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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cstdarg>
#include <cstdint>
#include <compositionengine/RenderSurfaceCreationArgs.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/RenderSurface.h>
#include <compositionengine/mock/CompositionEngine.h>
#include <compositionengine/mock/Display.h>
#include <compositionengine/mock/DisplaySurface.h>
#include <compositionengine/mock/NativeWindow.h>
#include <compositionengine/mock/OutputLayer.h>
#include <gtest/gtest.h>
#include <renderengine/ExternalTexture.h>
#include <renderengine/impl/ExternalTexture.h>
#include <renderengine/mock/RenderEngine.h>
#include <ui/GraphicBuffer.h>
namespace android::compositionengine {
namespace {
constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1920;
constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1080;
constexpr DisplayId DEFAULT_DISPLAY_ID = PhysicalDisplayId::fromPort(123u);
const std::string DEFAULT_DISPLAY_NAME = "Mock Display";
using testing::_;
using testing::ByMove;
using testing::DoAll;
using testing::Ref;
using testing::Return;
using testing::ReturnRef;
using testing::SetArgPointee;
using testing::StrictMock;
class RenderSurfaceTest : public testing::Test {
public:
RenderSurfaceTest() {
EXPECT_CALL(mDisplay, getId()).WillRepeatedly(Return(DEFAULT_DISPLAY_ID));
EXPECT_CALL(mDisplay, getName()).WillRepeatedly(ReturnRef(DEFAULT_DISPLAY_NAME));
EXPECT_CALL(mCompositionEngine, getRenderEngine).WillRepeatedly(ReturnRef(mRenderEngine));
EXPECT_CALL(*mNativeWindow, disconnect(NATIVE_WINDOW_API_EGL))
.WillRepeatedly(Return(NO_ERROR));
}
StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
StrictMock<mock::CompositionEngine> mCompositionEngine;
StrictMock<mock::Display> mDisplay;
sp<mock::NativeWindow> mNativeWindow = sp<StrictMock<mock::NativeWindow>>::make();
sp<mock::DisplaySurface> mDisplaySurface = sp<StrictMock<mock::DisplaySurface>>::make();
impl::RenderSurface mSurface{mCompositionEngine, mDisplay,
RenderSurfaceCreationArgsBuilder()
.setDisplayWidth(DEFAULT_DISPLAY_WIDTH)
.setDisplayHeight(DEFAULT_DISPLAY_HEIGHT)
.setNativeWindow(mNativeWindow)
.setDisplaySurface(mDisplaySurface)
.build()};
};
/*
* Basic construction
*/
TEST_F(RenderSurfaceTest, canInstantiate) {
EXPECT_TRUE(mSurface.isValid());
}
/*
* RenderSurface::initialize()
*/
TEST_F(RenderSurfaceTest, initializeConfiguresNativeWindow) {
EXPECT_CALL(*mNativeWindow, connect(NATIVE_WINDOW_API_EGL)).WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mNativeWindow, setBuffersFormat(HAL_PIXEL_FORMAT_RGBA_8888))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mNativeWindow, setUsage(GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE))
.WillOnce(Return(NO_ERROR));
mSurface.initialize();
}
/*
* RenderSurface::getSize()
*/
TEST_F(RenderSurfaceTest, sizeReturnsConstructedSize) {
const ui::Size expected{DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT};
EXPECT_EQ(expected, mSurface.getSize());
}
/*
* RenderSurface::getClientTargetAcquireFence()
*/
TEST_F(RenderSurfaceTest, getClientTargetAcquireFenceForwardsCall) {
sp<Fence> fence = sp<Fence>::make();
EXPECT_CALL(*mDisplaySurface, getClientTargetAcquireFence()).WillOnce(ReturnRef(fence));
EXPECT_EQ(fence.get(), mSurface.getClientTargetAcquireFence().get());
}
/*
* RenderSurface::setDisplaySize()
*/
TEST_F(RenderSurfaceTest, setDisplaySizeAppliesChange) {
const ui::Size size(640, 480);
EXPECT_CALL(*mDisplaySurface, resizeBuffers(size)).Times(1);
mSurface.setDisplaySize(size);
}
/*
* RenderSurface::setBufferDataspace()
*/
TEST_F(RenderSurfaceTest, setBufferDataspaceAppliesChange) {
EXPECT_CALL(*mNativeWindow, setBuffersDataSpace(ui::Dataspace::DISPLAY_P3))
.WillOnce(Return(NO_ERROR));
mSurface.setBufferDataspace(ui::Dataspace::DISPLAY_P3);
}
/*
* RenderSurface::setProtected()
*/
TEST_F(RenderSurfaceTest, setProtectedTrueEnablesProtection) {
EXPECT_FALSE(mSurface.isProtected());
EXPECT_CALL(*mNativeWindow,
setUsage(GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE |
GRALLOC_USAGE_PROTECTED))
.WillOnce(Return(NO_ERROR));
mSurface.setProtected(true);
EXPECT_TRUE(mSurface.isProtected());
}
TEST_F(RenderSurfaceTest, setProtectedFalseDisablesProtection) {
EXPECT_FALSE(mSurface.isProtected());
EXPECT_CALL(*mNativeWindow, setUsage(GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE))
.WillOnce(Return(NO_ERROR));
mSurface.setProtected(false);
EXPECT_FALSE(mSurface.isProtected());
}
TEST_F(RenderSurfaceTest, setProtectedEnableAndDisable) {
EXPECT_FALSE(mSurface.isProtected());
EXPECT_CALL(*mNativeWindow,
setUsage(GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE |
GRALLOC_USAGE_PROTECTED))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mNativeWindow, setUsage(GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE))
.WillOnce(Return(NO_ERROR));
mSurface.setProtected(true);
EXPECT_TRUE(mSurface.isProtected());
mSurface.setProtected(false);
EXPECT_FALSE(mSurface.isProtected());
}
TEST_F(RenderSurfaceTest, setProtectedEnableWithError) {
EXPECT_FALSE(mSurface.isProtected());
EXPECT_CALL(*mNativeWindow,
setUsage(GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE |
GRALLOC_USAGE_PROTECTED))
.WillOnce(Return(INVALID_OPERATION));
mSurface.setProtected(true);
EXPECT_FALSE(mSurface.isProtected());
}
/*
* RenderSurface::beginFrame()
*/
TEST_F(RenderSurfaceTest, beginFrameAppliesChange) {
EXPECT_CALL(*mDisplaySurface, beginFrame(true)).WillOnce(Return(NO_ERROR));
EXPECT_EQ(NO_ERROR, mSurface.beginFrame(true));
}
/*
* RenderSurface::prepareFrame()
*/
TEST_F(RenderSurfaceTest, prepareFrameHandlesMixedComposition) {
EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::CompositionType::Mixed))
.WillOnce(Return(NO_ERROR));
mSurface.prepareFrame(true, true);
}
TEST_F(RenderSurfaceTest, prepareFrameHandlesOnlyGpuComposition) {
EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::CompositionType::Gpu))
.WillOnce(Return(NO_ERROR));
mSurface.prepareFrame(true, false);
}
TEST_F(RenderSurfaceTest, prepareFrameHandlesOnlyHwcComposition) {
EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::CompositionType::Hwc))
.WillOnce(Return(NO_ERROR));
mSurface.prepareFrame(false, true);
}
TEST_F(RenderSurfaceTest, prepareFrameHandlesNoComposition) {
EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::CompositionType::Hwc))
.WillOnce(Return(NO_ERROR));
mSurface.prepareFrame(false, false);
}
/*
* RenderSurface::dequeueBuffer()
*/
TEST_F(RenderSurfaceTest, dequeueBufferObtainsABuffer) {
sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
EXPECT_CALL(*mNativeWindow, dequeueBuffer(_, _))
.WillOnce(
DoAll(SetArgPointee<0>(buffer.get()), SetArgPointee<1>(-1), Return(NO_ERROR)));
base::unique_fd fence;
EXPECT_EQ(buffer.get(), mSurface.dequeueBuffer(&fence)->getBuffer().get());
EXPECT_EQ(buffer.get(), mSurface.mutableTextureForTest()->getBuffer().get());
}
/*
* RenderSurface::queueBuffer()
*/
TEST_F(RenderSurfaceTest, queueBufferHandlesNoClientComposition) {
const auto buffer = std::make_shared<
renderengine::impl::
ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
renderengine::impl::ExternalTexture::Usage::READABLE |
renderengine::impl::ExternalTexture::Usage::WRITEABLE);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
state.usesClientComposition = false;
state.flipClientTarget = false;
EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mDisplaySurface, advanceFrame(0.5f)).Times(1);
mSurface.queueBuffer(base::unique_fd(), 0.5f);
EXPECT_EQ(buffer.get(), mSurface.mutableTextureForTest().get());
}
TEST_F(RenderSurfaceTest, queueBufferHandlesClientComposition) {
const auto buffer =
std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
mRenderEngine, false);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
state.usesClientComposition = true;
state.flipClientTarget = false;
EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getBuffer()->getNativeBuffer(), -1))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mDisplaySurface, advanceFrame(0.5f)).Times(1);
mSurface.queueBuffer(base::unique_fd(), 0.5f);
EXPECT_EQ(nullptr, mSurface.mutableTextureForTest().get());
}
TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequest) {
const auto buffer =
std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
mRenderEngine, false);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
state.usesClientComposition = false;
state.flipClientTarget = true;
EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getBuffer()->getNativeBuffer(), -1))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mDisplaySurface, advanceFrame(0.5f)).Times(1);
mSurface.queueBuffer(base::unique_fd(), 0.5f);
EXPECT_EQ(nullptr, mSurface.mutableTextureForTest().get());
}
TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequestWithNoBufferYetDequeued) {
sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
impl::OutputCompositionState state;
state.usesClientComposition = false;
state.flipClientTarget = true;
EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, dequeueBuffer(_, _))
.WillOnce(
DoAll(SetArgPointee<0>(buffer.get()), SetArgPointee<1>(-1), Return(NO_ERROR)));
EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mDisplaySurface, advanceFrame(0.5f)).Times(1);
mSurface.queueBuffer(base::unique_fd(), 0.5f);
EXPECT_EQ(nullptr, mSurface.mutableTextureForTest().get());
}
TEST_F(RenderSurfaceTest, queueBufferHandlesNativeWindowQueueBufferFailureOnVirtualDisplay) {
const auto buffer =
std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
mRenderEngine, false);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
state.usesClientComposition = true;
EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getBuffer()->getNativeBuffer(), -1))
.WillOnce(Return(INVALID_OPERATION));
EXPECT_CALL(mDisplay, isVirtual()).WillOnce(Return(true));
EXPECT_CALL(*mNativeWindow, cancelBuffer(buffer->getBuffer()->getNativeBuffer(), -1))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mDisplaySurface, advanceFrame(0.5f)).Times(1);
mSurface.queueBuffer(base::unique_fd(), 0.5f);
EXPECT_EQ(nullptr, mSurface.mutableTextureForTest().get());
}
/*
* RenderSurface::onPresentDisplayCompleted()
*/
TEST_F(RenderSurfaceTest, onPresentDisplayCompletedForwardsSignal) {
EXPECT_CALL(*mDisplaySurface, onFrameCommitted()).Times(1);
mSurface.onPresentDisplayCompleted();
}
} // namespace
} // namespace android::compositionengine