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/*
* Copyright (C) 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.apppairs;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.ColorFilter;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.RectF;
import android.graphics.drawable.Drawable;
import android.os.Build;
import com.android.launcher3.R;
/**
* A Drawable for the background behind the twin app icons (looks like two rectangles).
*/
class AppPairIconBackground extends Drawable {
// The underlying view that we are drawing this background on.
private final AppPairIconGraphic icon;
private final Paint mBackgroundPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
/**
* Null values to use with
* {@link Canvas#drawDoubleRoundRect(RectF, float[], RectF, float[], Paint)}, since there
* doesn't seem to be any other API for drawing rectangles with 4 different corner radii.
*/
private static final RectF EMPTY_RECT = new RectF();
private static final float[] ARRAY_OF_ZEROES = new float[8];
AppPairIconBackground(Context context, AppPairIconGraphic iconGraphic) {
icon = iconGraphic;
// Set up background paint color
TypedArray ta = context.getTheme().obtainStyledAttributes(R.styleable.FolderIconPreview);
mBackgroundPaint.setStyle(Paint.Style.FILL);
mBackgroundPaint.setColor(
ta.getColor(R.styleable.FolderIconPreview_folderPreviewColor, 0));
ta.recycle();
}
@Override
public void draw(Canvas canvas) {
if (icon.isLeftRightSplit()) {
drawLeftRightSplit(canvas);
} else {
drawTopBottomSplit(canvas);
}
}
/**
* When device is in landscape, we draw the rectangles with a left-right split.
*/
private void drawLeftRightSplit(Canvas canvas) {
// Get the bounds where we will draw the background image
int width = getBounds().width();
int height = getBounds().height();
// The left half of the background image, excluding center channel
RectF leftSide = new RectF(
0,
0,
(width / 2f) - (icon.getCenterChannelSize() / 2f),
height
);
// The right half of the background image, excluding center channel
RectF rightSide = new RectF(
(width / 2f) + (icon.getCenterChannelSize() / 2f),
0,
width,
height
);
drawCustomRoundedRect(canvas, leftSide, new float[]{
icon.getBigRadius(), icon.getBigRadius(),
icon.getSmallRadius(), icon.getSmallRadius(),
icon.getSmallRadius(), icon.getSmallRadius(),
icon.getBigRadius(), icon.getBigRadius()});
drawCustomRoundedRect(canvas, rightSide, new float[]{
icon.getSmallRadius(), icon.getSmallRadius(),
icon.getBigRadius(), icon.getBigRadius(),
icon.getBigRadius(), icon.getBigRadius(),
icon.getSmallRadius(), icon.getSmallRadius()});
}
/**
* When device is in portrait, we draw the rectangles with a top-bottom split.
*/
private void drawTopBottomSplit(Canvas canvas) {
// Get the bounds where we will draw the background image
int width = getBounds().width();
int height = getBounds().height();
// The top half of the background image, excluding center channel
RectF topSide = new RectF(
0,
0,
width,
(height / 2f) - (icon.getCenterChannelSize() / 2f)
);
// The bottom half of the background image, excluding center channel
RectF bottomSide = new RectF(
0,
(height / 2f) + (icon.getCenterChannelSize() / 2f),
width,
height
);
drawCustomRoundedRect(canvas, topSide, new float[]{
icon.getBigRadius(), icon.getBigRadius(),
icon.getBigRadius(), icon.getBigRadius(),
icon.getSmallRadius(), icon.getSmallRadius(),
icon.getSmallRadius(), icon.getSmallRadius()});
drawCustomRoundedRect(canvas, bottomSide, new float[]{
icon.getSmallRadius(), icon.getSmallRadius(),
icon.getSmallRadius(), icon.getSmallRadius(),
icon.getBigRadius(), icon.getBigRadius(),
icon.getBigRadius(), icon.getBigRadius()});
}
/**
* Draws a rectangle with custom rounded corners.
* @param c The Canvas to draw on.
* @param rect The bounds of the rectangle.
* @param radii An array of 8 radii for the corners: top left x, top left y, top right x, top
* right y, bottom right x, and so on.
*/
private void drawCustomRoundedRect(Canvas c, RectF rect, float[] radii) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
// Canvas.drawDoubleRoundRect is supported from Q onward
c.drawDoubleRoundRect(rect, radii, EMPTY_RECT, ARRAY_OF_ZEROES, mBackgroundPaint);
} else {
// Fallback rectangle with uniform rounded corners
c.drawRoundRect(rect, icon.getBigRadius(), icon.getBigRadius(), mBackgroundPaint);
}
}
@Override
public int getOpacity() {
return PixelFormat.OPAQUE;
}
@Override
public void setAlpha(int i) {
mBackgroundPaint.setAlpha(i);
}
@Override
public void setColorFilter(ColorFilter colorFilter) {
// Required by Drawable but not used.
}
}