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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <com_android_graphics_surfaceflinger_flags.h>
#include <common/test/FlagUtils.h>
#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/impl/CompositionEngine.h>
#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/Output.h>
#include <compositionengine/mock/OutputLayer.h>
#include <ftl/future.h>
#include <gtest/gtest.h>
#include <renderengine/mock/RenderEngine.h>
#include "MockHWComposer.h"
#include "TimeStats/TimeStats.h"
#include <variant>
using namespace com::android::graphics::surfaceflinger;
namespace android::compositionengine {
namespace {
using ::testing::_;
using ::testing::DoAll;
using ::testing::InSequence;
using ::testing::Ref;
using ::testing::Return;
using ::testing::ReturnRef;
using ::testing::SaveArg;
using ::testing::StrictMock;
struct CompositionEngineTest : public testing::Test {
std::shared_ptr<TimeStats> mTimeStats;
impl::CompositionEngine mEngine;
CompositionRefreshArgs mRefreshArgs;
std::shared_ptr<mock::Output> mOutput1{std::make_shared<StrictMock<mock::Output>>()};
std::shared_ptr<mock::Output> mOutput2{std::make_shared<StrictMock<mock::Output>>()};
std::shared_ptr<mock::Output> mOutput3{std::make_shared<StrictMock<mock::Output>>()};
};
TEST_F(CompositionEngineTest, canInstantiateCompositionEngine) {
auto engine = impl::createCompositionEngine();
EXPECT_TRUE(engine.get() != nullptr);
}
TEST_F(CompositionEngineTest, canSetHWComposer) {
android::mock::HWComposer* hwc = new StrictMock<android::mock::HWComposer>();
mEngine.setHwComposer(std::unique_ptr<android::HWComposer>(hwc));
EXPECT_EQ(hwc, &mEngine.getHwComposer());
}
TEST_F(CompositionEngineTest, canSetRenderEngine) {
auto renderEngine = std::make_unique<StrictMock<renderengine::mock::RenderEngine>>();
mEngine.setRenderEngine(renderEngine.get());
EXPECT_EQ(renderEngine.get(), &mEngine.getRenderEngine());
}
TEST_F(CompositionEngineTest, canSetTimeStats) {
mEngine.setTimeStats(mTimeStats);
EXPECT_EQ(mTimeStats.get(), mEngine.getTimeStats());
}
/*
* CompositionEngine::present
*/
struct CompositionEnginePresentTest : public CompositionEngineTest {
struct CompositionEnginePartialMock : public impl::CompositionEngine {
// These are the overridable functions CompositionEngine::present() may
// call, and have separate test coverage.
MOCK_METHOD1(preComposition, void(CompositionRefreshArgs&));
};
StrictMock<CompositionEnginePartialMock> mEngine;
};
TEST_F(CompositionEnginePresentTest, worksWithEmptyRequest) {
// present() always calls preComposition()
EXPECT_CALL(mEngine, preComposition(Ref(mRefreshArgs)));
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEnginePresentTest, worksAsExpected) {
// Expect calls to in a certain sequence
InSequence seq;
// present() always calls preComposition()
EXPECT_CALL(mEngine, preComposition(Ref(mRefreshArgs)));
// The first step in presenting is to make sure all outputs are prepared.
EXPECT_CALL(*mOutput1, prepare(Ref(mRefreshArgs), _));
EXPECT_CALL(*mOutput2, prepare(Ref(mRefreshArgs), _));
EXPECT_CALL(*mOutput3, prepare(Ref(mRefreshArgs), _));
// All of mOutput<i> are StrictMocks. If the flag is true, it will introduce
// calls to getDisplayId, which are not relevant to this test.
SET_FLAG_FOR_TEST(flags::multithreaded_present, false);
// The last step is to actually present each output.
EXPECT_CALL(*mOutput1, present(Ref(mRefreshArgs)))
.WillOnce(Return(ftl::yield<std::monostate>({})));
EXPECT_CALL(*mOutput2, present(Ref(mRefreshArgs)))
.WillOnce(Return(ftl::yield<std::monostate>({})));
EXPECT_CALL(*mOutput3, present(Ref(mRefreshArgs)))
.WillOnce(Return(ftl::yield<std::monostate>({})));
mRefreshArgs.outputs = {mOutput1, mOutput2, mOutput3};
mEngine.present(mRefreshArgs);
}
/*
* CompositionEngine::updateCursorAsync
*/
struct CompositionEngineUpdateCursorAsyncTest : public CompositionEngineTest {
public:
struct Layer {
Layer() { EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE)); }
StrictMock<mock::OutputLayer> outputLayer;
sp<StrictMock<mock::LayerFE>> layerFE = sp<StrictMock<mock::LayerFE>>::make();
LayerFECompositionState layerFEState;
};
CompositionEngineUpdateCursorAsyncTest() {
EXPECT_CALL(*mOutput1, getOutputLayerCount()).WillRepeatedly(Return(0u));
EXPECT_CALL(*mOutput1, getOutputLayerOrderedByZByIndex(_)).Times(0);
EXPECT_CALL(*mOutput2, getOutputLayerCount()).WillRepeatedly(Return(1u));
EXPECT_CALL(*mOutput2, getOutputLayerOrderedByZByIndex(0))
.WillRepeatedly(Return(&mOutput2Layer1.outputLayer));
EXPECT_CALL(*mOutput3, getOutputLayerCount()).WillRepeatedly(Return(2u));
EXPECT_CALL(*mOutput3, getOutputLayerOrderedByZByIndex(0))
.WillRepeatedly(Return(&mOutput3Layer1.outputLayer));
EXPECT_CALL(*mOutput3, getOutputLayerOrderedByZByIndex(1))
.WillRepeatedly(Return(&mOutput3Layer2.outputLayer));
}
Layer mOutput2Layer1;
Layer mOutput3Layer1;
Layer mOutput3Layer2;
};
TEST_F(CompositionEngineUpdateCursorAsyncTest, handlesNoOutputs) {
mEngine.updateCursorAsync(mRefreshArgs);
}
TEST_F(CompositionEngineUpdateCursorAsyncTest, handlesNoLayersBeingCursorLayers) {
EXPECT_CALL(mOutput3Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(false));
EXPECT_CALL(mOutput3Layer2.outputLayer, isHardwareCursor()).WillRepeatedly(Return(false));
EXPECT_CALL(mOutput2Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(false));
mRefreshArgs.outputs = {mOutput1, mOutput2, mOutput3};
mEngine.updateCursorAsync(mRefreshArgs);
}
TEST_F(CompositionEngineUpdateCursorAsyncTest, handlesMultipleLayersBeingCursorLayers) {
{
InSequence seq;
EXPECT_CALL(mOutput2Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
EXPECT_CALL(mOutput2Layer1.outputLayer, writeCursorPositionToHWC());
}
{
InSequence seq;
EXPECT_CALL(mOutput3Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
EXPECT_CALL(mOutput3Layer1.outputLayer, writeCursorPositionToHWC());
}
{
InSequence seq;
EXPECT_CALL(mOutput3Layer2.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
EXPECT_CALL(mOutput3Layer2.outputLayer, writeCursorPositionToHWC());
}
mRefreshArgs.outputs = {mOutput1, mOutput2, mOutput3};
mEngine.updateCursorAsync(mRefreshArgs);
}
/*
* CompositionEngine::preComposition
*/
struct CompositionTestPreComposition : public CompositionEngineTest {
sp<StrictMock<mock::LayerFE>> mLayer1FE = sp<StrictMock<mock::LayerFE>>::make();
sp<StrictMock<mock::LayerFE>> mLayer2FE = sp<StrictMock<mock::LayerFE>>::make();
sp<StrictMock<mock::LayerFE>> mLayer3FE = sp<StrictMock<mock::LayerFE>>::make();
};
TEST_F(CompositionTestPreComposition, preCompositionSetsFrameTimestamp) {
const nsecs_t before = systemTime(SYSTEM_TIME_MONOTONIC);
mEngine.preComposition(mRefreshArgs);
const nsecs_t after = systemTime(SYSTEM_TIME_MONOTONIC);
// The frame timestamp should be between the before and after timestamps
EXPECT_GE(mEngine.getLastFrameRefreshTimestamp(), before);
EXPECT_LE(mEngine.getLastFrameRefreshTimestamp(), after);
}
TEST_F(CompositionTestPreComposition, preCompositionInvokesLayerPreCompositionWithFrameTimestamp) {
nsecs_t ts1 = 0;
nsecs_t ts2 = 0;
nsecs_t ts3 = 0;
EXPECT_CALL(*mLayer1FE, onPreComposition(_, _))
.WillOnce(DoAll(SaveArg<0>(&ts1), Return(false)));
EXPECT_CALL(*mLayer2FE, onPreComposition(_, _))
.WillOnce(DoAll(SaveArg<0>(&ts2), Return(false)));
EXPECT_CALL(*mLayer3FE, onPreComposition(_, _))
.WillOnce(DoAll(SaveArg<0>(&ts3), Return(false)));
mRefreshArgs.outputs = {mOutput1};
mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
mEngine.preComposition(mRefreshArgs);
// Each of the onPreComposition calls should used the same refresh timestamp
EXPECT_EQ(ts1, mEngine.getLastFrameRefreshTimestamp());
EXPECT_EQ(ts2, mEngine.getLastFrameRefreshTimestamp());
EXPECT_EQ(ts3, mEngine.getLastFrameRefreshTimestamp());
}
TEST_F(CompositionTestPreComposition, preCompositionDefaultsToNoUpdateNeeded) {
EXPECT_CALL(*mLayer1FE, onPreComposition(_, _)).WillOnce(Return(false));
EXPECT_CALL(*mLayer2FE, onPreComposition(_, _)).WillOnce(Return(false));
EXPECT_CALL(*mLayer3FE, onPreComposition(_, _)).WillOnce(Return(false));
mEngine.setNeedsAnotherUpdateForTest(true);
mRefreshArgs.outputs = {mOutput1};
mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
mEngine.preComposition(mRefreshArgs);
// The call should have cleared the needsAnotherUpdate flag
EXPECT_FALSE(mEngine.needsAnotherUpdate());
}
TEST_F(CompositionTestPreComposition,
preCompositionSetsNeedsAnotherUpdateIfAtLeastOneLayerRequestsIt) {
EXPECT_CALL(*mLayer1FE, onPreComposition(_, _)).WillOnce(Return(true));
EXPECT_CALL(*mLayer2FE, onPreComposition(_, _)).WillOnce(Return(false));
EXPECT_CALL(*mLayer3FE, onPreComposition(_, _)).WillOnce(Return(false));
mRefreshArgs.outputs = {mOutput1};
mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
mEngine.preComposition(mRefreshArgs);
EXPECT_TRUE(mEngine.needsAnotherUpdate());
}
struct CompositionEngineOffloadTest : public testing::Test {
impl::CompositionEngine mEngine;
CompositionRefreshArgs mRefreshArgs;
std::shared_ptr<mock::Output> mDisplay1{std::make_shared<StrictMock<mock::Output>>()};
std::shared_ptr<mock::Output> mDisplay2{std::make_shared<StrictMock<mock::Output>>()};
std::shared_ptr<mock::Output> mVirtualDisplay{std::make_shared<StrictMock<mock::Output>>()};
std::shared_ptr<mock::Output> mHalVirtualDisplay{std::make_shared<StrictMock<mock::Output>>()};
static constexpr PhysicalDisplayId kDisplayId1 = PhysicalDisplayId::fromPort(123u);
static constexpr PhysicalDisplayId kDisplayId2 = PhysicalDisplayId::fromPort(234u);
static constexpr GpuVirtualDisplayId kGpuVirtualDisplayId{789u};
static constexpr HalVirtualDisplayId kHalVirtualDisplayId{456u};
std::array<impl::OutputCompositionState, 4> mOutputStates;
void SetUp() override {
EXPECT_CALL(*mDisplay1, getDisplayId)
.WillRepeatedly(Return(std::make_optional<DisplayId>(kDisplayId1)));
EXPECT_CALL(*mDisplay2, getDisplayId)
.WillRepeatedly(Return(std::make_optional<DisplayId>(kDisplayId2)));
EXPECT_CALL(*mVirtualDisplay, getDisplayId)
.WillRepeatedly(Return(std::make_optional<DisplayId>(kGpuVirtualDisplayId)));
EXPECT_CALL(*mHalVirtualDisplay, getDisplayId)
.WillRepeatedly(Return(std::make_optional<DisplayId>(kHalVirtualDisplayId)));
// Most tests will depend on the outputs being enabled.
for (auto& state : mOutputStates) {
state.isEnabled = true;
}
EXPECT_CALL(*mDisplay1, getState).WillRepeatedly(ReturnRef(mOutputStates[0]));
EXPECT_CALL(*mDisplay2, getState).WillRepeatedly(ReturnRef(mOutputStates[1]));
EXPECT_CALL(*mVirtualDisplay, getState).WillRepeatedly(ReturnRef(mOutputStates[2]));
EXPECT_CALL(*mHalVirtualDisplay, getState).WillRepeatedly(ReturnRef(mOutputStates[3]));
}
void setOutputs(std::initializer_list<std::shared_ptr<mock::Output>> outputs) {
for (auto& output : outputs) {
// If we call mEngine.present, prepare and present will be called on all the
// outputs in mRefreshArgs, but that's not the interesting part of the test.
EXPECT_CALL(*output, prepare(Ref(mRefreshArgs), _)).Times(1);
EXPECT_CALL(*output, present(Ref(mRefreshArgs)))
.WillOnce(Return(ftl::yield<std::monostate>({})));
mRefreshArgs.outputs.push_back(std::move(output));
}
}
};
TEST_F(CompositionEngineOffloadTest, basic) {
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mDisplay2, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(1);
EXPECT_CALL(*mDisplay2, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, true);
setOutputs({mDisplay1, mDisplay2});
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEngineOffloadTest, dependsOnSupport) {
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).WillOnce(Return(false));
EXPECT_CALL(*mDisplay2, supportsOffloadPresent).Times(0);
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(0);
EXPECT_CALL(*mDisplay2, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, true);
setOutputs({mDisplay1, mDisplay2});
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEngineOffloadTest, dependsOnSupport2) {
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mDisplay2, supportsOffloadPresent).WillOnce(Return(false));
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(0);
EXPECT_CALL(*mDisplay2, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, true);
setOutputs({mDisplay1, mDisplay2});
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEngineOffloadTest, dependsOnFlag) {
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).Times(0);
EXPECT_CALL(*mDisplay2, supportsOffloadPresent).Times(0);
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(0);
EXPECT_CALL(*mDisplay2, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, false);
setOutputs({mDisplay1, mDisplay2});
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEngineOffloadTest, oneDisplay) {
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).Times(0);
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, true);
setOutputs({mDisplay1});
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEngineOffloadTest, virtualDisplay) {
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mDisplay2, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mVirtualDisplay, supportsOffloadPresent).Times(0);
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(1);
EXPECT_CALL(*mDisplay2, offloadPresentNextFrame).Times(0);
EXPECT_CALL(*mVirtualDisplay, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, true);
setOutputs({mDisplay1, mDisplay2, mVirtualDisplay});
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEngineOffloadTest, virtualDisplay2) {
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mVirtualDisplay, supportsOffloadPresent).Times(0);
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(0);
EXPECT_CALL(*mVirtualDisplay, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, true);
setOutputs({mDisplay1, mVirtualDisplay});
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEngineOffloadTest, halVirtual) {
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mHalVirtualDisplay, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(1);
EXPECT_CALL(*mHalVirtualDisplay, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, true);
setOutputs({mDisplay1, mHalVirtualDisplay});
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEngineOffloadTest, ordering) {
EXPECT_CALL(*mVirtualDisplay, supportsOffloadPresent).Times(0);
EXPECT_CALL(*mHalVirtualDisplay, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mDisplay2, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mVirtualDisplay, offloadPresentNextFrame).Times(0);
EXPECT_CALL(*mHalVirtualDisplay, offloadPresentNextFrame).Times(1);
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(1);
EXPECT_CALL(*mDisplay2, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, true);
setOutputs({mVirtualDisplay, mHalVirtualDisplay, mDisplay1, mDisplay2});
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEngineOffloadTest, dependsOnEnabled) {
// Disable mDisplay2.
mOutputStates[1].isEnabled = false;
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).WillOnce(Return(true));
// This is not actually called, because it is not enabled, but this distinguishes
// from the case where it did not return true.
EXPECT_CALL(*mDisplay2, supportsOffloadPresent).WillRepeatedly(Return(true));
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(0);
EXPECT_CALL(*mDisplay2, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, true);
setOutputs({mDisplay1, mDisplay2});
mEngine.present(mRefreshArgs);
}
TEST_F(CompositionEngineOffloadTest, disabledDisplaysDoNotPreventOthersFromOffloading) {
// Disable mDisplay2.
mOutputStates[1].isEnabled = false;
EXPECT_CALL(*mDisplay1, supportsOffloadPresent).WillOnce(Return(true));
// This is not actually called, because it is not enabled, but this distinguishes
// from the case where it did not return true.
EXPECT_CALL(*mDisplay2, supportsOffloadPresent).WillRepeatedly(Return(true));
EXPECT_CALL(*mHalVirtualDisplay, supportsOffloadPresent).WillOnce(Return(true));
EXPECT_CALL(*mDisplay1, offloadPresentNextFrame).Times(1);
EXPECT_CALL(*mDisplay2, offloadPresentNextFrame).Times(0);
EXPECT_CALL(*mHalVirtualDisplay, offloadPresentNextFrame).Times(0);
SET_FLAG_FOR_TEST(flags::multithreaded_present, true);
setOutputs({mDisplay1, mDisplay2, mHalVirtualDisplay});
mEngine.present(mRefreshArgs);
}
} // namespace
} // namespace android::compositionengine