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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <aidl/android/hardware/media/bufferpool2/IAccessor.h>
#include <aidl/android/hardware/media/bufferpool2/IObserver.h>
#include <bufferpool2/BufferPoolTypes.h>
namespace aidl::android::hardware::media::bufferpool2::implementation {
using aidl::android::hardware::media::bufferpool2::IAccessor;
using aidl::android::hardware::media::bufferpool2::IObserver;
struct Accessor;
/**
* A buffer pool client for a buffer pool. For a specific buffer pool, at most
* one buffer pool client exists per process. This class will not be exposed
* outside. A buffer pool client will be used via ClientManager.
*/
class BufferPoolClient {
public:
/**
* Creates a buffer pool client from a local buffer pool
* (via ClientManager#create).
*/
explicit BufferPoolClient(const std::shared_ptr<Accessor> &accessor,
const std::shared_ptr<IObserver> &observer);
/**
* Creates a buffer pool client from a remote buffer pool
* (via ClientManager#registerSender).
* Note: A buffer pool client created with remote buffer pool cannot
* allocate a buffer.
*/
explicit BufferPoolClient(const std::shared_ptr<IAccessor> &accessor,
const std::shared_ptr<IObserver> &observer);
/** Destructs a buffer pool client. */
~BufferPoolClient();
private:
bool isValid();
bool isLocal();
bool isActive(int64_t *lastTransactionMs, bool clearCache);
ConnectionId getConnectionId();
BufferPoolStatus getAccessor(std::shared_ptr<IAccessor> *accessor);
void receiveInvalidation(uint32_t msgId);
BufferPoolStatus flush();
BufferPoolStatus allocate(const std::vector<uint8_t> &params,
native_handle_t **handle,
std::shared_ptr<BufferPoolData> *buffer);
BufferPoolStatus receive(TransactionId transactionId,
BufferId bufferId,
int64_t timestampMs,
native_handle_t **handle,
std::shared_ptr<BufferPoolData> *buffer);
BufferPoolStatus postSend(ConnectionId receiver,
const std::shared_ptr<BufferPoolData> &buffer,
TransactionId *transactionId,
int64_t *timestampMs);
class Impl;
std::shared_ptr<Impl> mImpl;
friend struct ClientManager;
friend struct Observer;
};
} // namespace aidl::android::hardware::bufferpool2::implementation