| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <aidl/android/hardware/biometrics/fingerprint/BnSession.h> |
| #include <aidl/android/hardware/biometrics/fingerprint/ISessionCallback.h> |
| |
| #include "FakeFingerprintEngine.h" |
| #include "thread/WorkerThread.h" |
| |
| namespace aidl::android::hardware::biometrics::fingerprint { |
| |
| namespace common = aidl::android::hardware::biometrics::common; |
| namespace keymaster = aidl::android::hardware::keymaster; |
| |
| enum class SessionState { |
| IDLING, |
| CLOSED, |
| GENERATING_CHALLENGE, |
| REVOKING_CHALLENGE, |
| ENROLLING, |
| AUTHENTICATING, |
| DETECTING_INTERACTION, |
| ENUMERATING_ENROLLMENTS, |
| REMOVING_ENROLLMENTS, |
| GETTING_AUTHENTICATOR_ID, |
| INVALIDATING_AUTHENTICATOR_ID, |
| RESETTING_LOCKOUT, |
| }; |
| |
| void onClientDeath(void* cookie); |
| |
| class Session : public BnSession { |
| public: |
| Session(int sensorId, int userId, std::shared_ptr<ISessionCallback> cb, |
| FakeFingerprintEngine* engine, WorkerThread* worker); |
| |
| ndk::ScopedAStatus generateChallenge() override; |
| |
| ndk::ScopedAStatus revokeChallenge(int64_t challenge) override; |
| |
| ndk::ScopedAStatus enroll(const keymaster::HardwareAuthToken& hat, |
| std::shared_ptr<common::ICancellationSignal>* out) override; |
| |
| ndk::ScopedAStatus authenticate(int64_t operationId, |
| std::shared_ptr<common::ICancellationSignal>* out) override; |
| |
| ndk::ScopedAStatus detectInteraction( |
| std::shared_ptr<common::ICancellationSignal>* out) override; |
| |
| ndk::ScopedAStatus enumerateEnrollments() override; |
| |
| ndk::ScopedAStatus removeEnrollments(const std::vector<int32_t>& enrollmentIds) override; |
| |
| ndk::ScopedAStatus getAuthenticatorId() override; |
| |
| ndk::ScopedAStatus invalidateAuthenticatorId() override; |
| |
| ndk::ScopedAStatus resetLockout(const keymaster::HardwareAuthToken& hat) override; |
| |
| ndk::ScopedAStatus close() override; |
| |
| ndk::ScopedAStatus onPointerDown(int32_t pointerId, int32_t x, int32_t y, float minor, |
| float major) override; |
| |
| ndk::ScopedAStatus onPointerUp(int32_t pointerId) override; |
| |
| ndk::ScopedAStatus onUiReady() override; |
| |
| ndk::ScopedAStatus authenticateWithContext( |
| int64_t operationId, const common::OperationContext& context, |
| std::shared_ptr<common::ICancellationSignal>* out) override; |
| |
| ndk::ScopedAStatus enrollWithContext( |
| const keymaster::HardwareAuthToken& hat, const common::OperationContext& context, |
| std::shared_ptr<common::ICancellationSignal>* out) override; |
| |
| ndk::ScopedAStatus detectInteractionWithContext( |
| const common::OperationContext& context, |
| std::shared_ptr<common::ICancellationSignal>* out) override; |
| |
| ndk::ScopedAStatus onPointerDownWithContext(const PointerContext& context) override; |
| |
| ndk::ScopedAStatus onPointerUpWithContext(const PointerContext& context) override; |
| |
| ndk::ScopedAStatus onContextChanged(const common::OperationContext& context) override; |
| |
| ndk::ScopedAStatus onPointerCancelWithContext(const PointerContext& context) override; |
| |
| ndk::ScopedAStatus setIgnoreDisplayTouches(bool shouldIgnore) override; |
| |
| binder_status_t linkToDeath(AIBinder* binder); |
| |
| bool isClosed(); |
| |
| private: |
| // Crashes the HAL if it's not currently idling because that would be an invalid state machine |
| // transition. Otherwise, sets the scheduled state to the given state. |
| void scheduleStateOrCrash(SessionState state); |
| |
| // Crashes the HAL if the provided state doesn't match the previously scheduled state. |
| // Otherwise, transitions into the provided state, clears the scheduled state, and notifies |
| // the client about the transition by calling ISessionCallback#onStateChanged. |
| void enterStateOrCrash(SessionState state); |
| |
| // Sets the current state to SessionState::IDLING and notifies the client about the transition |
| // by calling ISessionCallback#onStateChanged. |
| void enterIdling(); |
| |
| // The sensor and user IDs for which this session was created. |
| int32_t mSensorId; |
| int32_t mUserId; |
| |
| // Callback for talking to the framework. This callback must only be called from non-binder |
| // threads to prevent nested binder calls and consequently a binder thread exhaustion. |
| // Practically, it means that this callback should always be called from the worker thread. |
| std::shared_ptr<ISessionCallback> mCb; |
| |
| // Module that communicates to the actual fingerprint hardware, keystore, TEE, etc. In real |
| // life such modules typically consume a lot of memory and are slow to initialize. This is here |
| // to showcase how such a module can be used within a Session without incurring the high |
| // initialization costs every time a Session is constructed. |
| FakeFingerprintEngine* mEngine; |
| |
| // Worker thread that allows to schedule tasks for asynchronous execution. |
| WorkerThread* mWorker; |
| |
| // Simple representation of the session's state machine. These are atomic because they can be |
| // modified from both the main and the worker threads. |
| std::atomic<SessionState> mScheduledState; |
| std::atomic<SessionState> mCurrentState; |
| |
| // Binder death handler. |
| AIBinder_DeathRecipient* mDeathRecipient; |
| }; |
| |
| } // namespace aidl::android::hardware::biometrics::fingerprint |