| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <memory> |
| |
| #include <aidl/android/hardware/media/bufferpool2/BnConnection.h> |
| #include <bufferpool2/BufferPoolTypes.h> |
| |
| namespace aidl::android::hardware::media::bufferpool2::implementation { |
| |
| struct Accessor; |
| |
| struct Connection : public BnConnection { |
| // Methods from ::aidl::android::hardware::media::bufferpool2::IConnection. |
| ::ndk::ScopedAStatus fetch(const std::vector<::aidl::android::hardware::media::bufferpool2::IConnection::FetchInfo>& in_fetchInfos, std::vector<::aidl::android::hardware::media::bufferpool2::IConnection::FetchResult>* _aidl_return) override; |
| |
| // Methods from ::aidl::android::hardware::media::bufferpool2::IConnection. |
| ::ndk::ScopedAStatus sync() override; |
| |
| /** |
| * Invalidates all buffers which are active and/or are ready to be recycled. |
| */ |
| BufferPoolStatus flush(); |
| |
| /** |
| * Allocates a buffer using the specified parameters. Recycles a buffer if |
| * it is possible. The returned buffer can be transferred to other remote |
| * clients(Connection). |
| * |
| * @param params allocation parameters. |
| * @param bufferId Id of the allocated buffer. |
| * @param handle native handle of the allocated buffer. |
| * |
| * @return OK if a buffer is successfully allocated. |
| * NO_MEMORY when there is no memory. |
| * CRITICAL_ERROR otherwise. |
| */ |
| BufferPoolStatus allocate(const std::vector<uint8_t> ¶ms, |
| BufferId *bufferId, const native_handle_t **handle); |
| |
| /** |
| * Processes pending buffer status messages and performs periodic cache cleaning |
| * from bufferpool. |
| * |
| * @param clearCache if clearCache is true, bufferpool frees all buffers |
| * waiting to be recycled. |
| */ |
| void cleanUp(bool clearCache); |
| |
| /** Destructs a connection. */ |
| ~Connection(); |
| |
| /** Creates a connection. */ |
| Connection(); |
| |
| /** |
| * Initializes with the specified buffer pool and the connection id. |
| * The connection id should be unique in the whole system. |
| * |
| * @param accessor the specified buffer pool. |
| * @param connectionId Id. |
| */ |
| void initialize(const std::shared_ptr<Accessor> &accessor, ConnectionId connectionId); |
| |
| enum : uint32_t { |
| SYNC_BUFFERID = UINT32_MAX, |
| }; |
| |
| private: |
| bool mInitialized; |
| std::shared_ptr<Accessor> mAccessor; |
| ConnectionId mConnectionId; |
| |
| bool fetch( |
| uint64_t transactionId, |
| uint32_t bufferId, |
| std::vector<::aidl::android::hardware::media::bufferpool2::IConnection::FetchResult> |
| *result); |
| }; |
| |
| } // namespace aidl::android::hardware::media::bufferpool2::implementation |