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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.media.bufferpool@1.0;
import IAccessor;
/**
* IClientManager manages IConnection(s) inside a process. A locally
* created IConnection represents a communication node(receiver) with the
* specified buffer pool(IAccessor).
* IConnection(s) are not exposed to other processes(IClientManager).
* IClientManager instance must be unique within a process.
*/
interface IClientManager {
/**
* Sets up a buffer receiving communication node for the specified
* buffer pool. A manager must create a IConnection to the buffer
* pool if it does not already have a connection.
*
* @param bufferPool a buffer pool which is specified with the IAccessor.
* The specified buffer pool is the owner of received buffers.
* @return status The status of the call.
* OK - A sender was set successfully.
* NO_MEMORY - Memory allocation failure occurred.
* ALREADY_EXISTS - A sender was registered already.
* CRITICAL_ERROR - Other errors.
* @return connectionId the Id of the communication node to the buffer pool.
* This id is used in FMQ to notify IAccessor that a buffer has been
* sent to that connection during transfers.
*/
registerSender(IAccessor bufferPool) generates
(ResultStatus status, int64_t connectionId);
};