| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <stdarg.h> |
| |
| #include <EGL/egl.h> |
| #include <GLES2/gl2.h> |
| |
| #include <system/graphics.h> |
| |
| #include "util.h" |
| |
| void matrix_init_ortho(GLfloat *m, float w, float h) { |
| m[0] = 2.0 / w; |
| m[1] = 0.0; |
| m[2] = 0.0; |
| m[3] = -1.0; |
| m[4] = 0.0; |
| m[5] = 2.0 / h; |
| m[6] = 0.0; |
| m[7] = -1.0; |
| m[8] = 0.0; |
| m[9] = 0.0; |
| m[10] = -1.0; |
| m[11] = 0.0; |
| m[12] = 0.0; |
| m[13] = 0.0; |
| m[14] = 0.0; |
| m[15] = 1.0; |
| } |
| |
| static GLuint load_shader(GLenum shaderType, const char *src) { |
| GLint status = 0, len = 0; |
| GLuint shader; |
| |
| if (!(shader = glCreateShader(shaderType))) |
| return 0; |
| |
| glShaderSource(shader, 1, &src, NULL); |
| glCompileShader(shader); |
| glGetShaderiv(shader, GL_COMPILE_STATUS, &status); |
| |
| if (status) |
| return shader; |
| |
| glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &len); |
| if (len) { |
| char *msg = malloc(len); |
| if (msg) { |
| glGetShaderInfoLog(shader, len, NULL, msg); |
| msg[len-1] = 0; |
| fprintf(stderr, "error compiling shader:\n%s\n", msg); |
| free(msg); |
| } |
| } |
| glDeleteShader(shader); |
| return 0; |
| } |
| |
| GLuint load_program(const char *vert_src, const char *frag_src) { |
| GLuint vert, frag, prog; |
| GLint status = 0, len = 0; |
| |
| if (!(vert = load_shader(GL_VERTEX_SHADER, vert_src))) |
| return 0; |
| if (!(frag = load_shader(GL_FRAGMENT_SHADER, frag_src))) |
| goto fail_frag; |
| if (!(prog = glCreateProgram())) |
| goto fail_prog; |
| |
| glAttachShader(prog, vert); |
| glAttachShader(prog, frag); |
| glLinkProgram(prog); |
| |
| glGetProgramiv(prog, GL_LINK_STATUS, &status); |
| if (status) |
| return prog; |
| |
| glGetProgramiv(prog, GL_INFO_LOG_LENGTH, &len); |
| if (len) { |
| char *buf = (char*) malloc(len); |
| if (buf) { |
| glGetProgramInfoLog(prog, len, NULL, buf); |
| buf[len-1] = 0; |
| fprintf(stderr, "error linking program:\n%s\n", buf); |
| free(buf); |
| } |
| } |
| glDeleteProgram(prog); |
| fail_prog: |
| glDeleteShader(frag); |
| fail_frag: |
| glDeleteShader(vert); |
| return 0; |
| } |
| |
| int select_config_for_window(EGLDisplay dpy, EGLint *attr, |
| unsigned format, EGLConfig *config) { |
| EGLint R,G,B,A; |
| EGLint i, n, max; |
| EGLConfig *cfg; |
| |
| switch (format) { |
| case HAL_PIXEL_FORMAT_RGBA_8888: |
| case HAL_PIXEL_FORMAT_BGRA_8888: |
| R = G = B = A = 8; |
| break; |
| case HAL_PIXEL_FORMAT_RGB_565: |
| R = 5; G = 6; B = 5; A = 0; |
| break; |
| default: |
| fprintf(stderr, "unknown fb pixel format %d\n", format); |
| return -1; |
| } |
| |
| if (eglGetConfigs(dpy, NULL, 0, &max) == EGL_FALSE) { |
| fprintf(stderr, "no EGL configurations available?!\n"); |
| return -1; |
| } |
| |
| cfg = (EGLConfig*) malloc(sizeof(EGLConfig) * max); |
| if (!cfg) |
| return -1; |
| |
| if (eglChooseConfig(dpy, attr, cfg, max, &n) == EGL_FALSE) { |
| fprintf(stderr, "eglChooseConfig failed\n"); |
| return -1; |
| } |
| |
| for (i = 0; i < n; i++) { |
| EGLint r,g,b,a; |
| eglGetConfigAttrib(dpy, cfg[i], EGL_RED_SIZE, &r); |
| eglGetConfigAttrib(dpy, cfg[i], EGL_GREEN_SIZE, &g); |
| eglGetConfigAttrib(dpy, cfg[i], EGL_BLUE_SIZE, &b); |
| eglGetConfigAttrib(dpy, cfg[i], EGL_ALPHA_SIZE, &a); |
| if (r == R && g == G && b == B && a == A) { |
| *config = cfg[i]; |
| free(cfg); |
| return 0; |
| } |
| } |
| |
| fprintf(stderr, "cannot find matching config\n"); |
| free(cfg); |
| return -1; |
| } |
| |
| static struct CNativeWindow *_cnw = 0; |
| |
| int egl_create(EGLDisplay *_display, EGLSurface *_surface, int *_w, int *_h) { |
| EGLBoolean res; |
| EGLConfig config = { 0 }; |
| EGLint context_attrs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; |
| EGLint config_attrs[] = { |
| EGL_SURFACE_TYPE, EGL_WINDOW_BIT, |
| EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| EGL_NONE }; |
| EGLint major, minor; |
| EGLContext context; |
| EGLSurface surface; |
| EGLint w, h; |
| EGLDisplay display; |
| EGLNativeWindowType window; |
| unsigned width, height, format; |
| struct CNativeWindow *cnw; |
| |
| display = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| if (display == EGL_NO_DISPLAY) |
| return -1; |
| |
| if (!(res = eglInitialize(display, &major, &minor))) |
| return -1; |
| |
| fprintf(stderr, "egl version: %d.%d\n", major, minor); |
| |
| if ((cnw = cnw_create()) == 0) |
| return -1; |
| |
| cnw_info(cnw, &width, &height, &format); |
| window = (EGLNativeWindowType) cnw; |
| |
| if ((res = select_config_for_window(display, config_attrs, format, &config))) |
| goto fail; |
| |
| surface = eglCreateWindowSurface(display, config, window, NULL); |
| if (surface == EGL_NO_SURFACE) |
| goto fail; |
| |
| context = eglCreateContext(display, config, EGL_NO_CONTEXT, context_attrs); |
| if (context == EGL_NO_CONTEXT) |
| goto fail; |
| |
| if (!(res = eglMakeCurrent(display, surface, surface, context))) |
| goto fail; |
| |
| eglQuerySurface(display, surface, EGL_WIDTH, &w); |
| eglQuerySurface(display, surface, EGL_HEIGHT, &h); |
| |
| fprintf(stderr, "window: %d x %d\n", w, h); |
| |
| *_display = display; |
| *_surface = surface; |
| *_w = w; |
| *_h = h; |
| |
| _cnw = cnw; |
| return 0; |
| |
| fail: |
| cnw_destroy(cnw); |
| return -1; |
| } |
| |
| void egl_destroy(EGLDisplay display, EGLSurface surface) { |
| if (_cnw) { |
| eglDestroySurface(display, surface); |
| eglTerminate(display); |
| cnw_destroy(_cnw); |
| _cnw = 0; |
| } |
| } |