| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <common/test/FlagUtils.h> |
| #include <ftl/fake_guard.h> |
| #include <gmock/gmock.h> |
| #include <gtest/gtest.h> |
| #include <log/log.h> |
| |
| #include <mutex> |
| |
| #include "Scheduler/EventThread.h" |
| #include "Scheduler/RefreshRateSelector.h" |
| #include "Scheduler/VSyncPredictor.h" |
| #include "Scheduler/VSyncReactor.h" |
| #include "TestableScheduler.h" |
| #include "TestableSurfaceFlinger.h" |
| #include "mock/DisplayHardware/MockDisplayMode.h" |
| #include "mock/MockEventThread.h" |
| #include "mock/MockLayer.h" |
| #include "mock/MockSchedulerCallback.h" |
| |
| #include <FrontEnd/LayerHierarchy.h> |
| |
| #include <com_android_graphics_surfaceflinger_flags.h> |
| #include "FpsOps.h" |
| |
| using namespace com::android::graphics::surfaceflinger; |
| |
| namespace android::scheduler { |
| |
| using android::mock::createDisplayMode; |
| using android::mock::createVrrDisplayMode; |
| |
| using testing::_; |
| using testing::Return; |
| |
| namespace { |
| |
| using MockEventThread = android::mock::EventThread; |
| using MockLayer = android::mock::MockLayer; |
| |
| using LayerHierarchy = surfaceflinger::frontend::LayerHierarchy; |
| using LayerHierarchyBuilder = surfaceflinger::frontend::LayerHierarchyBuilder; |
| using RequestedLayerState = surfaceflinger::frontend::RequestedLayerState; |
| |
| class SchedulerTest : public testing::Test { |
| protected: |
| class MockEventThreadConnection : public android::EventThreadConnection { |
| public: |
| explicit MockEventThreadConnection(EventThread* eventThread) |
| : EventThreadConnection(eventThread, /*callingUid*/ static_cast<uid_t>(0)) {} |
| ~MockEventThreadConnection() = default; |
| |
| MOCK_METHOD1(stealReceiveChannel, binder::Status(gui::BitTube* outChannel)); |
| MOCK_METHOD1(setVsyncRate, binder::Status(int count)); |
| MOCK_METHOD0(requestNextVsync, binder::Status()); |
| }; |
| |
| SchedulerTest(); |
| |
| static constexpr PhysicalDisplayId kDisplayId1 = PhysicalDisplayId::fromPort(255u); |
| static inline const ftl::NonNull<DisplayModePtr> kDisplay1Mode60 = |
| ftl::as_non_null(createDisplayMode(kDisplayId1, DisplayModeId(0), 60_Hz)); |
| static inline const ftl::NonNull<DisplayModePtr> kDisplay1Mode120 = |
| ftl::as_non_null(createDisplayMode(kDisplayId1, DisplayModeId(1), 120_Hz)); |
| static inline const DisplayModes kDisplay1Modes = makeModes(kDisplay1Mode60, kDisplay1Mode120); |
| |
| static constexpr PhysicalDisplayId kDisplayId2 = PhysicalDisplayId::fromPort(254u); |
| static inline const ftl::NonNull<DisplayModePtr> kDisplay2Mode60 = |
| ftl::as_non_null(createDisplayMode(kDisplayId2, DisplayModeId(0), 60_Hz)); |
| static inline const ftl::NonNull<DisplayModePtr> kDisplay2Mode120 = |
| ftl::as_non_null(createDisplayMode(kDisplayId2, DisplayModeId(1), 120_Hz)); |
| static inline const DisplayModes kDisplay2Modes = makeModes(kDisplay2Mode60, kDisplay2Mode120); |
| |
| static constexpr PhysicalDisplayId kDisplayId3 = PhysicalDisplayId::fromPort(253u); |
| static inline const ftl::NonNull<DisplayModePtr> kDisplay3Mode60 = |
| ftl::as_non_null(createDisplayMode(kDisplayId3, DisplayModeId(0), 60_Hz)); |
| static inline const DisplayModes kDisplay3Modes = makeModes(kDisplay3Mode60); |
| |
| std::shared_ptr<RefreshRateSelector> mSelector = |
| std::make_shared<RefreshRateSelector>(makeModes(kDisplay1Mode60), |
| kDisplay1Mode60->getId()); |
| |
| mock::SchedulerCallback mSchedulerCallback; |
| TestableSurfaceFlinger mFlinger; |
| TestableScheduler* mScheduler = new TestableScheduler{mSelector, mFlinger, mSchedulerCallback}; |
| surfaceflinger::frontend::LayerHierarchyBuilder mLayerHierarchyBuilder; |
| |
| MockEventThread* mEventThread; |
| sp<MockEventThreadConnection> mEventThreadConnection; |
| }; |
| |
| SchedulerTest::SchedulerTest() { |
| auto eventThread = std::make_unique<MockEventThread>(); |
| mEventThread = eventThread.get(); |
| EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_)).WillOnce(Return(0)); |
| |
| mEventThreadConnection = sp<MockEventThreadConnection>::make(mEventThread); |
| |
| // createConnection call to scheduler makes a createEventConnection call to EventThread. Make |
| // sure that call gets executed and returns an EventThread::Connection object. |
| EXPECT_CALL(*mEventThread, createEventConnection(_, _)) |
| .WillRepeatedly(Return(mEventThreadConnection)); |
| |
| mScheduler->setEventThread(Cycle::Render, std::move(eventThread)); |
| |
| mFlinger.resetScheduler(mScheduler); |
| } |
| |
| } // namespace |
| |
| TEST_F(SchedulerTest, registerDisplay) FTL_FAKE_GUARD(kMainThreadContext) { |
| // Hardware VSYNC should not change if the display is already registered. |
| EXPECT_CALL(mSchedulerCallback, requestHardwareVsync(kDisplayId1, false)).Times(0); |
| mScheduler->registerDisplay(kDisplayId1, |
| std::make_shared<RefreshRateSelector>(kDisplay1Modes, |
| kDisplay1Mode60->getId())); |
| |
| // TODO(b/241285191): Restore once VsyncSchedule::getPendingHardwareVsyncState is called by |
| // Scheduler::setDisplayPowerMode rather than SF::setPowerModeInternal. |
| #if 0 |
| // Hardware VSYNC should be disabled for newly registered displays. |
| EXPECT_CALL(mSchedulerCallback, requestHardwareVsync(kDisplayId2, false)).Times(1); |
| EXPECT_CALL(mSchedulerCallback, requestHardwareVsync(kDisplayId3, false)).Times(1); |
| #endif |
| |
| mScheduler->registerDisplay(kDisplayId2, |
| std::make_shared<RefreshRateSelector>(kDisplay2Modes, |
| kDisplay2Mode60->getId())); |
| mScheduler->registerDisplay(kDisplayId3, |
| std::make_shared<RefreshRateSelector>(kDisplay3Modes, |
| kDisplay3Mode60->getId())); |
| |
| EXPECT_FALSE(mScheduler->getVsyncSchedule(kDisplayId1)->getPendingHardwareVsyncState()); |
| EXPECT_FALSE(mScheduler->getVsyncSchedule(kDisplayId2)->getPendingHardwareVsyncState()); |
| EXPECT_FALSE(mScheduler->getVsyncSchedule(kDisplayId3)->getPendingHardwareVsyncState()); |
| } |
| |
| TEST_F(SchedulerTest, chooseRefreshRateForContentIsNoopWhenModeSwitchingIsNotSupported) { |
| // The layer is registered at creation time and deregistered at destruction time. |
| sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| // recordLayerHistory should be a noop |
| ASSERT_EQ(0u, mScheduler->getNumActiveLayers()); |
| mScheduler->recordLayerHistory(layer->getSequence(), layer->getLayerProps(), 0, 0, |
| LayerHistory::LayerUpdateType::Buffer); |
| ASSERT_EQ(0u, mScheduler->getNumActiveLayers()); |
| |
| constexpr hal::PowerMode kPowerModeOn = hal::PowerMode::ON; |
| FTL_FAKE_GUARD(kMainThreadContext, mScheduler->setDisplayPowerMode(kDisplayId1, kPowerModeOn)); |
| |
| constexpr uint32_t kDisplayArea = 999'999; |
| mScheduler->onActiveDisplayAreaChanged(kDisplayArea); |
| |
| EXPECT_CALL(mSchedulerCallback, requestDisplayModes(_)).Times(0); |
| mScheduler->chooseRefreshRateForContent(/*LayerHierarchy*/ nullptr, |
| /*updateAttachedChoreographer*/ false); |
| } |
| |
| TEST_F(SchedulerTest, updateDisplayModes) { |
| ASSERT_EQ(0u, mScheduler->layerHistorySize()); |
| sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| ASSERT_EQ(1u, mScheduler->layerHistorySize()); |
| |
| // Replace `mSelector` with a new `RefreshRateSelector` that has different display modes. |
| mScheduler->registerDisplay(kDisplayId1, |
| std::make_shared<RefreshRateSelector>(kDisplay1Modes, |
| kDisplay1Mode60->getId())); |
| |
| ASSERT_EQ(0u, mScheduler->getNumActiveLayers()); |
| mScheduler->recordLayerHistory(layer->getSequence(), layer->getLayerProps(), 0, 0, |
| LayerHistory::LayerUpdateType::Buffer); |
| ASSERT_EQ(1u, mScheduler->getNumActiveLayers()); |
| } |
| |
| TEST_F(SchedulerTest, dispatchCachedReportedMode) { |
| mScheduler->clearCachedReportedMode(); |
| |
| EXPECT_CALL(*mEventThread, onModeChanged(_)).Times(0); |
| EXPECT_NO_FATAL_FAILURE(mScheduler->dispatchCachedReportedMode()); |
| } |
| |
| TEST_F(SchedulerTest, calculateMaxAcquiredBufferCount) { |
| EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 30ms)); |
| EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(90_Hz, 30ms)); |
| EXPECT_EQ(3, mFlinger.calculateMaxAcquiredBufferCount(120_Hz, 30ms)); |
| |
| EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 40ms)); |
| |
| EXPECT_EQ(1, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 10ms)); |
| |
| const auto savedMinAcquiredBuffers = mFlinger.mutableMinAcquiredBuffers(); |
| mFlinger.mutableMinAcquiredBuffers() = 2; |
| EXPECT_EQ(2, mFlinger.calculateMaxAcquiredBufferCount(60_Hz, 10ms)); |
| mFlinger.mutableMinAcquiredBuffers() = savedMinAcquiredBuffers; |
| } |
| |
| MATCHER(Is120Hz, "") { |
| return isApproxEqual(arg.front().mode.fps, 120_Hz); |
| } |
| |
| TEST_F(SchedulerTest, chooseRefreshRateForContentSelectsMaxRefreshRate) { |
| mScheduler->registerDisplay(kDisplayId1, |
| std::make_shared<RefreshRateSelector>(kDisplay1Modes, |
| kDisplay1Mode60->getId())); |
| |
| const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| EXPECT_CALL(*layer, isVisible()).WillOnce(Return(true)); |
| |
| mScheduler->recordLayerHistory(layer->getSequence(), layer->getLayerProps(), 0, systemTime(), |
| LayerHistory::LayerUpdateType::Buffer); |
| |
| constexpr hal::PowerMode kPowerModeOn = hal::PowerMode::ON; |
| FTL_FAKE_GUARD(kMainThreadContext, mScheduler->setDisplayPowerMode(kDisplayId1, kPowerModeOn)); |
| |
| constexpr uint32_t kDisplayArea = 999'999; |
| mScheduler->onActiveDisplayAreaChanged(kDisplayArea); |
| |
| EXPECT_CALL(mSchedulerCallback, requestDisplayModes(Is120Hz())).Times(1); |
| mScheduler->chooseRefreshRateForContent(/*LayerHierarchy*/ nullptr, |
| /*updateAttachedChoreographer*/ false); |
| |
| // No-op if layer requirements have not changed. |
| EXPECT_CALL(mSchedulerCallback, requestDisplayModes(_)).Times(0); |
| mScheduler->chooseRefreshRateForContent(/*LayerHierarchy*/ nullptr, |
| /*updateAttachedChoreographer*/ false); |
| } |
| |
| TEST_F(SchedulerTest, chooseDisplayModesSingleDisplay) { |
| mScheduler->registerDisplay(kDisplayId1, |
| std::make_shared<RefreshRateSelector>(kDisplay1Modes, |
| kDisplay1Mode60->getId())); |
| |
| std::vector<RefreshRateSelector::LayerRequirement> layers = |
| std::vector<RefreshRateSelector::LayerRequirement>({{.weight = 1.f}, {.weight = 1.f}}); |
| mScheduler->setContentRequirements(layers); |
| GlobalSignals globalSignals = {.idle = true}; |
| mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals); |
| |
| using DisplayModeChoice = TestableScheduler::DisplayModeChoice; |
| |
| auto modeChoices = mScheduler->chooseDisplayModes(); |
| ASSERT_EQ(1u, modeChoices.size()); |
| |
| auto choice = modeChoices.get(kDisplayId1); |
| ASSERT_TRUE(choice); |
| EXPECT_EQ(choice->get(), DisplayModeChoice({60_Hz, kDisplay1Mode60}, globalSignals)); |
| |
| globalSignals = {.idle = false}; |
| mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals); |
| |
| modeChoices = mScheduler->chooseDisplayModes(); |
| ASSERT_EQ(1u, modeChoices.size()); |
| |
| choice = modeChoices.get(kDisplayId1); |
| ASSERT_TRUE(choice); |
| EXPECT_EQ(choice->get(), DisplayModeChoice({120_Hz, kDisplay1Mode120}, globalSignals)); |
| |
| globalSignals = {.touch = true}; |
| mScheduler->replaceTouchTimer(10); |
| mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals); |
| |
| modeChoices = mScheduler->chooseDisplayModes(); |
| ASSERT_EQ(1u, modeChoices.size()); |
| |
| choice = modeChoices.get(kDisplayId1); |
| ASSERT_TRUE(choice); |
| EXPECT_EQ(choice->get(), DisplayModeChoice({120_Hz, kDisplay1Mode120}, globalSignals)); |
| } |
| |
| TEST_F(SchedulerTest, chooseDisplayModesSingleDisplayHighHintTouchSignal) { |
| mScheduler->registerDisplay(kDisplayId1, |
| std::make_shared<RefreshRateSelector>(kDisplay1Modes, |
| kDisplay1Mode60->getId())); |
| |
| using DisplayModeChoice = TestableScheduler::DisplayModeChoice; |
| |
| std::vector<RefreshRateSelector::LayerRequirement> layers = |
| std::vector<RefreshRateSelector::LayerRequirement>({{.weight = 1.f}, {.weight = 1.f}}); |
| auto& lr1 = layers[0]; |
| auto& lr2 = layers[1]; |
| |
| // Scenario that is similar to game. Expects no touch boost. |
| lr1.vote = RefreshRateSelector::LayerVoteType::ExplicitCategory; |
| lr1.frameRateCategory = FrameRateCategory::HighHint; |
| lr1.name = "ExplicitCategory HighHint"; |
| lr2.vote = RefreshRateSelector::LayerVoteType::ExplicitDefault; |
| lr2.desiredRefreshRate = 30_Hz; |
| lr2.name = "30Hz ExplicitDefault"; |
| mScheduler->setContentRequirements(layers); |
| auto modeChoices = mScheduler->chooseDisplayModes(); |
| ASSERT_EQ(1u, modeChoices.size()); |
| auto choice = modeChoices.get(kDisplayId1); |
| ASSERT_TRUE(choice); |
| EXPECT_EQ(choice->get(), DisplayModeChoice({60_Hz, kDisplay1Mode60}, {.touch = false})); |
| |
| // Scenario that is similar to video playback and interaction. Expects touch boost. |
| lr1.vote = RefreshRateSelector::LayerVoteType::ExplicitCategory; |
| lr1.frameRateCategory = FrameRateCategory::HighHint; |
| lr1.name = "ExplicitCategory HighHint"; |
| lr2.vote = RefreshRateSelector::LayerVoteType::ExplicitExactOrMultiple; |
| lr2.desiredRefreshRate = 30_Hz; |
| lr2.name = "30Hz ExplicitExactOrMultiple"; |
| mScheduler->setContentRequirements(layers); |
| modeChoices = mScheduler->chooseDisplayModes(); |
| ASSERT_EQ(1u, modeChoices.size()); |
| choice = modeChoices.get(kDisplayId1); |
| ASSERT_TRUE(choice); |
| EXPECT_EQ(choice->get(), DisplayModeChoice({120_Hz, kDisplay1Mode120}, {.touch = true})); |
| |
| // Scenario with explicit category and HighHint. Expects touch boost. |
| lr1.vote = RefreshRateSelector::LayerVoteType::ExplicitCategory; |
| lr1.frameRateCategory = FrameRateCategory::HighHint; |
| lr1.name = "ExplicitCategory HighHint"; |
| lr2.vote = RefreshRateSelector::LayerVoteType::ExplicitCategory; |
| lr2.frameRateCategory = FrameRateCategory::Low; |
| lr2.name = "ExplicitCategory Low"; |
| mScheduler->setContentRequirements(layers); |
| modeChoices = mScheduler->chooseDisplayModes(); |
| ASSERT_EQ(1u, modeChoices.size()); |
| choice = modeChoices.get(kDisplayId1); |
| ASSERT_TRUE(choice); |
| EXPECT_EQ(choice->get(), DisplayModeChoice({120_Hz, kDisplay1Mode120}, {.touch = true})); |
| } |
| |
| TEST_F(SchedulerTest, chooseDisplayModesMultipleDisplays) { |
| mScheduler->registerDisplay(kDisplayId1, |
| std::make_shared<RefreshRateSelector>(kDisplay1Modes, |
| kDisplay1Mode60->getId())); |
| mScheduler->registerDisplay(kDisplayId2, |
| std::make_shared<RefreshRateSelector>(kDisplay2Modes, |
| kDisplay2Mode60->getId())); |
| |
| using DisplayModeChoice = TestableScheduler::DisplayModeChoice; |
| TestableScheduler::DisplayModeChoiceMap expectedChoices; |
| |
| { |
| const GlobalSignals globalSignals = {.idle = true}; |
| expectedChoices = |
| ftl::init::map<const PhysicalDisplayId&, |
| DisplayModeChoice>(kDisplayId1, |
| FrameRateMode{60_Hz, kDisplay1Mode60}, |
| globalSignals)(kDisplayId2, |
| FrameRateMode{60_Hz, |
| kDisplay2Mode60}, |
| globalSignals); |
| |
| std::vector<RefreshRateSelector::LayerRequirement> layers = {{.weight = 1.f}, |
| {.weight = 1.f}}; |
| mScheduler->setContentRequirements(layers); |
| mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals); |
| |
| const auto actualChoices = mScheduler->chooseDisplayModes(); |
| EXPECT_EQ(expectedChoices, actualChoices); |
| } |
| { |
| const GlobalSignals globalSignals = {.idle = false}; |
| expectedChoices = |
| ftl::init::map<const PhysicalDisplayId&, |
| DisplayModeChoice>(kDisplayId1, |
| FrameRateMode{120_Hz, kDisplay1Mode120}, |
| globalSignals)(kDisplayId2, |
| FrameRateMode{120_Hz, |
| kDisplay2Mode120}, |
| globalSignals); |
| |
| mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals); |
| |
| const auto actualChoices = mScheduler->chooseDisplayModes(); |
| EXPECT_EQ(expectedChoices, actualChoices); |
| } |
| { |
| const GlobalSignals globalSignals = {.touch = true}; |
| mScheduler->replaceTouchTimer(10); |
| mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals); |
| |
| expectedChoices = |
| ftl::init::map<const PhysicalDisplayId&, |
| DisplayModeChoice>(kDisplayId1, |
| FrameRateMode{120_Hz, kDisplay1Mode120}, |
| globalSignals)(kDisplayId2, |
| FrameRateMode{120_Hz, |
| kDisplay2Mode120}, |
| globalSignals); |
| |
| const auto actualChoices = mScheduler->chooseDisplayModes(); |
| EXPECT_EQ(expectedChoices, actualChoices); |
| } |
| { |
| // The kDisplayId3 does not support 120Hz, The pacesetter display rate is chosen to be 120 |
| // Hz. In this case only the display kDisplayId3 choose 60Hz as it does not support 120Hz. |
| mScheduler |
| ->registerDisplay(kDisplayId3, |
| std::make_shared<RefreshRateSelector>(kDisplay3Modes, |
| kDisplay3Mode60->getId())); |
| |
| const GlobalSignals globalSignals = {.touch = true}; |
| mScheduler->replaceTouchTimer(10); |
| mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals); |
| |
| expectedChoices = ftl::init::map< |
| const PhysicalDisplayId&, |
| DisplayModeChoice>(kDisplayId1, FrameRateMode{120_Hz, kDisplay1Mode120}, |
| globalSignals)(kDisplayId2, |
| FrameRateMode{120_Hz, kDisplay2Mode120}, |
| globalSignals)(kDisplayId3, |
| FrameRateMode{60_Hz, |
| kDisplay3Mode60}, |
| globalSignals); |
| |
| const auto actualChoices = mScheduler->chooseDisplayModes(); |
| EXPECT_EQ(expectedChoices, actualChoices); |
| } |
| { |
| // We should choose 60Hz despite the touch signal as pacesetter only supports 60Hz |
| mScheduler->setPacesetterDisplay(kDisplayId3); |
| const GlobalSignals globalSignals = {.touch = true}; |
| mScheduler->replaceTouchTimer(10); |
| mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals); |
| |
| expectedChoices = ftl::init::map< |
| const PhysicalDisplayId&, |
| DisplayModeChoice>(kDisplayId1, FrameRateMode{60_Hz, kDisplay1Mode60}, |
| globalSignals)(kDisplayId2, |
| FrameRateMode{60_Hz, kDisplay2Mode60}, |
| globalSignals)(kDisplayId3, |
| FrameRateMode{60_Hz, |
| kDisplay3Mode60}, |
| globalSignals); |
| |
| const auto actualChoices = mScheduler->chooseDisplayModes(); |
| EXPECT_EQ(expectedChoices, actualChoices); |
| } |
| } |
| |
| TEST_F(SchedulerTest, onFrameSignalMultipleDisplays) { |
| mScheduler->registerDisplay(kDisplayId1, |
| std::make_shared<RefreshRateSelector>(kDisplay1Modes, |
| kDisplay1Mode60->getId())); |
| mScheduler->registerDisplay(kDisplayId2, |
| std::make_shared<RefreshRateSelector>(kDisplay2Modes, |
| kDisplay2Mode60->getId())); |
| |
| using VsyncIds = std::vector<std::pair<PhysicalDisplayId, VsyncId>>; |
| |
| struct Compositor final : ICompositor { |
| explicit Compositor(TestableScheduler& scheduler) : scheduler(scheduler) {} |
| |
| TestableScheduler& scheduler; |
| |
| struct { |
| PhysicalDisplayId commit; |
| PhysicalDisplayId composite; |
| } pacesetterIds; |
| |
| struct { |
| VsyncIds commit; |
| VsyncIds composite; |
| } vsyncIds; |
| |
| bool committed = true; |
| bool changePacesetter = false; |
| |
| void configure() override {} |
| |
| bool commit(PhysicalDisplayId pacesetterId, |
| const scheduler::FrameTargets& targets) override { |
| pacesetterIds.commit = pacesetterId; |
| |
| vsyncIds.commit.clear(); |
| vsyncIds.composite.clear(); |
| |
| for (const auto& [id, target] : targets) { |
| vsyncIds.commit.emplace_back(id, target->vsyncId()); |
| } |
| |
| if (changePacesetter) { |
| scheduler.setPacesetterDisplay(kDisplayId2); |
| } |
| |
| return committed; |
| } |
| |
| CompositeResultsPerDisplay composite(PhysicalDisplayId pacesetterId, |
| const scheduler::FrameTargeters& targeters) override { |
| pacesetterIds.composite = pacesetterId; |
| |
| CompositeResultsPerDisplay results; |
| |
| for (const auto& [id, targeter] : targeters) { |
| vsyncIds.composite.emplace_back(id, targeter->target().vsyncId()); |
| results.try_emplace(id, |
| CompositeResult{.compositionCoverage = |
| CompositionCoverage::Hwc}); |
| } |
| |
| return results; |
| } |
| |
| void sample() override {} |
| void sendNotifyExpectedPresentHint(PhysicalDisplayId) override {} |
| } compositor(*mScheduler); |
| |
| mScheduler->doFrameSignal(compositor, VsyncId(42)); |
| |
| const auto makeVsyncIds = [](VsyncId vsyncId, bool swap = false) -> VsyncIds { |
| if (swap) { |
| return {{kDisplayId2, vsyncId}, {kDisplayId1, vsyncId}}; |
| } else { |
| return {{kDisplayId1, vsyncId}, {kDisplayId2, vsyncId}}; |
| } |
| }; |
| |
| EXPECT_EQ(kDisplayId1, compositor.pacesetterIds.commit); |
| EXPECT_EQ(kDisplayId1, compositor.pacesetterIds.composite); |
| EXPECT_EQ(makeVsyncIds(VsyncId(42)), compositor.vsyncIds.commit); |
| EXPECT_EQ(makeVsyncIds(VsyncId(42)), compositor.vsyncIds.composite); |
| |
| // FrameTargets should be updated despite the skipped commit. |
| compositor.committed = false; |
| mScheduler->doFrameSignal(compositor, VsyncId(43)); |
| |
| EXPECT_EQ(kDisplayId1, compositor.pacesetterIds.commit); |
| EXPECT_EQ(kDisplayId1, compositor.pacesetterIds.composite); |
| EXPECT_EQ(makeVsyncIds(VsyncId(43)), compositor.vsyncIds.commit); |
| EXPECT_TRUE(compositor.vsyncIds.composite.empty()); |
| |
| // The pacesetter may change during commit. |
| compositor.committed = true; |
| compositor.changePacesetter = true; |
| mScheduler->doFrameSignal(compositor, VsyncId(44)); |
| |
| EXPECT_EQ(kDisplayId1, compositor.pacesetterIds.commit); |
| EXPECT_EQ(kDisplayId2, compositor.pacesetterIds.composite); |
| EXPECT_EQ(makeVsyncIds(VsyncId(44)), compositor.vsyncIds.commit); |
| EXPECT_EQ(makeVsyncIds(VsyncId(44), true), compositor.vsyncIds.composite); |
| } |
| |
| TEST_F(SchedulerTest, nextFrameIntervalTest) { |
| SET_FLAG_FOR_TEST(flags::vrr_config, true); |
| |
| static constexpr size_t kHistorySize = 10; |
| static constexpr size_t kMinimumSamplesForPrediction = 6; |
| static constexpr size_t kOutlierTolerancePercent = 25; |
| const auto refreshRate = Fps::fromPeriodNsecs(500); |
| auto frameRate = Fps::fromPeriodNsecs(1000); |
| |
| const ftl::NonNull<DisplayModePtr> kMode = ftl::as_non_null( |
| createVrrDisplayMode(DisplayModeId(0), refreshRate, |
| hal::VrrConfig{.minFrameIntervalNs = static_cast<int32_t>( |
| frameRate.getPeriodNsecs())})); |
| std::shared_ptr<VSyncPredictor> vrrTracker = |
| std::make_shared<VSyncPredictor>(std::make_unique<SystemClock>(), kMode, kHistorySize, |
| kMinimumSamplesForPrediction, |
| kOutlierTolerancePercent); |
| std::shared_ptr<RefreshRateSelector> vrrSelectorPtr = |
| std::make_shared<RefreshRateSelector>(makeModes(kMode), kMode->getId()); |
| TestableScheduler scheduler{std::make_unique<android::mock::VsyncController>(), |
| vrrTracker, |
| vrrSelectorPtr, |
| mFlinger.getFactory(), |
| mFlinger.getTimeStats(), |
| mSchedulerCallback}; |
| |
| scheduler.registerDisplay(kMode->getPhysicalDisplayId(), vrrSelectorPtr, vrrTracker); |
| vrrSelectorPtr->setActiveMode(kMode->getId(), frameRate); |
| scheduler.setRenderRate(kMode->getPhysicalDisplayId(), frameRate); |
| vrrTracker->addVsyncTimestamp(0); |
| // Set 1000 as vsync seq #0 |
| vrrTracker->nextAnticipatedVSyncTimeFrom(700); |
| |
| EXPECT_EQ(Fps::fromPeriodNsecs(1000), |
| scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(), |
| TimePoint::fromNs(1000))); |
| EXPECT_EQ(Fps::fromPeriodNsecs(1000), |
| scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(), |
| TimePoint::fromNs(2000))); |
| |
| // Not crossing the min frame period |
| EXPECT_EQ(Fps::fromPeriodNsecs(1000), |
| scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(), |
| TimePoint::fromNs(2500))); |
| // Change render rate |
| frameRate = Fps::fromPeriodNsecs(2000); |
| vrrSelectorPtr->setActiveMode(kMode->getId(), frameRate); |
| scheduler.setRenderRate(kMode->getPhysicalDisplayId(), frameRate); |
| |
| // Set 2000 as vsync seq #0 |
| vrrTracker->nextAnticipatedVSyncTimeFrom(1700); |
| |
| EXPECT_EQ(Fps::fromPeriodNsecs(2000), |
| scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(), |
| TimePoint::fromNs(2000))); |
| EXPECT_EQ(Fps::fromPeriodNsecs(2000), |
| scheduler.getNextFrameInterval(kMode->getPhysicalDisplayId(), |
| TimePoint::fromNs(4000))); |
| } |
| |
| TEST_F(SchedulerTest, resyncAllToHardwareVsync) FTL_FAKE_GUARD(kMainThreadContext) { |
| // resyncAllToHardwareVsync will result in requesting hardware VSYNC on both displays, since |
| // they are both on. |
| EXPECT_CALL(mScheduler->mockRequestHardwareVsync, Call(kDisplayId1, true)).Times(1); |
| EXPECT_CALL(mScheduler->mockRequestHardwareVsync, Call(kDisplayId2, true)).Times(1); |
| |
| mScheduler->registerDisplay(kDisplayId2, |
| std::make_shared<RefreshRateSelector>(kDisplay2Modes, |
| kDisplay2Mode60->getId())); |
| mScheduler->setDisplayPowerMode(kDisplayId1, hal::PowerMode::ON); |
| mScheduler->setDisplayPowerMode(kDisplayId2, hal::PowerMode::ON); |
| |
| static constexpr bool kDisallow = true; |
| mScheduler->disableHardwareVsync(kDisplayId1, kDisallow); |
| mScheduler->disableHardwareVsync(kDisplayId2, kDisallow); |
| |
| static constexpr bool kAllowToEnable = true; |
| mScheduler->resyncAllToHardwareVsync(kAllowToEnable); |
| } |
| |
| TEST_F(SchedulerTest, resyncAllDoNotAllow) FTL_FAKE_GUARD(kMainThreadContext) { |
| // Without setting allowToEnable to true, resyncAllToHardwareVsync does not |
| // result in requesting hardware VSYNC. |
| EXPECT_CALL(mScheduler->mockRequestHardwareVsync, Call(kDisplayId1, _)).Times(0); |
| |
| mScheduler->setDisplayPowerMode(kDisplayId1, hal::PowerMode::ON); |
| |
| static constexpr bool kDisallow = true; |
| mScheduler->disableHardwareVsync(kDisplayId1, kDisallow); |
| |
| static constexpr bool kAllowToEnable = false; |
| mScheduler->resyncAllToHardwareVsync(kAllowToEnable); |
| } |
| |
| TEST_F(SchedulerTest, resyncAllSkipsOffDisplays) FTL_FAKE_GUARD(kMainThreadContext) { |
| SET_FLAG_FOR_TEST(flags::multithreaded_present, true); |
| |
| // resyncAllToHardwareVsync will result in requesting hardware VSYNC on display 1, which is on, |
| // but not on display 2, which is off. |
| EXPECT_CALL(mScheduler->mockRequestHardwareVsync, Call(kDisplayId1, true)).Times(1); |
| EXPECT_CALL(mScheduler->mockRequestHardwareVsync, Call(kDisplayId2, _)).Times(0); |
| |
| mScheduler->setDisplayPowerMode(kDisplayId1, hal::PowerMode::ON); |
| |
| mScheduler->registerDisplay(kDisplayId2, |
| std::make_shared<RefreshRateSelector>(kDisplay2Modes, |
| kDisplay2Mode60->getId())); |
| ASSERT_EQ(hal::PowerMode::OFF, mScheduler->getDisplayPowerMode(kDisplayId2)); |
| |
| static constexpr bool kDisallow = true; |
| mScheduler->disableHardwareVsync(kDisplayId1, kDisallow); |
| mScheduler->disableHardwareVsync(kDisplayId2, kDisallow); |
| |
| static constexpr bool kAllowToEnable = true; |
| mScheduler->resyncAllToHardwareVsync(kAllowToEnable); |
| } |
| |
| TEST_F(SchedulerTest, resyncAllLegacyAppliesToOffDisplays) FTL_FAKE_GUARD(kMainThreadContext) { |
| SET_FLAG_FOR_TEST(flags::multithreaded_present, false); |
| |
| // In the legacy code, prior to the flag, resync applied to OFF displays. |
| EXPECT_CALL(mScheduler->mockRequestHardwareVsync, Call(kDisplayId1, true)).Times(1); |
| EXPECT_CALL(mScheduler->mockRequestHardwareVsync, Call(kDisplayId2, true)).Times(1); |
| |
| mScheduler->setDisplayPowerMode(kDisplayId1, hal::PowerMode::ON); |
| |
| mScheduler->registerDisplay(kDisplayId2, |
| std::make_shared<RefreshRateSelector>(kDisplay2Modes, |
| kDisplay2Mode60->getId())); |
| ASSERT_EQ(hal::PowerMode::OFF, mScheduler->getDisplayPowerMode(kDisplayId2)); |
| |
| static constexpr bool kDisallow = true; |
| mScheduler->disableHardwareVsync(kDisplayId1, kDisallow); |
| mScheduler->disableHardwareVsync(kDisplayId2, kDisallow); |
| |
| static constexpr bool kAllowToEnable = true; |
| mScheduler->resyncAllToHardwareVsync(kAllowToEnable); |
| } |
| |
| class AttachedChoreographerTest : public SchedulerTest { |
| protected: |
| void frameRateTestScenario(Fps layerFps, int8_t frameRateCompatibility, Fps displayFps, |
| Fps expectedChoreographerFps); |
| }; |
| |
| TEST_F(AttachedChoreographerTest, registerSingle) { |
| EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty()); |
| |
| const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached); |
| const sp<IDisplayEventConnection> connection = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, layer->getHandle()); |
| |
| EXPECT_EQ(1u, mScheduler->mutableAttachedChoreographers().size()); |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence())); |
| EXPECT_EQ(1u, |
| mScheduler->mutableAttachedChoreographers()[layer->getSequence()].connections.size()); |
| EXPECT_FALSE( |
| mScheduler->mutableAttachedChoreographers()[layer->getSequence()].frameRate.isValid()); |
| } |
| |
| TEST_F(AttachedChoreographerTest, registerMultipleOnSameLayer) { |
| EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty()); |
| |
| const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| const auto handle = layer->getHandle(); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached).Times(2); |
| |
| EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_)) |
| .WillOnce(Return(0)) |
| .WillOnce(Return(0)); |
| |
| const auto mockConnection1 = sp<MockEventThreadConnection>::make(mEventThread); |
| const auto mockConnection2 = sp<MockEventThreadConnection>::make(mEventThread); |
| EXPECT_CALL(*mEventThread, createEventConnection(_, _)) |
| .WillOnce(Return(mockConnection1)) |
| .WillOnce(Return(mockConnection2)); |
| |
| const sp<IDisplayEventConnection> connection1 = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, handle); |
| const sp<IDisplayEventConnection> connection2 = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, handle); |
| |
| EXPECT_EQ(1u, mScheduler->mutableAttachedChoreographers().size()); |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence())); |
| EXPECT_EQ(2u, |
| mScheduler->mutableAttachedChoreographers()[layer->getSequence()].connections.size()); |
| EXPECT_FALSE( |
| mScheduler->mutableAttachedChoreographers()[layer->getSequence()].frameRate.isValid()); |
| } |
| |
| TEST_F(AttachedChoreographerTest, registerMultipleOnDifferentLayers) { |
| EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty()); |
| |
| const sp<MockLayer> layer1 = sp<MockLayer>::make(mFlinger.flinger()); |
| const sp<MockLayer> layer2 = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached).Times(2); |
| const sp<IDisplayEventConnection> connection1 = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, layer1->getHandle()); |
| const sp<IDisplayEventConnection> connection2 = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, layer2->getHandle()); |
| |
| EXPECT_EQ(2u, mScheduler->mutableAttachedChoreographers().size()); |
| |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer1->getSequence())); |
| EXPECT_EQ(1u, |
| mScheduler->mutableAttachedChoreographers()[layer1->getSequence()] |
| .connections.size()); |
| EXPECT_FALSE( |
| mScheduler->mutableAttachedChoreographers()[layer1->getSequence()].frameRate.isValid()); |
| |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer2->getSequence())); |
| EXPECT_EQ(1u, |
| mScheduler->mutableAttachedChoreographers()[layer2->getSequence()] |
| .connections.size()); |
| EXPECT_FALSE( |
| mScheduler->mutableAttachedChoreographers()[layer2->getSequence()].frameRate.isValid()); |
| } |
| |
| TEST_F(AttachedChoreographerTest, removedWhenConnectionIsGone) { |
| EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty()); |
| |
| const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached); |
| |
| sp<IDisplayEventConnection> connection = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, layer->getHandle()); |
| |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence())); |
| EXPECT_EQ(1u, |
| mScheduler->mutableAttachedChoreographers()[layer->getSequence()].connections.size()); |
| |
| // The connection is used all over this test, so it is quite hard to release it from here. |
| // Instead, we just do a small shortcut. |
| { |
| EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_)).WillOnce(Return(0)); |
| sp<MockEventThreadConnection> mockConnection = |
| sp<MockEventThreadConnection>::make(mEventThread); |
| mScheduler->mutableAttachedChoreographers()[layer->getSequence()].connections.clear(); |
| mScheduler->mutableAttachedChoreographers()[layer->getSequence()].connections.emplace( |
| mockConnection); |
| } |
| |
| RequestedLayerState layerState(LayerCreationArgs(layer->getSequence())); |
| LayerHierarchy hierarchy(&layerState); |
| mScheduler->updateAttachedChoreographers(hierarchy, 60_Hz); |
| EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty()); |
| } |
| |
| TEST_F(AttachedChoreographerTest, removedWhenLayerIsGone) { |
| EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty()); |
| |
| sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached); |
| const sp<IDisplayEventConnection> connection = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, layer->getHandle()); |
| |
| layer.clear(); |
| mFlinger.mutableLayersPendingRemoval().clear(); |
| EXPECT_TRUE(mScheduler->mutableAttachedChoreographers().empty()); |
| } |
| |
| void AttachedChoreographerTest::frameRateTestScenario(Fps layerFps, int8_t frameRateCompatibility, |
| Fps displayFps, |
| Fps expectedChoreographerFps) { |
| const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached); |
| sp<IDisplayEventConnection> connection = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, layer->getHandle()); |
| |
| RequestedLayerState layerState(LayerCreationArgs(layer->getSequence())); |
| LayerHierarchy hierarchy(&layerState); |
| |
| layerState.frameRate = layerFps.getValue(); |
| layerState.frameRateCompatibility = frameRateCompatibility; |
| |
| mScheduler->updateAttachedChoreographers(hierarchy, displayFps); |
| |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence())); |
| EXPECT_EQ(expectedChoreographerFps, |
| mScheduler->mutableAttachedChoreographers()[layer->getSequence()].frameRate); |
| EXPECT_EQ(expectedChoreographerFps, mEventThreadConnection->frameRate); |
| } |
| |
| TEST_F(AttachedChoreographerTest, setsFrameRateDefault) { |
| Fps layerFps = 30_Hz; |
| int8_t frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT; |
| Fps displayFps = 60_Hz; |
| Fps expectedChoreographerFps = 30_Hz; |
| |
| frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps); |
| |
| layerFps = Fps::fromValue(32.7f); |
| frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps); |
| } |
| |
| TEST_F(AttachedChoreographerTest, setsFrameRateExact) { |
| Fps layerFps = 30_Hz; |
| int8_t frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_EXACT; |
| Fps displayFps = 60_Hz; |
| Fps expectedChoreographerFps = 30_Hz; |
| |
| frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps); |
| |
| layerFps = Fps::fromValue(32.7f); |
| expectedChoreographerFps = {}; |
| frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps); |
| } |
| |
| TEST_F(AttachedChoreographerTest, setsFrameRateExactOrMultiple) { |
| Fps layerFps = 30_Hz; |
| int8_t frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE; |
| Fps displayFps = 60_Hz; |
| Fps expectedChoreographerFps = 30_Hz; |
| |
| frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps); |
| |
| layerFps = Fps::fromValue(32.7f); |
| expectedChoreographerFps = {}; |
| frameRateTestScenario(layerFps, frameRateCompatibility, displayFps, expectedChoreographerFps); |
| } |
| |
| TEST_F(AttachedChoreographerTest, setsFrameRateParent) { |
| const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| const sp<MockLayer> parent = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached); |
| sp<IDisplayEventConnection> connection = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, parent->getHandle()); |
| |
| RequestedLayerState parentState(LayerCreationArgs(parent->getSequence())); |
| LayerHierarchy parentHierarchy(&parentState); |
| |
| RequestedLayerState layerState(LayerCreationArgs(layer->getSequence())); |
| LayerHierarchy hierarchy(&layerState); |
| parentHierarchy.mChildren.push_back( |
| std::make_pair(&hierarchy, LayerHierarchy::Variant::Attached)); |
| |
| layerState.frameRate = (30_Hz).getValue(); |
| layerState.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT; |
| |
| mScheduler->updateAttachedChoreographers(parentHierarchy, 120_Hz); |
| |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(parent->getSequence())); |
| |
| EXPECT_EQ(30_Hz, mScheduler->mutableAttachedChoreographers()[parent->getSequence()].frameRate); |
| } |
| |
| TEST_F(AttachedChoreographerTest, setsFrameRateParent2Children) { |
| const sp<MockLayer> layer1 = sp<MockLayer>::make(mFlinger.flinger()); |
| const sp<MockLayer> layer2 = sp<MockLayer>::make(mFlinger.flinger()); |
| const sp<MockLayer> parent = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached); |
| sp<IDisplayEventConnection> connection = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, parent->getHandle()); |
| |
| RequestedLayerState parentState(LayerCreationArgs(parent->getSequence())); |
| LayerHierarchy parentHierarchy(&parentState); |
| |
| RequestedLayerState layer1State(LayerCreationArgs(layer1->getSequence())); |
| LayerHierarchy layer1Hierarchy(&layer1State); |
| parentHierarchy.mChildren.push_back( |
| std::make_pair(&layer1Hierarchy, LayerHierarchy::Variant::Attached)); |
| |
| RequestedLayerState layer2State(LayerCreationArgs(layer1->getSequence())); |
| LayerHierarchy layer2Hierarchy(&layer2State); |
| parentHierarchy.mChildren.push_back( |
| std::make_pair(&layer2Hierarchy, LayerHierarchy::Variant::Attached)); |
| |
| layer1State.frameRate = (30_Hz).getValue(); |
| layer1State.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT; |
| |
| layer2State.frameRate = (20_Hz).getValue(); |
| layer2State.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT; |
| |
| mScheduler->updateAttachedChoreographers(parentHierarchy, 120_Hz); |
| |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(parent->getSequence())); |
| |
| EXPECT_EQ(60_Hz, mScheduler->mutableAttachedChoreographers()[parent->getSequence()].frameRate); |
| } |
| |
| TEST_F(AttachedChoreographerTest, setsFrameRateParentConflictingChildren) { |
| const sp<MockLayer> layer1 = sp<MockLayer>::make(mFlinger.flinger()); |
| const sp<MockLayer> layer2 = sp<MockLayer>::make(mFlinger.flinger()); |
| const sp<MockLayer> parent = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached); |
| sp<IDisplayEventConnection> connection = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, parent->getHandle()); |
| |
| RequestedLayerState parentState(LayerCreationArgs(parent->getSequence())); |
| LayerHierarchy parentHierarchy(&parentState); |
| |
| RequestedLayerState layer1State(LayerCreationArgs(layer1->getSequence())); |
| LayerHierarchy layer1Hierarchy(&layer1State); |
| parentHierarchy.mChildren.push_back( |
| std::make_pair(&layer1Hierarchy, LayerHierarchy::Variant::Attached)); |
| |
| RequestedLayerState layer2State(LayerCreationArgs(layer1->getSequence())); |
| LayerHierarchy layer2Hierarchy(&layer2State); |
| parentHierarchy.mChildren.push_back( |
| std::make_pair(&layer2Hierarchy, LayerHierarchy::Variant::Attached)); |
| |
| layer1State.frameRate = (30_Hz).getValue(); |
| layer1State.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT; |
| |
| layer2State.frameRate = (25_Hz).getValue(); |
| layer2State.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT; |
| |
| mScheduler->updateAttachedChoreographers(parentHierarchy, 120_Hz); |
| |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(parent->getSequence())); |
| |
| EXPECT_EQ(Fps(), mScheduler->mutableAttachedChoreographers()[parent->getSequence()].frameRate); |
| } |
| |
| TEST_F(AttachedChoreographerTest, setsFrameRateChild) { |
| const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| const sp<MockLayer> parent = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached); |
| sp<IDisplayEventConnection> connection = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, layer->getHandle()); |
| |
| RequestedLayerState parentState(LayerCreationArgs(parent->getSequence())); |
| LayerHierarchy parentHierarchy(&parentState); |
| |
| RequestedLayerState layerState(LayerCreationArgs(layer->getSequence())); |
| LayerHierarchy hierarchy(&layerState); |
| parentHierarchy.mChildren.push_back( |
| std::make_pair(&hierarchy, LayerHierarchy::Variant::Attached)); |
| |
| parentState.frameRate = (30_Hz).getValue(); |
| parentState.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT; |
| |
| mScheduler->updateAttachedChoreographers(parentHierarchy, 120_Hz); |
| |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence())); |
| |
| EXPECT_EQ(30_Hz, mScheduler->mutableAttachedChoreographers()[layer->getSequence()].frameRate); |
| } |
| |
| TEST_F(AttachedChoreographerTest, setsFrameRateChildNotOverriddenByParent) { |
| const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger()); |
| const sp<MockLayer> parent = sp<MockLayer>::make(mFlinger.flinger()); |
| |
| EXPECT_CALL(mSchedulerCallback, onChoreographerAttached); |
| sp<IDisplayEventConnection> connection = |
| mScheduler->createDisplayEventConnection(Cycle::Render, {}, layer->getHandle()); |
| |
| RequestedLayerState parentState(LayerCreationArgs(parent->getSequence())); |
| LayerHierarchy parentHierarchy(&parentState); |
| |
| RequestedLayerState layerState(LayerCreationArgs(layer->getSequence())); |
| LayerHierarchy hierarchy(&layerState); |
| parentHierarchy.mChildren.push_back( |
| std::make_pair(&hierarchy, LayerHierarchy::Variant::Attached)); |
| |
| parentState.frameRate = (30_Hz).getValue(); |
| parentState.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT; |
| |
| layerState.frameRate = (60_Hz).getValue(); |
| layerState.frameRateCompatibility = ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT; |
| |
| mScheduler->updateAttachedChoreographers(parentHierarchy, 120_Hz); |
| |
| ASSERT_EQ(1u, mScheduler->mutableAttachedChoreographers().count(layer->getSequence())); |
| |
| EXPECT_EQ(60_Hz, mScheduler->mutableAttachedChoreographers()[layer->getSequence()].frameRate); |
| } |
| |
| } // namespace android::scheduler |