| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.gallery3d.glrenderer; |
| |
| import com.android.gallery3d.common.Utils; |
| import com.android.gallery3d.ui.AnimationTime; |
| |
| // FadeTexture is a texture which fades the given texture along the time. |
| public abstract class FadeTexture implements Texture { |
| @SuppressWarnings("unused") |
| private static final String TAG = "FadeTexture"; |
| |
| // The duration of the fading animation in milliseconds |
| public static final int DURATION = 180; |
| |
| private final long mStartTime; |
| private final int mWidth; |
| private final int mHeight; |
| private final boolean mIsOpaque; |
| private boolean mIsAnimating; |
| |
| public FadeTexture(int width, int height, boolean opaque) { |
| mWidth = width; |
| mHeight = height; |
| mIsOpaque = opaque; |
| mStartTime = now(); |
| mIsAnimating = true; |
| } |
| |
| @Override |
| public void draw(GLCanvas canvas, int x, int y) { |
| draw(canvas, x, y, mWidth, mHeight); |
| } |
| |
| @Override |
| public boolean isOpaque() { |
| return mIsOpaque; |
| } |
| |
| @Override |
| public int getWidth() { |
| return mWidth; |
| } |
| |
| @Override |
| public int getHeight() { |
| return mHeight; |
| } |
| |
| public boolean isAnimating() { |
| if (mIsAnimating) { |
| if (now() - mStartTime >= DURATION) { |
| mIsAnimating = false; |
| } |
| } |
| return mIsAnimating; |
| } |
| |
| protected float getRatio() { |
| float r = (float)(now() - mStartTime) / DURATION; |
| return Utils.clamp(1.0f - r, 0.0f, 1.0f); |
| } |
| |
| private long now() { |
| return AnimationTime.get(); |
| } |
| } |