| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| package com.android.gallery3d.util; |
| |
| import android.annotation.TargetApi; |
| import android.graphics.Matrix; |
| import android.util.FloatMath; |
| import android.view.MotionEvent; |
| import android.view.MotionEvent.PointerCoords; |
| |
| import com.android.gallery3d.common.ApiHelper; |
| |
| public final class MotionEventHelper { |
| private MotionEventHelper() {} |
| |
| public static MotionEvent transformEvent(MotionEvent e, Matrix m) { |
| // We try to use the new transform method if possible because it uses |
| // less memory. |
| if (ApiHelper.HAS_MOTION_EVENT_TRANSFORM) { |
| return transformEventNew(e, m); |
| } else { |
| return transformEventOld(e, m); |
| } |
| } |
| |
| @TargetApi(ApiHelper.VERSION_CODES.HONEYCOMB) |
| private static MotionEvent transformEventNew(MotionEvent e, Matrix m) { |
| MotionEvent newEvent = MotionEvent.obtain(e); |
| newEvent.transform(m); |
| return newEvent; |
| } |
| |
| // This is copied from Input.cpp in the android framework. |
| private static MotionEvent transformEventOld(MotionEvent e, Matrix m) { |
| long downTime = e.getDownTime(); |
| long eventTime = e.getEventTime(); |
| int action = e.getAction(); |
| int pointerCount = e.getPointerCount(); |
| int[] pointerIds = getPointerIds(e); |
| PointerCoords[] pointerCoords = getPointerCoords(e); |
| int metaState = e.getMetaState(); |
| float xPrecision = e.getXPrecision(); |
| float yPrecision = e.getYPrecision(); |
| int deviceId = e.getDeviceId(); |
| int edgeFlags = e.getEdgeFlags(); |
| int source = e.getSource(); |
| int flags = e.getFlags(); |
| |
| // Copy the x and y coordinates into an array, map them, and copy back. |
| float[] xy = new float[pointerCoords.length * 2]; |
| for (int i = 0; i < pointerCount;i++) { |
| xy[2 * i] = pointerCoords[i].x; |
| xy[2 * i + 1] = pointerCoords[i].y; |
| } |
| m.mapPoints(xy); |
| for (int i = 0; i < pointerCount;i++) { |
| pointerCoords[i].x = xy[2 * i]; |
| pointerCoords[i].y = xy[2 * i + 1]; |
| pointerCoords[i].orientation = transformAngle( |
| m, pointerCoords[i].orientation); |
| } |
| |
| MotionEvent n = MotionEvent.obtain(downTime, eventTime, action, |
| pointerCount, pointerIds, pointerCoords, metaState, xPrecision, |
| yPrecision, deviceId, edgeFlags, source, flags); |
| |
| return n; |
| } |
| |
| private static int[] getPointerIds(MotionEvent e) { |
| int n = e.getPointerCount(); |
| int[] r = new int[n]; |
| for (int i = 0; i < n; i++) { |
| r[i] = e.getPointerId(i); |
| } |
| return r; |
| } |
| |
| private static PointerCoords[] getPointerCoords(MotionEvent e) { |
| int n = e.getPointerCount(); |
| PointerCoords[] r = new PointerCoords[n]; |
| for (int i = 0; i < n; i++) { |
| r[i] = new PointerCoords(); |
| e.getPointerCoords(i, r[i]); |
| } |
| return r; |
| } |
| |
| private static float transformAngle(Matrix m, float angleRadians) { |
| // Construct and transform a vector oriented at the specified clockwise |
| // angle from vertical. Coordinate system: down is increasing Y, right is |
| // increasing X. |
| float[] v = new float[2]; |
| v[0] = FloatMath.sin(angleRadians); |
| v[1] = -FloatMath.cos(angleRadians); |
| m.mapVectors(v); |
| |
| // Derive the transformed vector's clockwise angle from vertical. |
| float result = (float) Math.atan2(v[0], -v[1]); |
| if (result < -Math.PI / 2) { |
| result += Math.PI; |
| } else if (result > Math.PI / 2) { |
| result -= Math.PI; |
| } |
| return result; |
| } |
| } |