| /* |
| * Copyright (C) 2018 The LineageOS Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "LightService" |
| |
| #include "Light.h" |
| |
| #include <android-base/logging.h> |
| |
| namespace { |
| using android::hardware::light::V2_0::LightState; |
| |
| static constexpr int DEFAULT_MAX_BRIGHTNESS = 255; |
| |
| static uint32_t rgbToBrightness(const LightState& state) { |
| uint32_t color = state.color & 0x00ffffff; |
| return ((77 * ((color >> 16) & 0xff)) + (150 * ((color >> 8) & 0xff)) + |
| (29 * (color & 0xff))) >> 8; |
| } |
| |
| static bool isLit(const LightState& state) { |
| return (state.color & 0x00ffffff); |
| } |
| |
| struct color { |
| unsigned int r, g, b; |
| float _L, _a, _b; |
| }; |
| |
| // This hardware only allows primary colors |
| static struct color colors[] = { |
| { 255, 0, 0, 0, 0, 0 }, // red |
| { 255, 255, 0, 0, 0, 0 }, // yellow |
| { 0, 255, 0, 0, 0, 0 }, // green |
| { 0, 255, 255, 0, 0, 0 }, // cyan |
| { 0, 0, 255, 0, 0, 0 }, // blue |
| { 255, 0, 255, 0, 0, 0 }, // magenta |
| { 255, 255, 255, 0, 0, 0 }, // white |
| { 127, 127, 127, 0, 0, 0 }, // grey |
| { 0, 0, 0, 0, 0, 0 }, // black |
| }; |
| |
| static constexpr int MAX_COLOR = 9; |
| |
| // Convert RGB to L*a*b colorspace |
| // from http://www.brucelindbloom.com |
| static void rgb2lab(unsigned int R, unsigned int G, unsigned int B, |
| float *_L, float *_a, float *_b) { |
| |
| float r, g, b, X, Y, Z, fx, fy, fz, xr, yr, zr; |
| float Ls, as, bs; |
| float eps = 216.f / 24389.f; |
| float k = 24389.f / 27.f; |
| |
| float Xr = 0.964221f; // reference white D50 |
| float Yr = 1.0f; |
| float Zr = 0.825211f; |
| |
| // RGB to XYZ |
| r = R / 255.f; //R 0..1 |
| g = G / 255.f; //G 0..1 |
| b = B / 255.f; //B 0..1 |
| |
| // assuming sRGB (D65) |
| if (r <= 0.04045) |
| r = r / 12; |
| else |
| r = (float) pow((r + 0.055) / 1.055, 2.4); |
| |
| if (g <= 0.04045) |
| g = g / 12; |
| else |
| g = (float) pow((g + 0.055) / 1.055, 2.4); |
| |
| if (b <= 0.04045) |
| b = b / 12; |
| else |
| b = (float) pow((b + 0.055) / 1.055, 2.4); |
| |
| |
| X = 0.436052025f * r + 0.385081593f * g + 0.143087414f * b; |
| Y = 0.222491598f * r + 0.71688606f * g + 0.060621486f * b; |
| Z = 0.013929122f * r + 0.097097002f * g + 0.71418547f * b; |
| |
| // XYZ to Lab |
| xr = X / Xr; |
| yr = Y / Yr; |
| zr = Z / Zr; |
| |
| if (xr > eps) |
| fx = (float) pow(xr, 1 / 3.); |
| else |
| fx = (float) ((k * xr + 16.) / 116.); |
| |
| if (yr > eps) |
| fy = (float) pow(yr, 1 / 3.); |
| else |
| fy = (float) ((k * yr + 16.) / 116.); |
| |
| if (zr > eps) |
| fz = (float) pow(zr, 1 / 3.); |
| else |
| fz = (float) ((k * zr + 16.) / 116); |
| |
| Ls = (116 * fy) - 16; |
| as = 500 * (fx - fy); |
| bs = 200 * (fy - fz); |
| |
| *_L = (2.55 * Ls + .5); |
| *_a = (as + .5); |
| *_b = (bs + .5); |
| } |
| |
| // find the color with the shortest distance |
| static struct color * |
| nearest_color(unsigned int r, unsigned int g, unsigned int b) |
| { |
| int i = 0; |
| float _L, _a, _b; |
| double L_dist, a_dist, b_dist, total; |
| double distance = 3 * 255; |
| |
| struct color *nearest = NULL; |
| |
| rgb2lab(r, g, b, &_L, &_a, &_b); |
| |
| for (i = 0; i < MAX_COLOR; i++) { |
| L_dist = pow(_L - colors[i]._L, 2); |
| a_dist = pow(_a - colors[i]._a, 2); |
| b_dist = pow(_b - colors[i]._b, 2); |
| total = sqrt(L_dist + a_dist + b_dist); |
| if (total < distance) { |
| nearest = &colors[i]; |
| distance = total; |
| } |
| } |
| |
| return nearest; |
| } |
| |
| } // anonymous namespace |
| |
| namespace android { |
| namespace hardware { |
| namespace light { |
| namespace V2_0 { |
| namespace implementation { |
| |
| Light::Light(std::pair<std::ofstream, uint32_t>&& lcd_backlight, std::ofstream&& button_backlight, |
| std::ofstream&& red_led, std::ofstream&& green_led, std::ofstream&& blue_led, |
| std::ofstream&& red_blink, std::ofstream&& green_blink, std::ofstream&& blue_blink, |
| std::ofstream&& red_led_time, std::ofstream&& green_led_time, std::ofstream&& blue_led_time) |
| : mLcdBacklight(std::move(lcd_backlight)), |
| mButtonBacklight(std::move(button_backlight)), |
| mRedLed(std::move(red_led)), |
| mGreenLed(std::move(green_led)), |
| mBlueLed(std::move(blue_led)), |
| mRedBlink(std::move(red_blink)), |
| mGreenBlink(std::move(green_blink)), |
| mBlueBlink(std::move(blue_blink)), |
| mRedLedTime(std::move(red_led_time)), |
| mGreenLedTime(std::move(green_led_time)), |
| mBlueLedTime(std::move(blue_led_time)) { |
| auto attnFn(std::bind(&Light::setAttentionLight, this, std::placeholders::_1)); |
| auto backlightFn(std::bind(&Light::setLcdBacklight, this, std::placeholders::_1)); |
| auto batteryFn(std::bind(&Light::setBatteryLight, this, std::placeholders::_1)); |
| auto buttonsFn(std::bind(&Light::setButtonsBacklight, this, std::placeholders::_1)); |
| auto notifFn(std::bind(&Light::setNotificationLight, this, std::placeholders::_1)); |
| mLights.emplace(std::make_pair(Type::ATTENTION, attnFn)); |
| mLights.emplace(std::make_pair(Type::BACKLIGHT, backlightFn)); |
| mLights.emplace(std::make_pair(Type::BATTERY, batteryFn)); |
| mLights.emplace(std::make_pair(Type::BUTTONS, buttonsFn)); |
| mLights.emplace(std::make_pair(Type::NOTIFICATIONS, notifFn)); |
| |
| for (int i = 0; i < MAX_COLOR; i++) { |
| rgb2lab(colors[i].r, colors[i].g, colors[i].b, |
| &colors[i]._L, &colors[i]._a, &colors[i]._b); |
| } |
| } |
| |
| // Methods from ::android::hardware::light::V2_0::ILight follow. |
| Return<Status> Light::setLight(Type type, const LightState& state) { |
| auto it = mLights.find(type); |
| |
| if (it == mLights.end()) { |
| return Status::LIGHT_NOT_SUPPORTED; |
| } |
| |
| it->second(state); |
| |
| return Status::SUCCESS; |
| } |
| |
| Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { |
| std::vector<Type> types; |
| |
| for (auto const& light : mLights) { |
| types.push_back(light.first); |
| } |
| |
| _hidl_cb(types); |
| |
| return Void(); |
| } |
| |
| void Light::setAttentionLight(const LightState& state) { |
| std::lock_guard<std::mutex> lock(mLock); |
| mAttentionState = state; |
| setSpeakerBatteryLightLocked(); |
| } |
| |
| void Light::setLcdBacklight(const LightState& state) { |
| std::lock_guard<std::mutex> lock(mLock); |
| |
| uint32_t brightness = rgbToBrightness(state); |
| |
| // If max panel brightness is not the default (255), |
| // apply linear scaling across the accepted range. |
| if (mLcdBacklight.second != DEFAULT_MAX_BRIGHTNESS) { |
| int old_brightness = brightness; |
| brightness = brightness * mLcdBacklight.second / DEFAULT_MAX_BRIGHTNESS; |
| LOG(VERBOSE) << "scaling brightness " << old_brightness << " => " << brightness; |
| } |
| |
| mLcdBacklight.first << brightness << std::endl; |
| } |
| |
| void Light::setButtonsBacklight(const LightState& state) { |
| std::lock_guard<std::mutex> lock(mLock); |
| |
| uint32_t brightness = rgbToBrightness(state); |
| |
| mButtonBacklight << brightness << std::endl; |
| } |
| |
| void Light::setBatteryLight(const LightState& state) { |
| std::lock_guard<std::mutex> lock(mLock); |
| mBatteryState = state; |
| setSpeakerBatteryLightLocked(); |
| } |
| |
| void Light::setNotificationLight(const LightState& state) { |
| std::lock_guard<std::mutex> lock(mLock); |
| mNotificationState = state; |
| setSpeakerBatteryLightLocked(); |
| } |
| |
| void Light::setSpeakerBatteryLightLocked() { |
| if (isLit(mNotificationState)) { |
| setSpeakerLightLocked(mNotificationState); |
| } else if (isLit(mAttentionState)) { |
| setSpeakerLightLocked(mAttentionState); |
| } else if (isLit(mBatteryState)) { |
| setSpeakerLightLocked(mBatteryState); |
| } else { |
| // Lights off |
| mRedLed << 0 << std::endl; |
| mGreenLed << 0 << std::endl; |
| mBlueLed << 0 << std::endl; |
| mRedBlink << 0 << std::endl; |
| mGreenBlink << 0 << std::endl; |
| mBlueBlink << 0 << std::endl; |
| } |
| } |
| |
| void Light::setSpeakerLightLocked(const LightState& state) { |
| int red, green, blue, blink; |
| int onMs, offMs; |
| uint32_t colorRGB = state.color; |
| char breath_pattern[64] = { 0, }; |
| struct color *nearest = NULL; |
| |
| switch (state.flashMode) { |
| case Flash::TIMED: |
| onMs = state.flashOnMs; |
| offMs = state.flashOffMs; |
| break; |
| case Flash::NONE: |
| default: |
| onMs = 0; |
| offMs = 0; |
| break; |
| } |
| |
| red = (colorRGB >> 16) & 0xff; |
| green = (colorRGB >> 8) & 0xff; |
| blue = colorRGB & 0xff; |
| blink = onMs > 0 && offMs > 0; |
| |
| // Disable all blinking to start |
| mRedLed << 0 << std::endl; |
| mGreenLed << 0 << std::endl; |
| mBlueLed << 0 << std::endl; |
| |
| if (blink) { |
| // Driver doesn't permit us to set individual duty cycles, so only |
| // pick pure colors at max brightness when blinking. |
| nearest = nearest_color(red, green, blue); |
| |
| red = nearest->r; |
| green = nearest->g; |
| blue = nearest->b; |
| |
| // Make sure the values are between 1 and 7 seconds |
| if (onMs < 1000) |
| onMs = 1000; |
| else if (onMs > 7000) |
| onMs = 7000; |
| |
| if (offMs < 1000) |
| offMs = 1000; |
| else if (offMs > 7000) |
| offMs = 7000; |
| |
| // Ramp up, lit, ramp down, unlit. in seconds. |
| sprintf(breath_pattern, "1 %d 1 %d", (int)(onMs / 1000), (int)(offMs / 1000)); |
| } else { |
| blink = 0; |
| sprintf(breath_pattern, "1 2 1 2"); |
| } |
| |
| // Do everything with the lights out, then turn up the brightness |
| mRedLedTime << breath_pattern << std::endl; |
| mRedBlink << (blink && red ? 1 : 0) << std::endl; |
| mGreenLedTime << breath_pattern << std::endl; |
| mGreenBlink << (blink && green ? 1 : 0) << std::endl; |
| mBlueLedTime << breath_pattern << std::endl; |
| mBlueBlink << (blink && blue ? 1 : 0) << std::endl; |
| |
| mRedLed << red << std::endl; |
| mGreenLed << green << std::endl; |
| mBlueLed << blue << std::endl; |
| } |
| |
| } // namespace implementation |
| } // namespace V2_0 |
| } // namespace light |
| } // namespace hardware |
| } // namespace android |