| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.launcher2; |
| |
| import android.graphics.Bitmap; |
| import android.graphics.BlurMaskFilter; |
| import android.graphics.Canvas; |
| import android.graphics.MaskFilter; |
| import android.graphics.Paint; |
| import android.graphics.PorterDuff; |
| import android.graphics.PorterDuffXfermode; |
| import android.graphics.TableMaskFilter; |
| |
| public class HolographicOutlineHelper { |
| private final Paint mHolographicPaint = new Paint(); |
| private final Paint mBlurPaint = new Paint(); |
| private final Paint mErasePaint = new Paint(); |
| private final Paint mAlphaClipPaint = new Paint(); |
| |
| public static final int OUTER_BLUR_RADIUS; |
| |
| private static final BlurMaskFilter sThickOuterBlurMaskFilter; |
| private static final BlurMaskFilter sMediumOuterBlurMaskFilter; |
| private static final BlurMaskFilter sThinOuterBlurMaskFilter; |
| private static final BlurMaskFilter sThickInnerBlurMaskFilter; |
| private static final BlurMaskFilter sMediumInnerBlurMaskFilter; |
| |
| private static final int THICK = 0; |
| private static final int MEDIUM = 1; |
| |
| static { |
| final float scale = LauncherApplication.getScreenDensity(); |
| |
| OUTER_BLUR_RADIUS = (int) (scale * 6.0f); |
| |
| sThickOuterBlurMaskFilter = new BlurMaskFilter(OUTER_BLUR_RADIUS, |
| BlurMaskFilter.Blur.OUTER); |
| sMediumOuterBlurMaskFilter = new BlurMaskFilter(scale * 2.0f, BlurMaskFilter.Blur.OUTER); |
| sThinOuterBlurMaskFilter = new BlurMaskFilter(scale * 1.0f, BlurMaskFilter.Blur.OUTER); |
| sThickInnerBlurMaskFilter = new BlurMaskFilter(scale * 4.0f, BlurMaskFilter.Blur.NORMAL); |
| sMediumInnerBlurMaskFilter = new BlurMaskFilter(scale * 2.0f, BlurMaskFilter.Blur.NORMAL); |
| } |
| |
| private static final MaskFilter sFineClipTable = TableMaskFilter.CreateClipTable(0, 20); |
| private static final MaskFilter sCoarseClipTable = TableMaskFilter.CreateClipTable(0, 200); |
| |
| private int[] mTempOffset = new int[2]; |
| |
| HolographicOutlineHelper() { |
| mHolographicPaint.setFilterBitmap(true); |
| mHolographicPaint.setAntiAlias(true); |
| mBlurPaint.setFilterBitmap(true); |
| mBlurPaint.setAntiAlias(true); |
| mErasePaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_OUT)); |
| mErasePaint.setFilterBitmap(true); |
| mErasePaint.setAntiAlias(true); |
| MaskFilter alphaClipTable = TableMaskFilter.CreateClipTable(180, 255); |
| mAlphaClipPaint.setMaskFilter(alphaClipTable); |
| } |
| |
| /** |
| * Returns the interpolated holographic highlight alpha for the effect we want when scrolling |
| * pages. |
| */ |
| public float highlightAlphaInterpolator(float r) { |
| float maxAlpha = 0.8f; |
| return (float) Math.pow(maxAlpha * (1.0f - r), 1.5f); |
| } |
| |
| /** |
| * Returns the interpolated view alpha for the effect we want when scrolling pages. |
| */ |
| public float viewAlphaInterpolator(float r) { |
| final float pivot = 0.95f; |
| if (r < pivot) { |
| return (float) Math.pow(r / pivot, 1.5f); |
| } else { |
| return 1.0f; |
| } |
| } |
| |
| /** |
| * Apply an outer blur to the given bitmap. |
| * You should use OUTER_BLUR_RADIUS to ensure that the bitmap is big enough to draw |
| * the blur without clipping. |
| */ |
| void applyOuterBlur(Bitmap bitmap, Canvas canvas, int color) { |
| mBlurPaint.setMaskFilter(sThickOuterBlurMaskFilter); |
| Bitmap glow = bitmap.extractAlpha(mBlurPaint, mTempOffset); |
| |
| // Use the clip table to make the glow heavier closer to the outline |
| mHolographicPaint.setMaskFilter(sCoarseClipTable); |
| mHolographicPaint.setAlpha(150); |
| mHolographicPaint.setColor(color); |
| |
| canvas.drawBitmap(glow, mTempOffset[0], mTempOffset[1], mHolographicPaint); |
| glow.recycle(); |
| } |
| |
| /** |
| * Applies a more expensive and accurate outline to whatever is currently drawn in a specified |
| * bitmap. |
| */ |
| void applyExpensiveOutlineWithBlur(Bitmap srcDst, Canvas srcDstCanvas, int color, |
| int outlineColor, int thickness) { |
| |
| // We start by removing most of the alpha channel so as to ignore shadows, and |
| // other types of partial transparency when defining the shape of the object |
| Bitmap glowShape = srcDst.extractAlpha(mAlphaClipPaint, mTempOffset); |
| |
| // calculate the outer blur first |
| mBlurPaint.setMaskFilter(thickness == THICK ? sThickOuterBlurMaskFilter : |
| sMediumOuterBlurMaskFilter); |
| int[] outerBlurOffset = new int[2]; |
| Bitmap thickOuterBlur = glowShape.extractAlpha(mBlurPaint, outerBlurOffset); |
| mBlurPaint.setMaskFilter(sThinOuterBlurMaskFilter); |
| int[] thinOuterBlurOffset = new int[2]; |
| Bitmap thinOuterBlur = glowShape.extractAlpha(mBlurPaint, thinOuterBlurOffset); |
| |
| // calculate the inner blur |
| srcDstCanvas.setBitmap(glowShape); |
| srcDstCanvas.drawColor(0xFF000000, PorterDuff.Mode.SRC_OUT); |
| mBlurPaint.setMaskFilter(thickness == THICK ? sThickInnerBlurMaskFilter : |
| sMediumInnerBlurMaskFilter); |
| int[] thickInnerBlurOffset = new int[2]; |
| Bitmap thickInnerBlur = glowShape.extractAlpha(mBlurPaint, thickInnerBlurOffset); |
| |
| // mask out the inner blur |
| srcDstCanvas.setBitmap(thickInnerBlur); |
| srcDstCanvas.drawBitmap(glowShape, -thickInnerBlurOffset[0], |
| -thickInnerBlurOffset[1], mErasePaint); |
| srcDstCanvas.drawRect(0, 0, -thickInnerBlurOffset[0], thickInnerBlur.getHeight(), |
| mErasePaint); |
| srcDstCanvas.drawRect(0, 0, thickInnerBlur.getWidth(), -thickInnerBlurOffset[1], |
| mErasePaint); |
| |
| // draw the inner and outer blur |
| srcDstCanvas.setBitmap(srcDst); |
| srcDstCanvas.drawColor(0x00000000, PorterDuff.Mode.CLEAR); |
| mHolographicPaint.setColor(color); |
| srcDstCanvas.drawBitmap(thickInnerBlur, thickInnerBlurOffset[0], thickInnerBlurOffset[1], |
| mHolographicPaint); |
| srcDstCanvas.drawBitmap(thickOuterBlur, outerBlurOffset[0], outerBlurOffset[1], |
| mHolographicPaint); |
| |
| // draw the bright outline |
| mHolographicPaint.setColor(outlineColor); |
| srcDstCanvas.drawBitmap(thinOuterBlur, thinOuterBlurOffset[0], thinOuterBlurOffset[1], |
| mHolographicPaint); |
| |
| // cleanup |
| thinOuterBlur.recycle(); |
| thickOuterBlur.recycle(); |
| thickInnerBlur.recycle(); |
| glowShape.recycle(); |
| } |
| |
| void applyThickExpensiveOutlineWithBlur(Bitmap srcDst, Canvas srcDstCanvas, int color, |
| int outlineColor) { |
| applyExpensiveOutlineWithBlur(srcDst, srcDstCanvas, color, outlineColor, THICK); |
| } |
| |
| void applyMediumExpensiveOutlineWithBlur(Bitmap srcDst, Canvas srcDstCanvas, int color, |
| int outlineColor) { |
| applyExpensiveOutlineWithBlur(srcDst, srcDstCanvas, color, outlineColor, MEDIUM); |
| } |
| |
| } |