| /** |
| * Copyright (c) 2021, The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "RenderEngineVts.h" |
| #include "renderengine/impl/ExternalTexture.h" |
| |
| namespace aidl::android::hardware::graphics::composer3::vts { |
| |
| using ::android::renderengine::DisplaySettings; |
| using ::android::renderengine::LayerSettings; |
| using ::android::renderengine::RenderEngineCreationArgs; |
| |
| TestRenderEngine::TestRenderEngine(const RenderEngineCreationArgs& args) { |
| mFormat = static_cast<common::PixelFormat>(args.pixelFormat); |
| mRenderEngine = ::android::renderengine::RenderEngine::create(args); |
| } |
| |
| TestRenderEngine::~TestRenderEngine() { |
| mRenderEngine.release(); |
| } |
| |
| void TestRenderEngine::setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers) { |
| sort(layers.begin(), layers.end(), |
| [](const std::shared_ptr<TestLayer>& lhs, const std::shared_ptr<TestLayer>& rhs) -> bool { |
| return lhs->getZOrder() < rhs->getZOrder(); |
| }); |
| |
| if (!mCompositionLayers.empty()) { |
| mCompositionLayers.clear(); |
| } |
| for (auto& layer : layers) { |
| LayerSettings settings = layer->toRenderEngineLayerSettings(); |
| mCompositionLayers.push_back(settings); |
| } |
| } |
| |
| void TestRenderEngine::initGraphicBuffer(uint32_t width, uint32_t height, uint32_t layerCount, |
| uint64_t usage) { |
| mGraphicBuffer = ::android::sp<::android::GraphicBuffer>::make( |
| width, height, static_cast<int32_t>(mFormat), layerCount, usage); |
| } |
| |
| void TestRenderEngine::drawLayers() { |
| ::android::base::unique_fd bufferFence; |
| |
| std::vector<::android::renderengine::LayerSettings> compositionLayers; |
| compositionLayers.reserve(mCompositionLayers.size()); |
| std::transform(mCompositionLayers.begin(), mCompositionLayers.end(), |
| std::back_insert_iterator(compositionLayers), |
| [](::android::renderengine::LayerSettings& settings) |
| -> ::android::renderengine::LayerSettings { return settings; }); |
| auto texture = std::make_shared<::android::renderengine::impl::ExternalTexture>( |
| mGraphicBuffer, *mRenderEngine, |
| ::android::renderengine::impl::ExternalTexture::Usage::WRITEABLE); |
| auto result = mRenderEngine |
| ->drawLayers(mDisplaySettings, compositionLayers, texture, |
| std::move(bufferFence)) |
| .get(); |
| if (result.ok()) { |
| result.value()->waitForever(LOG_TAG); |
| } |
| } |
| |
| void TestRenderEngine::checkColorBuffer(const std::vector<Color>& expectedColors) { |
| void* bufferData; |
| int32_t bytesPerPixel = -1; |
| int32_t bytesPerStride = -1; |
| ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()), |
| &bufferData, &bytesPerPixel, &bytesPerStride)); |
| const uint32_t stride = (bytesPerPixel > 0 && bytesPerStride > 0) |
| ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel) |
| : mGraphicBuffer->getStride(); |
| ReadbackHelper::compareColorBuffers(expectedColors, bufferData, stride, |
| mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(), |
| mFormat); |
| ASSERT_EQ(::android::OK, mGraphicBuffer->unlock()); |
| } |
| |
| void TestRenderEngine::checkColorBuffer(const ::android::sp<::android::GraphicBuffer>& buffer) { |
| ASSERT_EQ(mGraphicBuffer->getWidth(), buffer->getWidth()); |
| ASSERT_EQ(mGraphicBuffer->getHeight(), buffer->getHeight()); |
| void* renderedBufferData; |
| int32_t bytesPerPixel = -1; |
| int32_t bytesPerStride = -1; |
| ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()), |
| &renderedBufferData, &bytesPerPixel, &bytesPerStride)); |
| const uint32_t renderedStride = (bytesPerPixel > 0 && bytesPerStride > 0) |
| ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel) |
| : mGraphicBuffer->getStride(); |
| |
| void* bufferData; |
| ASSERT_EQ(0, buffer->lock(static_cast<uint32_t>(buffer->getUsage()), &bufferData, |
| &bytesPerPixel, &bytesPerStride)); |
| const uint32_t bufferStride = (bytesPerPixel > 0 && bytesPerStride > 0) |
| ? static_cast<uint32_t>(bytesPerStride / bytesPerPixel) |
| : buffer->getStride(); |
| |
| ASSERT_EQ(renderedStride, bufferStride); |
| |
| ReadbackHelper::compareColorBuffers(renderedBufferData, bufferData, bufferStride, |
| mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(), |
| mFormat); |
| ASSERT_EQ(::android::OK, buffer->unlock()); |
| ASSERT_EQ(::android::OK, mGraphicBuffer->unlock()); |
| } |
| |
| } // namespace aidl::android::hardware::graphics::composer3::vts |