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/*
* Copyright (c) 2019-2021, The Linux Foundation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
* Neither the name of The Linux Foundation nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __HWC_DISPLAY_VIRTUAL_GPU_H__
#define __HWC_DISPLAY_VIRTUAL_GPU_H__
#include "utils/sync_task.h"
#include "hwc_display_virtual.h"
#include "gl_color_convert.h"
namespace sdm {
enum class ColorConvertTaskCode : int32_t {
kCodeGetInstance,
kCodeBlit,
kCodeReset,
kCodeDestroyInstance,
};
struct ColorConvertGetInstanceContext : public SyncTask<ColorConvertTaskCode>::TaskContext {
LayerBuffer *output_buffer = NULL;
};
struct ColorConvertBlitContext : public SyncTask<ColorConvertTaskCode>::TaskContext {
const native_handle_t *src_hnd = nullptr;
const native_handle_t *dst_hnd = nullptr;
GLRect src_rect = {};
GLRect dst_rect = {};
shared_ptr<Fence> src_acquire_fence = nullptr;
shared_ptr<Fence> dst_acquire_fence = nullptr;
shared_ptr<Fence> release_fence = nullptr;
};
class HWCDisplayVirtualGPU : public HWCDisplayVirtual,
public SyncTask<ColorConvertTaskCode>::TaskHandler {
public:
HWCDisplayVirtualGPU(CoreInterface *core_intf, HWCBufferAllocator *buffer_allocator,
HWCCallbacks *callbacks, hwc2_display_t id, int32_t sdm_id,
uint32_t width, uint32_t height, float min_lum, float max_lum);
virtual int Init();
virtual int Deinit();
virtual HWC2::Error Validate(uint32_t *out_num_types, uint32_t *out_num_requests);
virtual HWC2::Error Present(shared_ptr<Fence> *out_retire_fence);
virtual HWC2::Error SetOutputBuffer(buffer_handle_t buf, shared_ptr<Fence> release_fence);
virtual HWC2::Error CommitOrPrepare(bool validate_only, shared_ptr<Fence> *out_retire_fence,
uint32_t *out_num_types,
uint32_t *out_num_requests, bool *needs_commit);
virtual bool FreezeScreen();
private:
// SyncTask methods.
void OnTask(const ColorConvertTaskCode &task_code,
SyncTask<ColorConvertTaskCode>::TaskContext *task_context);
SyncTask<ColorConvertTaskCode> color_convert_task_;
GLColorConvert *gl_color_convert_ = nullptr;
bool disable_animation_ = false;
bool animation_in_progress_ = false;
bool fbt_compatible_ = false;
};
} // namespace sdm
#endif // __HWC_DISPLAY_VIRTUAL_GPU_H__