| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "android.hardware.automotive.evs@1.0-service" |
| |
| #include "EvsCamera.h" |
| #include "EvsEnumerator.h" |
| |
| #include <ui/GraphicBufferAllocator.h> |
| #include <ui/GraphicBufferMapper.h> |
| |
| |
| namespace android { |
| namespace hardware { |
| namespace automotive { |
| namespace evs { |
| namespace V1_0 { |
| namespace implementation { |
| |
| |
| // Special camera names for which we'll initialize alternate test data |
| const char EvsCamera::kCameraName_Backup[] = "backup"; |
| |
| |
| // Arbitrary limit on number of graphics buffers allowed to be allocated |
| // Safeguards against unreasonable resource consumption and provides a testable limit |
| const unsigned MAX_BUFFERS_IN_FLIGHT = 100; |
| |
| |
| EvsCamera::EvsCamera(const char *id) : |
| mFramesAllowed(0), |
| mFramesInUse(0), |
| mStreamState(STOPPED) { |
| |
| ALOGD("EvsCamera instantiated"); |
| |
| mDescription.cameraId = id; |
| |
| // Set up mock data for testing |
| if (mDescription.cameraId == kCameraName_Backup) { |
| mWidth = 640; // full NTSC/VGA |
| mHeight = 480; // full NTSC/VGA |
| mDescription.vendorFlags = 0xFFFFFFFF; // Arbitrary value |
| } else { |
| mWidth = 320; // 1/2 NTSC/VGA |
| mHeight = 240; // 1/2 NTSC/VGA |
| } |
| |
| mFormat = HAL_PIXEL_FORMAT_RGBA_8888; |
| mUsage = GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_CAMERA_WRITE | |
| GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_RARELY; |
| } |
| |
| |
| EvsCamera::~EvsCamera() { |
| ALOGD("EvsCamera being destroyed"); |
| forceShutdown(); |
| } |
| |
| |
| // |
| // This gets called if another caller "steals" ownership of the camera |
| // |
| void EvsCamera::forceShutdown() |
| { |
| ALOGD("EvsCamera forceShutdown"); |
| |
| // Make sure our output stream is cleaned up |
| // (It really should be already) |
| stopVideoStream(); |
| |
| // Claim the lock while we work on internal state |
| std::lock_guard <std::mutex> lock(mAccessLock); |
| |
| // Drop all the graphics buffers we've been using |
| if (mBuffers.size() > 0) { |
| GraphicBufferAllocator& alloc(GraphicBufferAllocator::get()); |
| for (auto&& rec : mBuffers) { |
| if (rec.inUse) { |
| ALOGE("Error - releasing buffer despite remote ownership"); |
| } |
| alloc.free(rec.handle); |
| rec.handle = nullptr; |
| } |
| mBuffers.clear(); |
| } |
| |
| // Put this object into an unrecoverable error state since somebody else |
| // is going to own the underlying camera now |
| mStreamState = DEAD; |
| } |
| |
| |
| // Methods from ::android::hardware::automotive::evs::V1_0::IEvsCamera follow. |
| Return<void> EvsCamera::getCameraInfo(getCameraInfo_cb _hidl_cb) { |
| ALOGD("getCameraInfo"); |
| |
| // Send back our self description |
| _hidl_cb(mDescription); |
| return Void(); |
| } |
| |
| |
| Return<EvsResult> EvsCamera::setMaxFramesInFlight(uint32_t bufferCount) { |
| ALOGD("setMaxFramesInFlight"); |
| std::lock_guard<std::mutex> lock(mAccessLock); |
| |
| // If we've been displaced by another owner of the camera, then we can't do anything else |
| if (mStreamState == DEAD) { |
| ALOGE("ignoring setMaxFramesInFlight call when camera has been lost."); |
| return EvsResult::OWNERSHIP_LOST; |
| } |
| |
| // We cannot function without at least one video buffer to send data |
| if (bufferCount < 1) { |
| ALOGE("Ignoring setMaxFramesInFlight with less than one buffer requested"); |
| return EvsResult::INVALID_ARG; |
| } |
| |
| // Update our internal state |
| if (setAvailableFrames_Locked(bufferCount)) { |
| return EvsResult::OK; |
| } else { |
| return EvsResult::BUFFER_NOT_AVAILABLE; |
| } |
| } |
| |
| |
| Return<EvsResult> EvsCamera::startVideoStream(const ::android::sp<IEvsCameraStream>& stream) { |
| ALOGD("startVideoStream"); |
| std::lock_guard<std::mutex> lock(mAccessLock); |
| |
| // If we've been displaced by another owner of the camera, then we can't do anything else |
| if (mStreamState == DEAD) { |
| ALOGE("ignoring startVideoStream call when camera has been lost."); |
| return EvsResult::OWNERSHIP_LOST; |
| } |
| if (mStreamState != STOPPED) { |
| ALOGE("ignoring startVideoStream call when a stream is already running."); |
| return EvsResult::STREAM_ALREADY_RUNNING; |
| } |
| |
| // If the client never indicated otherwise, configure ourselves for a single streaming buffer |
| if (mFramesAllowed < 1) { |
| if (!setAvailableFrames_Locked(1)) { |
| ALOGE("Failed to start stream because we couldn't get a graphics buffer"); |
| return EvsResult::BUFFER_NOT_AVAILABLE; |
| } |
| } |
| |
| // Record the user's callback for use when we have a frame ready |
| mStream = stream; |
| |
| // Start the frame generation thread |
| mStreamState = RUNNING; |
| mCaptureThread = std::thread([this](){ generateFrames(); }); |
| |
| return EvsResult::OK; |
| } |
| |
| |
| Return<void> EvsCamera::doneWithFrame(const BufferDesc& buffer) { |
| ALOGD("doneWithFrame"); |
| { // lock context |
| std::lock_guard <std::mutex> lock(mAccessLock); |
| |
| if (buffer.memHandle == nullptr) { |
| ALOGE("ignoring doneWithFrame called with null handle"); |
| } else if (buffer.bufferId >= mBuffers.size()) { |
| ALOGE("ignoring doneWithFrame called with invalid bufferId %d (max is %zu)", |
| buffer.bufferId, mBuffers.size()-1); |
| } else if (!mBuffers[buffer.bufferId].inUse) { |
| ALOGE("ignoring doneWithFrame called on frame %d which is already free", |
| buffer.bufferId); |
| } else { |
| // Mark the frame as available |
| mBuffers[buffer.bufferId].inUse = false; |
| mFramesInUse--; |
| |
| // If this frame's index is high in the array, try to move it down |
| // to improve locality after mFramesAllowed has been reduced. |
| if (buffer.bufferId >= mFramesAllowed) { |
| // Find an empty slot lower in the array (which should always exist in this case) |
| for (auto&& rec : mBuffers) { |
| if (rec.handle == nullptr) { |
| rec.handle = mBuffers[buffer.bufferId].handle; |
| mBuffers[buffer.bufferId].handle = nullptr; |
| break; |
| } |
| } |
| } |
| } |
| } |
| |
| return Void(); |
| } |
| |
| |
| Return<void> EvsCamera::stopVideoStream() { |
| ALOGD("stopVideoStream"); |
| std::unique_lock <std::mutex> lock(mAccessLock); |
| |
| if (mStreamState == RUNNING) { |
| // Tell the GenerateFrames loop we want it to stop |
| mStreamState = STOPPING; |
| |
| // Block outside the mutex until the "stop" flag has been acknowledged |
| // We won't send any more frames, but the client might still get some already in flight |
| ALOGD("Waiting for stream thread to end..."); |
| lock.unlock(); |
| mCaptureThread.join(); |
| lock.lock(); |
| |
| mStreamState = STOPPED; |
| mStream = nullptr; |
| ALOGD("Stream marked STOPPED."); |
| } |
| |
| return Void(); |
| } |
| |
| |
| Return<int32_t> EvsCamera::getExtendedInfo(uint32_t opaqueIdentifier) { |
| ALOGD("getExtendedInfo"); |
| std::lock_guard<std::mutex> lock(mAccessLock); |
| |
| // For any single digit value, return the index itself as a test value |
| if (opaqueIdentifier <= 9) { |
| return opaqueIdentifier; |
| } |
| |
| // Return zero by default as required by the spec |
| return 0; |
| } |
| |
| |
| Return<EvsResult> EvsCamera::setExtendedInfo(uint32_t /*opaqueIdentifier*/, int32_t /*opaqueValue*/) { |
| ALOGD("setExtendedInfo"); |
| std::lock_guard<std::mutex> lock(mAccessLock); |
| |
| // If we've been displaced by another owner of the camera, then we can't do anything else |
| if (mStreamState == DEAD) { |
| ALOGE("ignoring setExtendedInfo call when camera has been lost."); |
| return EvsResult::OWNERSHIP_LOST; |
| } |
| |
| // We don't store any device specific information in this implementation |
| return EvsResult::INVALID_ARG; |
| } |
| |
| |
| bool EvsCamera::setAvailableFrames_Locked(unsigned bufferCount) { |
| if (bufferCount < 1) { |
| ALOGE("Ignoring request to set buffer count to zero"); |
| return false; |
| } |
| if (bufferCount > MAX_BUFFERS_IN_FLIGHT) { |
| ALOGE("Rejecting buffer request in excess of internal limit"); |
| return false; |
| } |
| |
| // Is an increase required? |
| if (mFramesAllowed < bufferCount) { |
| // An increase is required |
| unsigned needed = bufferCount - mFramesAllowed; |
| ALOGI("Allocating %d buffers for camera frames", needed); |
| |
| unsigned added = increaseAvailableFrames_Locked(needed); |
| if (added != needed) { |
| // If we didn't add all the frames we needed, then roll back to the previous state |
| ALOGE("Rolling back to previous frame queue size"); |
| decreaseAvailableFrames_Locked(added); |
| return false; |
| } |
| } else if (mFramesAllowed > bufferCount) { |
| // A decrease is required |
| unsigned framesToRelease = mFramesAllowed - bufferCount; |
| ALOGI("Returning %d camera frame buffers", framesToRelease); |
| |
| unsigned released = decreaseAvailableFrames_Locked(framesToRelease); |
| if (released != framesToRelease) { |
| // This shouldn't happen with a properly behaving client because the client |
| // should only make this call after returning sufficient outstanding buffers |
| // to allow a clean resize. |
| ALOGE("Buffer queue shrink failed -- too many buffers currently in use?"); |
| } |
| } |
| |
| return true; |
| } |
| |
| |
| unsigned EvsCamera::increaseAvailableFrames_Locked(unsigned numToAdd) { |
| // Acquire the graphics buffer allocator |
| GraphicBufferAllocator &alloc(GraphicBufferAllocator::get()); |
| |
| unsigned added = 0; |
| |
| while (added < numToAdd) { |
| buffer_handle_t memHandle = nullptr; |
| status_t result = alloc.allocate(mWidth, mHeight, mFormat, 1, mUsage, |
| &memHandle, &mStride, 0, "EvsCamera"); |
| if (result != NO_ERROR) { |
| ALOGE("Error %d allocating %d x %d graphics buffer", result, mWidth, mHeight); |
| break; |
| } |
| if (!memHandle) { |
| ALOGE("We didn't get a buffer handle back from the allocator"); |
| break; |
| } |
| |
| // Find a place to store the new buffer |
| bool stored = false; |
| for (auto&& rec : mBuffers) { |
| if (rec.handle == nullptr) { |
| // Use this existing entry |
| rec.handle = memHandle; |
| rec.inUse = false; |
| stored = true; |
| break; |
| } |
| } |
| if (!stored) { |
| // Add a BufferRecord wrapping this handle to our set of available buffers |
| mBuffers.emplace_back(memHandle); |
| } |
| |
| mFramesAllowed++; |
| added++; |
| } |
| |
| return added; |
| } |
| |
| |
| unsigned EvsCamera::decreaseAvailableFrames_Locked(unsigned numToRemove) { |
| // Acquire the graphics buffer allocator |
| GraphicBufferAllocator &alloc(GraphicBufferAllocator::get()); |
| |
| unsigned removed = 0; |
| |
| for (auto&& rec : mBuffers) { |
| // Is this record not in use, but holding a buffer that we can free? |
| if ((rec.inUse == false) && (rec.handle != nullptr)) { |
| // Release buffer and update the record so we can recognize it as "empty" |
| alloc.free(rec.handle); |
| rec.handle = nullptr; |
| |
| mFramesAllowed--; |
| removed++; |
| |
| if (removed == numToRemove) { |
| break; |
| } |
| } |
| } |
| |
| return removed; |
| } |
| |
| |
| // This is the asynchronous frame generation thread that runs in parallel with the |
| // main serving thread. There is one for each active camera instance. |
| void EvsCamera::generateFrames() { |
| ALOGD("Frame generation loop started"); |
| |
| unsigned idx; |
| |
| while (true) { |
| bool timeForFrame = false; |
| nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| |
| // Lock scope for updating shared state |
| { |
| std::lock_guard<std::mutex> lock(mAccessLock); |
| |
| if (mStreamState != RUNNING) { |
| // Break out of our main thread loop |
| break; |
| } |
| |
| // Are we allowed to issue another buffer? |
| if (mFramesInUse >= mFramesAllowed) { |
| // Can't do anything right now -- skip this frame |
| ALOGW("Skipped a frame because too many are in flight\n"); |
| } else { |
| // Identify an available buffer to fill |
| for (idx = 0; idx < mBuffers.size(); idx++) { |
| if (!mBuffers[idx].inUse) { |
| if (mBuffers[idx].handle != nullptr) { |
| // Found an available record, so stop looking |
| break; |
| } |
| } |
| } |
| if (idx >= mBuffers.size()) { |
| // This shouldn't happen since we already checked mFramesInUse vs mFramesAllowed |
| ALOGE("Failed to find an available buffer slot\n"); |
| } else { |
| // We're going to make the frame busy |
| mBuffers[idx].inUse = true; |
| mFramesInUse++; |
| timeForFrame = true; |
| } |
| } |
| } |
| |
| if (timeForFrame) { |
| // Assemble the buffer description we'll transmit below |
| BufferDesc buff = {}; |
| buff.width = mWidth; |
| buff.height = mHeight; |
| buff.stride = mStride; |
| buff.format = mFormat; |
| buff.usage = mUsage; |
| buff.bufferId = idx; |
| buff.memHandle = mBuffers[idx].handle; |
| |
| // Write test data into the image buffer |
| fillTestFrame(buff); |
| |
| // Issue the (asynchronous) callback to the client -- can't be holding the lock |
| auto result = mStream->deliverFrame(buff); |
| if (result.isOk()) { |
| ALOGD("Delivered %p as id %d", buff.memHandle.getNativeHandle(), buff.bufferId); |
| } else { |
| // This can happen if the client dies and is likely unrecoverable. |
| // To avoid consuming resources generating failing calls, we stop sending |
| // frames. Note, however, that the stream remains in the "STREAMING" state |
| // until cleaned up on the main thread. |
| ALOGE("Frame delivery call failed in the transport layer."); |
| |
| // Since we didn't actually deliver it, mark the frame as available |
| std::lock_guard<std::mutex> lock(mAccessLock); |
| mBuffers[idx].inUse = false; |
| mFramesInUse--; |
| |
| break; |
| } |
| } |
| |
| // We arbitrarily choose to generate frames at 12 fps to ensure we pass the 10fps test requirement |
| static const int kTargetFrameRate = 12; |
| static const nsecs_t kTargetFrameTimeUs = 1000*1000 / kTargetFrameRate; |
| const nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); |
| const nsecs_t workTimeUs = (now - startTime) / 1000; |
| const nsecs_t sleepDurationUs = kTargetFrameTimeUs - workTimeUs; |
| if (sleepDurationUs > 0) { |
| usleep(sleepDurationUs); |
| } |
| } |
| |
| // If we've been asked to stop, send one last NULL frame to signal the actual end of stream |
| BufferDesc nullBuff = {}; |
| auto result = mStream->deliverFrame(nullBuff); |
| if (!result.isOk()) { |
| ALOGE("Error delivering end of stream marker"); |
| } |
| |
| return; |
| } |
| |
| |
| void EvsCamera::fillTestFrame(const BufferDesc& buff) { |
| // Lock our output buffer for writing |
| uint32_t *pixels = nullptr; |
| GraphicBufferMapper &mapper = GraphicBufferMapper::get(); |
| mapper.lock(buff.memHandle, |
| GRALLOC_USAGE_SW_WRITE_OFTEN | GRALLOC_USAGE_SW_READ_NEVER, |
| android::Rect(buff.width, buff.height), |
| (void **) &pixels); |
| |
| // If we failed to lock the pixel buffer, we're about to crash, but log it first |
| if (!pixels) { |
| ALOGE("Camera failed to gain access to image buffer for writing"); |
| } |
| |
| // Fill in the test pixels |
| for (unsigned row = 0; row < buff.height; row++) { |
| for (unsigned col = 0; col < buff.width; col++) { |
| // Index into the row to check the pixel at this column. |
| // We expect 0xFF in the LSB channel, a vertical gradient in the |
| // second channel, a horitzontal gradient in the third channel, and |
| // 0xFF in the MSB. |
| // The exception is the very first 32 bits which is used for the |
| // time varying frame signature to avoid getting fooled by a static image. |
| uint32_t expectedPixel = 0xFF0000FF | // MSB and LSB |
| ((row & 0xFF) << 8) | // vertical gradient |
| ((col & 0xFF) << 16); // horizontal gradient |
| if ((row | col) == 0) { |
| static uint32_t sFrameTicker = 0; |
| expectedPixel = (sFrameTicker) & 0xFF; |
| sFrameTicker++; |
| } |
| pixels[col] = expectedPixel; |
| } |
| // Point to the next row |
| // NOTE: stride retrieved from gralloc is in units of pixels |
| pixels = pixels + buff.stride; |
| } |
| |
| // Release our output buffer |
| mapper.unlock(buff.memHandle); |
| } |
| |
| |
| } // namespace implementation |
| } // namespace V1_0 |
| } // namespace evs |
| } // namespace automotive |
| } // namespace hardware |
| } // namespace android |