| /* |
| * Copyright (c) 2016, The Linux Foundation. All rights reserved. |
| * Not a Contribution. |
| * |
| * Copyright 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "EGLImageBuffer.h" |
| #include <cutils/native_handle.h> |
| #include <gralloc_priv.h> |
| #include <ui/GraphicBuffer.h> |
| #include <map> |
| #include "EGLImageWrapper.h" |
| #include "glengine.h" |
| #define EGL_PROTECTED_CONTENT_EXT 0x32C0 |
| |
| //----------------------------------------------------------------------------- |
| EGLImageKHR create_eglImage(android::sp<android::GraphicBuffer> graphicBuffer) |
| //----------------------------------------------------------------------------- |
| { |
| bool isProtected = (graphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED); |
| EGLint attrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, |
| isProtected ? EGL_PROTECTED_CONTENT_EXT : EGL_NONE, |
| isProtected ? EGL_TRUE : EGL_NONE, EGL_NONE}; |
| |
| EGLImageKHR eglImage = eglCreateImageKHR( |
| eglGetCurrentDisplay(), (EGLContext)EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, |
| (EGLClientBuffer)(graphicBuffer->getNativeBuffer()), attrs); |
| |
| return eglImage; |
| } |
| |
| //----------------------------------------------------------------------------- |
| EGLImageBuffer::EGLImageBuffer(android::sp<android::GraphicBuffer> graphicBuffer) |
| //----------------------------------------------------------------------------- |
| { |
| // this->graphicBuffer = graphicBuffer; |
| this->eglImageID = create_eglImage(graphicBuffer); |
| this->width = graphicBuffer->getWidth(); |
| this->height = graphicBuffer->getHeight(); |
| |
| textureID = 0; |
| renderbufferID = 0; |
| framebufferID = 0; |
| } |
| |
| //----------------------------------------------------------------------------- |
| EGLImageBuffer::~EGLImageBuffer() |
| //----------------------------------------------------------------------------- |
| { |
| if (textureID != 0) { |
| GL(glDeleteTextures(1, &textureID)); |
| textureID = 0; |
| } |
| |
| if (renderbufferID != 0) { |
| GL(glDeleteRenderbuffers(1, &renderbufferID)); |
| renderbufferID = 0; |
| } |
| |
| if (framebufferID != 0) { |
| GL(glDeleteFramebuffers(1, &framebufferID)); |
| framebufferID = 0; |
| } |
| } |
| |
| //----------------------------------------------------------------------------- |
| int EGLImageBuffer::getWidth() |
| //----------------------------------------------------------------------------- |
| { |
| return width; |
| } |
| |
| //----------------------------------------------------------------------------- |
| int EGLImageBuffer::getHeight() |
| //----------------------------------------------------------------------------- |
| { |
| return height; |
| } |
| |
| //----------------------------------------------------------------------------- |
| unsigned int EGLImageBuffer::getTexture() |
| //----------------------------------------------------------------------------- |
| { |
| if (textureID == 0) { |
| bindAsTexture(); |
| } |
| |
| return textureID; |
| } |
| |
| //----------------------------------------------------------------------------- |
| unsigned int EGLImageBuffer::getFramebuffer() |
| //----------------------------------------------------------------------------- |
| { |
| if (framebufferID == 0) { |
| bindAsFramebuffer(); |
| } |
| |
| return framebufferID; |
| } |
| |
| //----------------------------------------------------------------------------- |
| void EGLImageBuffer::bindAsTexture() |
| //----------------------------------------------------------------------------- |
| { |
| if (textureID == 0) { |
| GL(glGenTextures(1, &textureID)); |
| int target = 0x8D65; |
| GL(glBindTexture(target, textureID)); |
| GL(glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
| GL(glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); |
| GL(glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); |
| GL(glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); |
| |
| GL(glEGLImageTargetTexture2DOES(0x8D65, eglImageID)); |
| } |
| |
| GL(glBindTexture(0x8D65, textureID)); |
| } |
| |
| //----------------------------------------------------------------------------- |
| void EGLImageBuffer::bindAsFramebuffer() |
| //----------------------------------------------------------------------------- |
| { |
| if (renderbufferID == 0) { |
| GL(glGenFramebuffers(1, &framebufferID)); |
| GL(glGenRenderbuffers(1, &renderbufferID)); |
| |
| GL(glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID)); |
| GL(glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, eglImageID)); |
| |
| GL(glBindFramebuffer(GL_FRAMEBUFFER, framebufferID)); |
| GL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, |
| renderbufferID)); |
| GLenum result = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| if (result != GL_FRAMEBUFFER_COMPLETE) { |
| ALOGI("%s Framebuffer Invalid***************", __FUNCTION__); |
| } |
| } |
| |
| GL(glBindFramebuffer(GL_FRAMEBUFFER, framebufferID)); |
| } |