| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <set> |
| |
| #include "aidl/android/hardware/bluetooth/audio/ChannelMode.h" |
| #include "aidl/android/hardware/bluetooth/audio/CodecId.h" |
| #include "aidl_android_hardware_bluetooth_audio_setting_enums.h" |
| #define LOG_TAG "BTAudioCodecsProviderAidl" |
| |
| #include "BluetoothLeAudioCodecsProvider.h" |
| |
| namespace aidl { |
| namespace android { |
| namespace hardware { |
| namespace bluetooth { |
| namespace audio { |
| |
| static const char* kLeAudioCodecCapabilitiesFile = |
| "/vendor/etc/le_audio_codec_capabilities.xml"; |
| |
| static const AudioLocation kStereoAudio = static_cast<AudioLocation>( |
| static_cast<uint8_t>(AudioLocation::FRONT_LEFT) | |
| static_cast<uint8_t>(AudioLocation::FRONT_RIGHT)); |
| static const AudioLocation kMonoAudio = AudioLocation::UNKNOWN; |
| |
| static std::vector<LeAudioCodecCapabilitiesSetting> leAudioCodecCapabilities; |
| |
| static bool isInvalidFileContent = false; |
| |
| std::optional<setting::LeAudioOffloadSetting> |
| BluetoothLeAudioCodecsProvider::ParseFromLeAudioOffloadSettingFile() { |
| auto le_audio_offload_setting = |
| setting::readLeAudioOffloadSetting(kLeAudioCodecCapabilitiesFile); |
| if (!le_audio_offload_setting.has_value()) { |
| LOG(ERROR) << __func__ << ": Failed to read " |
| << kLeAudioCodecCapabilitiesFile; |
| } |
| return le_audio_offload_setting; |
| } |
| |
| std::unordered_map<SessionType, std::vector<CodecInfo>> |
| BluetoothLeAudioCodecsProvider::GetLeAudioCodecInfo( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting) { |
| // Load from previous storage if present |
| if (!session_codecs_map_.empty()) return session_codecs_map_; |
| |
| isInvalidFileContent = true; |
| if (!le_audio_offload_setting.has_value()) return {}; |
| |
| // Load scenario, configuration, codec configuration and strategy |
| LoadConfigurationToMap(le_audio_offload_setting); |
| if (supported_scenarios_.empty() || configuration_map_.empty() || |
| codec_configuration_map_.empty() || strategy_configuration_map_.empty()) |
| return {}; |
| |
| // Map each configuration into a CodecInfo |
| std::unordered_map<std::string, CodecInfo> config_codec_info_map_; |
| |
| for (auto& p : configuration_map_) { |
| // Initialize new CodecInfo for the config |
| auto config_name = p.first; |
| |
| // Getting informations from codecConfig and strategyConfig |
| const auto codec_config_name = p.second.getCodecConfiguration(); |
| const auto strategy_config_name = p.second.getStrategyConfiguration(); |
| const auto codec_configuration_map_iter = |
| codec_configuration_map_.find(codec_config_name); |
| if (codec_configuration_map_iter == codec_configuration_map_.end()) |
| continue; |
| const auto strategy_configuration_map_iter = |
| strategy_configuration_map_.find(strategy_config_name); |
| if (strategy_configuration_map_iter == strategy_configuration_map_.end()) |
| continue; |
| |
| if (config_codec_info_map_.count(config_name) == 0) |
| config_codec_info_map_[config_name] = CodecInfo(); |
| |
| const auto& codec_config = codec_configuration_map_iter->second; |
| const auto codec = codec_config.getCodec(); |
| const auto& strategy_config = strategy_configuration_map_iter->second; |
| const auto strategy_config_channel_count = |
| strategy_config.getChannelCount(); |
| |
| // Initiate information |
| auto& codec_info = config_codec_info_map_[config_name]; |
| switch (codec) { |
| case setting::CodecType::LC3: |
| codec_info.name = "LC3"; |
| codec_info.id = CodecId::Core::LC3; |
| break; |
| default: |
| codec_info.name = "UNDEFINE"; |
| codec_info.id = CodecId::Vendor(); |
| break; |
| } |
| codec_info.transport = |
| CodecInfo::Transport::make<CodecInfo::Transport::Tag::leAudio>(); |
| |
| // Mapping codec configuration information |
| auto& transport = |
| codec_info.transport.get<CodecInfo::Transport::Tag::leAudio>(); |
| transport.samplingFrequencyHz.push_back( |
| codec_config.getSamplingFrequency()); |
| // Mapping octetsPerCodecFrame to bitdepth for easier comparison. |
| transport.bitdepth.push_back(codec_config.getOctetsPerCodecFrame()); |
| transport.frameDurationUs.push_back(codec_config.getFrameDurationUs()); |
| switch (strategy_config.getAudioLocation()) { |
| case setting::AudioLocation::MONO: |
| if (strategy_config_channel_count == 1) |
| transport.channelMode.push_back(ChannelMode::MONO); |
| else |
| transport.channelMode.push_back(ChannelMode::DUALMONO); |
| break; |
| case setting::AudioLocation::STEREO: |
| transport.channelMode.push_back(ChannelMode::STEREO); |
| break; |
| default: |
| transport.channelMode.push_back(ChannelMode::UNKNOWN); |
| break; |
| } |
| } |
| |
| // Goes through every scenario, deduplicate configuration, skip the invalid |
| // config references (e.g. the "invalid" entries in the xml file). |
| std::set<std::string> encoding_config, decoding_config, broadcast_config; |
| for (auto& s : supported_scenarios_) { |
| if (s.hasEncode() && config_codec_info_map_.count(s.getEncode())) { |
| encoding_config.insert(s.getEncode()); |
| } |
| if (s.hasDecode() && config_codec_info_map_.count(s.getDecode())) { |
| decoding_config.insert(s.getDecode()); |
| } |
| if (s.hasBroadcast() && config_codec_info_map_.count(s.getBroadcast())) { |
| broadcast_config.insert(s.getBroadcast()); |
| } |
| } |
| |
| // Split by session types and add results |
| const auto encoding_path = |
| SessionType::LE_AUDIO_HARDWARE_OFFLOAD_ENCODING_DATAPATH; |
| const auto decoding_path = |
| SessionType::LE_AUDIO_HARDWARE_OFFLOAD_DECODING_DATAPATH; |
| const auto broadcast_path = |
| SessionType::LE_AUDIO_BROADCAST_HARDWARE_OFFLOAD_ENCODING_DATAPATH; |
| session_codecs_map_ = |
| std::unordered_map<SessionType, std::vector<CodecInfo>>(); |
| session_codecs_map_[encoding_path] = std::vector<CodecInfo>(); |
| session_codecs_map_[decoding_path] = std::vector<CodecInfo>(); |
| session_codecs_map_[broadcast_path] = std::vector<CodecInfo>(); |
| session_codecs_map_[encoding_path].reserve(encoding_config.size()); |
| session_codecs_map_[decoding_path].reserve(decoding_config.size()); |
| session_codecs_map_[broadcast_path].reserve(broadcast_config.size()); |
| for (auto& c : encoding_config) |
| session_codecs_map_[encoding_path].push_back(config_codec_info_map_[c]); |
| for (auto& c : decoding_config) |
| session_codecs_map_[decoding_path].push_back(config_codec_info_map_[c]); |
| for (auto& c : broadcast_config) |
| session_codecs_map_[broadcast_path].push_back(config_codec_info_map_[c]); |
| |
| isInvalidFileContent = session_codecs_map_.empty(); |
| |
| return session_codecs_map_; |
| } |
| |
| std::vector<LeAudioCodecCapabilitiesSetting> |
| BluetoothLeAudioCodecsProvider::GetLeAudioCodecCapabilities( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting) { |
| if (!leAudioCodecCapabilities.empty()) { |
| return leAudioCodecCapabilities; |
| } |
| |
| isInvalidFileContent = true; |
| |
| if (!le_audio_offload_setting.has_value()) { |
| LOG(ERROR) |
| << __func__ |
| << ": input le_audio_offload_setting content need to be non empty"; |
| return {}; |
| } |
| |
| LoadConfigurationToMap(le_audio_offload_setting); |
| if (supported_scenarios_.empty() || configuration_map_.empty() || |
| codec_configuration_map_.empty() || strategy_configuration_map_.empty()) |
| return {}; |
| |
| leAudioCodecCapabilities = |
| ComposeLeAudioCodecCapabilities(supported_scenarios_); |
| isInvalidFileContent = leAudioCodecCapabilities.empty(); |
| |
| return leAudioCodecCapabilities; |
| } |
| |
| void BluetoothLeAudioCodecsProvider::ClearLeAudioCodecCapabilities() { |
| leAudioCodecCapabilities.clear(); |
| configuration_map_.clear(); |
| codec_configuration_map_.clear(); |
| strategy_configuration_map_.clear(); |
| session_codecs_map_.clear(); |
| supported_scenarios_.clear(); |
| } |
| |
| std::vector<setting::Scenario> BluetoothLeAudioCodecsProvider::GetScenarios( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting) { |
| std::vector<setting::Scenario> supported_scenarios; |
| if (le_audio_offload_setting->hasScenarioList()) { |
| for (const auto& scenario_list : |
| le_audio_offload_setting->getScenarioList()) { |
| if (!scenario_list.hasScenario()) { |
| continue; |
| } |
| for (const auto& scenario : scenario_list.getScenario()) { |
| if (scenario.hasEncode() && scenario.hasDecode()) { |
| supported_scenarios.push_back(scenario); |
| } |
| } |
| } |
| } |
| return supported_scenarios; |
| } |
| |
| void BluetoothLeAudioCodecsProvider::UpdateConfigurationsToMap( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting) { |
| if (le_audio_offload_setting->hasConfigurationList()) { |
| for (const auto& configuration_list : |
| le_audio_offload_setting->getConfigurationList()) { |
| if (!configuration_list.hasConfiguration()) { |
| continue; |
| } |
| for (const auto& configuration : configuration_list.getConfiguration()) { |
| if (configuration.hasName() && configuration.hasCodecConfiguration() && |
| configuration.hasStrategyConfiguration()) { |
| configuration_map_.insert( |
| make_pair(configuration.getName(), configuration)); |
| } |
| } |
| } |
| } |
| } |
| |
| void BluetoothLeAudioCodecsProvider::UpdateCodecConfigurationsToMap( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting) { |
| if (le_audio_offload_setting->hasCodecConfigurationList()) { |
| for (const auto& codec_configuration_list : |
| le_audio_offload_setting->getCodecConfigurationList()) { |
| if (!codec_configuration_list.hasCodecConfiguration()) { |
| continue; |
| } |
| for (const auto& codec_configuration : |
| codec_configuration_list.getCodecConfiguration()) { |
| if (IsValidCodecConfiguration(codec_configuration)) { |
| codec_configuration_map_.insert( |
| make_pair(codec_configuration.getName(), codec_configuration)); |
| } |
| } |
| } |
| } |
| } |
| |
| void BluetoothLeAudioCodecsProvider::UpdateStrategyConfigurationsToMap( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting) { |
| if (le_audio_offload_setting->hasStrategyConfigurationList()) { |
| for (const auto& strategy_configuration_list : |
| le_audio_offload_setting->getStrategyConfigurationList()) { |
| if (!strategy_configuration_list.hasStrategyConfiguration()) { |
| continue; |
| } |
| for (const auto& strategy_configuration : |
| strategy_configuration_list.getStrategyConfiguration()) { |
| if (IsValidStrategyConfiguration(strategy_configuration)) { |
| strategy_configuration_map_.insert(make_pair( |
| strategy_configuration.getName(), strategy_configuration)); |
| } |
| } |
| } |
| } |
| } |
| |
| void BluetoothLeAudioCodecsProvider::LoadConfigurationToMap( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting) { |
| ClearLeAudioCodecCapabilities(); |
| |
| supported_scenarios_ = GetScenarios(le_audio_offload_setting); |
| if (supported_scenarios_.empty()) { |
| LOG(ERROR) << __func__ << ": No scenarios in " |
| << kLeAudioCodecCapabilitiesFile; |
| return; |
| } |
| |
| UpdateConfigurationsToMap(le_audio_offload_setting); |
| if (configuration_map_.empty()) { |
| LOG(ERROR) << __func__ << ": No configurations in " |
| << kLeAudioCodecCapabilitiesFile; |
| return; |
| } |
| |
| UpdateCodecConfigurationsToMap(le_audio_offload_setting); |
| if (codec_configuration_map_.empty()) { |
| LOG(ERROR) << __func__ << ": No codec configurations in " |
| << kLeAudioCodecCapabilitiesFile; |
| return; |
| } |
| |
| UpdateStrategyConfigurationsToMap(le_audio_offload_setting); |
| if (strategy_configuration_map_.empty()) { |
| LOG(ERROR) << __func__ << ": No strategy configurations in " |
| << kLeAudioCodecCapabilitiesFile; |
| return; |
| } |
| } |
| |
| std::vector<LeAudioCodecCapabilitiesSetting> |
| BluetoothLeAudioCodecsProvider::ComposeLeAudioCodecCapabilities( |
| const std::vector<setting::Scenario>& supported_scenarios) { |
| std::vector<LeAudioCodecCapabilitiesSetting> le_audio_codec_capabilities; |
| for (const auto& scenario : supported_scenarios) { |
| UnicastCapability unicast_encode_capability = |
| GetUnicastCapability(scenario.getEncode()); |
| UnicastCapability unicast_decode_capability = |
| GetUnicastCapability(scenario.getDecode()); |
| BroadcastCapability broadcast_capability = {.codecType = |
| CodecType::UNKNOWN}; |
| |
| if (scenario.hasBroadcast()) { |
| broadcast_capability = GetBroadcastCapability(scenario.getBroadcast()); |
| } |
| |
| // At least one capability should be valid |
| if (unicast_encode_capability.codecType == CodecType::UNKNOWN && |
| unicast_decode_capability.codecType == CodecType::UNKNOWN && |
| broadcast_capability.codecType == CodecType::UNKNOWN) { |
| LOG(ERROR) << __func__ << ": None of the capability is valid."; |
| continue; |
| } |
| |
| le_audio_codec_capabilities.push_back( |
| {.unicastEncodeCapability = unicast_encode_capability, |
| .unicastDecodeCapability = unicast_decode_capability, |
| .broadcastCapability = broadcast_capability}); |
| } |
| return le_audio_codec_capabilities; |
| } |
| |
| UnicastCapability BluetoothLeAudioCodecsProvider::GetUnicastCapability( |
| const std::string& coding_direction) { |
| if (coding_direction == "invalid") { |
| return {.codecType = CodecType::UNKNOWN}; |
| } |
| |
| auto configuration_iter = configuration_map_.find(coding_direction); |
| if (configuration_iter == configuration_map_.end()) { |
| return {.codecType = CodecType::UNKNOWN}; |
| } |
| |
| auto codec_configuration_iter = codec_configuration_map_.find( |
| configuration_iter->second.getCodecConfiguration()); |
| if (codec_configuration_iter == codec_configuration_map_.end()) { |
| return {.codecType = CodecType::UNKNOWN}; |
| } |
| |
| auto strategy_configuration_iter = strategy_configuration_map_.find( |
| configuration_iter->second.getStrategyConfiguration()); |
| if (strategy_configuration_iter == strategy_configuration_map_.end()) { |
| return {.codecType = CodecType::UNKNOWN}; |
| } |
| |
| CodecType codec_type = |
| GetCodecType(codec_configuration_iter->second.getCodec()); |
| if (codec_type == CodecType::LC3) { |
| return ComposeUnicastCapability( |
| codec_type, |
| GetAudioLocation( |
| strategy_configuration_iter->second.getAudioLocation()), |
| strategy_configuration_iter->second.getConnectedDevice(), |
| strategy_configuration_iter->second.getChannelCount(), |
| ComposeLc3Capability(codec_configuration_iter->second)); |
| } else if (codec_type == CodecType::APTX_ADAPTIVE_LE || |
| codec_type == CodecType::APTX_ADAPTIVE_LEX) { |
| return ComposeUnicastCapability( |
| codec_type, |
| GetAudioLocation( |
| strategy_configuration_iter->second.getAudioLocation()), |
| strategy_configuration_iter->second.getConnectedDevice(), |
| strategy_configuration_iter->second.getChannelCount(), |
| ComposeAptxAdaptiveLeCapability(codec_configuration_iter->second)); |
| } |
| return {.codecType = CodecType::UNKNOWN}; |
| } |
| |
| BroadcastCapability BluetoothLeAudioCodecsProvider::GetBroadcastCapability( |
| const std::string& coding_direction) { |
| if (coding_direction == "invalid") { |
| return {.codecType = CodecType::UNKNOWN}; |
| } |
| |
| auto configuration_iter = configuration_map_.find(coding_direction); |
| if (configuration_iter == configuration_map_.end()) { |
| return {.codecType = CodecType::UNKNOWN}; |
| } |
| |
| auto codec_configuration_iter = codec_configuration_map_.find( |
| configuration_iter->second.getCodecConfiguration()); |
| if (codec_configuration_iter == codec_configuration_map_.end()) { |
| return {.codecType = CodecType::UNKNOWN}; |
| } |
| |
| auto strategy_configuration_iter = strategy_configuration_map_.find( |
| configuration_iter->second.getStrategyConfiguration()); |
| if (strategy_configuration_iter == strategy_configuration_map_.end()) { |
| return {.codecType = CodecType::UNKNOWN}; |
| } |
| |
| CodecType codec_type = |
| GetCodecType(codec_configuration_iter->second.getCodec()); |
| std::vector<std::optional<Lc3Capabilities>> bcastLc3Cap( |
| 1, std::optional(ComposeLc3Capability(codec_configuration_iter->second))); |
| |
| if (codec_type == CodecType::LC3) { |
| return ComposeBroadcastCapability( |
| codec_type, |
| GetAudioLocation( |
| strategy_configuration_iter->second.getAudioLocation()), |
| strategy_configuration_iter->second.getChannelCount(), bcastLc3Cap); |
| } |
| return {.codecType = CodecType::UNKNOWN}; |
| } |
| |
| template <class T> |
| BroadcastCapability BluetoothLeAudioCodecsProvider::ComposeBroadcastCapability( |
| const CodecType& codec_type, const AudioLocation& audio_location, |
| const uint8_t& channel_count, const std::vector<T>& capability) { |
| return {.codecType = codec_type, |
| .supportedChannel = audio_location, |
| .channelCountPerStream = channel_count, |
| .leAudioCodecCapabilities = std::optional(capability)}; |
| } |
| |
| template <class T> |
| UnicastCapability BluetoothLeAudioCodecsProvider::ComposeUnicastCapability( |
| const CodecType& codec_type, const AudioLocation& audio_location, |
| const uint8_t& device_cnt, const uint8_t& channel_count, |
| const T& capability) { |
| return { |
| .codecType = codec_type, |
| .supportedChannel = audio_location, |
| .deviceCount = device_cnt, |
| .channelCountPerDevice = channel_count, |
| .leAudioCodecCapabilities = |
| UnicastCapability::LeAudioCodecCapabilities(capability), |
| }; |
| } |
| |
| Lc3Capabilities BluetoothLeAudioCodecsProvider::ComposeLc3Capability( |
| const setting::CodecConfiguration& codec_configuration) { |
| return {.samplingFrequencyHz = {codec_configuration.getSamplingFrequency()}, |
| .frameDurationUs = {codec_configuration.getFrameDurationUs()}, |
| .octetsPerFrame = {codec_configuration.getOctetsPerCodecFrame()}}; |
| } |
| |
| AptxAdaptiveLeCapabilities |
| BluetoothLeAudioCodecsProvider::ComposeAptxAdaptiveLeCapability( |
| const setting::CodecConfiguration& codec_configuration) { |
| return {.samplingFrequencyHz = {codec_configuration.getSamplingFrequency()}, |
| .frameDurationUs = {codec_configuration.getFrameDurationUs()}, |
| .octetsPerFrame = {codec_configuration.getOctetsPerCodecFrame()}}; |
| } |
| |
| AudioLocation BluetoothLeAudioCodecsProvider::GetAudioLocation( |
| const setting::AudioLocation& audio_location) { |
| switch (audio_location) { |
| case setting::AudioLocation::MONO: |
| return kMonoAudio; |
| case setting::AudioLocation::STEREO: |
| return kStereoAudio; |
| default: |
| return AudioLocation::UNKNOWN; |
| } |
| } |
| |
| CodecType BluetoothLeAudioCodecsProvider::GetCodecType( |
| const setting::CodecType& codec_type) { |
| switch (codec_type) { |
| case setting::CodecType::LC3: |
| return CodecType::LC3; |
| case setting::CodecType::APTX_ADAPTIVE_LE: |
| return CodecType::APTX_ADAPTIVE_LE; |
| case setting::CodecType::APTX_ADAPTIVE_LEX: |
| return CodecType::APTX_ADAPTIVE_LEX; |
| default: |
| return CodecType::UNKNOWN; |
| } |
| } |
| |
| bool BluetoothLeAudioCodecsProvider::IsValidCodecConfiguration( |
| const setting::CodecConfiguration& codec_configuration) { |
| return codec_configuration.hasName() && codec_configuration.hasCodec() && |
| codec_configuration.hasSamplingFrequency() && |
| codec_configuration.hasFrameDurationUs() && |
| codec_configuration.hasOctetsPerCodecFrame(); |
| } |
| |
| bool BluetoothLeAudioCodecsProvider::IsValidStrategyConfiguration( |
| const setting::StrategyConfiguration& strategy_configuration) { |
| if (!strategy_configuration.hasName() || |
| !strategy_configuration.hasAudioLocation() || |
| !strategy_configuration.hasConnectedDevice() || |
| !strategy_configuration.hasChannelCount()) { |
| return false; |
| } |
| if (strategy_configuration.getAudioLocation() == |
| setting::AudioLocation::STEREO) { |
| if ((strategy_configuration.getConnectedDevice() == 2 && |
| strategy_configuration.getChannelCount() == 1) || |
| (strategy_configuration.getConnectedDevice() == 1 && |
| strategy_configuration.getChannelCount() == 2)) { |
| // Stereo |
| // 1. two connected device, one for L one for R |
| // 2. one connected device for both L and R |
| return true; |
| } else if (strategy_configuration.getConnectedDevice() == 0 && |
| strategy_configuration.getChannelCount() == 2) { |
| // Broadcast |
| return true; |
| } |
| } else if (strategy_configuration.getAudioLocation() == |
| setting::AudioLocation::MONO) { |
| if (strategy_configuration.getConnectedDevice() == 1 && |
| strategy_configuration.getChannelCount() == 1) { |
| // Mono |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| } // namespace audio |
| } // namespace bluetooth |
| } // namespace hardware |
| } // namespace android |
| } // namespace aidl |