| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef INCLUDED_FROM_FRAMEBUFFER_NATIVE_WINDOW_CPP |
| #warning "FramebufferNativeWindow is deprecated" |
| #endif |
| |
| #ifndef ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H |
| #define ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <EGL/egl.h> |
| |
| #include <utils/threads.h> |
| #include <utils/String8.h> |
| |
| #include <ui/ANativeObjectBase.h> |
| #include <ui/Rect.h> |
| |
| #define MIN_NUM_FRAME_BUFFERS 2 |
| #define MAX_NUM_FRAME_BUFFERS 3 |
| |
| extern "C" EGLNativeWindowType android_createDisplaySurface(void); |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| // --------------------------------------------------------------------------- |
| |
| class Surface; |
| class NativeBuffer; |
| |
| // --------------------------------------------------------------------------- |
| |
| class FramebufferNativeWindow |
| : public ANativeObjectBase< |
| ANativeWindow, |
| FramebufferNativeWindow, |
| LightRefBase<FramebufferNativeWindow> > |
| { |
| public: |
| FramebufferNativeWindow(); |
| |
| framebuffer_device_t const * getDevice() const { return fbDev; } |
| |
| bool isUpdateOnDemand() const { return mUpdateOnDemand; } |
| status_t setUpdateRectangle(const Rect& updateRect); |
| status_t compositionComplete(); |
| |
| void dump(String8& result); |
| |
| // for debugging only |
| int getCurrentBufferIndex() const; |
| |
| private: |
| friend class LightRefBase<FramebufferNativeWindow>; |
| ~FramebufferNativeWindow(); // this class cannot be overloaded |
| static int setSwapInterval(ANativeWindow* window, int interval); |
| static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd); |
| static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd); |
| static int query(const ANativeWindow* window, int what, int* value); |
| static int perform(ANativeWindow* window, int operation, ...); |
| |
| static int dequeueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer** buffer); |
| static int queueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer); |
| static int lockBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer); |
| |
| framebuffer_device_t* fbDev; |
| alloc_device_t* grDev; |
| |
| sp<NativeBuffer> buffers[MAX_NUM_FRAME_BUFFERS]; |
| sp<NativeBuffer> front; |
| |
| mutable Mutex mutex; |
| Condition mCondition; |
| int32_t mNumBuffers; |
| int32_t mNumFreeBuffers; |
| int32_t mBufferHead; |
| int32_t mCurrentBufferIndex; |
| bool mUpdateOnDemand; |
| }; |
| |
| // --------------------------------------------------------------------------- |
| }; // namespace android |
| // --------------------------------------------------------------------------- |
| |
| #endif // ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H |
| |