| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.gallery3d.ui; |
| |
| import com.android.gallery3d.common.Utils; |
| import com.android.gallery3d.ui.PositionRepository.Position; |
| import com.android.gallery3d.util.GalleryUtils; |
| |
| import android.opengl.Matrix; |
| import android.os.SystemClock; |
| import android.view.animation.DecelerateInterpolator; |
| import android.view.animation.Interpolator; |
| |
| import javax.microedition.khronos.opengles.GL11; |
| import javax.microedition.khronos.opengles.GL11ExtensionPack; |
| |
| // This class does the overscroll effect. |
| class Paper { |
| private static final String TAG = "Paper"; |
| private static final int ROTATE_FACTOR = 4; |
| private EdgeAnimation mAnimationLeft = new EdgeAnimation(); |
| private EdgeAnimation mAnimationRight = new EdgeAnimation(); |
| private int mWidth, mHeight; |
| private float[] mMatrix = new float[16]; |
| |
| public void overScroll(float distance) { |
| distance /= mWidth; // make it relative to width |
| if (distance < 0) { |
| mAnimationLeft.onPull(-distance); |
| } else { |
| mAnimationRight.onPull(distance); |
| } |
| } |
| |
| public void edgeReached(float velocity) { |
| velocity /= mWidth; // make it relative to width |
| if (velocity < 0) { |
| mAnimationRight.onAbsorb(-velocity); |
| } else { |
| mAnimationLeft.onAbsorb(velocity); |
| } |
| } |
| |
| public void onRelease() { |
| mAnimationLeft.onRelease(); |
| mAnimationRight.onRelease(); |
| } |
| |
| public boolean advanceAnimation() { |
| // Note that we use "|" because we want both animations get updated. |
| return mAnimationLeft.update() | mAnimationRight.update(); |
| } |
| |
| public void setSize(int width, int height) { |
| mWidth = width; |
| mHeight = height; |
| } |
| |
| public float[] getTransform(Position target, Position base, |
| float scrollX, float scrollY) { |
| float left = mAnimationLeft.getValue(); |
| float right = mAnimationRight.getValue(); |
| float screenX = target.x - scrollX; |
| // We linearly interpolate the value [left, right] for the screenX |
| // range int [-1/4, 5/4]*mWidth. So if part of the thumbnail is outside |
| // the screen, we still get some transform. |
| float x = screenX + mWidth / 4; |
| int range = 3 * mWidth / 2; |
| float t = ((range - x) * left - x * right) / range; |
| // compress t to the range (-1, 1) by the function |
| // f(t) = (1 / (1 + e^-t) - 0.5) * 2 |
| // then multiply by 90 to make the range (-45, 45) |
| float degrees = |
| (1 / (1 + (float) Math.exp(-t * ROTATE_FACTOR)) - 0.5f) * 2 * -45; |
| Matrix.setIdentityM(mMatrix, 0); |
| Matrix.translateM(mMatrix, 0, mMatrix, 0, base.x, base.y, base.z); |
| Matrix.rotateM(mMatrix, 0, degrees, 0, 1, 0); |
| Matrix.translateM(mMatrix, 0, mMatrix, 0, |
| target.x - base.x, target.y - base.y, target.z - base.z); |
| return mMatrix; |
| } |
| } |
| |
| // This class follows the structure of frameworks's EdgeEffect class. |
| class EdgeAnimation { |
| private static final String TAG = "EdgeAnimation"; |
| |
| private static final int STATE_IDLE = 0; |
| private static final int STATE_PULL = 1; |
| private static final int STATE_ABSORB = 2; |
| private static final int STATE_RELEASE = 3; |
| |
| // Time it will take the effect to fully done in ms |
| private static final int ABSORB_TIME = 200; |
| private static final int RELEASE_TIME = 500; |
| |
| private static final float VELOCITY_FACTOR = 0.1f; |
| |
| private final Interpolator mInterpolator; |
| |
| private int mState; |
| private long mAnimationStartTime; |
| private float mValue; |
| |
| private float mValueStart; |
| private float mValueFinish; |
| private long mStartTime; |
| private long mDuration; |
| |
| public EdgeAnimation() { |
| mInterpolator = new DecelerateInterpolator(); |
| mState = STATE_IDLE; |
| } |
| |
| private void startAnimation(float start, float finish, long duration, |
| int newState) { |
| mValueStart = start; |
| mValueFinish = finish; |
| mDuration = duration; |
| mStartTime = now(); |
| mState = newState; |
| } |
| |
| // The deltaDistance's magnitude is in the range of -1 (no change) to 1. |
| // The value 1 is the full length of the view. Negative values means the |
| // movement is in the opposite direction. |
| public void onPull(float deltaDistance) { |
| if (mState == STATE_ABSORB) return; |
| mValue = Utils.clamp(mValue + deltaDistance, -1.0f, 1.0f); |
| mState = STATE_PULL; |
| } |
| |
| public void onRelease() { |
| if (mState == STATE_IDLE || mState == STATE_ABSORB) return; |
| startAnimation(mValue, 0, RELEASE_TIME, STATE_RELEASE); |
| } |
| |
| public void onAbsorb(float velocity) { |
| float finish = Utils.clamp(mValue + velocity * VELOCITY_FACTOR, |
| -1.0f, 1.0f); |
| startAnimation(mValue, finish, ABSORB_TIME, STATE_ABSORB); |
| } |
| |
| public boolean update() { |
| if (mState == STATE_IDLE) return false; |
| if (mState == STATE_PULL) return true; |
| |
| float t = Utils.clamp((float)(now() - mStartTime) / mDuration, 0.0f, 1.0f); |
| /* Use linear interpolation for absorb, quadratic for others */ |
| float interp = (mState == STATE_ABSORB) |
| ? t : mInterpolator.getInterpolation(t); |
| |
| mValue = mValueStart + (mValueFinish - mValueStart) * interp; |
| |
| if (t >= 1.0f) { |
| switch (mState) { |
| case STATE_ABSORB: |
| startAnimation(mValue, 0, RELEASE_TIME, STATE_RELEASE); |
| break; |
| case STATE_RELEASE: |
| mState = STATE_IDLE; |
| break; |
| } |
| } |
| |
| return true; |
| } |
| |
| public float getValue() { |
| return mValue; |
| } |
| |
| private long now() { |
| return SystemClock.uptimeMillis(); |
| } |
| } |