| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| package com.android.gallery3d.ui; |
| |
| import android.graphics.RectF; |
| |
| public interface ScreenNail { |
| public int getWidth(); |
| public int getHeight(); |
| public int getRotation(); |
| public void draw(GLCanvas canvas, int x, int y, int width, int height); |
| |
| // We do not need to draw this ScreenNail in this frame. |
| public void noDraw(); |
| |
| // This ScreenNail will not be used anymore. Release related resources. |
| public void recycle(); |
| |
| // This is only used by TileImageView to back up the tiles not yet loaded. |
| public void draw(GLCanvas canvas, RectF source, RectF dest); |
| } |