| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.incallui.ringtone; |
| |
| import android.media.AudioManager; |
| import android.media.ToneGenerator; |
| |
| import androidx.annotation.NonNull; |
| import androidx.annotation.Nullable; |
| |
| import com.android.incallui.Log; |
| import com.android.incallui.async.PausableExecutor; |
| import java.util.Objects; |
| import java.util.concurrent.CountDownLatch; |
| import java.util.concurrent.TimeUnit; |
| |
| /** |
| * Class responsible for playing in-call related tones in a background thread. This class only |
| * allows one tone to be played at a time. |
| */ |
| public class InCallTonePlayer { |
| |
| public static final int TONE_CALL_WAITING = 4; |
| |
| public static final int VOLUME_RELATIVE_HIGH_PRIORITY = 80; |
| |
| @NonNull |
| private final ToneGeneratorFactory toneGeneratorFactory; |
| @NonNull private final PausableExecutor executor; |
| private @Nullable CountDownLatch numPlayingTones; |
| |
| /** |
| * Creates a new InCallTonePlayer. |
| * |
| * @param toneGeneratorFactory the {@link ToneGeneratorFactory} used to create {@link |
| * ToneGenerator}s. |
| * @param executor the {@link PausableExecutor} used to play tones in a background thread. |
| * @throws NullPointerException if audioModeProvider, toneGeneratorFactory, or executor are {@code |
| * null}. |
| */ |
| public InCallTonePlayer( |
| @NonNull ToneGeneratorFactory toneGeneratorFactory, @NonNull PausableExecutor executor) { |
| this.toneGeneratorFactory = Objects.requireNonNull(toneGeneratorFactory); |
| this.executor = Objects.requireNonNull(executor); |
| } |
| |
| /** @return {@code true} if a tone is currently playing, {@code false} otherwise. */ |
| public boolean isPlayingTone() { |
| return numPlayingTones != null && numPlayingTones.getCount() > 0; |
| } |
| |
| /** |
| * Plays the given tone in a background thread. |
| * |
| * @param tone the tone to play. |
| * @throws IllegalStateException if a tone is already playing. |
| * @throws IllegalArgumentException if the tone is invalid. |
| */ |
| public void play(int tone) { |
| if (isPlayingTone()) { |
| throw new IllegalStateException("Tone already playing"); |
| } |
| final ToneGeneratorInfo info = getToneGeneratorInfo(tone); |
| numPlayingTones = new CountDownLatch(1); |
| executor.execute( |
| new Runnable() { |
| @Override |
| public void run() { |
| playOnBackgroundThread(info); |
| } |
| }); |
| } |
| |
| private ToneGeneratorInfo getToneGeneratorInfo(int tone) { |
| switch (tone) { |
| case TONE_CALL_WAITING: |
| /* |
| * DialerCall waiting tones play until they're stopped either by the user accepting or |
| * declining the call so the tone length is set at what's effectively forever. The |
| * tone is played at a high priority volume and through STREAM_VOICE_CALL since it's |
| * call related and using that stream will route it through bluetooth devices |
| * appropriately. |
| */ |
| return new ToneGeneratorInfo( |
| ToneGenerator.TONE_SUP_CALL_WAITING, |
| VOLUME_RELATIVE_HIGH_PRIORITY, |
| Integer.MAX_VALUE, |
| AudioManager.STREAM_VOICE_CALL); |
| default: |
| throw new IllegalArgumentException("Bad tone: " + tone); |
| } |
| } |
| |
| private void playOnBackgroundThread(ToneGeneratorInfo info) { |
| ToneGenerator toneGenerator = null; |
| try { |
| Log.v(this, "Starting tone " + info); |
| toneGenerator = toneGeneratorFactory.newInCallToneGenerator(info.stream, info.volume); |
| toneGenerator.startTone(info.tone); |
| /* |
| * During tests, this will block until the tests call mExecutor.ackMilestone. This call |
| * allows for synchronization to the point where the tone has started playing. |
| */ |
| executor.milestone(); |
| if (numPlayingTones != null) { |
| numPlayingTones.await(info.toneLengthMillis, TimeUnit.MILLISECONDS); |
| // Allows for synchronization to the point where the tone has completed playing. |
| executor.milestone(); |
| } |
| } catch (InterruptedException e) { |
| Log.w(this, "Interrupted while playing in-call tone."); |
| } finally { |
| if (toneGenerator != null) { |
| toneGenerator.release(); |
| } |
| if (numPlayingTones != null) { |
| numPlayingTones.countDown(); |
| } |
| // Allows for synchronization to the point where this background thread has cleaned up. |
| executor.milestone(); |
| } |
| } |
| |
| /** Stops playback of the current tone. */ |
| public void stop() { |
| if (numPlayingTones != null) { |
| numPlayingTones.countDown(); |
| } |
| } |
| |
| private static class ToneGeneratorInfo { |
| |
| public final int tone; |
| public final int volume; |
| public final int toneLengthMillis; |
| public final int stream; |
| |
| public ToneGeneratorInfo(int toneGeneratorType, int volume, int toneLengthMillis, int stream) { |
| this.tone = toneGeneratorType; |
| this.volume = volume; |
| this.toneLengthMillis = toneLengthMillis; |
| this.stream = stream; |
| } |
| |
| @Override |
| public String toString() { |
| return "ToneGeneratorInfo{" |
| + "toneLengthMillis=" |
| + toneLengthMillis |
| + ", tone=" |
| + tone |
| + ", volume=" |
| + volume |
| + '}'; |
| } |
| } |
| } |