| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <thread> |
| |
| #include <gtest/gtest.h> |
| |
| #include <utils/SystemClock.h> |
| |
| #include "vhal_v2_0/VehicleObjectPool.h" |
| |
| namespace android { |
| namespace hardware { |
| namespace automotive { |
| namespace vehicle { |
| namespace V2_0 { |
| |
| namespace { |
| |
| class VehicleObjectPoolTest : public ::testing::Test { |
| protected: |
| void SetUp() override { |
| stats = PoolStats::instance(); |
| resetStats(); |
| valuePool.reset(new VehiclePropValuePool); |
| } |
| |
| void TearDown() override { |
| // At the end, all created objects should be either recycled or deleted. |
| // Some objects could be recycled multiple times, that's why it's <= |
| ASSERT_EQ(stats->Obtained, stats->Recycled); |
| ASSERT_LE(stats->Created, stats->Recycled); |
| } |
| private: |
| void resetStats() { |
| stats->Obtained = 0; |
| stats->Created = 0; |
| stats->Recycled = 0; |
| } |
| |
| public: |
| PoolStats* stats; |
| std::unique_ptr<VehiclePropValuePool> valuePool; |
| }; |
| |
| TEST_F(VehicleObjectPoolTest, valuePoolBasicCorrectness) { |
| void* raw = valuePool->obtain(VehiclePropertyType::INT32).get(); |
| // At this point, v1 should be recycled and the only object in the pool. |
| ASSERT_EQ(raw, valuePool->obtain(VehiclePropertyType::INT32).get()); |
| // Obtaining value of another type - should return a new object |
| ASSERT_NE(raw, valuePool->obtain(VehiclePropertyType::FLOAT).get()); |
| |
| ASSERT_EQ(3u, stats->Obtained); |
| ASSERT_EQ(2u, stats->Created); |
| } |
| |
| TEST_F(VehicleObjectPoolTest, valuePoolStrings) { |
| valuePool->obtain(VehiclePropertyType::STRING); |
| auto vs = valuePool->obtain(VehiclePropertyType::STRING); |
| vs->value.stringValue = "Hello"; |
| void* raw = vs.get(); |
| vs.reset(); // delete the pointer |
| |
| auto vs2 = valuePool->obtain(VehiclePropertyType::STRING); |
| ASSERT_EQ(0u, vs2->value.stringValue.size()); |
| ASSERT_NE(raw, valuePool->obtain(VehiclePropertyType::STRING).get()); |
| |
| ASSERT_EQ(0u, stats->Obtained); |
| } |
| |
| TEST_F(VehicleObjectPoolTest, valuePoolMultithreadedBenchmark) { |
| // In this test we have T threads that concurrently in C cycles |
| // obtain and release O VehiclePropValue objects of FLOAT / INT32 types. |
| |
| const int T = 2; |
| const int C = 500; |
| const int O = 100; |
| |
| auto poolPtr = valuePool.get(); |
| |
| std::vector<std::thread> threads; |
| auto start = elapsedRealtimeNano(); |
| for (int i = 0; i < T; i++) { |
| threads.push_back(std::thread([&poolPtr] () { |
| for (int j = 0; j < C; j++) { |
| std::vector<recyclable_ptr<VehiclePropValue>> vec; |
| for (int k = 0; k < O; k++) { |
| vec.push_back( |
| poolPtr->obtain(k % 2 == 0 |
| ? VehiclePropertyType::FLOAT |
| : VehiclePropertyType::INT32)); |
| } |
| } |
| })); |
| } |
| |
| for (auto& t : threads) { |
| t.join(); |
| } |
| auto finish = elapsedRealtimeNano(); |
| |
| ASSERT_EQ(static_cast<uint32_t>(T * C * O), stats->Obtained); |
| ASSERT_EQ(static_cast<uint32_t>(T * C * O), stats->Recycled); |
| // Created less than obtained. |
| ASSERT_GE(static_cast<uint32_t>(T * O), stats->Created); |
| |
| auto elapsedMs = (finish - start) / 1000000; |
| ASSERT_GE(1000, elapsedMs); // Less a second to access 100K objects. |
| // Typically it takes about 0.1s on Nexus6P. |
| } |
| |
| } // namespace anonymous |
| |
| } // namespace V2_0 |
| } // namespace vehicle |
| } // namespace automotive |
| } // namespace hardware |
| } // namespace android |