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/*
* Copyright (c) 2014 - 2016, The Linux Foundation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of The Linux Foundation nor the names of its contributors may be used to
* endorse or promote products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __HWC_DISPLAY_H__
#define __HWC_DISPLAY_H__
#include <hardware/hwcomposer.h>
#include <core/core_interface.h>
#include <qdMetaData.h>
#include <private/color_params.h>
#include <map>
namespace sdm {
class BlitEngine;
class HWCDisplay : public DisplayEventHandler {
public:
virtual ~HWCDisplay() { }
virtual int Init();
virtual int Deinit();
virtual int Prepare(hwc_display_contents_1_t *content_list) = 0;
virtual int Commit(hwc_display_contents_1_t *content_list) = 0;
virtual int EventControl(int event, int enable);
virtual int SetPowerMode(int mode);
// Framebuffer configurations
virtual int GetDisplayConfigs(uint32_t *configs, size_t *num_configs);
virtual int GetDisplayAttributes(uint32_t config, const uint32_t *attributes, int32_t *values);
virtual int GetActiveConfig();
virtual int SetActiveConfig(int index);
virtual void SetIdleTimeoutMs(uint32_t timeout_ms);
virtual void SetFrameDumpConfig(uint32_t count, uint32_t bit_mask_layer_type);
virtual DisplayError SetMaxMixerStages(uint32_t max_mixer_stages);
virtual DisplayError ControlPartialUpdate(bool enable, uint32_t *pending);
virtual uint32_t GetLastPowerMode();
virtual int SetFrameBufferResolution(uint32_t x_pixels, uint32_t y_pixels);
virtual void GetFrameBufferResolution(uint32_t *x_pixels, uint32_t *y_pixels);
virtual void GetPanelResolution(uint32_t *x_pixels, uint32_t *y_pixels);
virtual int SetDisplayStatus(uint32_t display_status);
virtual int OnMinHdcpEncryptionLevelChange(uint32_t min_enc_level);
virtual int Perform(uint32_t operation, ...);
virtual int SetCursorPosition(int x, int y);
virtual void SetSecureDisplay(bool secure_display_active);
// Captures frame output in the buffer specified by output_buffer_info. The API is
// non-blocking and the client is expected to check operation status later on.
// Returns -1 if the input is invalid.
virtual int FrameCaptureAsync(const BufferInfo& output_buffer_info, bool post_processed) {
return -1;
}
// Returns the status of frame capture operation requested with FrameCaptureAsync().
// -EAGAIN : No status obtain yet, call API again after another frame.
// < 0 : Operation happened but failed.
// 0 : Success.
virtual int GetFrameCaptureStatus() { return -EAGAIN; }
// Display Configurations
virtual int SetActiveDisplayConfig(int config);
virtual int GetActiveDisplayConfig(uint32_t *config);
virtual int GetDisplayConfigCount(uint32_t *count);
virtual int GetDisplayAttributesForConfig(int config, DisplayConfigVariableInfo *attributes);
int SetPanelBrightness(int level);
int GetPanelBrightness(int *level);
int ToggleScreenUpdates(bool enable);
int ColorSVCRequestRoute(const PPDisplayAPIPayload &in_payload,
PPDisplayAPIPayload *out_payload,
PPPendingParams *pending_action);
int GetVisibleDisplayRect(hwc_rect_t* rect);
protected:
enum DisplayStatus {
kDisplayStatusOffline = 0,
kDisplayStatusOnline,
kDisplayStatusPause,
kDisplayStatusResume,
};
// Dim layer flag set by SurfaceFlinger service.
static const uint32_t kDimLayer = 0x80000000;
// Maximum number of layers supported by display manager.
static const uint32_t kMaxLayerCount = 32;
// Structure to track memory allocation for layer stack (layers, rectangles) object.
struct LayerStackMemory {
static const size_t kSizeSteps = 4096; // Default memory allocation.
uint8_t *raw; // Pointer to byte array.
size_t size; // Current number of allocated bytes.
LayerStackMemory() : raw(NULL), size(0) { }
};
struct LayerCache {
buffer_handle_t handle;
uint8_t plane_alpha;
LayerComposition composition;
LayerCache() : handle(NULL), plane_alpha(0xff), composition(kCompositionGPU) { }
};
struct LayerStackCache {
LayerCache layer_cache[kMaxLayerCount];
uint32_t layer_count;
bool animating;
bool in_use;
LayerStackCache() : layer_count(0), animating(false), in_use(false) { }
};
HWCDisplay(CoreInterface *core_intf, hwc_procs_t const **hwc_procs, DisplayType type, int id,
bool needs_blit);
// DisplayEventHandler methods
virtual DisplayError VSync(const DisplayEventVSync &vsync);
virtual DisplayError Refresh();
virtual int AllocateLayerStack(hwc_display_contents_1_t *content_list);
virtual int PrePrepareLayerStack(hwc_display_contents_1_t *content_list);
virtual int PrepareLayerStack(hwc_display_contents_1_t *content_list);
virtual int CommitLayerStack(hwc_display_contents_1_t *content_list);
virtual int PostCommitLayerStack(hwc_display_contents_1_t *content_list);
virtual void DumpOutputBuffer(const BufferInfo& buffer_info, void *base, int fence);
inline void SetRect(const hwc_rect_t &source, LayerRect *target);
inline void SetRect(const hwc_frect_t &source, LayerRect *target);
inline void SetComposition(const int32_t &source, LayerComposition *target);
inline void SetComposition(const LayerComposition &source, int32_t *target);
inline void SetBlending(const int32_t &source, LayerBlending *target);
int SetFormat(const int32_t &source, const int flags, LayerBufferFormat *target);
LayerBufferFormat GetSDMFormat(const int32_t &source, const int flags);
const char *GetHALPixelFormatString(int format);
const char *GetDisplayString();
void ScaleDisplayFrame(hwc_rect_t *display_frame);
void MarkLayersForGPUBypass(hwc_display_contents_1_t *content_list);
uint32_t RoundToStandardFPS(uint32_t fps);
virtual void ApplyScanAdjustment(hwc_rect_t *display_frame);
DisplayError SetCSC(ColorSpace_t source, LayerCSC *target);
DisplayError SetIGC(IGC_t source, LayerIGC *target);
DisplayError SetMetaData(const private_handle_t *pvt_handle, Layer *layer);
bool NeedsFrameBufferRefresh(hwc_display_contents_1_t *content_list);
void CacheLayerStackInfo(hwc_display_contents_1_t *content_list);
bool IsLayerUpdating(hwc_display_contents_1_t *content_list, int layer_index);
bool SingleLayerUpdating(uint32_t app_layer_count);
uint32_t SanitizeRefreshRate(uint32_t req_refresh_rate);
enum {
INPUT_LAYER_DUMP,
OUTPUT_LAYER_DUMP,
};
CoreInterface *core_intf_;
hwc_procs_t const **hwc_procs_;
DisplayType type_;
int id_;
bool needs_blit_;
DisplayInterface *display_intf_ = NULL;
LayerStackMemory layer_stack_memory_;
LayerStack layer_stack_;
LayerStackCache layer_stack_cache_;
bool flush_on_error_ = false;
bool flush_ = false;
uint32_t dump_frame_count_ = 0;
uint32_t dump_frame_index_ = 0;
bool dump_input_layers_ = false;
uint32_t last_power_mode_;
bool swap_interval_zero_ = false;
DisplayConfigVariableInfo *framebuffer_config_ = NULL;
bool display_paused_ = false;
uint32_t min_refresh_rate_ = 0;
uint32_t max_refresh_rate_ = 0;
uint32_t current_refresh_rate_ = 0;
bool use_metadata_refresh_rate_ = false;
uint32_t metadata_refresh_rate_ = 0;
uint32_t force_refresh_rate_ = 0;
bool boot_animation_completed_ = false;
bool shutdown_pending_ = false;
bool use_blit_comp_ = false;
bool secure_display_active_ = false;
bool skip_prepare_ = false;
bool solid_fill_enable_ = false;
uint32_t solid_fill_color_ = 0;
LayerRect display_rect_;
std::map<int, LayerBufferS3DFormat> s3d_format_hwc_to_sdm_;
private:
bool IsFrameBufferScaled();
void DumpInputBuffers(hwc_display_contents_1_t *content_list);
int PrepareLayerParams(hwc_layer_1_t *hwc_layer, Layer *layer);
void CommitLayerParams(hwc_layer_1_t *hwc_layer, Layer *layer);
void ResetLayerCacheStack();
BlitEngine *blit_engine_ = NULL;
};
inline int HWCDisplay::Perform(uint32_t operation, ...) {
return 0;
}
} // namespace sdm
#endif // __HWC_DISPLAY_H__