blob: c82e45b5e8f16249f8f6f039ae686363f8c3e10e [file] [log] [blame]
/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <gmock/gmock.h>
#include "TimeStats/TimeStats.h"
namespace android::mock {
class TimeStats : public android::TimeStats {
public:
TimeStats();
~TimeStats() override;
MOCK_METHOD2(onPullAtom, bool(const int, std::vector<uint8_t>*));
MOCK_METHOD3(parseArgs, void(bool, const Vector<String16>&, std::string&));
MOCK_METHOD0(isEnabled, bool());
MOCK_METHOD0(miniDump, std::string());
MOCK_METHOD0(incrementTotalFrames, void());
MOCK_METHOD0(incrementMissedFrames, void());
MOCK_METHOD0(incrementRefreshRateSwitches, void());
MOCK_METHOD2(recordFrameDuration, void(nsecs_t, nsecs_t));
MOCK_METHOD2(recordRenderEngineDuration, void(nsecs_t, nsecs_t));
MOCK_METHOD2(recordRenderEngineDuration, void(nsecs_t, const std::shared_ptr<FenceTime>&));
MOCK_METHOD(void, setPostTime,
(int32_t, uint64_t, const std::string&, uid_t, nsecs_t, GameMode), (override));
MOCK_METHOD2(incrementLatchSkipped, void(int32_t layerId, LatchSkipReason reason));
MOCK_METHOD1(incrementBadDesiredPresent, void(int32_t layerId));
MOCK_METHOD3(setLatchTime, void(int32_t, uint64_t, nsecs_t));
MOCK_METHOD3(setDesiredTime, void(int32_t, uint64_t, nsecs_t));
MOCK_METHOD3(setAcquireTime, void(int32_t, uint64_t, nsecs_t));
MOCK_METHOD3(setAcquireFence, void(int32_t, uint64_t, const std::shared_ptr<FenceTime>&));
MOCK_METHOD(void, setPresentTime,
(int32_t, uint64_t, nsecs_t, Fps, std::optional<Fps>, SetFrameRateVote, GameMode),
(override));
MOCK_METHOD(void, setPresentFence,
(int32_t, uint64_t, const std::shared_ptr<FenceTime>&, Fps, std::optional<Fps>,
SetFrameRateVote, GameMode),
(override));
MOCK_METHOD1(incrementJankyFrames, void(const JankyFramesInfo&));
MOCK_METHOD1(onDestroy, void(int32_t));
MOCK_METHOD2(removeTimeRecord, void(int32_t, uint64_t));
MOCK_METHOD1(setPowerMode,
void(hardware::graphics::composer::V2_4::IComposerClient::PowerMode));
MOCK_METHOD2(recordRefreshRate, void(uint32_t, nsecs_t));
MOCK_METHOD1(setPresentFenceGlobal, void(const std::shared_ptr<FenceTime>&));
MOCK_METHOD(void, pushCompositionStrategyState,
(const android::TimeStats::ClientCompositionRecord&), (override));
};
} // namespace android::mock