| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <compositionengine/CompositionRefreshArgs.h> |
| #include <compositionengine/LayerFE.h> |
| #include <compositionengine/LayerFECompositionState.h> |
| #include <compositionengine/OutputLayer.h> |
| #include <compositionengine/impl/CompositionEngine.h> |
| #include <compositionengine/impl/Display.h> |
| #include <ui/DisplayMap.h> |
| |
| #include <renderengine/RenderEngine.h> |
| #include <utils/Trace.h> |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic push |
| #pragma clang diagnostic ignored "-Wconversion" |
| |
| #include "DisplayHardware/HWComposer.h" |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic pop // ignored "-Wconversion" |
| |
| namespace android::compositionengine { |
| |
| CompositionEngine::~CompositionEngine() = default; |
| |
| namespace impl { |
| |
| std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() { |
| return std::make_unique<CompositionEngine>(); |
| } |
| |
| CompositionEngine::CompositionEngine() = default; |
| CompositionEngine::~CompositionEngine() = default; |
| |
| std::shared_ptr<compositionengine::Display> CompositionEngine::createDisplay( |
| const DisplayCreationArgs& args) { |
| return compositionengine::impl::createDisplay(*this, args); |
| } |
| |
| std::unique_ptr<compositionengine::LayerFECompositionState> |
| CompositionEngine::createLayerFECompositionState() { |
| return std::make_unique<compositionengine::LayerFECompositionState>(); |
| } |
| |
| HWComposer& CompositionEngine::getHwComposer() const { |
| return *mHwComposer.get(); |
| } |
| |
| void CompositionEngine::setHwComposer(std::unique_ptr<HWComposer> hwComposer) { |
| mHwComposer = std::move(hwComposer); |
| } |
| |
| renderengine::RenderEngine& CompositionEngine::getRenderEngine() const { |
| return *mRenderEngine; |
| } |
| |
| void CompositionEngine::setRenderEngine(renderengine::RenderEngine* renderEngine) { |
| mRenderEngine = renderEngine; |
| } |
| |
| TimeStats* CompositionEngine::getTimeStats() const { |
| return mTimeStats.get(); |
| } |
| |
| void CompositionEngine::setTimeStats(const std::shared_ptr<TimeStats>& timeStats) { |
| mTimeStats = timeStats; |
| } |
| |
| bool CompositionEngine::needsAnotherUpdate() const { |
| return mNeedsAnotherUpdate; |
| } |
| |
| nsecs_t CompositionEngine::getLastFrameRefreshTimestamp() const { |
| return mRefreshStartTime; |
| } |
| |
| namespace { |
| void offloadOutputs(Outputs& outputs) { |
| if (!FlagManager::getInstance().multithreaded_present() || outputs.size() < 2) { |
| return; |
| } |
| |
| ui::PhysicalDisplayVector<compositionengine::Output*> outputsToOffload; |
| for (const auto& output : outputs) { |
| if (!ftl::Optional(output->getDisplayId()).and_then(HalDisplayId::tryCast)) { |
| // Not HWC-enabled, so it is always client-composited. No need to offload. |
| continue; |
| } |
| if (!output->getState().isEnabled) { |
| continue; |
| } |
| |
| // Only run present in multiple threads if all HWC-enabled displays |
| // being refreshed support it. |
| if (!output->supportsOffloadPresent()) { |
| return; |
| } |
| outputsToOffload.push_back(output.get()); |
| } |
| |
| if (outputsToOffload.size() < 2) { |
| return; |
| } |
| |
| // Leave the last eligible display on the main thread, which will |
| // allow it to run concurrently without an extra thread hop. |
| outputsToOffload.pop_back(); |
| |
| for (compositionengine::Output* output : outputsToOffload) { |
| output->offloadPresentNextFrame(); |
| } |
| } |
| } // namespace |
| |
| void CompositionEngine::present(CompositionRefreshArgs& args) { |
| ATRACE_CALL(); |
| ALOGV(__FUNCTION__); |
| |
| preComposition(args); |
| |
| { |
| // latchedLayers is used to track the set of front-end layer state that |
| // has been latched across all outputs for the prepare step, and is not |
| // needed for anything else. |
| LayerFESet latchedLayers; |
| |
| for (const auto& output : args.outputs) { |
| output->prepare(args, latchedLayers); |
| } |
| } |
| |
| // Offloading the HWC call for `present` allows us to simultaneously call it |
| // on multiple displays. This is desirable because these calls block and can |
| // be slow. |
| offloadOutputs(args.outputs); |
| |
| ui::DisplayVector<ftl::Future<std::monostate>> presentFutures; |
| for (const auto& output : args.outputs) { |
| presentFutures.push_back(output->present(args)); |
| } |
| |
| { |
| ATRACE_NAME("Waiting on HWC"); |
| for (auto& future : presentFutures) { |
| // TODO(b/185536303): Call ftl::Future::wait() once it exists, since |
| // we do not need the return value of get(). |
| future.get(); |
| } |
| } |
| } |
| |
| void CompositionEngine::updateCursorAsync(CompositionRefreshArgs& args) { |
| |
| for (const auto& output : args.outputs) { |
| for (auto* layer : output->getOutputLayersOrderedByZ()) { |
| if (layer->isHardwareCursor()) { |
| layer->writeCursorPositionToHWC(); |
| } |
| } |
| } |
| } |
| |
| void CompositionEngine::preComposition(CompositionRefreshArgs& args) { |
| ATRACE_CALL(); |
| ALOGV(__FUNCTION__); |
| |
| bool needsAnotherUpdate = false; |
| |
| mRefreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC); |
| |
| for (auto& layer : args.layers) { |
| if (layer->onPreComposition(mRefreshStartTime, args.updatingOutputGeometryThisFrame)) { |
| needsAnotherUpdate = true; |
| } |
| } |
| |
| mNeedsAnotherUpdate = needsAnotherUpdate; |
| } |
| |
| FeatureFlags CompositionEngine::getFeatureFlags() const { |
| return {}; |
| } |
| |
| void CompositionEngine::dump(std::string&) const { |
| // The base class has no state to dump, but derived classes might. |
| } |
| |
| void CompositionEngine::setNeedsAnotherUpdateForTest(bool value) { |
| mNeedsAnotherUpdate = value; |
| } |
| |
| } // namespace impl |
| } // namespace android::compositionengine |