| /** |
| * Copyright (c) 2021, The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| |
| #include <math/half.h> |
| #include <math/vec3.h> |
| #include <renderengine/ExternalTexture.h> |
| #include <renderengine/RenderEngine.h> |
| #include <ui/GraphicBuffer.h> |
| #include <ui/PixelFormat.h> |
| #include <ui/Rect.h> |
| #include <ui/Region.h> |
| #include "ReadbackVts.h" |
| |
| namespace aidl::android::hardware::graphics::composer3::vts { |
| |
| using ::android::renderengine::DisplaySettings; |
| using ::android::renderengine::ExternalTexture; |
| using ::android::renderengine::RenderEngineCreationArgs; |
| |
| class TestRenderEngine { |
| public: |
| static constexpr uint32_t sMaxFrameBufferAcquireBuffers = 2; |
| |
| TestRenderEngine(const RenderEngineCreationArgs& args); |
| ~TestRenderEngine(); |
| |
| void setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers); |
| void initGraphicBuffer(uint32_t width, uint32_t height, uint32_t layerCount, uint64_t usage); |
| void setDisplaySettings(DisplaySettings& displaySettings) { |
| mDisplaySettings = displaySettings; |
| }; |
| void drawLayers(); |
| void checkColorBuffer(const std::vector<Color>& expectedColors); |
| void checkColorBuffer(const ::android::sp<::android::GraphicBuffer>& buffer); |
| |
| ::android::renderengine::RenderEngine& getInternalRenderEngine() { return *mRenderEngine; } |
| |
| private: |
| common::PixelFormat mFormat; |
| std::vector<::android::renderengine::LayerSettings> mCompositionLayers; |
| std::unique_ptr<::android::renderengine::RenderEngine> mRenderEngine; |
| std::vector<::android::renderengine::LayerSettings> mRenderLayers; |
| ::android::sp<::android::GraphicBuffer> mGraphicBuffer; |
| |
| DisplaySettings mDisplaySettings; |
| }; |
| |
| } // namespace aidl::android::hardware::graphics::composer3::vts |