| /* |
| * Copyright (c) 2013, The Linux Foundation. All rights reserved. |
| * Not a Contribution. |
| * |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "offload_effect_reverb" |
| #define LOG_NDEBUG 0 |
| |
| #include <cutils/list.h> |
| #include <cutils/log.h> |
| #include <tinyalsa/asoundlib.h> |
| #include <sound/audio_effects.h> |
| #include <audio_effects/effect_environmentalreverb.h> |
| #include <audio_effects/effect_presetreverb.h> |
| |
| #include "effect_api.h" |
| #include "reverb.h" |
| |
| /* Offload auxiliary environmental reverb UUID: 79a18026-18fd-4185-8233-0002a5d5c51b */ |
| const effect_descriptor_t aux_env_reverb_descriptor = { |
| { 0xc2e5d5f0, 0x94bd, 0x4763, 0x9cac, { 0x4e, 0x23, 0x4d, 0x06, 0x83, 0x9e } }, |
| { 0x79a18026, 0x18fd, 0x4185, 0x8233, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, |
| EFFECT_CONTROL_API_VERSION, |
| (EFFECT_FLAG_TYPE_AUXILIARY | EFFECT_FLAG_HW_ACC_TUNNEL), |
| 0, /* TODO */ |
| 1, |
| "MSM offload Auxiliary Environmental Reverb", |
| "The Android Open Source Project", |
| }; |
| |
| /* Offload insert environmental reverb UUID: eb64ea04-973b-43d2-8f5e-0002a5d5c51b */ |
| const effect_descriptor_t ins_env_reverb_descriptor = { |
| {0xc2e5d5f0, 0x94bd, 0x4763, 0x9cac, {0x4e, 0x23, 0x4d, 0x06, 0x83, 0x9e}}, |
| {0xeb64ea04, 0x973b, 0x43d2, 0x8f5e, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, |
| EFFECT_CONTROL_API_VERSION, |
| (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST | EFFECT_FLAG_HW_ACC_TUNNEL), |
| 0, /* TODO */ |
| 1, |
| "MSM offload Insert Environmental Reverb", |
| "The Android Open Source Project", |
| }; |
| |
| // Offload auxiliary preset reverb UUID: 6987be09-b142-4b41-9056-0002a5d5c51b */ |
| const effect_descriptor_t aux_preset_reverb_descriptor = { |
| {0x47382d60, 0xddd8, 0x11db, 0xbf3a, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, |
| {0x6987be09, 0xb142, 0x4b41, 0x9056, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, |
| EFFECT_CONTROL_API_VERSION, |
| (EFFECT_FLAG_TYPE_AUXILIARY | EFFECT_FLAG_HW_ACC_TUNNEL), |
| 0, /* TODO */ |
| 1, |
| "MSM offload Auxiliary Preset Reverb", |
| "The Android Open Source Project", |
| }; |
| |
| // Offload insert preset reverb UUID: aa2bebf6-47cf-4613-9bca-0002a5d5c51b */ |
| const effect_descriptor_t ins_preset_reverb_descriptor = { |
| {0x47382d60, 0xddd8, 0x11db, 0xbf3a, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, |
| {0xaa2bebf6, 0x47cf, 0x4613, 0x9bca, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, |
| EFFECT_CONTROL_API_VERSION, |
| (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_FIRST | EFFECT_FLAG_HW_ACC_TUNNEL), |
| 0, /* TODO */ |
| 1, |
| "MSM offload Insert Preset Reverb", |
| "The Android Open Source Project", |
| }; |
| |
| static const reverb_settings_t reverb_presets[] = { |
| // REVERB_PRESET_NONE: values are unused |
| {0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, |
| // REVERB_PRESET_SMALLROOM |
| {-400, -600, 1100, 830, -400, 5, 500, 10, 1000, 1000}, |
| // REVERB_PRESET_MEDIUMROOM |
| {-400, -600, 1300, 830, -1000, 20, -200, 20, 1000, 1000}, |
| // REVERB_PRESET_LARGEROOM |
| {-400, -600, 1500, 830, -1600, 5, -1000, 40, 1000, 1000}, |
| // REVERB_PRESET_MEDIUMHALL |
| {-400, -600, 1800, 700, -1300, 15, -800, 30, 1000, 1000}, |
| // REVERB_PRESET_LARGEHALL |
| {-400, -600, 1800, 700, -2000, 30, -1400, 60, 1000, 1000}, |
| // REVERB_PRESET_PLATE |
| {-400, -200, 1300, 900, 0, 2, 0, 10, 1000, 750}, |
| }; |
| |
| |
| void reverb_auxiliary_init(reverb_context_t *context) |
| { |
| context->auxiliary = true; |
| context->preset = false; |
| } |
| |
| void reverb_preset_init(reverb_context_t *context) |
| { |
| context->auxiliary = false; |
| context->preset = true; |
| context->cur_preset = REVERB_PRESET_LAST + 1; |
| context->next_preset = REVERB_DEFAULT_PRESET; |
| } |
| |
| /* |
| * Reverb operations |
| */ |
| int16_t reverb_get_room_level(reverb_context_t *context) |
| { |
| ALOGV("%s: room level: %d", __func__, context->reverb_settings.roomLevel); |
| return context->reverb_settings.roomLevel; |
| } |
| |
| void reverb_set_room_level(reverb_context_t *context, int16_t room_level) |
| { |
| ALOGV("%s: room level: %d", __func__, room_level); |
| context->reverb_settings.roomLevel = room_level; |
| offload_reverb_set_room_level(&(context->offload_reverb), room_level); |
| if (context->ctl) |
| offload_reverb_send_params(context->ctl, context->offload_reverb, |
| OFFLOAD_SEND_REVERB_ENABLE_FLAG | |
| OFFLOAD_SEND_REVERB_ROOM_LEVEL); |
| } |
| |
| int16_t reverb_get_room_hf_level(reverb_context_t *context) |
| { |
| ALOGV("%s: room hf level: %d", __func__, |
| context->reverb_settings.roomHFLevel); |
| return context->reverb_settings.roomHFLevel; |
| } |
| |
| void reverb_set_room_hf_level(reverb_context_t *context, int16_t room_hf_level) |
| { |
| ALOGV("%s: room hf level: %d", __func__, room_hf_level); |
| context->reverb_settings.roomHFLevel = room_hf_level; |
| offload_reverb_set_room_hf_level(&(context->offload_reverb), room_hf_level); |
| if (context->ctl) |
| offload_reverb_send_params(context->ctl, context->offload_reverb, |
| OFFLOAD_SEND_REVERB_ENABLE_FLAG | |
| OFFLOAD_SEND_REVERB_ROOM_HF_LEVEL); |
| } |
| |
| uint32_t reverb_get_decay_time(reverb_context_t *context) |
| { |
| ALOGV("%s: decay time: %d", __func__, context->reverb_settings.decayTime); |
| return context->reverb_settings.decayTime; |
| } |
| |
| void reverb_set_decay_time(reverb_context_t *context, uint32_t decay_time) |
| { |
| ALOGV("%s: decay_time: %d", __func__, decay_time); |
| context->reverb_settings.decayTime = decay_time; |
| offload_reverb_set_decay_time(&(context->offload_reverb), decay_time); |
| if (context->ctl) |
| offload_reverb_send_params(context->ctl, context->offload_reverb, |
| OFFLOAD_SEND_REVERB_ENABLE_FLAG | |
| OFFLOAD_SEND_REVERB_DECAY_TIME); |
| } |
| |
| int16_t reverb_get_decay_hf_ratio(reverb_context_t *context) |
| { |
| ALOGV("%s: decay hf ratio: %d", __func__, |
| context->reverb_settings.decayHFRatio); |
| return context->reverb_settings.decayHFRatio; |
| } |
| |
| void reverb_set_decay_hf_ratio(reverb_context_t *context, int16_t decay_hf_ratio) |
| { |
| ALOGV("%s: decay_hf_ratio: %d", __func__, decay_hf_ratio); |
| context->reverb_settings.decayHFRatio = decay_hf_ratio; |
| offload_reverb_set_decay_hf_ratio(&(context->offload_reverb), decay_hf_ratio); |
| if (context->ctl) |
| offload_reverb_send_params(context->ctl, context->offload_reverb, |
| OFFLOAD_SEND_REVERB_ENABLE_FLAG | |
| OFFLOAD_SEND_REVERB_DECAY_HF_RATIO); |
| } |
| |
| int16_t reverb_get_reverb_level(reverb_context_t *context) |
| { |
| ALOGV("%s: reverb level: %d", __func__, context->reverb_settings.reverbLevel); |
| return context->reverb_settings.reverbLevel; |
| } |
| |
| void reverb_set_reverb_level(reverb_context_t *context, int16_t reverb_level) |
| { |
| ALOGV("%s: reverb level: %d", __func__, reverb_level); |
| context->reverb_settings.reverbLevel = reverb_level; |
| offload_reverb_set_reverb_level(&(context->offload_reverb), reverb_level); |
| if (context->ctl) |
| offload_reverb_send_params(context->ctl, context->offload_reverb, |
| OFFLOAD_SEND_REVERB_ENABLE_FLAG | |
| OFFLOAD_SEND_REVERB_LEVEL); |
| } |
| |
| int16_t reverb_get_diffusion(reverb_context_t *context) |
| { |
| ALOGV("%s: diffusion: %d", __func__, context->reverb_settings.diffusion); |
| return context->reverb_settings.diffusion; |
| } |
| |
| void reverb_set_diffusion(reverb_context_t *context, int16_t diffusion) |
| { |
| ALOGV("%s: diffusion: %d", __func__, diffusion); |
| context->reverb_settings.diffusion = diffusion; |
| offload_reverb_set_diffusion(&(context->offload_reverb), diffusion); |
| if (context->ctl) |
| offload_reverb_send_params(context->ctl, context->offload_reverb, |
| OFFLOAD_SEND_REVERB_ENABLE_FLAG | |
| OFFLOAD_SEND_REVERB_DIFFUSION); |
| } |
| |
| int16_t reverb_get_density(reverb_context_t *context) |
| { |
| ALOGV("%s: density: %d", __func__, context->reverb_settings.density); |
| return context->reverb_settings.density; |
| } |
| |
| void reverb_set_density(reverb_context_t *context, int16_t density) |
| { |
| ALOGV("%s: density: %d", __func__, density); |
| context->reverb_settings.density = density; |
| offload_reverb_set_density(&(context->offload_reverb), density); |
| if (context->ctl) |
| offload_reverb_send_params(context->ctl, context->offload_reverb, |
| OFFLOAD_SEND_REVERB_ENABLE_FLAG | |
| OFFLOAD_SEND_REVERB_DENSITY); |
| } |
| |
| void reverb_set_preset(reverb_context_t *context, int16_t preset) |
| { |
| bool enable; |
| ALOGV("%s: preset: %d", __func__, preset); |
| context->next_preset = preset; |
| offload_reverb_set_preset(&(context->offload_reverb), preset); |
| |
| enable = (preset == REVERB_PRESET_NONE) ? false: true; |
| offload_reverb_set_enable_flag(&(context->offload_reverb), enable); |
| |
| if (context->ctl) |
| offload_reverb_send_params(context->ctl, context->offload_reverb, |
| OFFLOAD_SEND_REVERB_ENABLE_FLAG | |
| OFFLOAD_SEND_REVERB_PRESET); |
| } |
| |
| void reverb_set_all_properties(reverb_context_t *context, |
| reverb_settings_t *reverb_settings) |
| { |
| ALOGV("%s", __func__); |
| context->reverb_settings.roomLevel = reverb_settings->roomLevel; |
| context->reverb_settings.roomHFLevel = reverb_settings->roomHFLevel; |
| context->reverb_settings.decayTime = reverb_settings->decayTime; |
| context->reverb_settings.decayHFRatio = reverb_settings->decayHFRatio; |
| context->reverb_settings.reverbLevel = reverb_settings->reverbLevel; |
| context->reverb_settings.diffusion = reverb_settings->diffusion; |
| context->reverb_settings.density = reverb_settings->density; |
| if (context->ctl) |
| offload_reverb_send_params(context->ctl, context->offload_reverb, |
| OFFLOAD_SEND_REVERB_ENABLE_FLAG | |
| OFFLOAD_SEND_REVERB_ROOM_LEVEL | |
| OFFLOAD_SEND_REVERB_ROOM_HF_LEVEL | |
| OFFLOAD_SEND_REVERB_DECAY_TIME | |
| OFFLOAD_SEND_REVERB_DECAY_HF_RATIO | |
| OFFLOAD_SEND_REVERB_LEVEL | |
| OFFLOAD_SEND_REVERB_DIFFUSION | |
| OFFLOAD_SEND_REVERB_DENSITY); |
| } |
| |
| void reverb_load_preset(reverb_context_t *context) |
| { |
| context->cur_preset = context->next_preset; |
| |
| if (context->cur_preset != REVERB_PRESET_NONE) { |
| const reverb_settings_t *preset = &reverb_presets[context->cur_preset]; |
| reverb_set_room_level(context, preset->roomLevel); |
| reverb_set_room_hf_level(context, preset->roomHFLevel); |
| reverb_set_decay_time(context, preset->decayTime); |
| reverb_set_decay_hf_ratio(context, preset->decayHFRatio); |
| reverb_set_reverb_level(context, preset->reverbLevel); |
| reverb_set_diffusion(context, preset->diffusion); |
| reverb_set_density(context, preset->density); |
| } |
| } |
| |
| int reverb_get_parameter(effect_context_t *context, effect_param_t *p, |
| uint32_t *size) |
| { |
| reverb_context_t *reverb_ctxt = (reverb_context_t *)context; |
| int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); |
| int32_t *param_tmp = (int32_t *)p->data; |
| int32_t param = *param_tmp++; |
| void *value = p->data + voffset; |
| reverb_settings_t *reverb_settings; |
| int i; |
| |
| ALOGV("%s", __func__); |
| |
| p->status = 0; |
| |
| if (reverb_ctxt->preset) { |
| if (param != REVERB_PARAM_PRESET || p->vsize < sizeof(uint16_t)) |
| return -EINVAL; |
| *(uint16_t *)value = reverb_ctxt->next_preset; |
| ALOGV("get REVERB_PARAM_PRESET, preset %d", reverb_ctxt->next_preset); |
| } |
| switch (param) { |
| case REVERB_PARAM_ROOM_LEVEL: |
| if (p->vsize < sizeof(uint16_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(uint16_t); |
| break; |
| case REVERB_PARAM_ROOM_HF_LEVEL: |
| if (p->vsize < sizeof(uint16_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(uint16_t); |
| break; |
| case REVERB_PARAM_DECAY_TIME: |
| if (p->vsize < sizeof(uint32_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(uint32_t); |
| break; |
| case REVERB_PARAM_DECAY_HF_RATIO: |
| if (p->vsize < sizeof(uint16_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(uint16_t); |
| break; |
| case REVERB_PARAM_REFLECTIONS_LEVEL: |
| if (p->vsize < sizeof(uint16_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(uint16_t); |
| break; |
| case REVERB_PARAM_REFLECTIONS_DELAY: |
| if (p->vsize < sizeof(uint32_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(uint32_t); |
| break; |
| case REVERB_PARAM_REVERB_LEVEL: |
| if (p->vsize < sizeof(uint16_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(uint16_t); |
| break; |
| case REVERB_PARAM_REVERB_DELAY: |
| if (p->vsize < sizeof(uint32_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(uint32_t); |
| break; |
| case REVERB_PARAM_DIFFUSION: |
| if (p->vsize < sizeof(uint16_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(uint16_t); |
| break; |
| case REVERB_PARAM_DENSITY: |
| if (p->vsize < sizeof(uint16_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(uint16_t); |
| break; |
| case REVERB_PARAM_PROPERTIES: |
| if (p->vsize < sizeof(reverb_settings_t)) |
| p->status = -EINVAL; |
| p->vsize = sizeof(reverb_settings_t); |
| break; |
| default: |
| p->status = -EINVAL; |
| } |
| |
| *size = sizeof(effect_param_t) + voffset + p->vsize; |
| |
| if (p->status != 0) |
| return 0; |
| |
| switch (param) { |
| case REVERB_PARAM_PROPERTIES: |
| ALOGV("%s: REVERB_PARAM_PROPERTIES", __func__); |
| reverb_settings = (reverb_settings_t *)value; |
| reverb_settings->roomLevel = reverb_get_room_level(reverb_ctxt); |
| reverb_settings->roomHFLevel = reverb_get_room_hf_level(reverb_ctxt); |
| reverb_settings->decayTime = reverb_get_decay_time(reverb_ctxt); |
| reverb_settings->decayHFRatio = reverb_get_decay_hf_ratio(reverb_ctxt); |
| reverb_settings->reflectionsLevel = 0; |
| reverb_settings->reflectionsDelay = 0; |
| reverb_settings->reverbDelay = 0; |
| reverb_settings->reverbLevel = reverb_get_reverb_level(reverb_ctxt); |
| reverb_settings->diffusion = reverb_get_diffusion(reverb_ctxt); |
| reverb_settings->density = reverb_get_density(reverb_ctxt); |
| break; |
| case REVERB_PARAM_ROOM_LEVEL: |
| ALOGV("%s: REVERB_PARAM_ROOM_LEVEL", __func__); |
| *(int16_t *)value = reverb_get_room_level(reverb_ctxt); |
| break; |
| case REVERB_PARAM_ROOM_HF_LEVEL: |
| ALOGV("%s: REVERB_PARAM_ROOM_HF_LEVEL", __func__); |
| *(int16_t *)value = reverb_get_room_hf_level(reverb_ctxt); |
| break; |
| case REVERB_PARAM_DECAY_TIME: |
| ALOGV("%s: REVERB_PARAM_DECAY_TIME", __func__); |
| *(uint32_t *)value = reverb_get_decay_time(reverb_ctxt); |
| break; |
| case REVERB_PARAM_DECAY_HF_RATIO: |
| ALOGV("%s: REVERB_PARAM_DECAY_HF_RATIO", __func__); |
| *(int16_t *)value = reverb_get_decay_hf_ratio(reverb_ctxt); |
| break; |
| case REVERB_PARAM_REVERB_LEVEL: |
| ALOGV("%s: REVERB_PARAM_REVERB_LEVEL", __func__); |
| *(int16_t *)value = reverb_get_reverb_level(reverb_ctxt); |
| break; |
| case REVERB_PARAM_DIFFUSION: |
| ALOGV("%s: REVERB_PARAM_DIFFUSION", __func__); |
| *(int16_t *)value = reverb_get_diffusion(reverb_ctxt); |
| break; |
| case REVERB_PARAM_DENSITY: |
| ALOGV("%s: REVERB_PARAM_DENSITY", __func__); |
| *(int16_t *)value = reverb_get_density(reverb_ctxt); |
| break; |
| case REVERB_PARAM_REFLECTIONS_LEVEL: |
| ALOGV("%s: REVERB_PARAM_REFLECTIONS_LEVEL", __func__); |
| *(uint16_t *)value = 0; |
| break; |
| case REVERB_PARAM_REFLECTIONS_DELAY: |
| ALOGV("%s: REVERB_PARAM_REFLECTIONS_DELAY", __func__); |
| *(uint32_t *)value = 0; |
| break; |
| case REVERB_PARAM_REVERB_DELAY: |
| ALOGV("%s: REVERB_PARAM_REVERB_DELAY", __func__); |
| *(uint32_t *)value = 0; |
| break; |
| default: |
| p->status = -EINVAL; |
| break; |
| } |
| |
| return 0; |
| } |
| |
| int reverb_set_parameter(effect_context_t *context, effect_param_t *p, |
| uint32_t size) |
| { |
| reverb_context_t *reverb_ctxt = (reverb_context_t *)context; |
| int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); |
| void *value = p->data + voffset; |
| int32_t *param_tmp = (int32_t *)p->data; |
| int32_t param = *param_tmp++; |
| reverb_settings_t *reverb_settings; |
| int16_t level; |
| int16_t ratio; |
| uint32_t time; |
| |
| ALOGV("%s", __func__); |
| |
| p->status = 0; |
| |
| if (reverb_ctxt->preset) { |
| if (param != REVERB_PARAM_PRESET) |
| return -EINVAL; |
| uint16_t preset = *(uint16_t *)value; |
| ALOGV("set REVERB_PARAM_PRESET, preset %d", preset); |
| if (preset > REVERB_PRESET_LAST) { |
| return -EINVAL; |
| } |
| reverb_set_preset(reverb_ctxt, preset); |
| } |
| switch (param) { |
| case REVERB_PARAM_PROPERTIES: |
| ALOGV("%s: REVERB_PARAM_PROPERTIES", __func__); |
| reverb_settings = (reverb_settings_t *)value; |
| break; |
| case REVERB_PARAM_ROOM_LEVEL: |
| ALOGV("%s: REVERB_PARAM_ROOM_LEVEL", __func__); |
| level = *(int16_t *)value; |
| reverb_set_room_level(reverb_ctxt, level); |
| break; |
| case REVERB_PARAM_ROOM_HF_LEVEL: |
| ALOGV("%s: REVERB_PARAM_ROOM_HF_LEVEL", __func__); |
| level = *(int16_t *)value; |
| reverb_set_room_hf_level(reverb_ctxt, level); |
| break; |
| case REVERB_PARAM_DECAY_TIME: |
| ALOGV("%s: REVERB_PARAM_DECAY_TIME", __func__); |
| time = *(uint32_t *)value; |
| reverb_set_decay_time(reverb_ctxt, time); |
| break; |
| case REVERB_PARAM_DECAY_HF_RATIO: |
| ALOGV("%s: REVERB_PARAM_DECAY_HF_RATIO", __func__); |
| ratio = *(int16_t *)value; |
| reverb_set_decay_hf_ratio(reverb_ctxt, ratio); |
| break; |
| case REVERB_PARAM_REVERB_LEVEL: |
| ALOGV("%s: REVERB_PARAM_REVERB_LEVEL", __func__); |
| level = *(int16_t *)value; |
| reverb_set_reverb_level(reverb_ctxt, level); |
| break; |
| case REVERB_PARAM_DIFFUSION: |
| ALOGV("%s: REVERB_PARAM_DIFFUSION", __func__); |
| ratio = *(int16_t *)value; |
| reverb_set_diffusion(reverb_ctxt, ratio); |
| break; |
| case REVERB_PARAM_DENSITY: |
| ALOGV("%s: REVERB_PARAM_DENSITY", __func__); |
| ratio = *(int16_t *)value; |
| reverb_set_density(reverb_ctxt, ratio); |
| break; |
| case REVERB_PARAM_REFLECTIONS_LEVEL: |
| case REVERB_PARAM_REFLECTIONS_DELAY: |
| case REVERB_PARAM_REVERB_DELAY: |
| break; |
| default: |
| p->status = -EINVAL; |
| break; |
| } |
| |
| return 0; |
| } |
| |
| int reverb_set_device(effect_context_t *context, uint32_t device) |
| { |
| reverb_context_t *reverb_ctxt = (reverb_context_t *)context; |
| |
| ALOGV("%s: device: %d", __func__, device); |
| reverb_ctxt->device = device; |
| offload_reverb_set_device(&(reverb_ctxt->offload_reverb), device); |
| return 0; |
| } |
| |
| int reverb_reset(effect_context_t *context) |
| { |
| reverb_context_t *reverb_ctxt = (reverb_context_t *)context; |
| |
| return 0; |
| } |
| |
| int reverb_init(effect_context_t *context) |
| { |
| reverb_context_t *reverb_ctxt = (reverb_context_t *)context; |
| |
| context->config.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; |
| /* |
| FIXME: channel mode is mono for auxiliary. is it needed for offload ? |
| If so, this set config needs to be updated accordingly |
| */ |
| context->config.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; |
| context->config.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; |
| context->config.inputCfg.samplingRate = 44100; |
| context->config.inputCfg.bufferProvider.getBuffer = NULL; |
| context->config.inputCfg.bufferProvider.releaseBuffer = NULL; |
| context->config.inputCfg.bufferProvider.cookie = NULL; |
| context->config.inputCfg.mask = EFFECT_CONFIG_ALL; |
| context->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; |
| context->config.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO; |
| context->config.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; |
| context->config.outputCfg.samplingRate = 44100; |
| context->config.outputCfg.bufferProvider.getBuffer = NULL; |
| context->config.outputCfg.bufferProvider.releaseBuffer = NULL; |
| context->config.outputCfg.bufferProvider.cookie = NULL; |
| context->config.outputCfg.mask = EFFECT_CONFIG_ALL; |
| |
| set_config(context, &context->config); |
| |
| memset(&(reverb_ctxt->reverb_settings), 0, sizeof(reverb_settings_t)); |
| memset(&(reverb_ctxt->offload_reverb), 0, sizeof(struct reverb_params)); |
| |
| if (reverb_ctxt->preset && |
| reverb_ctxt->next_preset != reverb_ctxt->cur_preset) |
| reverb_load_preset(reverb_ctxt); |
| |
| return 0; |
| } |
| |
| int reverb_enable(effect_context_t *context) |
| { |
| reverb_context_t *reverb_ctxt = (reverb_context_t *)context; |
| |
| ALOGV("%s", __func__); |
| |
| if (!offload_reverb_get_enable_flag(&(reverb_ctxt->offload_reverb))) |
| offload_reverb_set_enable_flag(&(reverb_ctxt->offload_reverb), true); |
| return 0; |
| } |
| |
| int reverb_disable(effect_context_t *context) |
| { |
| reverb_context_t *reverb_ctxt = (reverb_context_t *)context; |
| |
| ALOGV("%s", __func__); |
| if (offload_reverb_get_enable_flag(&(reverb_ctxt->offload_reverb))) { |
| offload_reverb_set_enable_flag(&(reverb_ctxt->offload_reverb), false); |
| if (reverb_ctxt->ctl) |
| offload_reverb_send_params(reverb_ctxt->ctl, |
| reverb_ctxt->offload_reverb, |
| OFFLOAD_SEND_REVERB_ENABLE_FLAG); |
| } |
| return 0; |
| } |
| |
| int reverb_start(effect_context_t *context, output_context_t *output) |
| { |
| reverb_context_t *reverb_ctxt = (reverb_context_t *)context; |
| |
| ALOGV("%s", __func__); |
| reverb_ctxt->ctl = output->ctl; |
| return 0; |
| } |
| |
| int reverb_stop(effect_context_t *context, output_context_t *output) |
| { |
| reverb_context_t *reverb_ctxt = (reverb_context_t *)context; |
| |
| ALOGV("%s", __func__); |
| reverb_ctxt->ctl = NULL; |
| return 0; |
| } |
| |