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/*
* Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.media.c2@1.2;
import android.hardware.graphics.bufferqueue@2.0::IGraphicBufferProducer;
import android.hardware.media.c2@1.1::IComponent;
import android.hardware.media.c2@1.0::Status;
/**
* Interface for a Codec2 component corresponding to API level 1.2 or below.
* Components have two states: stopped and running. The running state has three
* sub-states: executing, tripped and error.
*
* All methods in `IComponent` must not block. If a method call cannot be
* completed in a timely manner, it must return `TIMED_OUT` in the return
* status.
*
* @note This is an extension of version 1.1 of `IComponent`. The purpose of the
* extension is to add blocking allocation of output buffer from surface.
*/
interface IComponent extends @1.1::IComponent {
/**
* Starts using a surface for output with a synchronization object
*
* This method must not block.
*
* @param blockPoolId Id of the `C2BlockPool` to be associated with the
* output surface.
* @param surface Output surface.
* @param syncObject synchronization object for buffer allocation between
* Framework and Component.
* @return status Status of the call, which may be
* - `OK` - The operation completed successfully.
* - `CANNOT_DO` - The component does not support an output surface.
* - `REFUSED` - The output surface cannot be accessed.
* - `TIMED_OUT` - The operation cannot be finished in a timely manner.
* - `CORRUPTED` - Some unknown error occurred.
*/
setOutputSurfaceWithSyncObj(
uint64_t blockPoolId,
@2.0::IGraphicBufferProducer surface,
SurfaceSyncObj syncObject
) generates (
Status status
);
};