| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <cstddef> |
| #include <memory> |
| |
| #define LOG_TAG "AHAL_EffectThread" |
| #include <android-base/logging.h> |
| #include <pthread.h> |
| #include <sys/resource.h> |
| |
| #include "effect-impl/EffectThread.h" |
| #include "effect-impl/EffectTypes.h" |
| |
| namespace aidl::android::hardware::audio::effect { |
| |
| EffectThread::EffectThread() { |
| LOG(DEBUG) << __func__; |
| } |
| |
| EffectThread::~EffectThread() { |
| destroyThread(); |
| LOG(DEBUG) << __func__ << " done"; |
| } |
| |
| RetCode EffectThread::createThread(const std::string& name, int priority) { |
| if (mThread.joinable()) { |
| LOG(WARNING) << mName << __func__ << " thread already created, no-op"; |
| return RetCode::SUCCESS; |
| } |
| |
| mName = name; |
| mPriority = priority; |
| { |
| std::lock_guard lg(mThreadMutex); |
| mStop = true; |
| mExit = false; |
| } |
| |
| mThread = std::thread(&EffectThread::threadLoop, this); |
| LOG(DEBUG) << mName << __func__ << " priority " << mPriority << " done"; |
| return RetCode::SUCCESS; |
| } |
| |
| RetCode EffectThread::destroyThread() { |
| { |
| std::lock_guard lg(mThreadMutex); |
| mStop = mExit = true; |
| } |
| |
| mCv.notify_one(); |
| if (mThread.joinable()) { |
| mThread.join(); |
| } |
| |
| LOG(DEBUG) << mName << __func__; |
| return RetCode::SUCCESS; |
| } |
| |
| RetCode EffectThread::startThread() { |
| { |
| std::lock_guard lg(mThreadMutex); |
| mStop = false; |
| mCv.notify_one(); |
| } |
| |
| LOG(DEBUG) << mName << __func__; |
| return RetCode::SUCCESS; |
| } |
| |
| RetCode EffectThread::stopThread() { |
| { |
| std::lock_guard lg(mThreadMutex); |
| mStop = true; |
| mCv.notify_one(); |
| } |
| |
| LOG(DEBUG) << mName << __func__; |
| return RetCode::SUCCESS; |
| } |
| |
| void EffectThread::threadLoop() { |
| pthread_setname_np(pthread_self(), mName.substr(0, kMaxTaskNameLen - 1).c_str()); |
| setpriority(PRIO_PROCESS, 0, mPriority); |
| while (true) { |
| { |
| std::unique_lock l(mThreadMutex); |
| ::android::base::ScopedLockAssertion lock_assertion(mThreadMutex); |
| mCv.wait(l, [&]() REQUIRES(mThreadMutex) { return mExit || !mStop; }); |
| if (mExit) { |
| LOG(INFO) << __func__ << " EXIT!"; |
| return; |
| } |
| } |
| process(); |
| } |
| } |
| |
| } // namespace aidl::android::hardware::audio::effect |