowRef != null ? shadowRef.get() : null; |
| if (shadow != null) { |
| return shadow; |
| } |
| shadow = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); |
| Canvas c = new Canvas(shadow); |
| mProgressPaint.setShadowLayer(shadowRadius, 0, 0, COLOR_SHADOW); |
| mProgressPaint.setColor(COLOR_TRACK); |
| mProgressPaint.setAlpha(MAX_PAINT_ALPHA); |
| c.drawPath(mScaledTrackPath, mProgressPaint); |
| mProgressPaint.clearShadowLayer(); |
| c.setBitmap(null); |
| |
| sShadowCache.put(key, new WeakReference<>(shadow)); |
| return shadow; |
| } |
| |
| @Override |
| public void drawInternal(Canvas canvas, Rect bounds) { |
| if (mRanFinishAnimation) { |
| super.drawInternal(canvas, bounds); |
| return; |
| } |
| |
| // Draw track. |
| mProgressPaint.setColor(mIndicatorColor); |
| mProgressPaint.setAlpha(mTrackAlpha); |
| if (mShadowBitmap != null) { |
| canvas.drawBitmap(mShadowBitmap, bounds.left, bounds.top, mProgressPaint); |
| } |
| canvas.drawPath(mScaledProgressPath, mProgressPaint); |
| |
| int saveCount = canvas.save(); |
| canvas.scale(mIconScale, mIconScale, bounds.exactCenterX(), bounds.exactCenterY()); |
| super.drawInternal(canvas, bounds); |
| canvas.restoreToCount(saveCount); |
| } |
| |
| /** |
| * Updates the install progress based on the level |
| */ |
| @Override |
| protected boolean onLevelChange(int level) { |
| // Run the animation if we have already been bound. |
| updateInternalState(level * 0.01f, getBounds().width() > 0, false); |
| return true; |
| } |
| |
| /** |
| * Runs the finish animation if it is has not been run after last call to |
| * {@link #onLevelChange} |
| */ |
| public void maybePerformFinishedAnimation() { |
| // If the drawable was recently initialized, skip the progress animation. |
| if (mInternalStateProgress == 0) { |
| mInternalStateProgress = 1; |
| } |
| updateInternalState(1 + COMPLETE_ANIM_FRACTION, true, true); |
| } |
| |
| public boolean hasNotCompleted() { |
| return !mRanFinishAnimation; |
| } |
| |
| private void updateInternalState(float finalProgress, boolean shouldAnimate, boolean isFinish) { |
| if (mCurrentAnim != null) { |
| mCurrentAnim.cancel(); |
| mCurrentAnim = null; |
| } |
| |
| if (Float.compare(finalProgress, mInternalStateProgress) == 0) { |
| return; |
| } |
| if (finalProgress < mInternalStateProgress) { |
| shouldAnimate = false; |
| } |
| if (!shouldAnimate || mRanFinishAnimation) { |
| setInternalProgress(finalProgress); |
| } else { |
| mCurrentAnim = ObjectAnimator.ofFloat(this, INTERNAL_STATE, finalProgress); |
| mCurrentAnim.setDuration( |
| (long) ((finalProgress - mInternalStateProgress) * DURATION_SCALE)); |
| mCurrentAnim.setInterpolator(Interpolators.LINEAR); |
| if (isFinish) { |
| mCurrentAnim.addListener(new AnimatorListenerAdapter() { |
| @Override |
| public void onAnimationEnd(Animator animation) { |
| mRanFinishAnimation = true; |
| } |
| }); |
| } |
| mCurrentAnim.start(); |
| } |
| } |
| |
| /** |
| * Sets the internal progress and updates the UI accordingly |
| * for progress <= 0: |
| * - icon in the small scale and disabled state |
| * - progress track is visible |
| * - progress bar is not visible |
| * for 0 < progress < 1 |
| * - icon in the small scale and disabled state |
| * - progress track is visible |
| * - progress bar is visible with dominant color. Progress bar is drawn as a fraction of |
| * {@link #mScaledTrackPath}. |
| * @see PathMeasure#getSegment(float, float, Path, boolean) |
| * for 1 <= progress < (1 + COMPLETE_ANIM_FRACTION) |
| * - we calculate fraction of progress in the above range |
| * - progress track is drawn with alpha based on fraction |
| * - progress bar is drawn at 100% with alpha based on fraction |
| * - icon is scaled up based on fraction and is drawn in enabled state |
| * for progress >= (1 + COMPLETE_ANIM_FRACTION) |
| * - only icon is drawn in normal state |
| */ |
| private void setInternalProgress(float progress) { |
| mInternalStateProgress = progress; |
| if (progress <= 0) { |
| mIconScale = SMALL_SCALE; |
| mScaledTrackPath.reset(); |
| mTrackAlpha = MAX_PAINT_ALPHA; |
| setIsDisabled(true); |
| } |
| |
| if (progress < 1 && progress > 0) { |
| mPathMeasure.getSegment(0, progress * mTrackLength, mScaledProgressPath, true); |
| mIconScale = SMALL_SCALE; |
| mTrackAlpha = MAX_PAINT_ALPHA; |
| setIsDisabled(true); |
| } else if (progress >= 1) { |
| setIsDisabled(false); |
| mScaledTrackPath.set(mScaledProgressPath); |
| float fraction = (progress - 1) / COMPLETE_ANIM_FRACTION; |
| |
| if (fraction >= 1) { |
| // Animation has completed |
| mIconScale = 1; |
| mTrackAlpha = 0; |
| } else { |
| mTrackAlpha = Math.round((1 - fraction) * MAX_PAINT_ALPHA); |
| mIconScale = SMALL_SCALE + (1 - SMALL_SCALE) * fraction; |
| } |
| } |
| invalidateSelf(); |
| } |
| } |