| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "SimpleThread.h" |
| |
| namespace android { |
| namespace hardware { |
| namespace camera { |
| namespace common { |
| namespace helper { |
| |
| SimpleThread::SimpleThread() : mDone(true), mThread() {} |
| SimpleThread::~SimpleThread() { |
| // Safe to call requestExitAndWait() from the destructor because requestExitAndWait() ensures |
| // that the thread is joinable before joining on it. This is different from how |
| // android::Thread worked. |
| requestExitAndWait(); |
| } |
| |
| void SimpleThread::run() { |
| requestExitAndWait(); // Exit current execution, if any. |
| |
| // start thread |
| mDone.store(false, std::memory_order_release); |
| mThread = std::thread(&SimpleThread::runLoop, this); |
| } |
| |
| void SimpleThread::requestExitAndWait() { |
| // Signal thread to stop |
| mDone.store(true, std::memory_order_release); |
| |
| // Wait for thread to exit if needed. This should happen in no more than one iteration of |
| // threadLoop |
| if (mThread.joinable()) { |
| mThread.join(); |
| } |
| mThread = std::thread(); |
| } |
| |
| void SimpleThread::runLoop() { |
| while (!exitPending()) { |
| if (!threadLoop()) { |
| break; |
| } |
| } |
| } |
| |
| } // namespace helper |
| } // namespace common |
| } // namespace camera |
| } // namespace hardware |
| } // namespace android |