| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.gallery3d.ui; |
| |
| // Texture is a rectangular image which can be drawn on GLCanvas. |
| // The isOpaque() function gives a hint about whether the texture is opaque, |
| // so the drawing can be done faster. |
| // |
| // This is the current texture hierarchy: |
| // |
| // Texture |
| // -- ColorTexture |
| // -- FadeInTexture |
| // -- BasicTexture |
| // -- RawTexture |
| // -- UploadedTexture |
| // -- BitmapTexture |
| // -- Tile |
| // -- ResourceTexture |
| // -- NinePatchTexture |
| // -- CanvasTexture |
| // -- DrawableTexture |
| // -- StringTexture |
| // |
| public interface Texture { |
| public int getWidth(); |
| public int getHeight(); |
| public void draw(GLCanvas canvas, int x, int y); |
| public void draw(GLCanvas canvas, int x, int y, int w, int h); |
| public boolean isOpaque(); |
| } |