| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * Copyright (c) 2011-2012, The Linux Foundation. All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <GLES2/gl2.h> |
| #include <EGL/egl.h> |
| #include <gl2ext.h> |
| #include <OpenGLRenderer.h> |
| #include "tilerenderer.h" |
| |
| namespace android { |
| ANDROID_SINGLETON_STATIC_INSTANCE(uirenderer::TileRenderer) ; |
| namespace uirenderer { |
| |
| TileRenderer::TileRenderer() { |
| mIsTiled = false; |
| } |
| |
| TileRenderer::~TileRenderer() { |
| } |
| |
| void TileRenderer::startTileRendering(OpenGLRenderer* renderer, |
| int left, int top, |
| int right, int bottom) { |
| int width = 0; |
| int height = 0; |
| GLenum status = GL_NO_ERROR; |
| |
| if (renderer != NULL) { |
| renderer->getViewport(width, height); |
| } |
| |
| if (!left && !right && !top && !bottom) { |
| left = 0; |
| top = 0; |
| right = width; |
| bottom = height; |
| } |
| |
| if (!left && !right && !top && !bottom) { |
| //can't do tile rendering |
| ALOGE("can't tile render; drity region, width, height not available"); |
| return; |
| } |
| |
| int l = left, t = (height - bottom), w = (right - left), h = (bottom - top), preserve = 0; |
| |
| if (l < 0 || t < 0) { |
| l = (l < 0) ? 0 : l; |
| t = (t < 0) ? 0 : t; |
| preserve = 1; |
| } |
| |
| if (w > width || h > height) { |
| w = (w > width) ? width : w; |
| h = (h > height) ? height : h; |
| preserve = 1; |
| } |
| |
| //clear off all errors before tiling, if any |
| while ((status = glGetError()) != GL_NO_ERROR); |
| |
| if (preserve) |
| glStartTilingQCOM(l, t, w, h, GL_COLOR_BUFFER_BIT0_QCOM); |
| else |
| glStartTilingQCOM(l, t, w, h, GL_NONE); |
| |
| status = glGetError(); |
| if (status == GL_NO_ERROR) |
| mIsTiled = true; |
| } |
| |
| void TileRenderer::endTileRendering(OpenGLRenderer*) { |
| if (!mIsTiled) { |
| return; |
| } |
| glEndTilingQCOM(GL_COLOR_BUFFER_BIT0_QCOM); |
| mIsTiled = false; |
| GLenum status = GL_NO_ERROR; |
| while ((status = glGetError()) != GL_NO_ERROR); |
| } |
| |
| }; // namespace uirenderer |
| }; // namespace android |