blob: cae91cab34c52bcc5535c6371356b87973a492c4 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* This HAL simulates triggers from the DSP.
* To send a trigger from the command line you can type:
*
* adb forward tcp:14035 tcp:14035
*
* telnet localhost 14035
*
* Commands include:
* ls : Lists all models that have been loaded.
* trig <uuid> : Sends a recognition event for the model at the given uuid
* update <uuid> : Sends a model update event for the model at the given uuid.
* close : Closes the network connection.
*
* To enable this file, you can make with command line parameter
* SOUND_TRIGGER_USE_STUB_MODULE=1
*/
#define LOG_TAG "sound_trigger_hw_default"
#define LOG_NDEBUG 1
#define PARSE_BUF_LEN 1024 // Length of the parsing buffer.S
#define EVENT_RECOGNITION 1
#define EVENT_SOUND_MODEL 2
// The following commands work with the network port:
#define COMMAND_LS "ls"
#define COMMAND_RECOGNITION_TRIGGER "trig" // Argument: model index.
#define COMMAND_RECOGNITION_ABORT "abort" // Argument: model index.
#define COMMAND_RECOGNITION_FAILURE "fail" // Argument: model index.
#define COMMAND_UPDATE "update" // Argument: model index.
#define COMMAND_CLEAR "clear" // Removes all models from the list.
#define COMMAND_CLOSE "close" // Close just closes the network port, keeps thread running.
#define COMMAND_END "end" // Closes connection and stops the thread.
#define ERROR_BAD_COMMAND "Bad command"
#include <arpa/inet.h>
#include <errno.h>
#include <pthread.h>
#include <netinet/in.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/prctl.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <log/log.h>
#include <hardware/hardware.h>
#include <system/sound_trigger.h>
#include <hardware/sound_trigger.h>
static const struct sound_trigger_properties hw_properties = {
"The Android Open Source Project", // implementor
"Sound Trigger stub HAL", // description
1, // version
{ 0xed7a7d60, 0xc65e, 0x11e3, 0x9be4, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, // uuid
4, // max_sound_models
1, // max_key_phrases
1, // max_users
RECOGNITION_MODE_VOICE_TRIGGER, // recognition_modes
false, // capture_transition
0, // max_buffer_ms
true, // concurrent_capture
false, // trigger_in_event
0 // power_consumption_mw
};
struct recognition_context {
// Sound Model information, added in method load_sound_model
sound_model_handle_t model_handle;
sound_trigger_uuid_t model_uuid;
sound_trigger_sound_model_type_t model_type;
sound_model_callback_t model_callback;
void *model_cookie;
// Sound Model information, added in start_recognition
struct sound_trigger_recognition_config *config;
recognition_callback_t recognition_callback;
void *recognition_cookie;
bool model_started;
// Next recognition_context in the linked list
struct recognition_context *next;
};
char tmp_write_buffer[PARSE_BUF_LEN];
struct stub_sound_trigger_device {
struct sound_trigger_hw_device device;
pthread_mutex_t lock;
// This thread opens a port that can be used to monitor and inject events
// into the stub HAL.
pthread_t control_thread;
// Recognition contexts are stored as a linked list
struct recognition_context *root_model_context;
int next_sound_model_id;
};
static bool check_uuid_equality(sound_trigger_uuid_t uuid1, sound_trigger_uuid_t uuid2) {
if (uuid1.timeLow != uuid2.timeLow ||
uuid1.timeMid != uuid2.timeMid ||
uuid1.timeHiAndVersion != uuid2.timeHiAndVersion ||
uuid1.clockSeq != uuid2.clockSeq) {
return false;
}
for (int i = 0; i < 6; i++) {
if(uuid1.node[i] != uuid2.node[i]) {
return false;
}
}
return true;
}
bool str_to_uuid(char* uuid_str, sound_trigger_uuid_t* uuid) {
if (uuid_str == NULL) {
ALOGI("Invalid str_to_uuid input.");
return false;
}
int tmp[10];
if (sscanf(uuid_str, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x",
tmp, tmp+1, tmp+2, tmp+3, tmp+4, tmp+5, tmp+6, tmp+7, tmp+8, tmp+9) < 10) {
ALOGI("Invalid UUID, got: %s", uuid_str);
return false;
}
uuid->timeLow = (unsigned int)tmp[0];
uuid->timeMid = (unsigned short)tmp[1];
uuid->timeHiAndVersion = (unsigned short)tmp[2];
uuid->clockSeq = (unsigned short)tmp[3];
uuid->node[0] = (unsigned char)tmp[4];
uuid->node[1] = (unsigned char)tmp[5];
uuid->node[2] = (unsigned char)tmp[6];
uuid->node[3] = (unsigned char)tmp[7];
uuid->node[4] = (unsigned char)tmp[8];
uuid->node[5] = (unsigned char)tmp[9];
return true;
}
void write_bad_command_error(int conn_socket, char* command) {
int num = snprintf(tmp_write_buffer, PARSE_BUF_LEN, "Bad command received: %s", command);
tmp_write_buffer[PARSE_BUF_LEN - 1] = '\0'; // Just to be sure.
tmp_write_buffer[PARSE_BUF_LEN - 2] = '\n';
write(conn_socket, tmp_write_buffer, num);
}
void write_string(int conn_socket, char* str) {
int num = snprintf(tmp_write_buffer, PARSE_BUF_LEN, "%s", str);
tmp_write_buffer[PARSE_BUF_LEN - 1] = '\0';
tmp_write_buffer[PARSE_BUF_LEN - 2] = '\n';
write(conn_socket, tmp_write_buffer, num);
}
void write_vastr(int conn_socket, char* format, ...) {
va_list argptr;
va_start(argptr, format);
int num = vsnprintf(tmp_write_buffer, PARSE_BUF_LEN, format, argptr);
va_end(argptr);
tmp_write_buffer[PARSE_BUF_LEN - 1] = '\0';
tmp_write_buffer[PARSE_BUF_LEN - 2] = '\n';
write(conn_socket, tmp_write_buffer, num);
}
static void print_uuid(sound_trigger_uuid_t uuid) {
ALOGI("%s %08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x", __func__, uuid.timeLow, uuid.timeMid,
uuid.timeHiAndVersion, uuid.clockSeq, uuid.node[0], uuid.node[1], uuid.node[2],
uuid.node[3], uuid.node[4], uuid.node[5]);
}
static void write_uuid(int conn_socket, sound_trigger_uuid_t uuid) {
write_vastr(conn_socket, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x\n", uuid.timeLow, uuid.timeMid,
uuid.timeHiAndVersion, uuid.clockSeq, uuid.node[0], uuid.node[1], uuid.node[2],
uuid.node[3], uuid.node[4], uuid.node[5]);
}
// Returns model at the given index, null otherwise (error, doesn't exist, etc).
// Note that here index starts from zero.
struct recognition_context* fetch_model_with_handle(
struct stub_sound_trigger_device* stdev, sound_model_handle_t* model_handle) {
ALOGI("%s", __func__);
struct recognition_context *model_context = NULL;
struct recognition_context *last_model_context = stdev->root_model_context;
while(last_model_context) {
if (last_model_context->model_handle == *model_handle) {
model_context = last_model_context;
break;
}
last_model_context = last_model_context->next;
}
return model_context;
}
// Returns the first model that matches the sound model UUID.
static sound_model_handle_t* get_model_handle_with_uuid(struct stub_sound_trigger_device* stdev,
sound_trigger_uuid_t uuid) {
sound_model_handle_t* model_handle_str = NULL;
struct recognition_context *last_model_context = stdev->root_model_context;
while(last_model_context) {
if (check_uuid_equality(last_model_context->model_uuid, uuid)) {
model_handle_str = &last_model_context->model_handle;
break;
}
last_model_context = last_model_context->next;
}
return model_handle_str;
}
/* Will reuse ids when overflow occurs */
static sound_model_handle_t generate_sound_model_handle(const struct sound_trigger_hw_device *dev) {
struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev;
int new_id = stdev->next_sound_model_id;
++stdev->next_sound_model_id;
if (stdev->next_sound_model_id == 0) {
stdev->next_sound_model_id = 1;
}
return (sound_model_handle_t) new_id;
}
bool parse_socket_data(int conn_socket, struct stub_sound_trigger_device* stdev);
static void unload_all_sound_models(struct stub_sound_trigger_device *stdev);
static char *sound_trigger_keyphrase_event_alloc(sound_model_handle_t handle,
struct sound_trigger_recognition_config *config,
int recognition_status) {
struct sound_trigger_phrase_recognition_event *event =
calloc(1, sizeof(struct sound_trigger_phrase_recognition_event));
if (!event)
return NULL;
event->common.status = recognition_status;
event->common.type = SOUND_MODEL_TYPE_KEYPHRASE;
event->common.model = handle;
if (config) {
unsigned int i;
event->num_phrases = config->num_phrases;
if (event->num_phrases > SOUND_TRIGGER_MAX_PHRASES)
event->num_phrases = SOUND_TRIGGER_MAX_PHRASES;
for (i=0; i < event->num_phrases; i++)
memcpy(&event->phrase_extras[i],
&config->phrases[i],
sizeof(struct sound_trigger_phrase_recognition_extra));
}
event->num_phrases = 1;
event->phrase_extras[0].confidence_level = 100;
event->phrase_extras[0].num_levels = 1;
event->phrase_extras[0].levels[0].level = 100;
event->phrase_extras[0].levels[0].user_id = 0;
// Signify that all the data is comming through streaming, not through the buffer.
event->common.capture_available = true;
event->common.audio_config = AUDIO_CONFIG_INITIALIZER;
event->common.audio_config.sample_rate = 16000;
event->common.audio_config.channel_mask = AUDIO_CHANNEL_IN_MONO;
event->common.audio_config.format = AUDIO_FORMAT_PCM_16_BIT;
return (char*) event;
}
static char *sound_trigger_generic_event_alloc(sound_model_handle_t handle,
struct sound_trigger_recognition_config *config,
int recognition_status) {
struct sound_trigger_generic_recognition_event *event =
calloc(1, sizeof(struct sound_trigger_generic_recognition_event));
if (!event)
return NULL;
event->common.status = recognition_status;
event->common.type = SOUND_MODEL_TYPE_GENERIC;
event->common.model = handle;
// Signify that all the data is comming through streaming, not through the buffer.
event->common.capture_available = true;
event->common.audio_config = AUDIO_CONFIG_INITIALIZER;
event->common.audio_config.sample_rate = 16000;
event->common.audio_config.channel_mask = AUDIO_CHANNEL_IN_MONO;
event->common.audio_config.format = AUDIO_FORMAT_PCM_16_BIT;
return (char*) event;
}
void send_event_with_handle(sound_model_handle_t* model_handle_str,
struct stub_sound_trigger_device* stdev, int event_type,
int status) {
ALOGI("%s", __func__);
struct recognition_context *model_context = fetch_model_with_handle(stdev, model_handle_str);
if (model_context) {
if (event_type == EVENT_RECOGNITION) {
if (model_context->recognition_callback == NULL) {
ALOGI("%s No matching callback", __func__);
return;
}
if (model_context->model_type == SOUND_MODEL_TYPE_KEYPHRASE) {
struct sound_trigger_phrase_recognition_event *event;
event = (struct sound_trigger_phrase_recognition_event *)
sound_trigger_keyphrase_event_alloc(model_context->model_handle,
model_context->config, status);
if (event) {
model_context->recognition_callback(event, model_context->recognition_cookie);
free(event);
}
} else if (model_context->model_type == SOUND_MODEL_TYPE_GENERIC) {
struct sound_trigger_generic_recognition_event *event;
event = (struct sound_trigger_generic_recognition_event *)
sound_trigger_generic_event_alloc(model_context->model_handle,
model_context->config, status);
if (event) {
model_context->recognition_callback(event, model_context->recognition_cookie);
free(event);
}
} else {
ALOGI("Unknown Sound Model Type, No Event to Send");
}
} else if (event_type == EVENT_SOUND_MODEL) {
struct sound_trigger_model_event *event =
calloc(1, sizeof(struct sound_trigger_model_event));
if (!event) {
ALOGW("%s Could not allocate event", __func__);
return;
}
event->status = SOUND_MODEL_STATUS_UPDATED;
event->model = model_context->model_handle;
if (event) {
model_context->model_callback(&event, model_context->model_cookie);
free(event);
}
}
} else {
ALOGI("No model for this handle");
}
}
static void send_event(int conn_socket, struct stub_sound_trigger_device* stdev, int event_type,
int status) {
char* model_uuid_str = strtok(NULL, " \r\n");
sound_trigger_uuid_t model_uuid;
if (str_to_uuid(model_uuid_str, &model_uuid)) {
sound_model_handle_t* model_handle_str = get_model_handle_with_uuid(stdev, model_uuid);
if (model_handle_str == NULL) {
ALOGI("%s Bad sound model handle.", __func__);
write_string(conn_socket, "Bad sound model handle.\n");
return;
}
send_event_with_handle(model_handle_str, stdev, event_type, status);
} else {
ALOGI("%s Not a valid UUID", __func__);
write_string(conn_socket, "Not a valid UUID.\n");
}
}
static bool recognition_callback_exists(struct stub_sound_trigger_device *stdev) {
bool callback_found = false;
if (stdev->root_model_context) {
struct recognition_context *current_model_context = stdev->root_model_context;
while(current_model_context) {
if (current_model_context->recognition_callback != NULL) {
callback_found = true;
break;
}
current_model_context = current_model_context->next;
}
}
return callback_found;
}
static struct recognition_context * get_model_context(struct stub_sound_trigger_device *stdev,
sound_model_handle_t handle) {
struct recognition_context *model_context = NULL;
if (stdev->root_model_context) {
struct recognition_context *current_model_context = stdev->root_model_context;
while(current_model_context) {
if (current_model_context->model_handle == handle) {
model_context = current_model_context;
break;
}
current_model_context = current_model_context->next;
}
}
return model_context;
}
static void *control_thread_loop(void *context) {
struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)context;
struct sockaddr_in incoming_info;
struct sockaddr_in self_info;
int self_socket;
socklen_t sock_size = sizeof(struct sockaddr_in);
memset(&self_info, 0, sizeof(self_info));
self_info.sin_family = AF_INET;
self_info.sin_addr.s_addr = htonl(INADDR_ANY);
self_info.sin_port = htons(14035);
bool exit = false;
while(!exit) {
int received_count;
int requested_count = 2;
char buffer[requested_count];
ALOGE("Opening socket");
self_socket = socket(AF_INET, SOCK_STREAM, 0);
if (self_socket < 0) {
ALOGE("Error on socket creation: %s", strerror(errno));
exit = true;
} else {
ALOGI("Socket created");
}
int reuse = 1;
if (setsockopt(self_socket, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse, sizeof(reuse)) < 0) {
ALOGE("setsockopt(SO_REUSEADDR) failed");
}
int bind_result = bind(self_socket, (struct sockaddr *)&self_info, sizeof(struct sockaddr));
if (bind_result < 0) {
ALOGE("Error on bind");
exit = true;
}
int listen_result = listen(self_socket, 1);
if (listen_result < 0) {
ALOGE("Error on Listen");
exit = true;
}
while(!exit) {
int con_socket = accept(self_socket, (struct sockaddr *)&incoming_info, &sock_size);
if (!con_socket) {
ALOGE("Lost socket, cannot send trigger");
break;
}
ALOGI("Connection from %s", inet_ntoa(incoming_info.sin_addr));
if (!parse_socket_data(con_socket, stdev)) {
ALOGI("Done processing commands over network. Stopping thread.");
exit = true;
}
close(con_socket);
}
ALOGE("Closing socket");
close(self_socket);
}
return NULL;
}
void list_models(int conn_socket, char* buffer,
struct stub_sound_trigger_device* stdev) {
ALOGI("%s", __func__);
struct recognition_context *last_model_context = stdev->root_model_context;
unsigned int model_index = 0;
write_string(conn_socket, "-----------------------\n");
if (!last_model_context) {
ALOGI("ZERO Models exist.");
write_string(conn_socket, "Zero models exist.\n");
}
while (last_model_context) {
write_vastr(conn_socket, "Model Index: %d\n", model_index);
ALOGI("Model Index: %d", model_index);
write_vastr(conn_socket, "Model handle: %d\n", last_model_context->model_handle);
ALOGI("Model handle: %d", last_model_context->model_handle);
write_uuid(conn_socket, last_model_context->model_uuid);
print_uuid(last_model_context->model_uuid);
sound_trigger_sound_model_type_t model_type = last_model_context->model_type;
if (model_type == SOUND_MODEL_TYPE_KEYPHRASE) {
write_string(conn_socket, "Keyphrase sound Model.\n");
ALOGI("Keyphrase sound Model.");
} else if (model_type == SOUND_MODEL_TYPE_GENERIC) {
write_string(conn_socket, "Generic sound Model.\n");
ALOGI("Generic sound Model.");
} else {
write_vastr(conn_socket, "Unknown sound model type: %d\n", model_type);
ALOGI("Unknown sound model type: %d", model_type);
}
if (last_model_context->model_started) {
write_string(conn_socket, "Model started.\n");
ALOGI("Model started.\n");
} else {
write_string(conn_socket, "Model stopped.\n");
ALOGI("Model stopped.\n");
}
write_string(conn_socket, "-----------------------\n\n");
ALOGI("----\n\n");
last_model_context = last_model_context->next;
model_index++;
}
}
// Gets the next word from buffer, replaces '\n' or ' ' with '\0'.
char* get_command(char* buffer) {
char* command = strtok(buffer, " ");
char* newline = strchr(command, '\n');
if (newline != NULL) {
*newline = '\0';
}
return command;
}
// Parses data coming in from the local socket, executes commands. Returns when
// done. Return code indicates whether the server should continue listening or
// abort (true if continue listening).
bool parse_socket_data(int conn_socket, struct stub_sound_trigger_device* stdev) {
ALOGI("Calling parse_socket_data");
bool input_done = false;
char buffer[PARSE_BUF_LEN];
FILE* input_fp = fdopen(conn_socket, "r");
bool continue_listening = true;
// Note: Since we acquire a lock inside this loop, do not use break or other
// exit methods without releasing this lock.
write_string(conn_socket, "\n>>> ");
while(!input_done) {
if (fgets(buffer, PARSE_BUF_LEN, input_fp) != NULL) {
pthread_mutex_lock(&stdev->lock);
char* command = strtok(buffer, " \r\n");
if (command == NULL) {
write_bad_command_error(conn_socket, command);
} else if (strncmp(command, COMMAND_LS, 2) == 0) {
list_models(conn_socket, buffer, stdev);
} else if (strcmp(command, COMMAND_RECOGNITION_TRIGGER) == 0) {
send_event(conn_socket, stdev, EVENT_RECOGNITION, RECOGNITION_STATUS_SUCCESS);
} else if (strcmp(command, COMMAND_RECOGNITION_ABORT) == 0) {
send_event(conn_socket, stdev, EVENT_RECOGNITION, RECOGNITION_STATUS_ABORT);
} else if (strcmp(command, COMMAND_RECOGNITION_FAILURE) == 0) {
send_event(conn_socket, stdev, EVENT_RECOGNITION, RECOGNITION_STATUS_FAILURE);
} else if (strcmp(command, COMMAND_UPDATE) == 0) {
send_event(conn_socket, stdev, EVENT_SOUND_MODEL, SOUND_MODEL_STATUS_UPDATED);
} else if (strncmp(command, COMMAND_CLEAR, 5) == 0) {
unload_all_sound_models(stdev);
} else if (strncmp(command, COMMAND_CLOSE, 5) == 0) {
ALOGI("Closing this connection.");
write_string(conn_socket, "Closing this connection.");
input_done = true;
} else if (strncmp(command, COMMAND_END, 3) == 0) {
ALOGI("End command received.");
write_string(conn_socket, "End command received. Stopping connection.");
continue_listening = false;
input_done = true;
} else {
write_vastr(conn_socket, "\nBad command %s.\n\n", command);
}
pthread_mutex_unlock(&stdev->lock);
} else {
ALOGI("parse_socket_data done (got null)");
input_done = true; // break.
}
write_string(conn_socket, "\n>>> ");
}
return continue_listening;
}
static void send_loop_kill_signal() {
ALOGI("Sending loop thread kill signal");
int self_socket = socket(AF_INET, SOCK_STREAM, 0);
struct sockaddr_in remote_info;
memset(&remote_info, 0, sizeof(remote_info));
remote_info.sin_family = AF_INET;
remote_info.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
remote_info.sin_port = htons(14035);
if (connect(self_socket, (struct sockaddr *)&remote_info, sizeof(struct sockaddr)) == 0) {
send(self_socket, COMMAND_END, 3, 0);
} else {
ALOGI("Could not connect");
}
close(self_socket);
ALOGI("Sent loop thread kill signal");
}
static int stdev_get_properties(const struct sound_trigger_hw_device *dev,
struct sound_trigger_properties *properties) {
struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev;
ALOGI("%s", __func__);
if (properties == NULL)
return -EINVAL;
memcpy(properties, &hw_properties, sizeof(struct sound_trigger_properties));
return 0;
}
static int stdev_load_sound_model(const struct sound_trigger_hw_device *dev,
struct sound_trigger_sound_model *sound_model,
sound_model_callback_t callback,
void *cookie,
sound_model_handle_t *handle) {
struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev;
ALOGI("%s stdev %p", __func__, stdev);
int status = 0;
pthread_mutex_lock(&stdev->lock);
if (handle == NULL || sound_model == NULL) {
pthread_mutex_unlock(&stdev->lock);
return -EINVAL;
}
if (sound_model->data_size == 0 ||
sound_model->data_offset < sizeof(struct sound_trigger_sound_model)) {
pthread_mutex_unlock(&stdev->lock);
return -EINVAL;
}
struct recognition_context *model_context;
model_context = malloc(sizeof(struct recognition_context));
if(!model_context) {
ALOGW("Could not allocate recognition_context");
pthread_mutex_unlock(&stdev->lock);
return -ENOSYS;
}
// Add the new model context to the recognition_context linked list
if (stdev->root_model_context) {
// Find the tail
struct recognition_context *current_model_context = stdev->root_model_context;
unsigned int model_count = 0;
while(current_model_context->next) {
current_model_context = current_model_context->next;
model_count++;
if (model_count >= hw_properties.max_sound_models) {
ALOGW("Can't load model: reached max sound model limit");
free(model_context);
pthread_mutex_unlock(&stdev->lock);
return -ENOSYS;
}
}
current_model_context->next = model_context;
} else {
stdev->root_model_context = model_context;
}
model_context->model_handle = generate_sound_model_handle(dev);
*handle = model_context->model_handle;
model_context->model_type = sound_model->type;
char *data = (char *)sound_model + sound_model->data_offset;
ALOGI("%s data size %d data %d - %d", __func__,
sound_model->data_size, data[0], data[sound_model->data_size - 1]);
model_context->model_uuid = sound_model->uuid;
model_context->model_callback = callback;
model_context->model_cookie = cookie;
model_context->config = NULL;
model_context->recognition_callback = NULL;
model_context->recognition_cookie = NULL;
model_context->next = NULL;
model_context->model_started = false;
ALOGI("Sound model loaded: Handle %d ", *handle);
pthread_mutex_unlock(&stdev->lock);
return status;
}
static void unload_all_sound_models(struct stub_sound_trigger_device *stdev) {
ALOGI("%s", __func__);
struct recognition_context *model_context = stdev->root_model_context;
stdev->root_model_context = NULL;
pthread_mutex_lock(&stdev->lock);
while (model_context) {
ALOGI("Deleting model with handle: %d", model_context->model_handle);
struct recognition_context *temp = model_context;
model_context = model_context->next;
free(temp->config);
free(temp);
}
pthread_mutex_unlock(&stdev->lock);
}
static int stdev_unload_sound_model(const struct sound_trigger_hw_device *dev,
sound_model_handle_t handle) {
// If recognizing, stop_recognition must be called for a sound model before unload_sound_model
ALOGI("%s", __func__);
struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev;
int status = 0;
ALOGI("unload_sound_model:%d", handle);
pthread_mutex_lock(&stdev->lock);
struct recognition_context *model_context = NULL;
struct recognition_context *previous_model_context = NULL;
if (stdev->root_model_context) {
struct recognition_context *current_model_context = stdev->root_model_context;
while(current_model_context) {
if (current_model_context->model_handle == handle) {
model_context = current_model_context;
break;
}
previous_model_context = current_model_context;
current_model_context = current_model_context->next;
}
}
if (!model_context) {
ALOGW("Can't find sound model handle %d in registered list", handle);
pthread_mutex_unlock(&stdev->lock);
return -ENOSYS;
}
if (previous_model_context) {
previous_model_context->next = model_context->next;
} else {
stdev->root_model_context = model_context->next;
}
free(model_context->config);
free(model_context);
pthread_mutex_unlock(&stdev->lock);
return status;
}
static int stdev_start_recognition(const struct sound_trigger_hw_device *dev,
sound_model_handle_t handle,
const struct sound_trigger_recognition_config *config,
recognition_callback_t callback,
void *cookie) {
ALOGI("%s", __func__);
struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev;
pthread_mutex_lock(&stdev->lock);
/* If other models running with callbacks, don't start trigger thread */
bool other_callbacks_found = recognition_callback_exists(stdev);
struct recognition_context *model_context = get_model_context(stdev, handle);
if (!model_context) {
ALOGW("Can't find sound model handle %d in registered list", handle);
pthread_mutex_unlock(&stdev->lock);
return -ENOSYS;
}
free(model_context->config);
model_context->config = NULL;
if (config) {
model_context->config = malloc(sizeof(*config));
if (!model_context->config) {
pthread_mutex_unlock(&stdev->lock);
return -ENOMEM;
}
memcpy(model_context->config, config, sizeof(*config));
}
model_context->recognition_callback = callback;
model_context->recognition_cookie = cookie;
model_context->model_started = true;
pthread_mutex_unlock(&stdev->lock);
ALOGI("%s done for handle %d", __func__, handle);
return 0;
}
static int stdev_stop_recognition(const struct sound_trigger_hw_device *dev,
sound_model_handle_t handle) {
struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev;
ALOGI("%s", __func__);
pthread_mutex_lock(&stdev->lock);
struct recognition_context *model_context = get_model_context(stdev, handle);
if (!model_context) {
ALOGW("Can't find sound model handle %d in registered list", handle);
pthread_mutex_unlock(&stdev->lock);
return -ENOSYS;
}
free(model_context->config);
model_context->config = NULL;
model_context->recognition_callback = NULL;
model_context->recognition_cookie = NULL;
model_context->model_started = false;
pthread_mutex_unlock(&stdev->lock);
ALOGI("%s done for handle %d", __func__, handle);
return 0;
}
static int stdev_stop_all_recognitions(const struct sound_trigger_hw_device *dev) {
struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev;
ALOGI("%s", __func__);
pthread_mutex_lock(&stdev->lock);
struct recognition_context *model_context = stdev->root_model_context;
while (model_context) {
free(model_context->config);
model_context->config = NULL;
model_context->recognition_callback = NULL;
model_context->recognition_cookie = NULL;
model_context->model_started = false;
ALOGI("%s stopped handle %d", __func__, model_context->model_handle);
model_context = model_context->next;
}
pthread_mutex_unlock(&stdev->lock);
return 0;
}
static int stdev_get_model_state(const struct sound_trigger_hw_device *dev,
sound_model_handle_t handle) {
int ret = 0;
struct stub_sound_trigger_device *stdev = (struct stub_sound_trigger_device *)dev;
ALOGI("%s", __func__);
pthread_mutex_lock(&stdev->lock);
struct recognition_context *model_context = get_model_context(stdev, handle);
if (!model_context) {
ALOGW("Can't find sound model handle %d in registered list", handle);
ret = -ENOSYS;
goto exit;
}
if (!model_context->model_started) {
ALOGW("Sound model %d not started", handle);
ret = -ENOSYS;
goto exit;
}
if (model_context->recognition_callback == NULL) {
ALOGW("Sound model %d not initialized", handle);
ret = -ENOSYS;
goto exit;
}
// TODO(mdooley): trigger recognition event
exit:
pthread_mutex_unlock(&stdev->lock);
ALOGI("%s done for handle %d", __func__, handle);
return ret;
}
__attribute__ ((visibility ("default")))
int sound_trigger_open_for_streaming() {
int ret = 0;
return ret;
}
__attribute__ ((visibility ("default")))
size_t sound_trigger_read_samples(int audio_handle, void *buffer, size_t buffer_len) {
size_t ret = 0;
return ret;
}
__attribute__ ((visibility ("default")))
int sound_trigger_close_for_streaming(int audio_handle __unused) {
return 0;
}
static int stdev_close(hw_device_t *device) {
// TODO: Implement the ability to stop the control thread. Since this is a
// test hal, we have skipped implementing this for now. A possible method
// would register a signal handler for the control thread so that any
// blocking socket calls can be interrupted. We would send that signal here
// to interrupt and quit the thread.
free(device);
return 0;
}
static int stdev_open(const hw_module_t* module, const char* name,
hw_device_t** device) {
struct stub_sound_trigger_device *stdev;
int ret;
if (strcmp(name, SOUND_TRIGGER_HARDWARE_INTERFACE) != 0)
return -EINVAL;
stdev = calloc(1, sizeof(struct stub_sound_trigger_device));
if (!stdev)
return -ENOMEM;
stdev->next_sound_model_id = 1;
stdev->root_model_context = NULL;
stdev->device.common.tag = HARDWARE_DEVICE_TAG;
stdev->device.common.version = SOUND_TRIGGER_DEVICE_API_VERSION_1_1;
stdev->device.common.module = (struct hw_module_t *) module;
stdev->device.common.close = stdev_close;
stdev->device.get_properties = stdev_get_properties;
stdev->device.load_sound_model = stdev_load_sound_model;
stdev->device.unload_sound_model = stdev_unload_sound_model;
stdev->device.start_recognition = stdev_start_recognition;
stdev->device.stop_recognition = stdev_stop_recognition;
stdev->device.stop_all_recognitions = stdev_stop_all_recognitions;
stdev->device.get_model_state = stdev_get_model_state;
pthread_mutex_init(&stdev->lock, (const pthread_mutexattr_t *) NULL);
*device = &stdev->device.common;
pthread_create(&stdev->control_thread, (const pthread_attr_t *) NULL,
control_thread_loop, stdev);
ALOGI("Starting control thread for the stub hal.");
return 0;
}
static struct hw_module_methods_t hal_module_methods = {
.open = stdev_open,
};
struct sound_trigger_module HAL_MODULE_INFO_SYM = {
.common = {
.tag = HARDWARE_MODULE_TAG,
.module_api_version = SOUND_TRIGGER_MODULE_API_VERSION_1_0,
.hal_api_version = HARDWARE_HAL_API_VERSION,
.id = SOUND_TRIGGER_HARDWARE_MODULE_ID,
.name = "Default sound trigger HAL",
.author = "The Android Open Source Project",
.methods = &hal_module_methods,
},
};