| /* |
| * Copyright 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <memory> |
| |
| #include <compositionengine/RenderSurface.h> |
| #include <renderengine/impl/ExternalTexture.h> |
| #include <ui/Fence.h> |
| #include <ui/Size.h> |
| |
| namespace android { |
| |
| // ScreenCaptureRenderSurface is a RenderSurface that returns a preallocated buffer used by |
| // ScreenCaptureOutput. |
| class ScreenCaptureRenderSurface : public compositionengine::RenderSurface { |
| public: |
| ScreenCaptureRenderSurface(std::shared_ptr<renderengine::ExternalTexture> buffer) |
| : mBuffer(std::move(buffer)){}; |
| |
| std::shared_ptr<renderengine::ExternalTexture> dequeueBuffer( |
| base::unique_fd* /* bufferFence */) override { |
| return mBuffer; |
| } |
| |
| void queueBuffer(base::unique_fd readyFence, float) override { |
| mRenderFence = sp<Fence>::make(readyFence.release()); |
| } |
| |
| const sp<Fence>& getClientTargetAcquireFence() const override { return mRenderFence; } |
| |
| bool supportsCompositionStrategyPrediction() const override { return false; } |
| |
| bool isValid() const override { return true; } |
| |
| void initialize() override {} |
| |
| const ui::Size& getSize() const override { return mSize; } |
| |
| bool isProtected() const override { return mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED; } |
| |
| void setDisplaySize(const ui::Size&) override {} |
| |
| void setBufferDataspace(ui::Dataspace) override {} |
| |
| void setBufferPixelFormat(ui::PixelFormat) override {} |
| |
| void setProtected(bool /* useProtected */) override {} |
| |
| status_t beginFrame(bool /* mustRecompose */) override { return OK; } |
| |
| void prepareFrame(bool /* usesClientComposition */, bool /* usesDeviceComposition */) override { |
| } |
| |
| void onPresentDisplayCompleted() override {} |
| |
| void dump(std::string& /* result */) const override {} |
| |
| private: |
| std::shared_ptr<renderengine::ExternalTexture> mBuffer; |
| |
| sp<Fence> mRenderFence = Fence::NO_FENCE; |
| |
| ui::Size mSize; |
| }; |
| |
| } // namespace android |