| /* |
| * Copyright (c) 2019-2021, The Linux Foundation. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * Redistributions of source code must retain the above copyright |
| notice, this list of conditions and the following disclaimer. |
| * Redistributions in binary form must reproduce the above |
| copyright notice, this list of conditions and the following |
| disclaimer in the documentation and/or other materials provided |
| with the distribution. |
| * Neither the name of The Linux Foundation nor the names of its |
| contributors may be used to endorse or promote products derived |
| from this software without specific prior written permission. |
| |
| * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT |
| * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR |
| * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
| * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN |
| * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef __GL_COMMON_H__ |
| #define __GL_COMMON_H__ |
| |
| #include <sync/sync.h> |
| #include <utils/debug.h> |
| #include <vector> |
| #include <string> |
| |
| #include "glengine.h" |
| #include "EGLImageWrapper.h" |
| |
| namespace sdm { |
| |
| struct GLRect { |
| float left = 0.0f; |
| float top = 0.0f; |
| float right = 0.0f; |
| float bottom = 0.0f; |
| }; |
| |
| struct GLContext { |
| EGLDisplay egl_display = EGL_NO_DISPLAY; |
| EGLContext egl_context = EGL_NO_CONTEXT; |
| EGLSurface egl_surface = EGL_NO_SURFACE; |
| uint32_t program_id = 0; |
| }; |
| |
| class GLCommon { |
| public: |
| virtual GLuint LoadProgram(int vertex_entries, const char **vertex, int fragment_entries, |
| const char **fragment); |
| virtual void DumpShaderLog(int shader); |
| virtual void MakeCurrent(const GLContext *ctx); |
| virtual void SetProgram(uint32_t id); |
| virtual void SetDestinationBuffer(const native_handle_t *dst_hnd); |
| virtual void SetSourceBuffer(const native_handle_t *src_hnd); |
| virtual void DestroyContext(GLContext *ctx); |
| virtual void DeleteProgram(uint32_t id); |
| virtual int WaitOnInputFence(const std::vector<shared_ptr<Fence>> &in_fences); |
| virtual int CreateOutputFence(shared_ptr<Fence> *out_fence); |
| virtual void ClearCache(); |
| virtual void SetRealTimePriority(); |
| virtual void SetViewport(const GLRect &dst_rect); |
| |
| protected: |
| virtual ~GLCommon() { } |
| |
| private: |
| EGLImageWrapper image_wrapper_; |
| }; |
| |
| } // namespace sdm |
| |
| #endif // __GL_COMMON_H__ |