| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "VsyncConfiguration.h" |
| |
| #include <chrono> |
| #include <cinttypes> |
| #include <optional> |
| |
| #include <cutils/properties.h> |
| #include <log/log.h> |
| |
| #include "SurfaceFlingerProperties.h" |
| |
| namespace { |
| |
| using namespace std::chrono_literals; |
| |
| std::optional<nsecs_t> getProperty(const char* name) { |
| char value[PROPERTY_VALUE_MAX]; |
| property_get(name, value, "-1"); |
| if (const int i = atoi(value); i != -1) return i; |
| return std::nullopt; |
| } |
| |
| } // namespace |
| |
| namespace android::scheduler::impl { |
| |
| VsyncConfiguration::VsyncConfiguration(Fps currentFps) : mRefreshRateFps(currentFps) {} |
| |
| VsyncConfigSet VsyncConfiguration::getConfigsForRefreshRate(Fps fps) const { |
| std::lock_guard lock(mLock); |
| return getConfigsForRefreshRateLocked(fps); |
| } |
| |
| VsyncConfigSet VsyncConfiguration::getConfigsForRefreshRateLocked(Fps fps) const { |
| if (const auto offsets = mOffsetsCache.get(fps)) { |
| return offsets->get(); |
| } |
| |
| const auto [it, _] = mOffsetsCache.try_emplace(fps, constructOffsets(fps.getPeriodNsecs())); |
| return it->second; |
| } |
| |
| void VsyncConfiguration::dump(std::string& result) const { |
| const auto [early, earlyGpu, late, hwcMinWorkDuration] = getCurrentConfigs(); |
| using base::StringAppendF; |
| StringAppendF(&result, |
| " app phase: %9" PRId64 " ns\t SF phase: %9" PRId64 |
| " ns\n" |
| " app duration: %9lld ns\t SF duration: %9lld ns\n" |
| " early app phase: %9" PRId64 " ns\t early SF phase: %9" PRId64 |
| " ns\n" |
| " early app duration: %9lld ns\t early SF duration: %9lld ns\n" |
| " GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64 |
| " ns\n" |
| " GL early app duration: %9lld ns\tGL early SF duration: %9lld ns\n" |
| " HWC min duration: %9lld ns\n", |
| late.appOffset, late.sfOffset, |
| |
| late.appWorkDuration.count(), late.sfWorkDuration.count(), |
| |
| early.appOffset, early.sfOffset, |
| |
| early.appWorkDuration.count(), early.sfWorkDuration.count(), |
| |
| earlyGpu.appOffset, earlyGpu.sfOffset, |
| |
| earlyGpu.appWorkDuration.count(), earlyGpu.sfWorkDuration.count(), |
| |
| hwcMinWorkDuration.count()); |
| } |
| |
| PhaseOffsets::PhaseOffsets(Fps currentRefreshRate) |
| : PhaseOffsets(currentRefreshRate, sysprop::vsync_event_phase_offset_ns(1000000), |
| sysprop::vsync_sf_event_phase_offset_ns(1000000), |
| getProperty("debug.sf.early_phase_offset_ns"), |
| getProperty("debug.sf.early_gl_phase_offset_ns"), |
| getProperty("debug.sf.early_app_phase_offset_ns"), |
| getProperty("debug.sf.early_gl_app_phase_offset_ns"), |
| getProperty("debug.sf.high_fps_late_app_phase_offset_ns").value_or(2000000), |
| getProperty("debug.sf.high_fps_late_sf_phase_offset_ns").value_or(1000000), |
| getProperty("debug.sf.high_fps_early_phase_offset_ns"), |
| getProperty("debug.sf.high_fps_early_gl_phase_offset_ns"), |
| getProperty("debug.sf.high_fps_early_app_phase_offset_ns"), |
| getProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns"), |
| // Below defines the threshold when an offset is considered to be negative, |
| // i.e. targeting for the N+2 vsync instead of N+1. This means that: For offset |
| // < threshold, SF wake up (vsync_duration - offset) before HW vsync. For |
| // offset >= threshold, SF wake up (2 * vsync_duration - offset) before HW |
| // vsync. |
| getProperty("debug.sf.phase_offset_threshold_for_next_vsync_ns") |
| .value_or(std::numeric_limits<nsecs_t>::max()), |
| getProperty("debug.sf.hwc.min.duration").value_or(0)) {} |
| |
| PhaseOffsets::PhaseOffsets(Fps currentFps, nsecs_t vsyncPhaseOffsetNs, nsecs_t sfVSyncPhaseOffsetNs, |
| std::optional<nsecs_t> earlySfOffsetNs, |
| std::optional<nsecs_t> earlyGpuSfOffsetNs, |
| std::optional<nsecs_t> earlyAppOffsetNs, |
| std::optional<nsecs_t> earlyGpuAppOffsetNs, |
| nsecs_t highFpsVsyncPhaseOffsetNs, nsecs_t highFpsSfVSyncPhaseOffsetNs, |
| std::optional<nsecs_t> highFpsEarlySfOffsetNs, |
| std::optional<nsecs_t> highFpsEarlyGpuSfOffsetNs, |
| std::optional<nsecs_t> highFpsEarlyAppOffsetNs, |
| std::optional<nsecs_t> highFpsEarlyGpuAppOffsetNs, |
| nsecs_t thresholdForNextVsync, nsecs_t hwcMinWorkDuration) |
| : VsyncConfiguration(currentFps), |
| mVSyncPhaseOffsetNs(vsyncPhaseOffsetNs), |
| mSfVSyncPhaseOffsetNs(sfVSyncPhaseOffsetNs), |
| mEarlySfOffsetNs(earlySfOffsetNs), |
| mEarlyGpuSfOffsetNs(earlyGpuSfOffsetNs), |
| mEarlyAppOffsetNs(earlyAppOffsetNs), |
| mEarlyGpuAppOffsetNs(earlyGpuAppOffsetNs), |
| mHighFpsVSyncPhaseOffsetNs(highFpsVsyncPhaseOffsetNs), |
| mHighFpsSfVSyncPhaseOffsetNs(highFpsSfVSyncPhaseOffsetNs), |
| mHighFpsEarlySfOffsetNs(highFpsEarlySfOffsetNs), |
| mHighFpsEarlyGpuSfOffsetNs(highFpsEarlyGpuSfOffsetNs), |
| mHighFpsEarlyAppOffsetNs(highFpsEarlyAppOffsetNs), |
| mHighFpsEarlyGpuAppOffsetNs(highFpsEarlyGpuAppOffsetNs), |
| mThresholdForNextVsync(thresholdForNextVsync), |
| mHwcMinWorkDuration(hwcMinWorkDuration) {} |
| |
| VsyncConfigSet PhaseOffsets::constructOffsets(nsecs_t vsyncDuration) const { |
| if (vsyncDuration < std::chrono::nanoseconds(15ms).count()) { |
| return getHighFpsOffsets(vsyncDuration); |
| } else { |
| return getDefaultOffsets(vsyncDuration); |
| } |
| } |
| |
| namespace { |
| std::chrono::nanoseconds sfOffsetToDuration(nsecs_t sfOffset, nsecs_t vsyncDuration) { |
| return std::chrono::nanoseconds(vsyncDuration - sfOffset); |
| } |
| |
| std::chrono::nanoseconds appOffsetToDuration(nsecs_t appOffset, nsecs_t sfOffset, |
| nsecs_t vsyncDuration) { |
| auto duration = vsyncDuration + (sfOffset - appOffset); |
| if (duration < vsyncDuration) { |
| duration += vsyncDuration; |
| } |
| |
| return std::chrono::nanoseconds(duration); |
| } |
| } // namespace |
| |
| VsyncConfigSet PhaseOffsets::getDefaultOffsets(nsecs_t vsyncDuration) const { |
| const auto earlySfOffset = |
| mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) < mThresholdForNextVsync |
| |
| ? mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) |
| : mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) - vsyncDuration; |
| const auto earlyAppOffset = mEarlyAppOffsetNs.value_or(mVSyncPhaseOffsetNs); |
| const auto earlyGpuSfOffset = |
| mEarlyGpuSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) < mThresholdForNextVsync |
| |
| ? mEarlyGpuSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) |
| : mEarlyGpuSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) - vsyncDuration; |
| const auto earlyGpuAppOffset = mEarlyGpuAppOffsetNs.value_or(mVSyncPhaseOffsetNs); |
| const auto lateSfOffset = mSfVSyncPhaseOffsetNs < mThresholdForNextVsync |
| ? mSfVSyncPhaseOffsetNs |
| : mSfVSyncPhaseOffsetNs - vsyncDuration; |
| const auto lateAppOffset = mVSyncPhaseOffsetNs; |
| |
| return { |
| .early = {.sfOffset = earlySfOffset, |
| .appOffset = earlyAppOffset, |
| .sfWorkDuration = sfOffsetToDuration(earlySfOffset, vsyncDuration), |
| .appWorkDuration = |
| appOffsetToDuration(earlyAppOffset, earlySfOffset, vsyncDuration)}, |
| .earlyGpu = {.sfOffset = earlyGpuSfOffset, |
| .appOffset = earlyGpuAppOffset, |
| .sfWorkDuration = sfOffsetToDuration(earlyGpuSfOffset, vsyncDuration), |
| .appWorkDuration = appOffsetToDuration(earlyGpuAppOffset, earlyGpuSfOffset, |
| vsyncDuration)}, |
| .late = {.sfOffset = lateSfOffset, |
| .appOffset = lateAppOffset, |
| .sfWorkDuration = sfOffsetToDuration(lateSfOffset, vsyncDuration), |
| .appWorkDuration = |
| appOffsetToDuration(lateAppOffset, lateSfOffset, vsyncDuration)}, |
| .hwcMinWorkDuration = std::chrono::nanoseconds(mHwcMinWorkDuration), |
| }; |
| } |
| |
| VsyncConfigSet PhaseOffsets::getHighFpsOffsets(nsecs_t vsyncDuration) const { |
| const auto earlySfOffset = |
| mHighFpsEarlySfOffsetNs.value_or(mHighFpsSfVSyncPhaseOffsetNs) < mThresholdForNextVsync |
| ? mHighFpsEarlySfOffsetNs.value_or(mHighFpsSfVSyncPhaseOffsetNs) |
| : mHighFpsEarlySfOffsetNs.value_or(mHighFpsSfVSyncPhaseOffsetNs) - vsyncDuration; |
| const auto earlyAppOffset = mHighFpsEarlyAppOffsetNs.value_or(mHighFpsVSyncPhaseOffsetNs); |
| const auto earlyGpuSfOffset = mHighFpsEarlyGpuSfOffsetNs.value_or( |
| mHighFpsSfVSyncPhaseOffsetNs) < mThresholdForNextVsync |
| |
| ? mHighFpsEarlyGpuSfOffsetNs.value_or(mHighFpsSfVSyncPhaseOffsetNs) |
| : mHighFpsEarlyGpuSfOffsetNs.value_or(mHighFpsSfVSyncPhaseOffsetNs) - vsyncDuration; |
| const auto earlyGpuAppOffset = mHighFpsEarlyGpuAppOffsetNs.value_or(mHighFpsVSyncPhaseOffsetNs); |
| const auto lateSfOffset = mHighFpsSfVSyncPhaseOffsetNs < mThresholdForNextVsync |
| ? mHighFpsSfVSyncPhaseOffsetNs |
| : mHighFpsSfVSyncPhaseOffsetNs - vsyncDuration; |
| const auto lateAppOffset = mHighFpsVSyncPhaseOffsetNs; |
| |
| return { |
| .early = |
| { |
| .sfOffset = earlySfOffset, |
| .appOffset = earlyAppOffset, |
| .sfWorkDuration = sfOffsetToDuration(earlySfOffset, vsyncDuration), |
| .appWorkDuration = appOffsetToDuration(earlyAppOffset, earlySfOffset, |
| vsyncDuration), |
| }, |
| .earlyGpu = |
| { |
| .sfOffset = earlyGpuSfOffset, |
| .appOffset = earlyGpuAppOffset, |
| .sfWorkDuration = sfOffsetToDuration(earlyGpuSfOffset, vsyncDuration), |
| .appWorkDuration = appOffsetToDuration(earlyGpuAppOffset, |
| earlyGpuSfOffset, vsyncDuration), |
| }, |
| .late = |
| { |
| .sfOffset = lateSfOffset, |
| .appOffset = lateAppOffset, |
| .sfWorkDuration = sfOffsetToDuration(lateSfOffset, vsyncDuration), |
| .appWorkDuration = |
| appOffsetToDuration(lateAppOffset, lateSfOffset, vsyncDuration), |
| }, |
| .hwcMinWorkDuration = std::chrono::nanoseconds(mHwcMinWorkDuration), |
| }; |
| } |
| |
| static void validateSysprops() { |
| const auto validatePropertyBool = [](const char* prop) { |
| LOG_ALWAYS_FATAL_IF(!property_get_bool(prop, false), "%s is false", prop); |
| }; |
| |
| validatePropertyBool("debug.sf.use_phase_offsets_as_durations"); |
| |
| LOG_ALWAYS_FATAL_IF(sysprop::vsync_event_phase_offset_ns(-1) != -1, |
| "ro.surface_flinger.vsync_event_phase_offset_ns is set but expecting " |
| "duration"); |
| |
| LOG_ALWAYS_FATAL_IF(sysprop::vsync_sf_event_phase_offset_ns(-1) != -1, |
| "ro.surface_flinger.vsync_sf_event_phase_offset_ns is set but expecting " |
| "duration"); |
| |
| const auto validateProperty = [](const char* prop) { |
| LOG_ALWAYS_FATAL_IF(getProperty(prop).has_value(), |
| "%s is set to %" PRId64 " but expecting duration", prop, |
| getProperty(prop).value_or(-1)); |
| }; |
| |
| validateProperty("debug.sf.early_phase_offset_ns"); |
| validateProperty("debug.sf.early_gl_phase_offset_ns"); |
| validateProperty("debug.sf.early_app_phase_offset_ns"); |
| validateProperty("debug.sf.early_gl_app_phase_offset_ns"); |
| validateProperty("debug.sf.high_fps_late_app_phase_offset_ns"); |
| validateProperty("debug.sf.high_fps_late_sf_phase_offset_ns"); |
| validateProperty("debug.sf.high_fps_early_phase_offset_ns"); |
| validateProperty("debug.sf.high_fps_early_gl_phase_offset_ns"); |
| validateProperty("debug.sf.high_fps_early_app_phase_offset_ns"); |
| validateProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns"); |
| } |
| |
| namespace { |
| nsecs_t sfDurationToOffset(std::chrono::nanoseconds sfDuration, nsecs_t vsyncDuration) { |
| return vsyncDuration - sfDuration.count() % vsyncDuration; |
| } |
| |
| nsecs_t appDurationToOffset(std::chrono::nanoseconds appDuration, |
| std::chrono::nanoseconds sfDuration, nsecs_t vsyncDuration) { |
| return vsyncDuration - (appDuration + sfDuration).count() % vsyncDuration; |
| } |
| } // namespace |
| |
| VsyncConfigSet WorkDuration::constructOffsets(nsecs_t vsyncDuration) const { |
| const auto sfDurationFixup = [vsyncDuration](nsecs_t duration) { |
| return duration == -1 ? std::chrono::nanoseconds(vsyncDuration) - 1ms |
| : std::chrono::nanoseconds(duration); |
| }; |
| |
| const auto appDurationFixup = [vsyncDuration](nsecs_t duration) { |
| return duration == -1 ? std::chrono::nanoseconds(vsyncDuration) |
| : std::chrono::nanoseconds(duration); |
| }; |
| |
| const auto sfEarlyDuration = sfDurationFixup(mSfEarlyDuration); |
| const auto appEarlyDuration = appDurationFixup(mAppEarlyDuration); |
| const auto sfEarlyGpuDuration = sfDurationFixup(mSfEarlyGpuDuration); |
| const auto appEarlyGpuDuration = appDurationFixup(mAppEarlyGpuDuration); |
| const auto sfDuration = sfDurationFixup(mSfDuration); |
| const auto appDuration = appDurationFixup(mAppDuration); |
| |
| return { |
| .early = |
| { |
| |
| .sfOffset = sfEarlyDuration.count() < vsyncDuration |
| ? sfDurationToOffset(sfEarlyDuration, vsyncDuration) |
| : sfDurationToOffset(sfEarlyDuration, vsyncDuration) - |
| vsyncDuration, |
| |
| .appOffset = appDurationToOffset(appEarlyDuration, sfEarlyDuration, |
| vsyncDuration), |
| |
| .sfWorkDuration = sfEarlyDuration, |
| .appWorkDuration = appEarlyDuration, |
| }, |
| .earlyGpu = |
| { |
| |
| .sfOffset = sfEarlyGpuDuration.count() < vsyncDuration |
| |
| ? sfDurationToOffset(sfEarlyGpuDuration, vsyncDuration) |
| : sfDurationToOffset(sfEarlyGpuDuration, vsyncDuration) - |
| vsyncDuration, |
| |
| .appOffset = appDurationToOffset(appEarlyGpuDuration, |
| sfEarlyGpuDuration, vsyncDuration), |
| .sfWorkDuration = sfEarlyGpuDuration, |
| .appWorkDuration = appEarlyGpuDuration, |
| }, |
| .late = |
| { |
| |
| .sfOffset = sfDuration.count() < vsyncDuration |
| |
| ? sfDurationToOffset(sfDuration, vsyncDuration) |
| : sfDurationToOffset(sfDuration, vsyncDuration) - vsyncDuration, |
| |
| .appOffset = |
| appDurationToOffset(appDuration, sfDuration, vsyncDuration), |
| |
| .sfWorkDuration = sfDuration, |
| .appWorkDuration = appDuration, |
| }, |
| .hwcMinWorkDuration = std::chrono::nanoseconds(mHwcMinWorkDuration), |
| }; |
| } |
| |
| WorkDuration::WorkDuration(Fps currentRefreshRate) |
| : WorkDuration(currentRefreshRate, getProperty("debug.sf.late.sf.duration").value_or(-1), |
| getProperty("debug.sf.late.app.duration").value_or(-1), |
| getProperty("debug.sf.early.sf.duration").value_or(mSfDuration), |
| getProperty("debug.sf.early.app.duration").value_or(mAppDuration), |
| getProperty("debug.sf.earlyGl.sf.duration").value_or(mSfDuration), |
| getProperty("debug.sf.earlyGl.app.duration").value_or(mAppDuration), |
| getProperty("debug.sf.hwc.min.duration").value_or(0)) { |
| validateSysprops(); |
| } |
| |
| WorkDuration::WorkDuration(Fps currentRefreshRate, nsecs_t sfDuration, nsecs_t appDuration, |
| nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration, |
| nsecs_t sfEarlyGpuDuration, nsecs_t appEarlyGpuDuration, |
| nsecs_t hwcMinWorkDuration) |
| : VsyncConfiguration(currentRefreshRate), |
| mSfDuration(sfDuration), |
| mAppDuration(appDuration), |
| mSfEarlyDuration(sfEarlyDuration), |
| mAppEarlyDuration(appEarlyDuration), |
| mSfEarlyGpuDuration(sfEarlyGpuDuration), |
| mAppEarlyGpuDuration(appEarlyGpuDuration), |
| mHwcMinWorkDuration(hwcMinWorkDuration) {} |
| |
| } // namespace android::scheduler::impl |