| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.camera; |
| |
| import android.annotation.TargetApi; |
| import android.content.Context; |
| import android.media.AudioManager; |
| import android.media.MediaActionSound; |
| import android.media.SoundPool; |
| import android.util.Log; |
| |
| import com.android.gallery3d.R; |
| import com.android.gallery3d.common.ApiHelper; |
| |
| /* |
| * This class controls the sound playback according to the API level. |
| */ |
| public class SoundClips { |
| // Sound actions. |
| public static final int FOCUS_COMPLETE = 0; |
| public static final int START_VIDEO_RECORDING = 1; |
| public static final int STOP_VIDEO_RECORDING = 2; |
| |
| public interface Player { |
| public void release(); |
| public void play(int action); |
| } |
| |
| public static Player getPlayer(Context context) { |
| if (ApiHelper.HAS_MEDIA_ACTION_SOUND) { |
| return new MediaActionSoundPlayer(); |
| } else { |
| return new SoundPoolPlayer(context); |
| } |
| } |
| |
| /** |
| * This class implements SoundClips.Player using MediaActionSound, |
| * which exists since API level 16. |
| */ |
| @TargetApi(ApiHelper.VERSION_CODES.JELLY_BEAN) |
| private static class MediaActionSoundPlayer implements Player { |
| private static final String TAG = "MediaActionSoundPlayer"; |
| private MediaActionSound mSound; |
| |
| @Override |
| public void release() { |
| if (mSound != null) { |
| mSound.release(); |
| mSound = null; |
| } |
| } |
| |
| public MediaActionSoundPlayer() { |
| mSound = new MediaActionSound(); |
| mSound.load(MediaActionSound.START_VIDEO_RECORDING); |
| mSound.load(MediaActionSound.STOP_VIDEO_RECORDING); |
| mSound.load(MediaActionSound.FOCUS_COMPLETE); |
| } |
| |
| @Override |
| public synchronized void play(int action) { |
| switch(action) { |
| case FOCUS_COMPLETE: |
| mSound.play(MediaActionSound.FOCUS_COMPLETE); |
| break; |
| case START_VIDEO_RECORDING: |
| mSound.play(MediaActionSound.START_VIDEO_RECORDING); |
| break; |
| case STOP_VIDEO_RECORDING: |
| mSound.play(MediaActionSound.STOP_VIDEO_RECORDING); |
| break; |
| default: |
| Log.w(TAG, "Unrecognized action:" + action); |
| } |
| } |
| } |
| |
| /** |
| * This class implements SoundClips.Player using SoundPool, which |
| * exists since API level 1. |
| */ |
| private static class SoundPoolPlayer implements |
| Player, SoundPool.OnLoadCompleteListener { |
| |
| private static final String TAG = "SoundPoolPlayer"; |
| private static final int NUM_SOUND_STREAMS = 1; |
| private static final int[] SOUND_RES = { // Soundtrack res IDs. |
| R.raw.focus_complete, |
| R.raw.video_record |
| }; |
| |
| // ID returned by load() should be non-zero. |
| private static final int ID_NOT_LOADED = 0; |
| |
| // Maps a sound action to the id; |
| private final int[] mSoundRes = {0, 1, 1}; |
| // Store the context for lazy loading. |
| private Context mContext; |
| // mSoundPool is created every time load() is called and cleared every |
| // time release() is called. |
| private SoundPool mSoundPool; |
| // Sound ID of each sound resources. Given when the sound is loaded. |
| private final int[] mSoundIDs; |
| private final boolean[] mSoundIDReady; |
| private int mSoundIDToPlay; |
| |
| public SoundPoolPlayer(Context context) { |
| mContext = context; |
| int audioType = ApiHelper.getIntFieldIfExists(AudioManager.class, |
| "STREAM_SYSTEM_ENFORCED", null, AudioManager.STREAM_RING); |
| |
| mSoundIDToPlay = ID_NOT_LOADED; |
| |
| mSoundPool = new SoundPool(NUM_SOUND_STREAMS, audioType, 0); |
| mSoundPool.setOnLoadCompleteListener(this); |
| |
| mSoundIDs = new int[SOUND_RES.length]; |
| mSoundIDReady = new boolean[SOUND_RES.length]; |
| for (int i = 0; i < SOUND_RES.length; i++) { |
| mSoundIDs[i] = mSoundPool.load(mContext, SOUND_RES[i], 1); |
| mSoundIDReady[i] = false; |
| } |
| } |
| |
| @Override |
| public synchronized void release() { |
| if (mSoundPool != null) { |
| mSoundPool.release(); |
| mSoundPool = null; |
| } |
| } |
| |
| @Override |
| public synchronized void play(int action) { |
| if (action < 0 || action >= mSoundRes.length) { |
| Log.e(TAG, "Resource ID not found for action:" + action + " in play()."); |
| return; |
| } |
| |
| int index = mSoundRes[action]; |
| if (mSoundIDs[index] == ID_NOT_LOADED) { |
| // Not loaded yet, load first and then play when the loading is complete. |
| mSoundIDs[index] = mSoundPool.load(mContext, SOUND_RES[index], 1); |
| mSoundIDToPlay = mSoundIDs[index]; |
| } else if (!mSoundIDReady[index]) { |
| // Loading and not ready yet. |
| mSoundIDToPlay = mSoundIDs[index]; |
| } else { |
| mSoundPool.play(mSoundIDs[index], 1f, 1f, 0, 0, 1f); |
| } |
| } |
| |
| @Override |
| public void onLoadComplete(SoundPool pool, int soundID, int status) { |
| if (status != 0) { |
| Log.e(TAG, "loading sound tracks failed (status=" + status + ")"); |
| for (int i = 0; i < mSoundIDs.length; i++ ) { |
| if (mSoundIDs[i] == soundID) { |
| mSoundIDs[i] = ID_NOT_LOADED; |
| break; |
| } |
| } |
| return; |
| } |
| |
| for (int i = 0; i < mSoundIDs.length; i++ ) { |
| if (mSoundIDs[i] == soundID) { |
| mSoundIDReady[i] = true; |
| break; |
| } |
| } |
| |
| if (soundID == mSoundIDToPlay) { |
| mSoundIDToPlay = ID_NOT_LOADED; |
| mSoundPool.play(soundID, 1f, 1f, 0, 0, 1f); |
| } |
| } |
| } |
| } |