| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H |
| #define ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H |
| |
| #include <android/hardware/light/2.0/ILight.h> |
| #include <hardware/hardware.h> |
| #include <hardware/lights.h> |
| #include <hidl/Status.h> |
| #include <hidl/MQDescriptor.h> |
| #include <map> |
| |
| namespace android { |
| namespace hardware { |
| namespace light { |
| namespace V2_0 { |
| namespace implementation { |
| |
| using ::android::hardware::light::V2_0::ILight; |
| using ::android::hardware::light::V2_0::LightState; |
| using ::android::hardware::light::V2_0::Status; |
| using ::android::hardware::light::V2_0::Type; |
| using ::android::hardware::Return; |
| using ::android::hardware::Void; |
| using ::android::hardware::hidl_vec; |
| using ::android::hardware::hidl_string; |
| using ::android::sp; |
| |
| struct Light : public ILight { |
| Light(std::map<Type, light_device_t*> &&lights); |
| |
| Return<Status> setLight(Type type, const LightState& state) override; |
| Return<void> getSupportedTypes(getSupportedTypes_cb _hidl_cb) override; |
| |
| Return<void> debug(const hidl_handle& handle, const hidl_vec<hidl_string>& options) override; |
| |
| private: |
| std::map<Type, light_device_t*> mLights; |
| }; |
| |
| extern "C" ILight* HIDL_FETCH_ILight(const char* name); |
| |
| } // namespace implementation |
| } // namespace V2_0 |
| } // namespace light |
| } // namespace hardware |
| } // namespace android |
| |
| #endif // ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H |