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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.gallery3d.ui;
import android.content.Context;
import android.content.res.Configuration;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Rect;
import android.os.Build;
import android.os.Message;
import android.view.MotionEvent;
import android.view.View.MeasureSpec;
import android.view.animation.AccelerateInterpolator;
import org.codeaurora.gallery.R;
import com.android.gallery3d.app.AbstractGalleryActivity;
import com.android.gallery3d.common.ApiHelper;
import com.android.gallery3d.common.Utils;
import com.android.gallery3d.data.MediaItem;
import com.android.gallery3d.data.MediaObject;
import com.android.gallery3d.data.Path;
import com.android.gallery3d.glrenderer.GLCanvas;
import com.android.gallery3d.glrenderer.RawTexture;
import com.android.gallery3d.glrenderer.ResourceTexture;
import com.android.gallery3d.glrenderer.StringTexture;
import com.android.gallery3d.glrenderer.Texture;
import com.android.gallery3d.util.GalleryUtils;
import com.android.gallery3d.util.RangeArray;
import com.android.gallery3d.util.UsageStatistics;
public class PhotoView extends GLView {
@SuppressWarnings("unused")
private static final String TAG = "PhotoView";
private final int mPlaceholderColor;
public static final int INVALID_SIZE = -1;
public static final long INVALID_DATA_VERSION =
MediaObject.INVALID_DATA_VERSION;
public static class Size {
public int width;
public int height;
}
public interface Model extends TileImageView.TileSource {
public int getCurrentIndex();
public void moveTo(int index);
// Returns the size for the specified picture. If the size information is
// not avaiable, width = height = 0.
public void getImageSize(int offset, Size size);
// Returns the media item for the specified picture.
public MediaItem getMediaItem(int offset);
// Returns the rotation for the specified picture.
public int getImageRotation(int offset);
// This amends the getScreenNail() method of TileImageView.Model to get
// ScreenNail at previous (negative offset) or next (positive offset)
// positions. Returns null if the specified ScreenNail is unavailable.
public ScreenNail getScreenNail(int offset);
// Set this to true if we need the model to provide full images.
public void setNeedFullImage(boolean enabled);
// Returns true if the item is the Camera preview.
public boolean isCamera(int offset);
// Returns true if the item is the Panorama.
public boolean isPanorama(int offset);
// Returns true if the item is a static image that represents camera
// preview.
public boolean isStaticCamera(int offset);
// Returns true if the item is a Video.
public boolean isVideo(int offset);
// Returns true if the item is a Gif.
public boolean isGif(int offset);
// Returns true if the item can be deleted.
public boolean isDeletable(int offset);
public static final int LOADING_INIT = 0;
public static final int LOADING_COMPLETE = 1;
public static final int LOADING_FAIL = 2;
public int getLoadingState(int offset);
// When data change happens, we need to decide which MediaItem to focus
// on.
//
// 1. If focus hint path != null, we try to focus on it if we can find
// it. This is used for undo a deletion, so we can focus on the
// undeleted item.
//
// 2. Otherwise try to focus on the MediaItem that is currently focused,
// if we can find it.
//
// 3. Otherwise try to focus on the previous MediaItem or the next
// MediaItem, depending on the value of focus hint direction.
public static final int FOCUS_HINT_NEXT = 0;
public static final int FOCUS_HINT_PREVIOUS = 1;
public void setFocusHintDirection(int direction);
public void setFocusHintPath(Path path);
}
public interface Listener {
public void onSingleTapUp(int x, int y);
public void onFullScreenChanged(boolean full);
public void onActionBarAllowed(boolean allowed);
public void onActionBarWanted();
public void onDeleteImage(Path path, int offset);
public void onUndoDeleteImage();
public void onCommitDeleteImage();
public void onFilmModeChanged(boolean enabled);
public void onPictureCenter(boolean isCamera);
public void onUndoBarVisibilityChanged(boolean visible);
}
// The rules about orientation locking:
//
// (1) We need to lock the orientation if we are in page mode camera
// preview, so there is no (unwanted) rotation animation when the user
// rotates the device.
//
// (2) We need to unlock the orientation if we want to show the action bar
// because the action bar follows the system orientation.
//
// The rules about action bar:
//
// (1) If we are in film mode, we don't show action bar.
//
// (2) If we go from camera to gallery with capture animation, we show
// action bar.
private static final int MSG_CANCEL_EXTRA_SCALING = 2;
private static final int MSG_SWITCH_FOCUS = 3;
private static final int MSG_CAPTURE_ANIMATION_DONE = 4;
private static final int MSG_DELETE_ANIMATION_DONE = 5;
private static final int MSG_DELETE_DONE = 6;
private static final int MSG_UNDO_BAR_TIMEOUT = 7;
private static final int MSG_UNDO_BAR_FULL_CAMERA = 8;
private static final float SWIPE_THRESHOLD = 300f;
private static final float DEFAULT_TEXT_SIZE = 20;
private static float TRANSITION_SCALE_FACTOR = 0.74f;
private static final int ICON_RATIO = 6;
// whether we want to apply card deck effect in page mode.
private static final boolean CARD_EFFECT = true;
// whether we want to apply offset effect in film mode.
private static final boolean OFFSET_EFFECT = true;
// Used to calculate the scaling factor for the card deck effect.
private ZInterpolator mScaleInterpolator = new ZInterpolator(0.5f);
// Used to calculate the alpha factor for the fading animation.
private AccelerateInterpolator mAlphaInterpolator =
new AccelerateInterpolator(0.9f);
// We keep this many previous ScreenNails. (also this many next ScreenNails)
public static final int SCREEN_NAIL_MAX = 3;
// These are constants for the delete gesture.
private static final int SWIPE_ESCAPE_VELOCITY = 500; // dp/sec
private static final int MAX_DISMISS_VELOCITY = 2500; // dp/sec
private static final int SWIPE_ESCAPE_DISTANCE = 150; // dp
// The picture entries, the valid index is from -SCREEN_NAIL_MAX to
// SCREEN_NAIL_MAX.
private final RangeArray<Picture> mPictures =
new RangeArray<Picture>(-SCREEN_NAIL_MAX, SCREEN_NAIL_MAX);
private Size[] mSizes = new Size[2 * SCREEN_NAIL_MAX + 1];
private final MyGestureListener mGestureListener;
private final GestureRecognizer mGestureRecognizer;
private final PositionController mPositionController;
private Listener mListener;
private Model mModel;
private StringTexture mNoThumbnailText;
private TileImageView mTileView;
private EdgeView mEdgeView;
private UndoBarView mUndoBar;
private Texture mVideoPlayIcon;
private Texture mDrmIcon;
private int mVideoPlayIconSize = 0;
private SynchronizedHandler mHandler;
private boolean mCancelExtraScalingPending;
private boolean mFilmMode = false;
private boolean mWantPictureCenterCallbacks = false;
private int mDisplayRotation = 0;
private int mCompensation = 0;
private boolean mFullScreenCamera;
private Rect mCameraRelativeFrame = new Rect();
private Rect mCameraRect = new Rect();
private boolean mFirst = true;
// [mPrevBound, mNextBound] is the range of index for all pictures in the
// model, if we assume the index of current focused picture is 0. So if
// there are some previous pictures, mPrevBound < 0, and if there are some
// next pictures, mNextBound > 0.
private int mPrevBound;
private int mNextBound;
// This variable prevents us doing snapback until its values goes to 0. This
// happens if the user gesture is still in progress or we are in a capture
// animation.
private int mHolding;
private static final int HOLD_TOUCH_DOWN = 1;
private static final int HOLD_CAPTURE_ANIMATION = 2;
private static final int HOLD_DELETE = 4;
// mTouchBoxIndex is the index of the box that is touched by the down
// gesture in film mode. The value Integer.MAX_VALUE means no box was
// touched.
private int mTouchBoxIndex = Integer.MAX_VALUE;
// Whether the box indicated by mTouchBoxIndex is deletable. Only meaningful
// if mTouchBoxIndex is not Integer.MAX_VALUE.
private boolean mTouchBoxDeletable;
// This is the index of the last deleted item. This is only used as a hint
// to hide the undo button when we are too far away from the deleted
// item. The value Integer.MAX_VALUE means there is no such hint.
private int mUndoIndexHint = Integer.MAX_VALUE;
private Context mContext;
public PhotoView(AbstractGalleryActivity activity) {
mTileView = new TileImageView(activity);
addComponent(mTileView);
mContext = activity.getAndroidContext();
mPlaceholderColor = mContext.getResources().getColor(
R.color.photo_placeholder);
mEdgeView = new EdgeView(mContext);
addComponent(mEdgeView);
mUndoBar = new UndoBarView(mContext);
addComponent(mUndoBar);
mUndoBar.setVisibility(GLView.INVISIBLE);
mUndoBar.setOnClickListener(new OnClickListener() {
@Override
public void onClick(GLView v) {
mListener.onUndoDeleteImage();
hideUndoBar();
}
});
mNoThumbnailText = StringTexture.newInstance(
mContext.getString(R.string.no_thumbnail),
DEFAULT_TEXT_SIZE, Color.WHITE);
mHandler = new MyHandler(activity.getGLRoot());
mGestureListener = new MyGestureListener();
mGestureRecognizer = new GestureRecognizer(mContext, mGestureListener);
mPositionController = new PositionController(mContext,
new PositionController.Listener() {
@Override
public void invalidate() {
PhotoView.this.invalidate();
}
@Override
public boolean isHoldingDown() {
return (mHolding & HOLD_TOUCH_DOWN) != 0;
}
@Override
public boolean isHoldingDelete() {
return (mHolding & HOLD_DELETE) != 0;
}
@Override
public void onPull(int offset, int direction) {
mEdgeView.onPull(offset, direction);
}
@Override
public void onRelease() {
mEdgeView.onRelease();
}
@Override
public void onAbsorb(int velocity, int direction) {
mEdgeView.onAbsorb(velocity, direction);
}
});
mVideoPlayIcon = new ResourceTexture(mContext, R.drawable.play_detail);
mVideoPlayIconSize = mContext.getResources().getDimensionPixelSize(
R.dimen.photo_view_video_icon_size);
mDrmIcon = new ResourceTexture(mContext, R.drawable.drm_image);
for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
if (i == 0) {
mPictures.put(i, new FullPicture());
} else {
mPictures.put(i, new ScreenNailPicture(i));
}
}
}
public void stopScrolling() {
mPositionController.stopScrolling();
}
public void setModel(Model model) {
mModel = model;
mTileView.setModel(mModel);
}
class MyHandler extends SynchronizedHandler {
public MyHandler(GLRoot root) {
super(root);
}
@Override
public void handleMessage(Message message) {
switch (message.what) {
case MSG_CANCEL_EXTRA_SCALING: {
mGestureRecognizer.cancelScale();
mPositionController.setExtraScalingRange(false);
mCancelExtraScalingPending = false;
break;
}
case MSG_SWITCH_FOCUS: {
switchFocus();
break;
}
case MSG_CAPTURE_ANIMATION_DONE: {
// message.arg1 is the offset parameter passed to
// switchWithCaptureAnimation().
captureAnimationDone(message.arg1);
break;
}
case MSG_DELETE_ANIMATION_DONE: {
// message.obj is the Path of the MediaItem which should be
// deleted. message.arg1 is the offset of the image.
mListener.onDeleteImage((Path) message.obj, message.arg1);
// Normally a box which finishes delete animation will hold
// position until the underlying MediaItem is actually
// deleted, and HOLD_DELETE will be cancelled that time. In
// case the MediaItem didn't actually get deleted in 2
// seconds, we will cancel HOLD_DELETE and make it bounce
// back.
// We make sure there is at most one MSG_DELETE_DONE
// in the handler.
mHandler.removeMessages(MSG_DELETE_DONE);
Message m = mHandler.obtainMessage(MSG_DELETE_DONE);
mHandler.sendMessageDelayed(m, 2000);
int numberOfPictures = mNextBound - mPrevBound + 1;
if (numberOfPictures == 2) {
if (mModel.isCamera(mNextBound)
|| mModel.isCamera(mPrevBound)) {
numberOfPictures--;
}
}
showUndoBar(numberOfPictures <= 1);
break;
}
case MSG_DELETE_DONE: {
if (!mHandler.hasMessages(MSG_DELETE_ANIMATION_DONE)) {
mHolding &= ~HOLD_DELETE;
snapback();
}
break;
}
case MSG_UNDO_BAR_TIMEOUT: {
checkHideUndoBar(UNDO_BAR_TIMEOUT);
break;
}
case MSG_UNDO_BAR_FULL_CAMERA: {
checkHideUndoBar(UNDO_BAR_FULL_CAMERA);
break;
}
default: throw new AssertionError(message.what);
}
}
}
public void setWantPictureCenterCallbacks(boolean wanted) {
mWantPictureCenterCallbacks = wanted;
}
////////////////////////////////////////////////////////////////////////////
// Data/Image change notifications
////////////////////////////////////////////////////////////////////////////
public void notifyDataChange(int[] fromIndex, int prevBound, int nextBound) {
mPrevBound = prevBound;
mNextBound = nextBound;
// Update mTouchBoxIndex
if (mTouchBoxIndex != Integer.MAX_VALUE) {
int k = mTouchBoxIndex;
mTouchBoxIndex = Integer.MAX_VALUE;
for (int i = 0; i < 2 * SCREEN_NAIL_MAX + 1; i++) {
if (fromIndex[i] == k) {
mTouchBoxIndex = i - SCREEN_NAIL_MAX;
break;
}
}
}
// Hide undo button if we are too far away
if (mUndoIndexHint != Integer.MAX_VALUE) {
if (Math.abs(mUndoIndexHint - mModel.getCurrentIndex()) >= 3) {
hideUndoBar();
}
}
// Update the ScreenNails.
for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
Picture p = mPictures.get(i);
p.reload();
mSizes[i + SCREEN_NAIL_MAX] = p.getSize();
}
boolean wasDeleting = mPositionController.hasDeletingBox();
// Move the boxes
mPositionController.moveBox(fromIndex, mPrevBound < 0, mNextBound > 0,
mModel.isCamera(0), mSizes);
for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
setPictureSize(i);
}
boolean isDeleting = mPositionController.hasDeletingBox();
// If the deletion is done, make HOLD_DELETE persist for only the time
// needed for a snapback animation.
if (wasDeleting && !isDeleting) {
mHandler.removeMessages(MSG_DELETE_DONE);
Message m = mHandler.obtainMessage(MSG_DELETE_DONE);
mHandler.sendMessageDelayed(
m, PositionController.SNAPBACK_ANIMATION_TIME);
}
invalidate();
}
public boolean isDeleting() {
return (mHolding & HOLD_DELETE) != 0
&& mPositionController.hasDeletingBox();
}
public void notifyImageChange(int index) {
mPictures.get(index).reload();
setPictureSize(index);
invalidate();
}
private void setPictureSize(int index) {
Picture p = mPictures.get(index);
mPositionController.setImageSize(index, p.getSize(),
index == 0 && p.isCamera() ? mCameraRect : null);
}
@Override
protected void onLayout(
boolean changeSize, int left, int top, int right, int bottom) {
int w = right - left;
int h = bottom - top;
mTileView.layout(0, 0, w, h);
mEdgeView.layout(0, 0, w, h);
mUndoBar.measure(MeasureSpec.UNSPECIFIED, MeasureSpec.UNSPECIFIED);
mUndoBar.layout(0, h - mUndoBar.getMeasuredHeight(), w, h);
GLRoot root = getGLRoot();
int displayRotation = root.getDisplayRotation();
int compensation = root.getCompensation();
if (mDisplayRotation != displayRotation
|| mCompensation != compensation) {
mDisplayRotation = displayRotation;
mCompensation = compensation;
// We need to change the size and rotation of the Camera ScreenNail,
// but we don't want it to animate because the size doen't actually
// change in the eye of the user.
for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
Picture p = mPictures.get(i);
if (p.isCamera()) {
p.forceSize();
}
}
}
updateCameraRect();
mPositionController.setConstrainedFrame(mCameraRect);
if (changeSize) {
mPositionController.setViewSize(getWidth(), getHeight());
}
}
// Update the camera rectangle due to layout change or camera relative frame
// change.
private void updateCameraRect() {
// Get the width and height in framework orientation because the given
// mCameraRelativeFrame is in that coordinates.
int w = getWidth();
int h = getHeight();
if (mCompensation % 180 != 0) {
int tmp = w;
w = h;
h = tmp;
}
int l = mCameraRelativeFrame.left;
int t = mCameraRelativeFrame.top;
int r = mCameraRelativeFrame.right;
int b = mCameraRelativeFrame.bottom;
// Now convert it to the coordinates we are using.
switch (mCompensation) {
case 0: mCameraRect.set(l, t, r, b); break;
case 90: mCameraRect.set(h - b, l, h - t, r); break;
case 180: mCameraRect.set(w - r, h - b, w - l, h - t); break;
case 270: mCameraRect.set(t, w - r, b, w - l); break;
}
Log.d(TAG, "compensation = " + mCompensation
+ ", CameraRelativeFrame = " + mCameraRelativeFrame
+ ", mCameraRect = " + mCameraRect);
}
public void setCameraRelativeFrame(Rect frame) {
mCameraRelativeFrame.set(frame);
updateCameraRect();
// Originally we do
// mPositionController.setConstrainedFrame(mCameraRect);
// here, but it is moved to a parameter of the setImageSize() call, so
// it can be updated atomically with the CameraScreenNail's size change.
}
// Returns the rotation we need to do to the camera texture before drawing
// it to the canvas, assuming the camera texture is correct when the device
// is in its natural orientation.
private int getCameraRotation() {
return (mCompensation - mDisplayRotation + 360) % 360;
}
private int getPanoramaRotation() {
// This function is magic
// The issue here is that Pano makes bad assumptions about rotation and
// orientation. The first is it assumes only two rotations are possible,
// 0 and 90. Thus, if display rotation is >= 180, we invert the output.
// The second is that it assumes landscape is a 90 rotation from portrait,
// however on landscape devices this is not true. Thus, if we are in portrait
// on a landscape device, we need to invert the output
int orientation = mContext.getResources().getConfiguration().orientation;
boolean invertPortrait = (orientation == Configuration.ORIENTATION_PORTRAIT
&& (mDisplayRotation == 90 || mDisplayRotation == 270));
boolean invert = (mDisplayRotation >= 180);
if (invert != invertPortrait) {
return (mCompensation + 180) % 360;
}
return mCompensation;
}
////////////////////////////////////////////////////////////////////////////
// Pictures
////////////////////////////////////////////////////////////////////////////
private interface Picture {
void reload();
void draw(GLCanvas canvas, Rect r);
void setScreenNail(ScreenNail s);
boolean isCamera(); // whether the picture is a camera preview
boolean isDeletable(); // whether the picture can be deleted
void forceSize(); // called when mCompensation changes
Size getSize();
}
class FullPicture implements Picture {
private int mRotation;
private boolean mIsCamera;
private boolean mIsPanorama;
private boolean mIsStaticCamera;
private boolean mIsDeletable;
private int mLoadingState = Model.LOADING_INIT;
private Size mSize = new Size();
@Override
public void reload() {
// mImageWidth and mImageHeight will get updated
mTileView.notifyModelInvalidated();
mIsCamera = mModel.isCamera(0);
mIsPanorama = mModel.isPanorama(0);
mIsStaticCamera = mModel.isStaticCamera(0);
mIsDeletable = mModel.isDeletable(0);
mLoadingState = mModel.getLoadingState(0);
setScreenNail(mModel.getScreenNail(0));
updateSize();
}
@Override
public Size getSize() {
return mSize;
}
@Override
public void forceSize() {
updateSize();
mPositionController.forceImageSize(0, mSize);
}
private void updateSize() {
if (mIsPanorama) {
mRotation = getPanoramaRotation();
} else if (mIsCamera && !mIsStaticCamera) {
mRotation = getCameraRotation();
} else {
mRotation = mModel.getImageRotation(0);
}
int w = mTileView.mImageWidth;
int h = mTileView.mImageHeight;
mSize.width = getRotated(mRotation, w, h);
mSize.height = getRotated(mRotation, h, w);
}
@Override
public void draw(GLCanvas canvas, Rect r) {
drawTileView(canvas, r);
// We want to have the following transitions:
// (1) Move camera preview out of its place: switch to film mode
// (2) Move camera preview into its place: switch to page mode
// The extra mWasCenter check makes sure (1) does not apply if in
// page mode, we move _to_ the camera preview from another picture.
// Holdings except touch-down prevent the transitions.
if ((mHolding & ~HOLD_TOUCH_DOWN) != 0) return;
if (mWantPictureCenterCallbacks && mPositionController.isCenter()) {
mListener.onPictureCenter(mIsCamera);
}
}
@Override
public void setScreenNail(ScreenNail s) {
mTileView.setScreenNail(s);
}
@Override
public boolean isCamera() {
return mIsCamera;
}
@Override
public boolean isDeletable() {
return mIsDeletable;
}
private void drawTileView(GLCanvas canvas, Rect r) {
float imageScale = mPositionController.getImageScale();
int viewW = getWidth();
int viewH = getHeight();
float cx = r.exactCenterX();
float cy = r.exactCenterY();
float scale = 1f; // the scaling factor due to card effect
canvas.save(GLCanvas.SAVE_FLAG_MATRIX | GLCanvas.SAVE_FLAG_ALPHA);
float filmRatio = mPositionController.getFilmRatio();
boolean wantsCardEffect = CARD_EFFECT && !mIsCamera
&& filmRatio != 1f && !mPictures.get(-1).isCamera()
&& !mPositionController.inOpeningAnimation();
boolean wantsOffsetEffect = OFFSET_EFFECT && mIsDeletable
&& filmRatio == 1f && r.centerY() != viewH / 2;
if (wantsCardEffect) {
// Calculate the move-out progress value.
int left = r.left;
int right = r.right;
float progress = calculateMoveOutProgress(left, right, viewW);
progress = Utils.clamp(progress, -1f, 1f);
// We only want to apply the fading animation if the scrolling
// movement is to the right.
if (progress < 0) {
scale = getScrollScale(progress);
float alpha = getScrollAlpha(progress);
scale = interpolate(filmRatio, scale, 1f);
alpha = interpolate(filmRatio, alpha, 1f);
imageScale *= scale;
canvas.multiplyAlpha(alpha);
float cxPage; // the cx value in page mode
if (right - left <= viewW) {
// If the picture is narrower than the view, keep it at
// the center of the view.
cxPage = viewW / 2f;
} else {
// If the picture is wider than the view (it's
// zoomed-in), keep the left edge of the object align
// the the left edge of the view.
cxPage = (right - left) * scale / 2f;
}
cx = interpolate(filmRatio, cxPage, cx);
}
} else if (wantsOffsetEffect) {
float offset = (float) (r.centerY() - viewH / 2) / viewH;
float alpha = getOffsetAlpha(offset);
canvas.multiplyAlpha(alpha);
}
// Draw the tile view.
setTileViewPosition(cx, cy, viewW, viewH, imageScale);
renderChild(canvas, mTileView);
// Draw the play video icon and the message.
canvas.translate((int) (cx + 0.5f), (int) (cy + 0.5f));
int s = (int) (scale * Math.min(r.width(), r.height()) + 0.5f);
//Full pic locates at index 0 of the array in PhotoDataAdapter
if (mModel.isVideo(0)) {
drawVideoPlayIcon(canvas, s);
}
if (mLoadingState == Model.LOADING_FAIL ) {
drawLoadingFailMessage(canvas);
}
// if (getFilmMode()) {
// MediaItem item = mModel.getMediaItem(0);
// if (item != null) {
// if (DrmHelper.isDrmFile(item.getFilePath())) {
// drawDrmIcon(canvas, s);
// }
// }
// }
// Draw a debug indicator showing which picture has focus (index ==
// 0).
//canvas.fillRect(-10, -10, 20, 20, 0x80FF00FF);
canvas.restore();
}
// Set the position of the tile view
private void setTileViewPosition(float cx, float cy,
int viewW, int viewH, float scale) {
// Find out the bitmap coordinates of the center of the view
int imageW = mPositionController.getImageWidth();
int imageH = mPositionController.getImageHeight();
int centerX = (int) (imageW / 2f + (viewW / 2f - cx) / scale + 0.5f);
int centerY = (int) (imageH / 2f + (viewH / 2f - cy) / scale + 0.5f);
int inverseX = imageW - centerX;
int inverseY = imageH - centerY;
int x, y;
switch (mRotation) {
case 0: x = centerX; y = centerY; break;
case 90: x = centerY; y = inverseX; break;
case 180: x = inverseX; y = inverseY; break;
case 270: x = inverseY; y = centerX; break;
default:
throw new RuntimeException(String.valueOf(mRotation));
}
mTileView.setPosition(x, y, scale, mRotation);
}
}
private class ScreenNailPicture implements Picture {
private int mIndex;
private int mRotation;
private ScreenNail mScreenNail;
private boolean mIsCamera;
private boolean mIsPanorama;
private boolean mIsStaticCamera;
private boolean mIsDeletable;
private int mLoadingState = Model.LOADING_INIT;
private Size mSize = new Size();
public ScreenNailPicture(int index) {
mIndex = index;
}
@Override
public void reload() {
mIsCamera = mModel.isCamera(mIndex);
mIsPanorama = mModel.isPanorama(mIndex);
mIsStaticCamera = mModel.isStaticCamera(mIndex);
mIsDeletable = mModel.isDeletable(mIndex);
mLoadingState = mModel.getLoadingState(mIndex);
setScreenNail(mModel.getScreenNail(mIndex));
updateSize();
}
@Override
public Size getSize() {
return mSize;
}
@Override
public void draw(GLCanvas canvas, Rect r) {
if (mScreenNail == null) {
// Draw a placeholder rectange if there should be a picture in
// this position (but somehow there isn't).
if (mIndex >= mPrevBound && mIndex <= mNextBound) {
drawPlaceHolder(canvas, r);
}
return;
}
int w = getWidth();
int h = getHeight();
if (r.left >= w || r.right <= 0 || r.top >= h || r.bottom <= 0) {
mScreenNail.noDraw();
return;
}
float filmRatio = mPositionController.getFilmRatio();
boolean wantsCardEffect = CARD_EFFECT && mIndex > 0
&& filmRatio != 1f && !mPictures.get(0).isCamera();
boolean wantsOffsetEffect = OFFSET_EFFECT && mIsDeletable
&& filmRatio == 1f && r.centerY() != h / 2;
int cx = wantsCardEffect
? (int) (interpolate(filmRatio, w / 2, r.centerX()) + 0.5f)
: r.centerX();
int cy = r.centerY();
canvas.save(GLCanvas.SAVE_FLAG_MATRIX | GLCanvas.SAVE_FLAG_ALPHA);
canvas.translate(cx, cy);
if (wantsCardEffect) {
float progress = (float) (w / 2 - r.centerX()) / w;
progress = Utils.clamp(progress, -1, 1);
float alpha = getScrollAlpha(progress);
float scale = getScrollScale(progress);
alpha = interpolate(filmRatio, alpha, 1f);
scale = interpolate(filmRatio, scale, 1f);
canvas.multiplyAlpha(alpha);
canvas.scale(scale, scale, 1);
} else if (wantsOffsetEffect) {
float offset = (float) (r.centerY() - h / 2) / h;
float alpha = getOffsetAlpha(offset);
canvas.multiplyAlpha(alpha);
}
if (mRotation != 0) {
canvas.rotate(mRotation, 0, 0, 1);
}
int drawW = getRotated(mRotation, r.width(), r.height());
int drawH = getRotated(mRotation, r.height(), r.width());
mScreenNail.draw(canvas, -drawW / 2, -drawH / 2, drawW, drawH);
if (isScreenNailAnimating()) {
invalidate();
}
int s = Math.min(drawW, drawH);
if (mModel.isVideo(mIndex)) {
drawVideoPlayIcon(canvas, s);
}
if (mLoadingState == Model.LOADING_FAIL ) {
drawLoadingFailMessage(canvas);
}
// MediaItem item = mModel.getMediaItem(mIndex);
// if (item != null) {
// if (DrmHelper.isDrmFile(item.getFilePath())) {
// drawDrmIcon(canvas, s);
// }
// }
canvas.restore();
}
private boolean isScreenNailAnimating() {
return (mScreenNail instanceof TiledScreenNail)
&& ((TiledScreenNail) mScreenNail).isAnimating();
}
@Override
public void setScreenNail(ScreenNail s) {
mScreenNail = s;
}
@Override
public void forceSize() {
updateSize();
mPositionController.forceImageSize(mIndex, mSize);
}
private void updateSize() {
if (mIsPanorama) {
mRotation = getPanoramaRotation();
} else if (mIsCamera && !mIsStaticCamera) {
mRotation = getCameraRotation();
} else {
mRotation = mModel.getImageRotation(mIndex);
}
if (mScreenNail != null) {
mSize.width = mScreenNail.getWidth();
mSize.height = mScreenNail.getHeight();
} else {
// If we don't have ScreenNail available, we can still try to
// get the size information of it.
mModel.getImageSize(mIndex, mSize);
}
int w = mSize.width;
int h = mSize.height;
mSize.width = getRotated(mRotation, w, h);
mSize.height = getRotated(mRotation, h, w);
}
@Override
public boolean isCamera() {
return mIsCamera;
}
@Override
public boolean isDeletable() {
return mIsDeletable;
}
}
// Draw a gray placeholder in the specified rectangle.
private void drawPlaceHolder(GLCanvas canvas, Rect r) {
canvas.fillRect(r.left, r.top, r.width(), r.height(), mPlaceholderColor);
}
// Draw the video play icon (in the place where the spinner was)
private void drawVideoPlayIcon(GLCanvas canvas, int side) {
int s = mVideoPlayIconSize;
// Draw the video play icon at the center
mVideoPlayIcon.draw(canvas, -s / 2, -s / 2, s, s);
}
// Draw the Drm lock icon (in the place where the spinner was)
private void drawDrmIcon(GLCanvas canvas, int side) {
int s = side / ICON_RATIO;
// Draw the Drm lock icon at the center
mDrmIcon.draw(canvas, -s / 2, -s / 2, s, s);
}
// Draw the "no thumbnail" message
private void drawLoadingFailMessage(GLCanvas canvas) {
StringTexture m = mNoThumbnailText;
m.draw(canvas, -m.getWidth() / 2, -m.getHeight() / 2);
}
private static int getRotated(int degree, int original, int theother) {
return (degree % 180 == 0) ? original : theother;
}
////////////////////////////////////////////////////////////////////////////
// Gestures Handling
////////////////////////////////////////////////////////////////////////////
@Override
protected boolean onTouch(MotionEvent event) {
mGestureRecognizer.onTouchEvent(event);
return true;
}
private class MyGestureListener implements GestureRecognizer.Listener {
private boolean mIgnoreUpEvent = false;
// If we can change mode for this scale gesture.
private boolean mCanChangeMode;
// If we have changed the film mode in this scaling gesture.
private boolean mModeChanged;
// If this scaling gesture should be ignored.
private boolean mIgnoreScalingGesture;
// whether the down action happened while the view is scrolling.
private boolean mDownInScrolling;
// If we should ignore all gestures other than onSingleTapUp.
private boolean mIgnoreSwipingGesture;
// If a scrolling has happened after a down gesture.
private boolean mScrolledAfterDown;
// If the first scrolling move is in X direction. In the film mode, X
// direction scrolling is normal scrolling. but Y direction scrolling is
// a delete gesture.
private boolean mFirstScrollX;
// The accumulated Y delta that has been sent to mPositionController.
private int mDeltaY;
// The accumulated scaling change from a scaling gesture.
private float mAccScale;
// If an onFling happened after the last onDown
private boolean mHadFling;
@Override
public boolean onSingleTapUp(float x, float y) {
// On crespo running Android 2.3.6 (gingerbread), a pinch out gesture results in the
// following call sequence: onDown(), onUp() and then onSingleTapUp(). The correct
// sequence for a single-tap-up gesture should be: onDown(), onSingleTapUp() and onUp().
// The call sequence for a pinch out gesture in JB is: onDown(), then onUp() and there's
// no onSingleTapUp(). Base on these observations, the following condition is added to
// filter out the false alarm where onSingleTapUp() is called within a pinch out
// gesture. The framework fix went into ICS. Refer to b/4588114.
if (Build.VERSION.SDK_INT < ApiHelper.VERSION_CODES.ICE_CREAM_SANDWICH) {
if ((mHolding & HOLD_TOUCH_DOWN) == 0) {
return true;
}
}
// We do this in addition to onUp() because we want the snapback of
// setFilmMode to happen.
mHolding &= ~HOLD_TOUCH_DOWN;
if (mFilmMode && !mDownInScrolling) {
switchToHitPicture((int) (x + 0.5f), (int) (y + 0.5f));
// If this is a lock screen photo, let the listener handle the
// event. Tapping on lock screen photo should take the user
// directly to the lock screen.
MediaItem item = mModel.getMediaItem(0);
int supported = 0;
if (item != null) supported = item.getSupportedOperations();
if ((supported & MediaItem.SUPPORT_ACTION) == 0) {
setFilmMode(false);
mIgnoreUpEvent = true;
return true;
}
}
if (mListener != null) {
// Do the inverse transform of the touch coordinates.
Matrix m = getGLRoot().getCompensationMatrix();
Matrix inv = new Matrix();
m.invert(inv);
float[] pts = new float[] {x, y};
inv.mapPoints(pts);
mListener.onSingleTapUp((int) (pts[0] + 0.5f), (int) (pts[1] + 0.5f));
}
return true;
}
@Override
public boolean onDoubleTap(float x, float y) {
if (mIgnoreSwipingGesture) return true;
if (mPictures.get(0).isCamera()) return false;
PositionController controller = mPositionController;
float scale = controller.getImageScale();
// onDoubleTap happened on the second ACTION_DOWN.
// We need to ignore the next UP event.
mIgnoreUpEvent = true;
Log.d(TAG, "onDoubleTap scale=" + scale);
if (scale <= .15f) {
//mPictures.get(0).setScreenNail(mBigSNail);
controller.zoomIn(x, y, Math.max(0.2f, scale * 1.5f));
} else if (scale <= .45f) {
controller.zoomIn(x, y, Math.max(0.6f, scale * 1.5f));
} else if (scale <= .75f) {
controller.zoomIn(x, y, Math.max(1f, scale * 1.5f));
} else if (controller.isAtMinimalScale()) {
controller.zoomIn(x, y, scale * 1.5f);
} else {
controller.resetToFullView();
}
return true;
}
@Override
public boolean onScroll(float dx, float dy, float totalX, float totalY) {
if (mIgnoreSwipingGesture) return true;
if (!mScrolledAfterDown) {
mScrolledAfterDown = true;
mFirstScrollX = (Math.abs(dx) > Math.abs(dy));
}
int dxi = (int) (-dx + 0.5f);
int dyi = (int) (-dy + 0.5f);
if (mFilmMode) {
if (mFirstScrollX) {
mPositionController.scrollFilmX(dxi);
} else {
if (mTouchBoxIndex == Integer.MAX_VALUE) return true;
int newDeltaY = calculateDeltaY(totalY);
int d = newDeltaY - mDeltaY;
if (d != 0) {
mPositionController.scrollFilmY(mTouchBoxIndex, d);
mDeltaY = newDeltaY;
}
}
} else {
mPositionController.scrollPage(dxi, dyi);
}
return true;
}
private int calculateDeltaY(float delta) {
if (mTouchBoxDeletable) return (int) (delta + 0.5f);
// don't let items that can't be deleted be dragged more than
// maxScrollDistance, and make it harder and harder to drag.
int size = getHeight();
float maxScrollDistance = 0.15f * size;
if (Math.abs(delta) >= size) {
delta = delta > 0 ? maxScrollDistance : -maxScrollDistance;
} else {
delta = maxScrollDistance *
(float) Math.sin((delta / size) * (Math.PI / 2));
}
return (int) (delta + 0.5f);
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
if (mIgnoreSwipingGesture) return true;
if (mModeChanged) return true;
if (swipeImages(velocityX, velocityY)) {
mIgnoreUpEvent = true;
} else {
flingImages(velocityX, velocityY, Math.abs(e2.getY() - e1.getY()));
}
mHadFling = true;
return true;
}
private boolean flingImages(float velocityX, float velocityY, float dY) {
int vx = (int) (velocityX + 0.5f);
int vy = (int) (velocityY + 0.5f);
if (!mFilmMode) {
return mPositionController.flingPage(vx, vy);
}
if (Math.abs(velocityX) > Math.abs(velocityY)) {
return mPositionController.flingFilmX(vx);
}
// If we scrolled in Y direction fast enough, treat it as a delete
// gesture.
if (!mFilmMode || mTouchBoxIndex == Integer.MAX_VALUE
|| !mTouchBoxDeletable) {
return false;
}
int maxVelocity = GalleryUtils.dpToPixel(MAX_DISMISS_VELOCITY);
int escapeVelocity = GalleryUtils.dpToPixel(SWIPE_ESCAPE_VELOCITY);
int escapeDistance = GalleryUtils.dpToPixel(SWIPE_ESCAPE_DISTANCE);
int centerY = mPositionController.getPosition(mTouchBoxIndex)
.centerY();
boolean fastEnough = (Math.abs(vy) > escapeVelocity)
&& (Math.abs(vy) > Math.abs(vx))
&& ((vy > 0) == (centerY > getHeight() / 2))
&& dY >= escapeDistance;
if (fastEnough) {
vy = Math.min(vy, maxVelocity);
int duration = mPositionController.flingFilmY(mTouchBoxIndex, vy);
if (duration >= 0) {
mPositionController.setPopFromTop(vy < 0);
deleteAfterAnimation(duration);
// We reset mTouchBoxIndex, so up() won't check if Y
// scrolled far enough to be a delete gesture.
mTouchBoxIndex = Integer.MAX_VALUE;
return true;
}
}
return false;
}
private void deleteAfterAnimation(int duration) {
if (mHandler.hasMessages(MSG_DELETE_ANIMATION_DONE)) return;
MediaItem item = mModel.getMediaItem(mTouchBoxIndex);
if (item == null) return;
mListener.onCommitDeleteImage();
mUndoIndexHint = mModel.getCurrentIndex() + mTouchBoxIndex;
mHolding |= HOLD_DELETE;
Message m = mHandler.obtainMessage(MSG_DELETE_ANIMATION_DONE);
m.obj = item.getPath();
m.arg1 = mTouchBoxIndex;
mHandler.sendMessageDelayed(m, duration);
}
@Override
public boolean onScaleBegin(float focusX, float focusY) {
if (mIgnoreSwipingGesture) return true;
// We ignore the scaling gesture if it is a camera preview.
mIgnoreScalingGesture = mPictures.get(0).isCamera();
if (mIgnoreScalingGesture) {
return true;
}
// We ignore other scale begin notification if film mode has been changed.
if (mModeChanged) return true;
mPositionController.beginScale(focusX, focusY);
// We can change mode if we are in film mode, or we are in page
// mode and at minimal scale.
mCanChangeMode = mFilmMode
|| mPositionController.isAtMinimalScale();
mAccScale = 1f;
return true;
}
@Override
public boolean onScale(float focusX, float focusY, float scale) {
if (mIgnoreSwipingGesture) return true;
if (mIgnoreScalingGesture) return true;
if (mModeChanged) return true;
if (Float.isNaN(scale) || Float.isInfinite(scale)) return false;
int outOfRange = mPositionController.scaleBy(scale, focusX, focusY);
// We wait for a large enough scale change before changing mode.
// Otherwise we may mistakenly treat a zoom-in gesture as zoom-out
// or vice versa.
mAccScale *= scale;
boolean largeEnough = (mAccScale < 0.97f || mAccScale > 1.03f);
// If mode changes, we treat this scaling gesture has ended.
if (mCanChangeMode && largeEnough) {
if ((outOfRange < 0 && !mFilmMode) ||
(outOfRange > 0 && mFilmMode)) {
stopExtraScalingIfNeeded();
// Removing the touch down flag allows snapback to happen
// for film mode change.
mHolding &= ~HOLD_TOUCH_DOWN;
if (mFilmMode) {
UsageStatistics.setPendingTransitionCause(
UsageStatistics.TRANSITION_PINCH_OUT);
} else {
UsageStatistics.setPendingTransitionCause(
UsageStatistics.TRANSITION_PINCH_IN);
}
setFilmMode(!mFilmMode);
// We need to call onScaleEnd() before setting mModeChanged
// to true.
onScaleEnd();
mModeChanged = true;
return true;
}
}
if (outOfRange != 0) {
startExtraScalingIfNeeded();
} else {
stopExtraScalingIfNeeded();
}
return true;
}
@Override
public void onScaleEnd() {
if (mIgnoreSwipingGesture) return;
if (mIgnoreScalingGesture) return;
if (mModeChanged) return;
mPositionController.endScale();
}
private void startExtraScalingIfNeeded() {
if (!mCancelExtraScalingPending) {
mHandler.sendEmptyMessageDelayed(
MSG_CANCEL_EXTRA_SCALING, 700);
mPositionController.setExtraScalingRange(true);
mCancelExtraScalingPending = true;
}
}
private void stopExtraScalingIfNeeded() {
if (mCancelExtraScalingPending) {
mHandler.removeMessages(MSG_CANCEL_EXTRA_SCALING);
mPositionController.setExtraScalingRange(false);
mCancelExtraScalingPending = false;
}
}
@Override
public void onDown(float x, float y) {
checkHideUndoBar(UNDO_BAR_TOUCHED);
mDeltaY = 0;
mModeChanged = false;
if (mIgnoreSwipingGesture) return;
mHolding |= HOLD_TOUCH_DOWN;
if (mFilmMode && mPositionController.isScrolling()) {
mDownInScrolling = true;
mPositionController.stopScrolling();
} else {
mDownInScrolling = false;
}
mHadFling = false;
mScrolledAfterDown = false;
if (mFilmMode) {
int xi = (int) (x + 0.5f);
int yi = (int) (y + 0.5f);
// We only care about being within the x bounds, necessary for
// handling very wide images which are otherwise very hard to fling
mTouchBoxIndex = mPositionController.hitTest(xi, getHeight() / 2);
if (mTouchBoxIndex < mPrevBound || mTouchBoxIndex > mNextBound) {
mTouchBoxIndex = Integer.MAX_VALUE;
} else {
mTouchBoxDeletable =
mPictures.get(mTouchBoxIndex).isDeletable();
}
} else {
mTouchBoxIndex = Integer.MAX_VALUE;
}
}
@Override
public void onUp() {
if (mIgnoreSwipingGesture) return;
mHolding &= ~HOLD_TOUCH_DOWN;
if (mEdgeView != null) {
mEdgeView.onRelease();
}
// If we scrolled in Y direction far enough, treat it as a delete
// gesture.
if (mFilmMode && mScrolledAfterDown && !mFirstScrollX
&& mTouchBoxIndex != Integer.MAX_VALUE) {
Rect r = mPositionController.getPosition(mTouchBoxIndex);
int h = getHeight();
if (Math.abs(r.centerY() - h * 0.5f) > 0.4f * h) {
int duration = mPositionController
.flingFilmY(mTouchBoxIndex, 0);
if (duration >= 0) {
mPositionController.setPopFromTop(r.centerY() < h * 0.5f);
deleteAfterAnimation(duration);
}
}
}
if (mIgnoreUpEvent) {
mIgnoreUpEvent = false;
return;
}
if (!(mFilmMode && !mHadFling && mFirstScrollX
&& snapToNeighborImage())) {
snapback();
}
}
public void setSwipingEnabled(boolean enabled) {
mIgnoreSwipingGesture = !enabled;
}
}
public void setSwipingEnabled(boolean enabled) {
mGestureListener.setSwipingEnabled(enabled);
}
private void updateActionBar() {
boolean isCamera = mPictures.get(0).isCamera();
if (isCamera && !mFilmMode) {
// Move into camera in page mode, lock
mListener.onActionBarAllowed(false);
} else {
mListener.onActionBarAllowed(true);
if (mFilmMode) mListener.onActionBarWanted();
}
}
public void setFilmMode(boolean enabled) {
if (mFilmMode == enabled) return;
mFilmMode = enabled;
mPositionController.setFilmMode(mFilmMode);
mModel.setNeedFullImage(!enabled);
mModel.setFocusHintDirection(
mFilmMode ? Model.FOCUS_HINT_PREVIOUS : Model.FOCUS_HINT_NEXT);
updateActionBar();
mListener.onFilmModeChanged(enabled);
}
public boolean getFilmMode() {
return mFilmMode;
}
////////////////////////////////////////////////////////////////////////////
// Framework events
////////////////////////////////////////////////////////////////////////////
public void pause() {
mPositionController.skipAnimation();
mTileView.freeTextures();
for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; i++) {
mPictures.get(i).setScreenNail(null);
}
hideUndoBar();
}
public void destroy() {
mEdgeView.release();
mEdgeView = null;
}
public void resume() {
mTileView.prepareTextures();
mPositionController.skipToFinalPosition();
}
// move to the camera preview and show controls after resume
public void resetToFirstPicture() {
mModel.moveTo(0);
setFilmMode(false);
}
////////////////////////////////////////////////////////////////////////////
// Undo Bar
////////////////////////////////////////////////////////////////////////////
private int mUndoBarState;
private static final int UNDO_BAR_SHOW = 1;
private static final int UNDO_BAR_TIMEOUT = 2;
private static final int UNDO_BAR_TOUCHED = 4;
private static final int UNDO_BAR_FULL_CAMERA = 8;
private static final int UNDO_BAR_DELETE_LAST = 16;
// "deleteLast" means if the deletion is on the last remaining picture in
// the album.
private void showUndoBar(boolean deleteLast) {
mHandler.removeMessages(MSG_UNDO_BAR_TIMEOUT);
mUndoBarState = UNDO_BAR_SHOW;
if(deleteLast) mUndoBarState |= UNDO_BAR_DELETE_LAST;
mUndoBar.animateVisibility(GLView.VISIBLE);
mHandler.sendEmptyMessageDelayed(MSG_UNDO_BAR_TIMEOUT, 3000);
if (mListener != null) mListener.onUndoBarVisibilityChanged(true);
}
private void hideUndoBar() {
mHandler.removeMessages(MSG_UNDO_BAR_TIMEOUT);
mListener.onCommitDeleteImage();
mUndoBar.animateVisibility(GLView.INVISIBLE);
mUndoBarState = 0;
mUndoIndexHint = Integer.MAX_VALUE;
mListener.onUndoBarVisibilityChanged(false);
}
// Check if the one of the conditions for hiding the undo bar has been
// met. The conditions are:
//
// 1. It has been three seconds since last showing, and (a) the user has
// touched, or (b) the deleted picture is the last remaining picture in the
// album.
//
// 2. The camera is shown in full screen.
private void checkHideUndoBar(int addition) {
mUndoBarState |= addition;
if ((mUndoBarState & UNDO_BAR_SHOW) == 0) return;
boolean timeout = (mUndoBarState & UNDO_BAR_TIMEOUT) != 0;
boolean touched = (mUndoBarState & UNDO_BAR_TOUCHED) != 0;
boolean fullCamera = (mUndoBarState & UNDO_BAR_FULL_CAMERA) != 0;
boolean deleteLast = (mUndoBarState & UNDO_BAR_DELETE_LAST) != 0;
if ((timeout && deleteLast) || fullCamera || touched) {
hideUndoBar();
}
}
public boolean canUndo() {
return (mUndoBarState & UNDO_BAR_SHOW) != 0;
}
////////////////////////////////////////////////////////////////////////////
// Rendering
////////////////////////////////////////////////////////////////////////////
@Override
protected void render(GLCanvas canvas) {
if (mFirst) {
// Make sure the fields are properly initialized before checking
// whether isCamera()
mPictures.get(0).reload();
}
// Check if the camera preview occupies the full screen.
boolean full = !mFilmMode && mPictures.get(0).isCamera()
&& mPositionController.isCenter()
&& mPositionController.isAtMinimalScale();
if (mFirst || full != mFullScreenCamera) {
mFullScreenCamera = full;
mFirst = false;
mListener.onFullScreenChanged(full);
if (full) mHandler.sendEmptyMessage(MSG_UNDO_BAR_FULL_CAMERA);
}
// Determine how many photos we need to draw in addition to the center
// one.
int neighbors;
if (mFullScreenCamera) {
neighbors = 0;
} else {
// In page mode, we draw only one previous/next photo. But if we are
// doing capture animation, we want to draw all photos.
boolean inPageMode = (mPositionController.getFilmRatio() == 0f);
boolean inCaptureAnimation =
((mHolding & HOLD_CAPTURE_ANIMATION) != 0);
if (inPageMode && !inCaptureAnimation) {
neighbors = 1;
} else {
neighbors = SCREEN_NAIL_MAX;
}
}
// Draw photos from back to front
for (int i = neighbors; i >= -neighbors; i--) {
Rect r = mPositionController.getPosition(i);
mPictures.get(i).draw(canvas, r);
}
renderChild(canvas, mEdgeView);
renderChild(canvas, mUndoBar);
mPositionController.advanceAnimation();
checkFocusSwitching();
}
////////////////////////////////////////////////////////////////////////////
// Film mode focus switching
////////////////////////////////////////////////////////////////////////////
// Runs in GL thread.
private void checkFocusSwitching() {
if (!mFilmMode) return;
if (mHandler.hasMessages(MSG_SWITCH_FOCUS)) return;
if (switchPosition() != 0) {
mHandler.sendEmptyMessage(MSG_SWITCH_FOCUS);
}
}
// Runs in main thread.
private void switchFocus() {
if (mHolding != 0) return;
switch (switchPosition()) {
case -1:
switchToPrevImage();
break;
case 1:
switchToNextImage();
break;
}
}
// Returns -1 if we should switch focus to the previous picture, +1 if we
// should switch to the next, 0 otherwise.
private int switchPosition() {
Rect curr = mPositionController.getPosition(0);
int center = getWidth() / 2;
if (curr.left > center && mPrevBound < 0) {
Rect prev = mPositionController.getPosition(-1);
int currDist = curr.left - center;
int prevDist = center - prev.right;
if (prevDist < currDist) {
return -1;
}
} else if (curr.right < center && mNextBound > 0) {
Rect next = mPositionController.getPosition(1);
int currDist = center - curr.right;
int nextDist = next.left - center;
if (nextDist < currDist) {
return 1;
}
}
return 0;
}
// Switch to the previous or next picture if the hit position is inside
// one of their boxes. This runs in main thread.
private void switchToHitPicture(int x, int y) {
if (mPrevBound < 0) {
Rect r = mPositionController.getPosition(-1);
if (r.right >= x) {
slideToPrevPicture();
return;
}
}
if (mNextBound > 0) {
Rect r = mPositionController.getPosition(1);
if (r.left <= x) {
slideToNextPicture();
return;
}
}
}
////////////////////////////////////////////////////////////////////////////
// Page mode focus switching
//
// We slide image to the next one or the previous one in two cases: 1: If
// the user did a fling gesture with enough velocity. 2 If the user has
// moved the picture a lot.
////////////////////////////////////////////////////////////////////////////
private boolean swipeImages(float velocityX, float velocityY) {
if (mFilmMode) return false;
// Avoid swiping images if we're possibly flinging to view the
// zoomed in picture vertically.
PositionController controller = mPositionController;
boolean isMinimal = controller.isAtMinimalScale();
int edges = controller.getImageAtEdges();
if (!isMinimal && Math.abs(velocityY) > Math.abs(velocityX))
if ((edges & PositionController.IMAGE_AT_TOP_EDGE) == 0
|| (edges & PositionController.IMAGE_AT_BOTTOM_EDGE) == 0)
return false;
// If we are at the edge of the current photo and the sweeping velocity
// exceeds the threshold, slide to the next / previous image.
if (velocityX < -SWIPE_THRESHOLD && (isMinimal
|| (edges & PositionController.IMAGE_AT_RIGHT_EDGE) != 0)) {
return slideToNextPicture();
} else if (velocityX > SWIPE_THRESHOLD && (isMinimal
|| (edges & PositionController.IMAGE_AT_LEFT_EDGE) != 0)) {
return slideToPrevPicture();
}
return false;
}
private void snapback() {
if ((mHolding & ~HOLD_DELETE) != 0) return;
if (mFilmMode || !snapToNeighborImage()) {
mPositionController.snapback();
}
}
private boolean snapToNeighborImage() {
Rect r = mPositionController.getPosition(0);
int viewW = getWidth();
// Setting the move threshold proportional to the width of the view
int moveThreshold = viewW / 5 ;
int threshold = moveThreshold + gapToSide(r.width(), viewW);
// If we have moved the picture a lot, switching.
if (viewW - r.right > threshold) {
return slideToNextPicture();
} else if (r.left > threshold) {
return slideToPrevPicture();
}
return false;
}
private boolean slideToNextPicture() {
if (mNextBound <= 0) return false;
switchToNextImage();
mPositionController.startHorizontalSlide();
return true;
}
private boolean slideToPrevPicture() {
if (mPrevBound >= 0) return false;
switchToPrevImage();
mPositionController.startHorizontalSlide();
return true;
}
private static int gapToSide(int imageWidth, int viewWidth) {
return Math.max(0, (viewWidth - imageWidth) / 2);
}
////////////////////////////////////////////////////////////////////////////
// Focus switching
////////////////////////////////////////////////////////////////////////////
public void switchToImage(int index) {
mModel.moveTo(index);
}
private void switchToNextImage() {
mModel.moveTo(mModel.getCurrentIndex() + 1);
}
private void switchToPrevImage() {
mModel.moveTo(mModel.getCurrentIndex() - 1);
}
private void switchToFirstImage() {
mModel.moveTo(0);
}
////////////////////////////////////////////////////////////////////////////
// Opening Animation
////////////////////////////////////////////////////////////////////////////
public void setOpenAnimationRect(Rect rect) {
mPositionController.setOpenAnimationRect(rect);
}
////////////////////////////////////////////////////////////////////////////
// Capture Animation
////////////////////////////////////////////////////////////////////////////
public boolean switchWithCaptureAnimation(int offset) {
GLRoot root = getGLRoot();
if(root == null) return false;
root.lockRenderThread();
try {
return switchWithCaptureAnimationLocked(offset);
} finally {
root.unlockRenderThread();
}
}
private boolean switchWithCaptureAnimationLocked(int offset) {
if (mHolding != 0) return true;
if (offset == 1) {
if (mNextBound <= 0) return false;
// Temporary disable action bar until the capture animation is done.
if (!mFilmMode) mListener.onActionBarAllowed(false);
switchToNextImage();
mPositionController.startCaptureAnimationSlide(-1);
} else if (offset == -1) {
if (mPrevBound >= 0) return false;
if (mFilmMode) setFilmMode(false);
// If we are too far away from the first image (so that we don't
// have all the ScreenNails in-between), we go directly without
// animation.
if (mModel.getCurrentIndex() > SCREEN_NAIL_MAX) {
switchToFirstImage();
mPositionController.skipToFinalPosition();
return true;
}
switchToFirstImage();
mPositionController.startCaptureAnimationSlide(1);
} else {
return false;
}
mHolding |= HOLD_CAPTURE_ANIMATION;
Message m = mHandler.obtainMessage(MSG_CAPTURE_ANIMATION_DONE, offset, 0);
mHandler.sendMessageDelayed(m, PositionController.CAPTURE_ANIMATION_TIME);
return true;
}
private void captureAnimationDone(int offset) {
mHolding &= ~HOLD_CAPTURE_ANIMATION;
if (offset == 1 && !mFilmMode) {
// Now the capture animation is done, enable the action bar.
mListener.onActionBarAllowed(true);
mListener.onActionBarWanted();
}
snapback();
}
////////////////////////////////////////////////////////////////////////////
// Card deck effect calculation
////////////////////////////////////////////////////////////////////////////
// Returns the scrolling progress value for an object moving out of a
// view. The progress value measures how much the object has moving out of
// the view. The object currently displays in [left, right), and the view is
// at [0, viewWidth].
//
// The returned value is negative when the object is moving right, and
// positive when the object is moving left. The value goes to -1 or 1 when
// the object just moves out of the view completely. The value is 0 if the
// object currently fills the view.
private static float calculateMoveOutProgress(int left, int right,
int viewWidth) {
// w = object width
// viewWidth = view width
int w = right - left;
// If the object width is smaller than the view width,
// |....view....|
// |<-->| progress = -1 when left = viewWidth
// |<-->| progress = 0 when left = viewWidth / 2 - w / 2
// |<-->| progress = 1 when left = -w
if (w < viewWidth) {
int zx = viewWidth / 2 - w / 2;
if (left > zx) {
return -(left - zx) / (float) (viewWidth - zx); // progress = (0, -1]
} else {
return (left - zx) / (float) (-w - zx); // progress = [0, 1]
}
}
// If the object width is larger than the view width,
// |..view..|
// |<--------->| progress = -1 when left = viewWidth
// |<--------->| progress = 0 between left = 0
// |<--------->| and right = viewWidth
// |<--------->| progress = 1 when right = 0
if (left > 0) {
return -left / (float) viewWidth;
}
if (right < viewWidth) {
return (viewWidth - right) / (float) viewWidth;
}
return 0;
}
// Maps a scrolling progress value to the alpha factor in the fading
// animation.
private float getScrollAlpha(float scrollProgress) {
return scrollProgress < 0 ? mAlphaInterpolator.getInterpolation(
1 - Math.abs(scrollProgress)) : 1.0f;
}
// Maps a scrolling progress value to the scaling factor in the fading
// animation.
private float getScrollScale(float scrollProgress) {
float interpolatedProgress = mScaleInterpolator.getInterpolation(
Math.abs(scrollProgress));
float scale = (1 - interpolatedProgress) +
interpolatedProgress * TRANSITION_SCALE_FACTOR;
return scale;
}
// This interpolator emulates the rate at which the perceived scale of an
// object changes as its distance from a camera increases. When this
// interpolator is applied to a scale animation on a view, it evokes the
// sense that the object is shrinking due to moving away from the camera.
private static class ZInterpolator {
private float focalLength;
public ZInterpolator(float foc) {
focalLength = foc;
}
public float getInterpolation(float input) {
return (1.0f - focalLength / (focalLength + input)) /
(1.0f - focalLength / (focalLength + 1.0f));
}
}
// Returns an interpolated value for the page/film transition.
// When ratio = 0, the result is from.
// When ratio = 1, the result is to.
private static float interpolate(float ratio, float from, float to) {
return from + (to - from) * ratio * ratio;
}
// Returns the alpha factor in film mode if a picture is not in the center.
// The 0.03 lower bound is to make the item always visible a bit.
private float getOffsetAlpha(float offset) {
offset /= 0.5f;
float alpha = (offset > 0) ? (1 - offset) : (1 + offset);
return Utils.clamp(alpha, 0.03f, 1f);
}
////////////////////////////////////////////////////////////////////////////
// Simple public utilities
////////////////////////////////////////////////////////////////////////////
public void setListener(Listener listener) {
mListener = listener;
}
public Rect getPhotoRect(int index) {
return mPositionController.getPosition(index);
}
public PhotoFallbackEffect buildFallbackEffect(GLView root, GLCanvas canvas) {
Rect location = new Rect();
Utils.assertTrue(root.getBoundsOf(this, location));
Rect fullRect = bounds();
PhotoFallbackEffect effect = new PhotoFallbackEffect();
for (int i = -SCREEN_NAIL_MAX; i <= SCREEN_NAIL_MAX; ++i) {
MediaItem item = mModel.getMediaItem(i);
if (item == null) continue;
ScreenNail sc = mModel.getScreenNail(i);
if (!(sc instanceof TiledScreenNail)
|| ((TiledScreenNail) sc).isShowingPlaceholder()) continue;
// Now, sc is BitmapScreenNail and is not showing placeholder
Rect rect = new Rect(getPhotoRect(i));
if (!Rect.intersects(fullRect, rect)) continue;
rect.offset(location.left, location.top);
int width = sc.getWidth();
int height = sc.getHeight();
int rotation = mModel.getImageRotation(i);
RawTexture texture;
if ((rotation % 180) == 0) {
texture = new RawTexture(width, height, true);
canvas.beginRenderTarget(texture);
canvas.translate(width / 2f, height / 2f);
} else {
texture = new RawTexture(height, width, true);
canvas.beginRenderTarget(texture);
canvas.translate(height / 2f, width / 2f);
}
canvas.rotate(rotation, 0, 0, 1);
canvas.translate(-width / 2f, -height / 2f);
sc.draw(canvas, 0, 0, width, height);
canvas.endRenderTarget();
effect.addEntry(item.getPath(), rect, texture);
}
return effect;
}
}