blob: f4ccf42e3498bdb9addbce61f6cb77c71168e992 [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.util;
import android.os.Looper;
import android.os.MessageQueue;
/**
* Utility class to block execution until the UI looper is idle.
*/
public class LooperIdleLock implements MessageQueue.IdleHandler {
private final Object mLock;
private boolean mIsLocked;
private Looper mLooper;
public LooperIdleLock(Object lock, Looper looper) {
mLock = lock;
mLooper = looper;
mIsLocked = true;
looper.getQueue().addIdleHandler(this);
}
@Override
public boolean queueIdle() {
synchronized (mLock) {
mIsLocked = false;
mLock.notify();
}
// Manually remove from the list in case we're calling this outside of the idle callbacks
// (this is Ok in the normal flow as well because MessageQueue makes a copy of all handlers
// before calling back)
mLooper.getQueue().removeIdleHandler(this);
return false;
}
public boolean awaitLocked(long ms) {
if (mIsLocked) {
try {
// Just in case mFlushingWorkerThread changes but we aren't woken up,
// wait no longer than 1sec at a time
mLock.wait(ms);
} catch (InterruptedException ex) {
// Ignore
}
}
return mIsLocked;
}
}