| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HARDWARE_AUDIO_EFFECT_AUDIO_BUFFER_MANAGER_H_ |
| #define ANDROID_HARDWARE_AUDIO_EFFECT_AUDIO_BUFFER_MANAGER_H_ |
| |
| #include PATH(android/hardware/audio/effect/FILE_VERSION/types.h) |
| |
| #include <mutex> |
| |
| #include <android/hidl/memory/1.0/IMemory.h> |
| #include <system/audio_effect.h> |
| #include <utils/KeyedVector.h> |
| #include <utils/RefBase.h> |
| #include <utils/Singleton.h> |
| |
| using ::android::hardware::audio::effect::CPP_VERSION::AudioBuffer; |
| using ::android::hidl::memory::V1_0::IMemory; |
| |
| namespace android { |
| namespace hardware { |
| namespace audio { |
| namespace effect { |
| namespace CPP_VERSION { |
| namespace implementation { |
| |
| class AudioBufferWrapper : public RefBase { |
| public: |
| explicit AudioBufferWrapper(const AudioBuffer& buffer); |
| virtual ~AudioBufferWrapper(); |
| bool init(); |
| audio_buffer_t* getHalBuffer() { return &mHalBuffer; } |
| |
| private: |
| AudioBufferWrapper(const AudioBufferWrapper&) = delete; |
| void operator=(AudioBufferWrapper) = delete; |
| |
| AudioBuffer mHidlBuffer; |
| sp<IMemory> mHidlMemory; |
| audio_buffer_t mHalBuffer; |
| }; |
| |
| } // namespace implementation |
| } // namespace CPP_VERSION |
| } // namespace effect |
| } // namespace audio |
| } // namespace hardware |
| } // namespace android |
| |
| using ::android::hardware::audio::effect::CPP_VERSION::implementation::AudioBufferWrapper; |
| |
| namespace android { |
| |
| // This class needs to be in 'android' ns because Singleton macros require that. |
| class AudioBufferManager : public Singleton<AudioBufferManager> { |
| public: |
| bool wrap(const AudioBuffer& buffer, sp<AudioBufferWrapper>* wrapper); |
| |
| private: |
| friend class hardware::audio::effect::CPP_VERSION::implementation::AudioBufferWrapper; |
| |
| // Called by AudioBufferWrapper. |
| void removeEntry(uint64_t id); |
| |
| std::mutex mLock; |
| KeyedVector<uint64_t, wp<AudioBufferWrapper>> mBuffers; |
| }; |
| |
| } // namespace android |
| |
| #endif // ANDROID_HARDWARE_AUDIO_EFFECT_AUDIO_BUFFER_MANAGER_H_ |