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/**
* Copyright (c) 2021, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "RenderEngineVts.h"
#include "renderengine/impl/ExternalTexture.h"
namespace aidl::android::hardware::graphics::composer3::vts {
using ::android::renderengine::DisplaySettings;
using ::android::renderengine::LayerSettings;
using ::android::renderengine::RenderEngineCreationArgs;
TestRenderEngine::TestRenderEngine(const RenderEngineCreationArgs& args) {
mFormat = static_cast<common::PixelFormat>(args.pixelFormat);
mRenderEngine = ::android::renderengine::RenderEngine::create(args);
}
TestRenderEngine::~TestRenderEngine() {
mRenderEngine.release();
}
void TestRenderEngine::setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers) {
sort(layers.begin(), layers.end(),
[](const std::shared_ptr<TestLayer>& lhs, const std::shared_ptr<TestLayer>& rhs) -> bool {
return lhs->getZOrder() < rhs->getZOrder();
});
if (!mCompositionLayers.empty()) {
mCompositionLayers.clear();
}
for (auto& layer : layers) {
LayerSettings settings = layer->toRenderEngineLayerSettings();
mCompositionLayers.push_back(settings);
}
}
void TestRenderEngine::initGraphicBuffer(uint32_t width, uint32_t height, uint32_t layerCount,
uint64_t usage) {
mGraphicBuffer = ::android::sp<::android::GraphicBuffer>::make(
width, height, static_cast<int32_t>(mFormat), layerCount, usage);
}
void TestRenderEngine::drawLayers() {
::android::base::unique_fd bufferFence;
std::vector<::android::renderengine::LayerSettings> compositionLayers;
compositionLayers.reserve(mCompositionLayers.size());
std::transform(mCompositionLayers.begin(), mCompositionLayers.end(),
std::back_insert_iterator(compositionLayers),
[](::android::renderengine::LayerSettings& settings)
-> ::android::renderengine::LayerSettings { return settings; });
auto texture = std::make_shared<::android::renderengine::impl::ExternalTexture>(
mGraphicBuffer, *mRenderEngine,
::android::renderengine::impl::ExternalTexture::Usage::WRITEABLE);
auto result = mRenderEngine
->drawLayers(mDisplaySettings, compositionLayers, texture,
std::move(bufferFence))
.get();
if (result.ok()) {
result.value()->waitForever(LOG_TAG);
}
}
void TestRenderEngine::checkColorBuffer(const std::vector<Color>& expectedColors) {
void* bufferData;
int32_t bytesPerPixel = -1;
int32_t bytesPerStride = -1;
ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()),
&bufferData, &bytesPerPixel, &bytesPerStride));
const uint32_t stride = (bytesPerPixel > 0 && bytesPerStride > 0)
? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
: mGraphicBuffer->getStride();
ReadbackHelper::compareColorBuffers(expectedColors, bufferData, stride,
mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(),
mFormat);
ASSERT_EQ(::android::OK, mGraphicBuffer->unlock());
}
void TestRenderEngine::checkColorBuffer(const ::android::sp<::android::GraphicBuffer>& buffer) {
ASSERT_EQ(mGraphicBuffer->getWidth(), buffer->getWidth());
ASSERT_EQ(mGraphicBuffer->getHeight(), buffer->getHeight());
void* renderedBufferData;
int32_t bytesPerPixel = -1;
int32_t bytesPerStride = -1;
ASSERT_EQ(0, mGraphicBuffer->lock(static_cast<uint32_t>(mGraphicBuffer->getUsage()),
&renderedBufferData, &bytesPerPixel, &bytesPerStride));
const uint32_t renderedStride = (bytesPerPixel > 0 && bytesPerStride > 0)
? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
: mGraphicBuffer->getStride();
void* bufferData;
ASSERT_EQ(0, buffer->lock(static_cast<uint32_t>(buffer->getUsage()), &bufferData,
&bytesPerPixel, &bytesPerStride));
const uint32_t bufferStride = (bytesPerPixel > 0 && bytesPerStride > 0)
? static_cast<uint32_t>(bytesPerStride / bytesPerPixel)
: buffer->getStride();
ASSERT_EQ(renderedStride, bufferStride);
ReadbackHelper::compareColorBuffers(renderedBufferData, bufferData, bufferStride,
mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(),
mFormat);
ASSERT_EQ(::android::OK, buffer->unlock());
ASSERT_EQ(::android::OK, mGraphicBuffer->unlock());
}
} // namespace aidl::android::hardware::graphics::composer3::vts