| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #undef LOG_TAG |
| #define LOG_TAG "TimeStats" |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| |
| #include <android-base/stringprintf.h> |
| #include <log/log.h> |
| #include <timestatsatomsproto/TimeStatsAtomsProtoHeader.h> |
| #include <utils/String8.h> |
| #include <utils/Timers.h> |
| #include <utils/Trace.h> |
| |
| #include <algorithm> |
| #include <chrono> |
| #include <cmath> |
| #include <unordered_map> |
| |
| #include "TimeStats.h" |
| #include "timestatsproto/TimeStatsHelper.h" |
| |
| namespace android { |
| |
| namespace impl { |
| |
| namespace { |
| |
| FrameTimingHistogram histogramToProto(const std::unordered_map<int32_t, int32_t>& histogram, |
| size_t maxPulledHistogramBuckets) { |
| auto buckets = std::vector<std::pair<int32_t, int32_t>>(histogram.begin(), histogram.end()); |
| std::sort(buckets.begin(), buckets.end(), |
| [](std::pair<int32_t, int32_t>& left, std::pair<int32_t, int32_t>& right) { |
| return left.second > right.second; |
| }); |
| |
| FrameTimingHistogram histogramProto; |
| int histogramSize = 0; |
| for (const auto& bucket : buckets) { |
| if (++histogramSize > maxPulledHistogramBuckets) { |
| break; |
| } |
| histogramProto.add_time_millis_buckets((int32_t)bucket.first); |
| histogramProto.add_frame_counts((int64_t)bucket.second); |
| } |
| return histogramProto; |
| } |
| |
| SurfaceflingerStatsLayerInfo_GameMode gameModeToProto(GameMode gameMode) { |
| switch (gameMode) { |
| case GameMode::Unsupported: |
| return SurfaceflingerStatsLayerInfo::GAME_MODE_UNSUPPORTED; |
| case GameMode::Standard: |
| return SurfaceflingerStatsLayerInfo::GAME_MODE_STANDARD; |
| case GameMode::Performance: |
| return SurfaceflingerStatsLayerInfo::GAME_MODE_PERFORMANCE; |
| case GameMode::Battery: |
| return SurfaceflingerStatsLayerInfo::GAME_MODE_BATTERY; |
| case GameMode::Custom: |
| return SurfaceflingerStatsLayerInfo::GAME_MODE_CUSTOM; |
| default: |
| return SurfaceflingerStatsLayerInfo::GAME_MODE_UNSPECIFIED; |
| } |
| } |
| |
| SurfaceflingerStatsLayerInfo_SetFrameRateVote frameRateVoteToProto( |
| const TimeStats::SetFrameRateVote& setFrameRateVote) { |
| using FrameRateCompatibilityEnum = |
| SurfaceflingerStatsLayerInfo::SetFrameRateVote::FrameRateCompatibility; |
| using SeamlessnessEnum = SurfaceflingerStatsLayerInfo::SetFrameRateVote::Seamlessness; |
| |
| SurfaceflingerStatsLayerInfo_SetFrameRateVote proto; |
| proto.set_frame_rate(setFrameRateVote.frameRate); |
| proto.set_frame_rate_compatibility( |
| static_cast<FrameRateCompatibilityEnum>(setFrameRateVote.frameRateCompatibility)); |
| proto.set_seamlessness(static_cast<SeamlessnessEnum>(setFrameRateVote.seamlessness)); |
| return proto; |
| } |
| } // namespace |
| |
| bool TimeStats::populateGlobalAtom(std::vector<uint8_t>* pulledData) { |
| std::lock_guard<std::mutex> lock(mMutex); |
| |
| if (mTimeStats.statsStartLegacy == 0) { |
| return false; |
| } |
| flushPowerTimeLocked(); |
| SurfaceflingerStatsGlobalInfoWrapper atomList; |
| for (const auto& globalSlice : mTimeStats.stats) { |
| SurfaceflingerStatsGlobalInfo* atom = atomList.add_atom(); |
| atom->set_total_frames(mTimeStats.totalFramesLegacy); |
| atom->set_missed_frames(mTimeStats.missedFramesLegacy); |
| atom->set_client_composition_frames(mTimeStats.clientCompositionFramesLegacy); |
| atom->set_display_on_millis(mTimeStats.displayOnTimeLegacy); |
| atom->set_animation_millis(mTimeStats.presentToPresentLegacy.totalTime()); |
| // Deprecated |
| atom->set_event_connection_count(0); |
| *atom->mutable_frame_duration() = |
| histogramToProto(mTimeStats.frameDurationLegacy.hist, mMaxPulledHistogramBuckets); |
| *atom->mutable_render_engine_timing() = |
| histogramToProto(mTimeStats.renderEngineTimingLegacy.hist, |
| mMaxPulledHistogramBuckets); |
| atom->set_total_timeline_frames(globalSlice.second.jankPayload.totalFrames); |
| atom->set_total_janky_frames(globalSlice.second.jankPayload.totalJankyFrames); |
| atom->set_total_janky_frames_with_long_cpu(globalSlice.second.jankPayload.totalSFLongCpu); |
| atom->set_total_janky_frames_with_long_gpu(globalSlice.second.jankPayload.totalSFLongGpu); |
| atom->set_total_janky_frames_sf_unattributed( |
| globalSlice.second.jankPayload.totalSFUnattributed); |
| atom->set_total_janky_frames_app_unattributed( |
| globalSlice.second.jankPayload.totalAppUnattributed); |
| atom->set_total_janky_frames_sf_scheduling( |
| globalSlice.second.jankPayload.totalSFScheduling); |
| atom->set_total_jank_frames_sf_prediction_error( |
| globalSlice.second.jankPayload.totalSFPredictionError); |
| atom->set_total_jank_frames_app_buffer_stuffing( |
| globalSlice.second.jankPayload.totalAppBufferStuffing); |
| atom->set_display_refresh_rate_bucket(globalSlice.first.displayRefreshRateBucket); |
| *atom->mutable_sf_deadline_misses() = |
| histogramToProto(globalSlice.second.displayDeadlineDeltas.hist, |
| mMaxPulledHistogramBuckets); |
| *atom->mutable_sf_prediction_errors() = |
| histogramToProto(globalSlice.second.displayPresentDeltas.hist, |
| mMaxPulledHistogramBuckets); |
| atom->set_render_rate_bucket(globalSlice.first.renderRateBucket); |
| } |
| |
| // Always clear data. |
| clearGlobalLocked(); |
| |
| pulledData->resize(atomList.ByteSizeLong()); |
| return atomList.SerializeToArray(pulledData->data(), atomList.ByteSizeLong()); |
| } |
| |
| bool TimeStats::populateLayerAtom(std::vector<uint8_t>* pulledData) { |
| std::lock_guard<std::mutex> lock(mMutex); |
| |
| std::vector<TimeStatsHelper::TimeStatsLayer*> dumpStats; |
| uint32_t numLayers = 0; |
| for (const auto& globalSlice : mTimeStats.stats) { |
| numLayers += globalSlice.second.stats.size(); |
| } |
| |
| dumpStats.reserve(numLayers); |
| |
| for (auto& globalSlice : mTimeStats.stats) { |
| for (auto& layerSlice : globalSlice.second.stats) { |
| dumpStats.push_back(&layerSlice.second); |
| } |
| } |
| |
| std::sort(dumpStats.begin(), dumpStats.end(), |
| [](TimeStatsHelper::TimeStatsLayer const* l, |
| TimeStatsHelper::TimeStatsLayer const* r) { |
| return l->totalFrames > r->totalFrames; |
| }); |
| |
| if (mMaxPulledLayers < dumpStats.size()) { |
| dumpStats.resize(mMaxPulledLayers); |
| } |
| |
| SurfaceflingerStatsLayerInfoWrapper atomList; |
| for (auto& layer : dumpStats) { |
| SurfaceflingerStatsLayerInfo* atom = atomList.add_atom(); |
| atom->set_layer_name(layer->layerName); |
| atom->set_total_frames(layer->totalFrames); |
| atom->set_dropped_frames(layer->droppedFrames); |
| const auto& present2PresentHist = layer->deltas.find("present2present"); |
| if (present2PresentHist != layer->deltas.cend()) { |
| *atom->mutable_present_to_present() = |
| histogramToProto(present2PresentHist->second.hist, mMaxPulledHistogramBuckets); |
| } |
| const auto& present2PresentDeltaHist = layer->deltas.find("present2presentDelta"); |
| if (present2PresentDeltaHist != layer->deltas.cend()) { |
| *atom->mutable_present_to_present_delta() = |
| histogramToProto(present2PresentDeltaHist->second.hist, |
| mMaxPulledHistogramBuckets); |
| } |
| const auto& post2presentHist = layer->deltas.find("post2present"); |
| if (post2presentHist != layer->deltas.cend()) { |
| *atom->mutable_post_to_present() = |
| histogramToProto(post2presentHist->second.hist, mMaxPulledHistogramBuckets); |
| } |
| const auto& acquire2presentHist = layer->deltas.find("acquire2present"); |
| if (acquire2presentHist != layer->deltas.cend()) { |
| *atom->mutable_acquire_to_present() = |
| histogramToProto(acquire2presentHist->second.hist, mMaxPulledHistogramBuckets); |
| } |
| const auto& latch2presentHist = layer->deltas.find("latch2present"); |
| if (latch2presentHist != layer->deltas.cend()) { |
| *atom->mutable_latch_to_present() = |
| histogramToProto(latch2presentHist->second.hist, mMaxPulledHistogramBuckets); |
| } |
| const auto& desired2presentHist = layer->deltas.find("desired2present"); |
| if (desired2presentHist != layer->deltas.cend()) { |
| *atom->mutable_desired_to_present() = |
| histogramToProto(desired2presentHist->second.hist, mMaxPulledHistogramBuckets); |
| } |
| const auto& post2acquireHist = layer->deltas.find("post2acquire"); |
| if (post2acquireHist != layer->deltas.cend()) { |
| *atom->mutable_post_to_acquire() = |
| histogramToProto(post2acquireHist->second.hist, mMaxPulledHistogramBuckets); |
| } |
| |
| atom->set_late_acquire_frames(layer->lateAcquireFrames); |
| atom->set_bad_desired_present_frames(layer->badDesiredPresentFrames); |
| atom->set_uid(layer->uid); |
| atom->set_total_timeline_frames(layer->jankPayload.totalFrames); |
| atom->set_total_janky_frames(layer->jankPayload.totalJankyFrames); |
| atom->set_total_janky_frames_with_long_cpu(layer->jankPayload.totalSFLongCpu); |
| atom->set_total_janky_frames_with_long_gpu(layer->jankPayload.totalSFLongGpu); |
| atom->set_total_janky_frames_sf_unattributed(layer->jankPayload.totalSFUnattributed); |
| atom->set_total_janky_frames_app_unattributed(layer->jankPayload.totalAppUnattributed); |
| atom->set_total_janky_frames_sf_scheduling(layer->jankPayload.totalSFScheduling); |
| atom->set_total_jank_frames_sf_prediction_error(layer->jankPayload.totalSFPredictionError); |
| atom->set_total_jank_frames_app_buffer_stuffing(layer->jankPayload.totalAppBufferStuffing); |
| atom->set_display_refresh_rate_bucket(layer->displayRefreshRateBucket); |
| atom->set_render_rate_bucket(layer->renderRateBucket); |
| *atom->mutable_set_frame_rate_vote() = frameRateVoteToProto(layer->setFrameRateVote); |
| *atom->mutable_app_deadline_misses() = |
| histogramToProto(layer->deltas["appDeadlineDeltas"].hist, |
| mMaxPulledHistogramBuckets); |
| atom->set_game_mode(gameModeToProto(layer->gameMode)); |
| } |
| |
| // Always clear data. |
| clearLayersLocked(); |
| |
| pulledData->resize(atomList.ByteSizeLong()); |
| return atomList.SerializeToArray(pulledData->data(), atomList.ByteSizeLong()); |
| } |
| |
| TimeStats::TimeStats() : TimeStats(std::nullopt, std::nullopt) {} |
| |
| TimeStats::TimeStats(std::optional<size_t> maxPulledLayers, |
| std::optional<size_t> maxPulledHistogramBuckets) { |
| if (maxPulledLayers) { |
| mMaxPulledLayers = *maxPulledLayers; |
| } |
| |
| if (maxPulledHistogramBuckets) { |
| mMaxPulledHistogramBuckets = *maxPulledHistogramBuckets; |
| } |
| } |
| |
| bool TimeStats::onPullAtom(const int atomId, std::vector<uint8_t>* pulledData) { |
| bool success = false; |
| if (atomId == 10062) { // SURFACEFLINGER_STATS_GLOBAL_INFO |
| success = populateGlobalAtom(pulledData); |
| } else if (atomId == 10063) { // SURFACEFLINGER_STATS_LAYER_INFO |
| success = populateLayerAtom(pulledData); |
| } |
| |
| // Enable timestats now. The first full pull for a given build is expected to |
| // have empty or very little stats, as stats are first enabled after the |
| // first pull is completed for either the global or layer stats. |
| enable(); |
| return success; |
| } |
| |
| void TimeStats::parseArgs(bool asProto, const Vector<String16>& args, std::string& result) { |
| ATRACE_CALL(); |
| |
| std::unordered_map<std::string, int32_t> argsMap; |
| for (size_t index = 0; index < args.size(); ++index) { |
| argsMap[std::string(String8(args[index]).c_str())] = index; |
| } |
| |
| if (argsMap.count("-disable")) { |
| disable(); |
| } |
| |
| if (argsMap.count("-dump")) { |
| std::optional<uint32_t> maxLayers = std::nullopt; |
| auto iter = argsMap.find("-maxlayers"); |
| if (iter != argsMap.end() && iter->second + 1 < static_cast<int32_t>(args.size())) { |
| int64_t value = strtol(String8(args[iter->second + 1]).c_str(), nullptr, 10); |
| value = std::clamp(value, int64_t(0), int64_t(UINT32_MAX)); |
| maxLayers = static_cast<uint32_t>(value); |
| } |
| |
| dump(asProto, maxLayers, result); |
| } |
| |
| if (argsMap.count("-clear")) { |
| clearAll(); |
| } |
| |
| if (argsMap.count("-enable")) { |
| enable(); |
| } |
| } |
| |
| std::string TimeStats::miniDump() { |
| ATRACE_CALL(); |
| |
| std::string result = "TimeStats miniDump:\n"; |
| std::lock_guard<std::mutex> lock(mMutex); |
| android::base::StringAppendF(&result, "Number of layers currently being tracked is %zu\n", |
| mTimeStatsTracker.size()); |
| android::base::StringAppendF(&result, "Number of layers in the stats pool is %zu\n", |
| mTimeStats.stats.size()); |
| return result; |
| } |
| |
| void TimeStats::incrementTotalFrames() { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| mTimeStats.totalFramesLegacy++; |
| } |
| |
| void TimeStats::incrementMissedFrames() { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| mTimeStats.missedFramesLegacy++; |
| } |
| |
| void TimeStats::pushCompositionStrategyState(const TimeStats::ClientCompositionRecord& record) { |
| if (!mEnabled.load() || !record.hasInterestingData()) { |
| return; |
| } |
| |
| ATRACE_CALL(); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (record.changed) mTimeStats.compositionStrategyChangesLegacy++; |
| if (record.hadClientComposition) mTimeStats.clientCompositionFramesLegacy++; |
| if (record.reused) mTimeStats.clientCompositionReusedFramesLegacy++; |
| if (record.predicted) mTimeStats.compositionStrategyPredictedLegacy++; |
| if (record.predictionSucceeded) mTimeStats.compositionStrategyPredictionSucceededLegacy++; |
| } |
| |
| void TimeStats::incrementRefreshRateSwitches() { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| mTimeStats.refreshRateSwitchesLegacy++; |
| } |
| |
| static int32_t toMs(nsecs_t nanos) { |
| int64_t millis = |
| std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::nanoseconds(nanos)) |
| .count(); |
| millis = std::clamp(millis, int64_t(INT32_MIN), int64_t(INT32_MAX)); |
| return static_cast<int32_t>(millis); |
| } |
| |
| static int32_t msBetween(nsecs_t start, nsecs_t end) { |
| return toMs(end - start); |
| } |
| |
| void TimeStats::recordFrameDuration(nsecs_t startTime, nsecs_t endTime) { |
| if (!mEnabled.load()) return; |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (mPowerTime.powerMode == PowerMode::ON) { |
| mTimeStats.frameDurationLegacy.insert(msBetween(startTime, endTime)); |
| } |
| } |
| |
| void TimeStats::recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) { |
| if (!mEnabled.load()) return; |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (mGlobalRecord.renderEngineDurations.size() == MAX_NUM_TIME_RECORDS) { |
| ALOGE("RenderEngineTimes are already at its maximum size[%zu]", MAX_NUM_TIME_RECORDS); |
| mGlobalRecord.renderEngineDurations.pop_front(); |
| } |
| mGlobalRecord.renderEngineDurations.push_back({startTime, endTime}); |
| } |
| |
| void TimeStats::recordRenderEngineDuration(nsecs_t startTime, |
| const std::shared_ptr<FenceTime>& endTime) { |
| if (!mEnabled.load()) return; |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (mGlobalRecord.renderEngineDurations.size() == MAX_NUM_TIME_RECORDS) { |
| ALOGE("RenderEngineTimes are already at its maximum size[%zu]", MAX_NUM_TIME_RECORDS); |
| mGlobalRecord.renderEngineDurations.pop_front(); |
| } |
| mGlobalRecord.renderEngineDurations.push_back({startTime, endTime}); |
| } |
| |
| bool TimeStats::recordReadyLocked(int32_t layerId, TimeRecord* timeRecord) { |
| if (!timeRecord->ready) { |
| ALOGV("[%d]-[%" PRIu64 "]-presentFence is still not received", layerId, |
| timeRecord->frameTime.frameNumber); |
| return false; |
| } |
| |
| if (timeRecord->acquireFence != nullptr) { |
| if (timeRecord->acquireFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { |
| return false; |
| } |
| if (timeRecord->acquireFence->getSignalTime() != Fence::SIGNAL_TIME_INVALID) { |
| timeRecord->frameTime.acquireTime = timeRecord->acquireFence->getSignalTime(); |
| timeRecord->acquireFence = nullptr; |
| } else { |
| ALOGV("[%d]-[%" PRIu64 "]-acquireFence signal time is invalid", layerId, |
| timeRecord->frameTime.frameNumber); |
| } |
| } |
| |
| if (timeRecord->presentFence != nullptr) { |
| if (timeRecord->presentFence->getSignalTime() == Fence::SIGNAL_TIME_PENDING) { |
| return false; |
| } |
| if (timeRecord->presentFence->getSignalTime() != Fence::SIGNAL_TIME_INVALID) { |
| timeRecord->frameTime.presentTime = timeRecord->presentFence->getSignalTime(); |
| timeRecord->presentFence = nullptr; |
| } else { |
| ALOGV("[%d]-[%" PRIu64 "]-presentFence signal time invalid", layerId, |
| timeRecord->frameTime.frameNumber); |
| } |
| } |
| |
| return true; |
| } |
| |
| static int32_t clampToNearestBucket(Fps fps, size_t bucketWidth) { |
| return std::round(fps.getValue() / bucketWidth) * bucketWidth; |
| } |
| |
| void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerId, Fps displayRefreshRate, |
| std::optional<Fps> renderRate, |
| SetFrameRateVote frameRateVote, |
| GameMode gameMode) { |
| ATRACE_CALL(); |
| ALOGV("[%d]-flushAvailableRecordsToStatsLocked", layerId); |
| |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| TimeRecord& prevTimeRecord = layerRecord.prevTimeRecord; |
| std::optional<int32_t>& prevPresentToPresentMs = layerRecord.prevPresentToPresentMs; |
| std::deque<TimeRecord>& timeRecords = layerRecord.timeRecords; |
| const int32_t refreshRateBucket = |
| clampToNearestBucket(displayRefreshRate, REFRESH_RATE_BUCKET_WIDTH); |
| const int32_t renderRateBucket = |
| clampToNearestBucket(renderRate ? *renderRate : displayRefreshRate, |
| RENDER_RATE_BUCKET_WIDTH); |
| while (!timeRecords.empty()) { |
| if (!recordReadyLocked(layerId, &timeRecords[0])) break; |
| ALOGV("[%d]-[%" PRIu64 "]-presentFenceTime[%" PRId64 "]", layerId, |
| timeRecords[0].frameTime.frameNumber, timeRecords[0].frameTime.presentTime); |
| |
| if (prevTimeRecord.ready) { |
| uid_t uid = layerRecord.uid; |
| const std::string& layerName = layerRecord.layerName; |
| TimeStatsHelper::TimelineStatsKey timelineKey = {refreshRateBucket, renderRateBucket}; |
| if (!mTimeStats.stats.count(timelineKey)) { |
| mTimeStats.stats[timelineKey].key = timelineKey; |
| } |
| |
| TimeStatsHelper::TimelineStats& displayStats = mTimeStats.stats[timelineKey]; |
| |
| TimeStatsHelper::LayerStatsKey layerKey = {uid, layerName, gameMode}; |
| if (!displayStats.stats.count(layerKey)) { |
| displayStats.stats[layerKey].displayRefreshRateBucket = refreshRateBucket; |
| displayStats.stats[layerKey].renderRateBucket = renderRateBucket; |
| displayStats.stats[layerKey].uid = uid; |
| displayStats.stats[layerKey].layerName = layerName; |
| displayStats.stats[layerKey].gameMode = gameMode; |
| } |
| if (frameRateVote.frameRate > 0.0f) { |
| displayStats.stats[layerKey].setFrameRateVote = frameRateVote; |
| } |
| TimeStatsHelper::TimeStatsLayer& timeStatsLayer = displayStats.stats[layerKey]; |
| timeStatsLayer.totalFrames++; |
| timeStatsLayer.droppedFrames += layerRecord.droppedFrames; |
| timeStatsLayer.lateAcquireFrames += layerRecord.lateAcquireFrames; |
| timeStatsLayer.badDesiredPresentFrames += layerRecord.badDesiredPresentFrames; |
| |
| layerRecord.droppedFrames = 0; |
| layerRecord.lateAcquireFrames = 0; |
| layerRecord.badDesiredPresentFrames = 0; |
| |
| const int32_t postToAcquireMs = msBetween(timeRecords[0].frameTime.postTime, |
| timeRecords[0].frameTime.acquireTime); |
| ALOGV("[%d]-[%" PRIu64 "]-post2acquire[%d]", layerId, |
| timeRecords[0].frameTime.frameNumber, postToAcquireMs); |
| timeStatsLayer.deltas["post2acquire"].insert(postToAcquireMs); |
| |
| const int32_t postToPresentMs = msBetween(timeRecords[0].frameTime.postTime, |
| timeRecords[0].frameTime.presentTime); |
| ALOGV("[%d]-[%" PRIu64 "]-post2present[%d]", layerId, |
| timeRecords[0].frameTime.frameNumber, postToPresentMs); |
| timeStatsLayer.deltas["post2present"].insert(postToPresentMs); |
| |
| const int32_t acquireToPresentMs = msBetween(timeRecords[0].frameTime.acquireTime, |
| timeRecords[0].frameTime.presentTime); |
| ALOGV("[%d]-[%" PRIu64 "]-acquire2present[%d]", layerId, |
| timeRecords[0].frameTime.frameNumber, acquireToPresentMs); |
| timeStatsLayer.deltas["acquire2present"].insert(acquireToPresentMs); |
| |
| const int32_t latchToPresentMs = msBetween(timeRecords[0].frameTime.latchTime, |
| timeRecords[0].frameTime.presentTime); |
| ALOGV("[%d]-[%" PRIu64 "]-latch2present[%d]", layerId, |
| timeRecords[0].frameTime.frameNumber, latchToPresentMs); |
| timeStatsLayer.deltas["latch2present"].insert(latchToPresentMs); |
| |
| const int32_t desiredToPresentMs = msBetween(timeRecords[0].frameTime.desiredTime, |
| timeRecords[0].frameTime.presentTime); |
| ALOGV("[%d]-[%" PRIu64 "]-desired2present[%d]", layerId, |
| timeRecords[0].frameTime.frameNumber, desiredToPresentMs); |
| timeStatsLayer.deltas["desired2present"].insert(desiredToPresentMs); |
| |
| const int32_t presentToPresentMs = msBetween(prevTimeRecord.frameTime.presentTime, |
| timeRecords[0].frameTime.presentTime); |
| ALOGV("[%d]-[%" PRIu64 "]-present2present[%d]", layerId, |
| timeRecords[0].frameTime.frameNumber, presentToPresentMs); |
| timeStatsLayer.deltas["present2present"].insert(presentToPresentMs); |
| if (prevPresentToPresentMs) { |
| const int32_t presentToPresentDeltaMs = |
| std::abs(presentToPresentMs - *prevPresentToPresentMs); |
| timeStatsLayer.deltas["present2presentDelta"].insert(presentToPresentDeltaMs); |
| } |
| prevPresentToPresentMs = presentToPresentMs; |
| } |
| prevTimeRecord = timeRecords[0]; |
| timeRecords.pop_front(); |
| layerRecord.waitData--; |
| } |
| } |
| |
| static constexpr const char* kPopupWindowPrefix = "PopupWindow"; |
| static const size_t kMinLenLayerName = std::strlen(kPopupWindowPrefix); |
| |
| // Avoid tracking the "PopupWindow:<random hash>#<number>" layers |
| static bool layerNameIsValid(const std::string& layerName) { |
| return layerName.length() >= kMinLenLayerName && |
| layerName.compare(0, kMinLenLayerName, kPopupWindowPrefix) != 0; |
| } |
| |
| bool TimeStats::canAddNewAggregatedStats(uid_t uid, const std::string& layerName, |
| GameMode gameMode) { |
| uint32_t layerRecords = 0; |
| for (const auto& record : mTimeStats.stats) { |
| if (record.second.stats.count({uid, layerName, gameMode}) > 0) { |
| return true; |
| } |
| |
| layerRecords += record.second.stats.size(); |
| } |
| |
| return layerRecords < MAX_NUM_LAYER_STATS; |
| } |
| |
| void TimeStats::setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName, |
| uid_t uid, nsecs_t postTime, GameMode gameMode) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| ALOGV("[%d]-[%" PRIu64 "]-[%s]-PostTime[%" PRId64 "]", layerId, frameNumber, layerName.c_str(), |
| postTime); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (!canAddNewAggregatedStats(uid, layerName, gameMode)) { |
| return; |
| } |
| if (!mTimeStatsTracker.count(layerId) && mTimeStatsTracker.size() < MAX_NUM_LAYER_RECORDS && |
| layerNameIsValid(layerName)) { |
| mTimeStatsTracker[layerId].uid = uid; |
| mTimeStatsTracker[layerId].layerName = layerName; |
| mTimeStatsTracker[layerId].gameMode = gameMode; |
| } |
| if (!mTimeStatsTracker.count(layerId)) return; |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| if (layerRecord.timeRecords.size() == MAX_NUM_TIME_RECORDS) { |
| ALOGE("[%d]-[%s]-timeRecords is at its maximum size[%zu]. Ignore this when unittesting.", |
| layerId, layerRecord.layerName.c_str(), MAX_NUM_TIME_RECORDS); |
| mTimeStatsTracker.erase(layerId); |
| return; |
| } |
| // For most media content, the acquireFence is invalid because the buffer is |
| // ready at the queueBuffer stage. In this case, acquireTime should be given |
| // a default value as postTime. |
| TimeRecord timeRecord = { |
| .frameTime = |
| { |
| .frameNumber = frameNumber, |
| .postTime = postTime, |
| .latchTime = postTime, |
| .acquireTime = postTime, |
| .desiredTime = postTime, |
| }, |
| }; |
| layerRecord.timeRecords.push_back(timeRecord); |
| if (layerRecord.waitData < 0 || |
| layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size())) |
| layerRecord.waitData = layerRecord.timeRecords.size() - 1; |
| } |
| |
| void TimeStats::setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| ALOGV("[%d]-[%" PRIu64 "]-LatchTime[%" PRId64 "]", layerId, frameNumber, latchTime); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (!mTimeStatsTracker.count(layerId)) return; |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| if (layerRecord.waitData < 0 || |
| layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size())) |
| return; |
| TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; |
| if (timeRecord.frameTime.frameNumber == frameNumber) { |
| timeRecord.frameTime.latchTime = latchTime; |
| } |
| } |
| |
| void TimeStats::incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| ALOGV("[%d]-LatchSkipped-Reason[%d]", layerId, |
| static_cast<std::underlying_type<LatchSkipReason>::type>(reason)); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (!mTimeStatsTracker.count(layerId)) return; |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| |
| switch (reason) { |
| case LatchSkipReason::LateAcquire: |
| layerRecord.lateAcquireFrames++; |
| break; |
| } |
| } |
| |
| void TimeStats::incrementBadDesiredPresent(int32_t layerId) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| ALOGV("[%d]-BadDesiredPresent", layerId); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (!mTimeStatsTracker.count(layerId)) return; |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| layerRecord.badDesiredPresentFrames++; |
| } |
| |
| void TimeStats::setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| ALOGV("[%d]-[%" PRIu64 "]-DesiredTime[%" PRId64 "]", layerId, frameNumber, desiredTime); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (!mTimeStatsTracker.count(layerId)) return; |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| if (layerRecord.waitData < 0 || |
| layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size())) |
| return; |
| TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; |
| if (timeRecord.frameTime.frameNumber == frameNumber) { |
| timeRecord.frameTime.desiredTime = desiredTime; |
| } |
| } |
| |
| void TimeStats::setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| ALOGV("[%d]-[%" PRIu64 "]-AcquireTime[%" PRId64 "]", layerId, frameNumber, acquireTime); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (!mTimeStatsTracker.count(layerId)) return; |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| if (layerRecord.waitData < 0 || |
| layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size())) |
| return; |
| TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; |
| if (timeRecord.frameTime.frameNumber == frameNumber) { |
| timeRecord.frameTime.acquireTime = acquireTime; |
| } |
| } |
| |
| void TimeStats::setAcquireFence(int32_t layerId, uint64_t frameNumber, |
| const std::shared_ptr<FenceTime>& acquireFence) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| ALOGV("[%d]-[%" PRIu64 "]-AcquireFenceTime[%" PRId64 "]", layerId, frameNumber, |
| acquireFence->getSignalTime()); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (!mTimeStatsTracker.count(layerId)) return; |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| if (layerRecord.waitData < 0 || |
| layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size())) |
| return; |
| TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; |
| if (timeRecord.frameTime.frameNumber == frameNumber) { |
| timeRecord.acquireFence = acquireFence; |
| } |
| } |
| |
| void TimeStats::setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime, |
| Fps displayRefreshRate, std::optional<Fps> renderRate, |
| SetFrameRateVote frameRateVote, GameMode gameMode) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| ALOGV("[%d]-[%" PRIu64 "]-PresentTime[%" PRId64 "]", layerId, frameNumber, presentTime); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (!mTimeStatsTracker.count(layerId)) return; |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| if (layerRecord.waitData < 0 || |
| layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size())) |
| return; |
| TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; |
| if (timeRecord.frameTime.frameNumber == frameNumber) { |
| timeRecord.frameTime.presentTime = presentTime; |
| timeRecord.ready = true; |
| layerRecord.waitData++; |
| } |
| |
| flushAvailableRecordsToStatsLocked(layerId, displayRefreshRate, renderRate, frameRateVote, |
| gameMode); |
| } |
| |
| void TimeStats::setPresentFence(int32_t layerId, uint64_t frameNumber, |
| const std::shared_ptr<FenceTime>& presentFence, |
| Fps displayRefreshRate, std::optional<Fps> renderRate, |
| SetFrameRateVote frameRateVote, GameMode gameMode) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| ALOGV("[%d]-[%" PRIu64 "]-PresentFenceTime[%" PRId64 "]", layerId, frameNumber, |
| presentFence->getSignalTime()); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (!mTimeStatsTracker.count(layerId)) return; |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| if (layerRecord.waitData < 0 || |
| layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size())) |
| return; |
| TimeRecord& timeRecord = layerRecord.timeRecords[layerRecord.waitData]; |
| if (timeRecord.frameTime.frameNumber == frameNumber) { |
| timeRecord.presentFence = presentFence; |
| timeRecord.ready = true; |
| layerRecord.waitData++; |
| } |
| |
| flushAvailableRecordsToStatsLocked(layerId, displayRefreshRate, renderRate, frameRateVote, |
| gameMode); |
| } |
| |
| static const constexpr int32_t kValidJankyReason = JankType::DisplayHAL | |
| JankType::SurfaceFlingerCpuDeadlineMissed | JankType::SurfaceFlingerGpuDeadlineMissed | |
| JankType::AppDeadlineMissed | JankType::PredictionError | |
| JankType::SurfaceFlingerScheduling; |
| |
| template <class T> |
| static void updateJankPayload(T& t, int32_t reasons) { |
| t.jankPayload.totalFrames++; |
| |
| if (reasons & kValidJankyReason) { |
| t.jankPayload.totalJankyFrames++; |
| if ((reasons & JankType::SurfaceFlingerCpuDeadlineMissed) != 0) { |
| t.jankPayload.totalSFLongCpu++; |
| } |
| if ((reasons & JankType::SurfaceFlingerGpuDeadlineMissed) != 0) { |
| t.jankPayload.totalSFLongGpu++; |
| } |
| if ((reasons & JankType::DisplayHAL) != 0) { |
| t.jankPayload.totalSFUnattributed++; |
| } |
| if ((reasons & JankType::AppDeadlineMissed) != 0) { |
| t.jankPayload.totalAppUnattributed++; |
| } |
| if ((reasons & JankType::PredictionError) != 0) { |
| t.jankPayload.totalSFPredictionError++; |
| } |
| if ((reasons & JankType::SurfaceFlingerScheduling) != 0) { |
| t.jankPayload.totalSFScheduling++; |
| } |
| } |
| |
| // We want to track BufferStuffing separately as it can provide info on latency issues |
| if (reasons & JankType::BufferStuffing) { |
| t.jankPayload.totalAppBufferStuffing++; |
| } |
| } |
| |
| void TimeStats::incrementJankyFrames(const JankyFramesInfo& info) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| std::lock_guard<std::mutex> lock(mMutex); |
| |
| // Only update layer stats if we're already tracking the layer in TimeStats. |
| // Otherwise, continue tracking the statistic but use a default layer name instead. |
| // As an implementation detail, we do this because this method is expected to be |
| // called from FrameTimeline, whose jank classification includes transaction jank |
| // that occurs without a buffer. But, in general those layer names are not suitable as |
| // aggregation keys: e.g., it's normal and expected for Window Manager to include the hash code |
| // for an animation leash. So while we can show that jank in dumpsys, aggregating based on the |
| // layer blows up the stats size, so as a workaround drop those stats. This assumes that |
| // TimeStats will flush the first present fence for a layer *before* FrameTimeline does so that |
| // the first jank record is not dropped. |
| |
| static const std::string kDefaultLayerName = "none"; |
| constexpr GameMode kDefaultGameMode = GameMode::Unsupported; |
| |
| const int32_t refreshRateBucket = |
| clampToNearestBucket(info.refreshRate, REFRESH_RATE_BUCKET_WIDTH); |
| const int32_t renderRateBucket = |
| clampToNearestBucket(info.renderRate ? *info.renderRate : info.refreshRate, |
| RENDER_RATE_BUCKET_WIDTH); |
| const TimeStatsHelper::TimelineStatsKey timelineKey = {refreshRateBucket, renderRateBucket}; |
| |
| if (!mTimeStats.stats.count(timelineKey)) { |
| mTimeStats.stats[timelineKey].key = timelineKey; |
| } |
| |
| TimeStatsHelper::TimelineStats& timelineStats = mTimeStats.stats[timelineKey]; |
| |
| updateJankPayload<TimeStatsHelper::TimelineStats>(timelineStats, info.reasons); |
| |
| TimeStatsHelper::LayerStatsKey layerKey = {info.uid, info.layerName, info.gameMode}; |
| if (!timelineStats.stats.count(layerKey)) { |
| layerKey = {info.uid, kDefaultLayerName, kDefaultGameMode}; |
| timelineStats.stats[layerKey].displayRefreshRateBucket = refreshRateBucket; |
| timelineStats.stats[layerKey].renderRateBucket = renderRateBucket; |
| timelineStats.stats[layerKey].uid = info.uid; |
| timelineStats.stats[layerKey].layerName = kDefaultLayerName; |
| timelineStats.stats[layerKey].gameMode = kDefaultGameMode; |
| } |
| |
| TimeStatsHelper::TimeStatsLayer& timeStatsLayer = timelineStats.stats[layerKey]; |
| updateJankPayload<TimeStatsHelper::TimeStatsLayer>(timeStatsLayer, info.reasons); |
| |
| if (info.reasons & kValidJankyReason) { |
| // TimeStats Histograms only retain positive values, so we don't need to check if these |
| // deadlines were really missed if we know that the frame had jank, since deadlines |
| // that were met will be dropped. |
| timelineStats.displayDeadlineDeltas.insert(toMs(info.displayDeadlineDelta)); |
| timelineStats.displayPresentDeltas.insert(toMs(info.displayPresentJitter)); |
| timeStatsLayer.deltas["appDeadlineDeltas"].insert(toMs(info.appDeadlineDelta)); |
| } |
| } |
| |
| void TimeStats::onDestroy(int32_t layerId) { |
| ATRACE_CALL(); |
| ALOGV("[%d]-onDestroy", layerId); |
| std::lock_guard<std::mutex> lock(mMutex); |
| mTimeStatsTracker.erase(layerId); |
| } |
| |
| void TimeStats::removeTimeRecord(int32_t layerId, uint64_t frameNumber) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| ALOGV("[%d]-[%" PRIu64 "]-removeTimeRecord", layerId, frameNumber); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (!mTimeStatsTracker.count(layerId)) return; |
| LayerRecord& layerRecord = mTimeStatsTracker[layerId]; |
| size_t removeAt = 0; |
| for (const TimeRecord& record : layerRecord.timeRecords) { |
| if (record.frameTime.frameNumber == frameNumber) break; |
| removeAt++; |
| } |
| if (removeAt == layerRecord.timeRecords.size()) return; |
| layerRecord.timeRecords.erase(layerRecord.timeRecords.begin() + removeAt); |
| if (layerRecord.waitData > static_cast<int32_t>(removeAt)) { |
| layerRecord.waitData--; |
| } |
| layerRecord.droppedFrames++; |
| } |
| |
| void TimeStats::flushPowerTimeLocked() { |
| if (!mEnabled.load()) return; |
| |
| nsecs_t curTime = systemTime(); |
| // elapsedTime is in milliseconds. |
| int64_t elapsedTime = (curTime - mPowerTime.prevTime) / 1000000; |
| |
| switch (mPowerTime.powerMode) { |
| case PowerMode::ON: |
| mTimeStats.displayOnTimeLegacy += elapsedTime; |
| break; |
| case PowerMode::OFF: |
| case PowerMode::DOZE: |
| case PowerMode::DOZE_SUSPEND: |
| case PowerMode::ON_SUSPEND: |
| default: |
| break; |
| } |
| |
| mPowerTime.prevTime = curTime; |
| } |
| |
| void TimeStats::setPowerMode(PowerMode powerMode) { |
| if (!mEnabled.load()) { |
| std::lock_guard<std::mutex> lock(mMutex); |
| mPowerTime.powerMode = powerMode; |
| return; |
| } |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (powerMode == mPowerTime.powerMode) return; |
| |
| flushPowerTimeLocked(); |
| mPowerTime.powerMode = powerMode; |
| } |
| |
| void TimeStats::recordRefreshRate(uint32_t fps, nsecs_t duration) { |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (mTimeStats.refreshRateStatsLegacy.count(fps)) { |
| mTimeStats.refreshRateStatsLegacy[fps] += duration; |
| } else { |
| mTimeStats.refreshRateStatsLegacy.insert({fps, duration}); |
| } |
| } |
| |
| void TimeStats::flushAvailableGlobalRecordsToStatsLocked() { |
| ATRACE_CALL(); |
| |
| while (!mGlobalRecord.presentFences.empty()) { |
| const nsecs_t curPresentTime = mGlobalRecord.presentFences.front()->getSignalTime(); |
| if (curPresentTime == Fence::SIGNAL_TIME_PENDING) break; |
| |
| if (curPresentTime == Fence::SIGNAL_TIME_INVALID) { |
| ALOGE("GlobalPresentFence is invalid!"); |
| mGlobalRecord.prevPresentTime = 0; |
| mGlobalRecord.presentFences.pop_front(); |
| continue; |
| } |
| |
| ALOGV("GlobalPresentFenceTime[%" PRId64 "]", |
| mGlobalRecord.presentFences.front()->getSignalTime()); |
| |
| if (mGlobalRecord.prevPresentTime != 0) { |
| const int32_t presentToPresentMs = |
| msBetween(mGlobalRecord.prevPresentTime, curPresentTime); |
| ALOGV("Global present2present[%d] prev[%" PRId64 "] curr[%" PRId64 "]", |
| presentToPresentMs, mGlobalRecord.prevPresentTime, curPresentTime); |
| mTimeStats.presentToPresentLegacy.insert(presentToPresentMs); |
| } |
| |
| mGlobalRecord.prevPresentTime = curPresentTime; |
| mGlobalRecord.presentFences.pop_front(); |
| } |
| while (!mGlobalRecord.renderEngineDurations.empty()) { |
| const auto duration = mGlobalRecord.renderEngineDurations.front(); |
| const auto& endTime = duration.endTime; |
| |
| nsecs_t endNs = -1; |
| |
| if (auto val = std::get_if<nsecs_t>(&endTime)) { |
| endNs = *val; |
| } else { |
| endNs = std::get<std::shared_ptr<FenceTime>>(endTime)->getSignalTime(); |
| } |
| |
| if (endNs == Fence::SIGNAL_TIME_PENDING) break; |
| |
| if (endNs < 0) { |
| ALOGE("RenderEngineTiming is invalid!"); |
| mGlobalRecord.renderEngineDurations.pop_front(); |
| continue; |
| } |
| |
| const int32_t renderEngineMs = msBetween(duration.startTime, endNs); |
| mTimeStats.renderEngineTimingLegacy.insert(renderEngineMs); |
| |
| mGlobalRecord.renderEngineDurations.pop_front(); |
| } |
| } |
| |
| void TimeStats::setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (presentFence == nullptr || !presentFence->isValid()) { |
| mGlobalRecord.prevPresentTime = 0; |
| return; |
| } |
| |
| if (mPowerTime.powerMode != PowerMode::ON) { |
| // Try flushing the last present fence on PowerMode::ON. |
| flushAvailableGlobalRecordsToStatsLocked(); |
| mGlobalRecord.presentFences.clear(); |
| mGlobalRecord.prevPresentTime = 0; |
| return; |
| } |
| |
| if (mGlobalRecord.presentFences.size() == MAX_NUM_TIME_RECORDS) { |
| // The front presentFence must be trapped in pending status in this |
| // case. Try dequeuing the front one to recover. |
| ALOGE("GlobalPresentFences is already at its maximum size[%zu]", MAX_NUM_TIME_RECORDS); |
| mGlobalRecord.prevPresentTime = 0; |
| mGlobalRecord.presentFences.pop_front(); |
| } |
| |
| mGlobalRecord.presentFences.emplace_back(presentFence); |
| flushAvailableGlobalRecordsToStatsLocked(); |
| } |
| |
| void TimeStats::enable() { |
| if (mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| mEnabled.store(true); |
| mTimeStats.statsStartLegacy = static_cast<int64_t>(std::time(0)); |
| mPowerTime.prevTime = systemTime(); |
| ALOGD("Enabled"); |
| } |
| |
| void TimeStats::disable() { |
| if (!mEnabled.load()) return; |
| |
| ATRACE_CALL(); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| flushPowerTimeLocked(); |
| mEnabled.store(false); |
| mTimeStats.statsEndLegacy = static_cast<int64_t>(std::time(0)); |
| ALOGD("Disabled"); |
| } |
| |
| void TimeStats::clearAll() { |
| std::lock_guard<std::mutex> lock(mMutex); |
| mTimeStats.stats.clear(); |
| clearGlobalLocked(); |
| clearLayersLocked(); |
| } |
| |
| void TimeStats::clearGlobalLocked() { |
| ATRACE_CALL(); |
| |
| mTimeStats.statsStartLegacy = (mEnabled.load() ? static_cast<int64_t>(std::time(0)) : 0); |
| mTimeStats.statsEndLegacy = 0; |
| mTimeStats.totalFramesLegacy = 0; |
| mTimeStats.missedFramesLegacy = 0; |
| mTimeStats.clientCompositionFramesLegacy = 0; |
| mTimeStats.clientCompositionReusedFramesLegacy = 0; |
| mTimeStats.compositionStrategyChangesLegacy = 0; |
| mTimeStats.compositionStrategyPredictedLegacy = 0; |
| mTimeStats.compositionStrategyPredictionSucceededLegacy = 0; |
| mTimeStats.refreshRateSwitchesLegacy = 0; |
| mTimeStats.displayOnTimeLegacy = 0; |
| mTimeStats.presentToPresentLegacy.hist.clear(); |
| mTimeStats.frameDurationLegacy.hist.clear(); |
| mTimeStats.renderEngineTimingLegacy.hist.clear(); |
| mTimeStats.refreshRateStatsLegacy.clear(); |
| mPowerTime.prevTime = systemTime(); |
| for (auto& globalRecord : mTimeStats.stats) { |
| globalRecord.second.clearGlobals(); |
| } |
| mGlobalRecord.prevPresentTime = 0; |
| mGlobalRecord.presentFences.clear(); |
| ALOGD("Cleared global stats"); |
| } |
| |
| void TimeStats::clearLayersLocked() { |
| ATRACE_CALL(); |
| |
| mTimeStatsTracker.clear(); |
| |
| for (auto& globalRecord : mTimeStats.stats) { |
| globalRecord.second.stats.clear(); |
| } |
| ALOGD("Cleared layer stats"); |
| } |
| |
| bool TimeStats::isEnabled() { |
| return mEnabled.load(); |
| } |
| |
| void TimeStats::dump(bool asProto, std::optional<uint32_t> maxLayers, std::string& result) { |
| ATRACE_CALL(); |
| |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (mTimeStats.statsStartLegacy == 0) { |
| return; |
| } |
| |
| mTimeStats.statsEndLegacy = static_cast<int64_t>(std::time(0)); |
| |
| flushPowerTimeLocked(); |
| |
| if (asProto) { |
| ALOGD("Dumping TimeStats as proto"); |
| SFTimeStatsGlobalProto timeStatsProto = mTimeStats.toProto(maxLayers); |
| result.append(timeStatsProto.SerializeAsString()); |
| } else { |
| ALOGD("Dumping TimeStats as text"); |
| result.append(mTimeStats.toString(maxLayers)); |
| result.append("\n"); |
| } |
| } |
| |
| } // namespace impl |
| |
| } // namespace android |