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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.photos.data;
import android.graphics.Bitmap;
import android.graphics.Point;
import android.util.Pools.Pool;
import android.util.Pools.SynchronizedPool;
import com.android.photos.data.SparseArrayBitmapPool.Node;
/**
* Pool allowing the efficient reuse of bitmaps in order to avoid long
* garbage collection pauses.
*/
public class GalleryBitmapPool {
private static final int CAPACITY_BYTES = 20971520;
// We found that Gallery uses bitmaps that are either square (for example,
// tiles of large images or square thumbnails), match one of the common
// photo aspect ratios (4x3, 3x2, or 16x9), or, less commonly, are of some
// other aspect ratio. Taking advantage of this information, we use 3
// SparseArrayBitmapPool instances to back the GalleryBitmapPool, which affords
// O(1) lookups for square bitmaps, and average-case - but *not* asymptotically -
// O(1) lookups for common photo aspect ratios and other miscellaneous aspect
// ratios. Beware of the pathological case where there are many bitmaps added
// to the pool with different non-square aspect ratios but the same width, as
// performance will degrade and the average case lookup will approach
// O(# of different aspect ratios).
private static final int POOL_INDEX_NONE = -1;
private static final int POOL_INDEX_SQUARE = 0;
private static final int POOL_INDEX_PHOTO = 1;
private static final int POOL_INDEX_MISC = 2;
private static final Point[] COMMON_PHOTO_ASPECT_RATIOS =
{ new Point(4, 3), new Point(3, 2), new Point(16, 9) };
private int mCapacityBytes;
private SparseArrayBitmapPool [] mPools;
private Pool<Node> mSharedNodePool = new SynchronizedPool<Node>(128);
private GalleryBitmapPool(int capacityBytes) {
mPools = new SparseArrayBitmapPool[3];
mPools[POOL_INDEX_SQUARE] = new SparseArrayBitmapPool(capacityBytes / 3, mSharedNodePool);
mPools[POOL_INDEX_PHOTO] = new SparseArrayBitmapPool(capacityBytes / 3, mSharedNodePool);
mPools[POOL_INDEX_MISC] = new SparseArrayBitmapPool(capacityBytes / 3, mSharedNodePool);
mCapacityBytes = capacityBytes;
}
private static GalleryBitmapPool sInstance = new GalleryBitmapPool(CAPACITY_BYTES);
public static GalleryBitmapPool getInstance() {
return sInstance;
}
private SparseArrayBitmapPool getPoolForDimensions(int width, int height) {
int index = getPoolIndexForDimensions(width, height);
if (index == POOL_INDEX_NONE) {
return null;
} else {
return mPools[index];
}
}
private int getPoolIndexForDimensions(int width, int height) {
if (width <= 0 || height <= 0) {
return POOL_INDEX_NONE;
}
if (width == height) {
return POOL_INDEX_SQUARE;
}
int min, max;
if (width > height) {
min = height;
max = width;
} else {
min = width;
max = height;
}
for (Point ar : COMMON_PHOTO_ASPECT_RATIOS) {
if (min * ar.x == max * ar.y) {
return POOL_INDEX_PHOTO;
}
}
return POOL_INDEX_MISC;
}
/**
* @return Capacity of the pool in bytes.
*/
public synchronized int getCapacity() {
return mCapacityBytes;
}
/**
* @return Approximate total size in bytes of the bitmaps stored in the pool.
*/
public int getSize() {
// Note that this only returns an approximate size, since multiple threads
// might be getting and putting Bitmaps from the pool and we lock at the
// sub-pool level to avoid unnecessary blocking.
int total = 0;
for (SparseArrayBitmapPool p : mPools) {
total += p.getSize();
}
return total;
}
/**
* @return Bitmap from the pool with the desired height/width or null if none available.
*/
public Bitmap get(int width, int height) {
SparseArrayBitmapPool pool = getPoolForDimensions(width, height);
if (pool == null) {
return null;
} else {
return pool.get(width, height);
}
}
/**
* Adds the given bitmap to the pool.
* @return Whether the bitmap was added to the pool.
*/
public boolean put(Bitmap b) {
if (b == null || b.getConfig() != Bitmap.Config.ARGB_8888) {
return false;
}
SparseArrayBitmapPool pool = getPoolForDimensions(b.getWidth(), b.getHeight());
if (pool == null) {
b.recycle();
return false;
} else {
return pool.put(b);
}
}
/**
* Empty the pool, recycling all the bitmaps currently in it.
*/
public void clear() {
for (SparseArrayBitmapPool p : mPools) {
p.clear();
}
}
}