| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #ifndef ANDROID_FB_INTERFACE_H |
| #define ANDROID_FB_INTERFACE_H |
| |
| #include <stdint.h> |
| #include <sys/cdefs.h> |
| #include <sys/types.h> |
| |
| #include <cutils/native_handle.h> |
| |
| #include <hardware/hardware.h> |
| |
| __BEGIN_DECLS |
| |
| #define GRALLOC_HARDWARE_FB0 "fb0" |
| |
| /*****************************************************************************/ |
| |
| |
| /*****************************************************************************/ |
| |
| typedef struct framebuffer_device_t { |
| /** |
| * Common methods of the framebuffer device. This *must* be the first member of |
| * framebuffer_device_t as users of this structure will cast a hw_device_t to |
| * framebuffer_device_t pointer in contexts where it's known the hw_device_t references a |
| * framebuffer_device_t. |
| */ |
| struct hw_device_t common; |
| |
| /* flags describing some attributes of the framebuffer */ |
| const uint32_t flags; |
| |
| /* dimensions of the framebuffer in pixels */ |
| const uint32_t width; |
| const uint32_t height; |
| |
| /* frambuffer stride in pixels */ |
| const int stride; |
| |
| /* framebuffer pixel format */ |
| const int format; |
| |
| /* resolution of the framebuffer's display panel in pixel per inch*/ |
| const float xdpi; |
| const float ydpi; |
| |
| /* framebuffer's display panel refresh rate in frames per second */ |
| const float fps; |
| |
| /* min swap interval supported by this framebuffer */ |
| const int minSwapInterval; |
| |
| /* max swap interval supported by this framebuffer */ |
| const int maxSwapInterval; |
| |
| /* Number of framebuffers supported*/ |
| const int numFramebuffers; |
| |
| int reserved[7]; |
| |
| /* |
| * requests a specific swap-interval (same definition than EGL) |
| * |
| * Returns 0 on success or -errno on error. |
| */ |
| int (*setSwapInterval)(struct framebuffer_device_t* window, |
| int interval); |
| |
| /* |
| * This hook is OPTIONAL. |
| * |
| * It is non NULL If the framebuffer driver supports "update-on-demand" |
| * and the given rectangle is the area of the screen that gets |
| * updated during (*post)(). |
| * |
| * This is useful on devices that are able to DMA only a portion of |
| * the screen to the display panel, upon demand -- as opposed to |
| * constantly refreshing the panel 60 times per second, for instance. |
| * |
| * Only the area defined by this rectangle is guaranteed to be valid, that |
| * is, the driver is not allowed to post anything outside of this |
| * rectangle. |
| * |
| * The rectangle evaluated during (*post)() and specifies which area |
| * of the buffer passed in (*post)() shall to be posted. |
| * |
| * return -EINVAL if width or height <=0, or if left or top < 0 |
| */ |
| int (*setUpdateRect)(struct framebuffer_device_t* window, |
| int left, int top, int width, int height); |
| |
| /* |
| * Post <buffer> to the display (display it on the screen) |
| * The buffer must have been allocated with the |
| * GRALLOC_USAGE_HW_FB usage flag. |
| * buffer must be the same width and height as the display and must NOT |
| * be locked. |
| * |
| * The buffer is shown during the next VSYNC. |
| * |
| * If the same buffer is posted again (possibly after some other buffer), |
| * post() will block until the the first post is completed. |
| * |
| * Internally, post() is expected to lock the buffer so that a |
| * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or |
| * USAGE_*_WRITE will block until it is safe; that is typically once this |
| * buffer is shown and another buffer has been posted. |
| * |
| * Returns 0 on success or -errno on error. |
| */ |
| int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer); |
| |
| |
| /* |
| * The (*compositionComplete)() method must be called after the |
| * compositor has finished issuing GL commands for client buffers. |
| */ |
| |
| int (*compositionComplete)(struct framebuffer_device_t* dev); |
| |
| /* |
| * This hook is OPTIONAL. |
| * |
| * If non NULL it will be caused by SurfaceFlinger on dumpsys |
| */ |
| void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len); |
| |
| /* |
| * (*enableScreen)() is used to either blank (enable=0) or |
| * unblank (enable=1) the screen this framebuffer is attached to. |
| * |
| * Returns 0 on success or -errno on error. |
| */ |
| int (*enableScreen)(struct framebuffer_device_t* dev, int enable); |
| |
| void* reserved_proc[6]; |
| |
| } framebuffer_device_t; |
| |
| |
| /** convenience API for opening and closing a supported device */ |
| |
| static inline int framebuffer_open(const struct hw_module_t* module, |
| struct framebuffer_device_t** device) { |
| return module->methods->open(module, |
| GRALLOC_HARDWARE_FB0, TO_HW_DEVICE_T_OPEN(device)); |
| } |
| |
| static inline int framebuffer_close(struct framebuffer_device_t* device) { |
| return device->common.close(&device->common); |
| } |
| |
| |
| __END_DECLS |
| |
| #endif // ANDROID_FB_INTERFACE_H |