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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.graphics;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.LinearGradient;
import android.graphics.Paint;
import android.graphics.RadialGradient;
import android.graphics.RectF;
import android.graphics.Shader;
import android.support.v4.graphics.ColorUtils;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.View;
import android.view.animation.Interpolator;
import com.android.launcher3.Launcher;
import com.android.launcher3.R;
import com.android.launcher3.Utilities;
import com.android.launcher3.anim.Interpolators;
import com.android.launcher3.dynamicui.WallpaperColorInfo;
import com.android.launcher3.util.Themes;
/**
* Draws a translucent radial gradient background from an initial state with progress 0.0 to a
* final state with progress 1.0;
*/
public class GradientView extends View implements WallpaperColorInfo.OnChangeListener {
private static final int DEFAULT_COLOR = Color.WHITE;
private static final int ALPHA_MASK_HEIGHT_DP = 500;
private static final int ALPHA_MASK_WIDTH_DP = 2;
private static final boolean DEBUG = false;
private final Bitmap mAlphaGradientMask;
private boolean mShowScrim = true;
private int mColor1 = DEFAULT_COLOR;
private int mColor2 = DEFAULT_COLOR;
private int mWidth;
private int mHeight;
private final RectF mAlphaMaskRect = new RectF();
private final RectF mFinalMaskRect = new RectF();
private final Paint mPaintWithScrim = new Paint();
private final Paint mPaintNoScrim = new Paint();
private float mProgress;
private final int mMaskHeight, mMaskWidth;
private final int mAlphaColors;
private final Paint mDebugPaint = DEBUG ? new Paint() : null;
private final Interpolator mAccelerator = Interpolators.ACCEL;
private final float mAlphaStart;
private final WallpaperColorInfo mWallpaperColorInfo;
private final int mScrimColor;
public GradientView(Context context, AttributeSet attrs) {
super(context, attrs);
DisplayMetrics dm = getResources().getDisplayMetrics();
this.mMaskHeight = Utilities.pxFromDp(ALPHA_MASK_HEIGHT_DP, dm);
this.mMaskWidth = Utilities.pxFromDp(ALPHA_MASK_WIDTH_DP, dm);
Launcher launcher = Launcher.getLauncher(context);
this.mAlphaStart = launcher.getDeviceProfile().isVerticalBarLayout() ? 0 : 100;
this.mScrimColor = Themes.getAttrColor(context, R.attr.allAppsScrimColor);
this.mWallpaperColorInfo = WallpaperColorInfo.getInstance(launcher);
mAlphaColors = getResources().getInteger(R.integer.extracted_color_gradient_alpha);
updateColors();
mAlphaGradientMask = createDitheredAlphaMask();
}
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
mWallpaperColorInfo.addOnChangeListener(this);
}
@Override
protected void onDetachedFromWindow() {
super.onDetachedFromWindow();
mWallpaperColorInfo.removeOnChangeListener(this);
}
@Override
public void onExtractedColorsChanged(WallpaperColorInfo info) {
updateColors();
invalidate();
}
private void updateColors() {
this.mColor1 = ColorUtils.setAlphaComponent(mWallpaperColorInfo.getMainColor(),
mAlphaColors);
this.mColor2 = ColorUtils.setAlphaComponent(mWallpaperColorInfo.getSecondaryColor(),
mAlphaColors);
if (mWidth + mHeight > 0) {
createRadialShader();
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
this.mWidth = getMeasuredWidth();
this.mHeight = getMeasuredHeight();
if (mWidth + mHeight > 0) {
createRadialShader();
}
}
// only being called when colors change
private void createRadialShader() {
final float gradientCenterY = 1.05f;
float radius = Math.max(mHeight, mWidth) * gradientCenterY;
float posScreenBottom = (radius - mHeight) / radius; // center lives below screen
RadialGradient shaderNoScrim = new RadialGradient(
mWidth * 0.5f,
mHeight * gradientCenterY,
radius,
new int[] {mColor1, mColor1, mColor2},
new float[] {0f, posScreenBottom, 1f},
Shader.TileMode.CLAMP);
mPaintNoScrim.setShader(shaderNoScrim);
int color1 = ColorUtils.compositeColors(mScrimColor,mColor1);
int color2 = ColorUtils.compositeColors(mScrimColor,mColor2);
RadialGradient shaderWithScrim = new RadialGradient(
mWidth * 0.5f,
mHeight * gradientCenterY,
radius,
new int[] { color1, color1, color2 },
new float[] {0f, posScreenBottom, 1f},
Shader.TileMode.CLAMP);
mPaintWithScrim.setShader(shaderWithScrim);
}
public void setProgress(float progress) {
setProgress(progress, true);
}
public void setProgress(float progress, boolean showScrim) {
this.mProgress = progress;
this.mShowScrim = showScrim;
invalidate();
}
@Override
protected void onDraw(Canvas canvas) {
Paint paint = mShowScrim ? mPaintWithScrim : mPaintNoScrim;
float head = 0.29f;
float linearProgress = head + (mProgress * (1f - head));
float startMaskY = (1f - linearProgress) * mHeight - mMaskHeight * linearProgress;
float interpolatedAlpha = (255 - mAlphaStart) * mAccelerator.getInterpolation(mProgress);
paint.setAlpha((int) (mAlphaStart + interpolatedAlpha));
float div = (float) Math.floor(startMaskY + mMaskHeight);
mAlphaMaskRect.set(0, startMaskY, mWidth, div);
mFinalMaskRect.set(0, div, mWidth, mHeight);
canvas.drawBitmap(mAlphaGradientMask, null, mAlphaMaskRect, paint);
canvas.drawRect(mFinalMaskRect, paint);
if (DEBUG) {
mDebugPaint.setColor(0xFF00FF00);
canvas.drawLine(0, startMaskY, mWidth, startMaskY, mDebugPaint);
canvas.drawLine(0, startMaskY + mMaskHeight, mWidth, startMaskY + mMaskHeight, mDebugPaint);
}
}
public Bitmap createDitheredAlphaMask() {
Bitmap dst = Bitmap.createBitmap(mMaskWidth, mMaskHeight, Bitmap.Config.ALPHA_8);
Canvas c = new Canvas(dst);
Paint paint = new Paint(Paint.DITHER_FLAG);
LinearGradient lg = new LinearGradient(0, 0, 0, mMaskHeight,
new int[]{
0x00FFFFFF,
ColorUtils.setAlphaComponent(Color.WHITE, (int) (0xFF * 0.95)),
0xFFFFFFFF},
new float[]{0f, 0.8f, 1f},
Shader.TileMode.CLAMP);
paint.setShader(lg);
c.drawRect(0, 0, mMaskWidth, mMaskHeight, paint);
return dst;
}
}