| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.gallery3d.ui; |
| |
| // FadeInTexture is a texture which begins with a color, then gradually animates |
| // into a given texture. |
| public class FadeInTexture extends FadeTexture implements Texture { |
| @SuppressWarnings("unused") |
| private static final String TAG = "FadeInTexture"; |
| |
| private final int mColor; |
| |
| public FadeInTexture(int color, BasicTexture texture) { |
| super(texture); |
| mColor = color; |
| } |
| |
| @Override |
| public void draw(GLCanvas canvas, int x, int y, int w, int h) { |
| if (isAnimating()) { |
| canvas.drawMixed(mTexture, mColor, getRatio(), x, y, w, h); |
| } else { |
| mTexture.draw(canvas, x, y, w, h); |
| } |
| } |
| } |